The bots sometimes don't spawn for whatevre reason. Me, I just went and shot every mutant as they were coming over the bridge in the face with an SMG, did the job well enough.
So speaking about some of these followers:
Where can you get the robotic followers? Because I looooove the robots in this game, way more than any meatsack human/oid.
Probably been asked before, but what kind of things does the karma level affect. Is it just the ending or does it affect things like the
merc attacks
too?
Im currently running through doing a saint like run through regarding quests, but also stealing a klepto amount of ammo, guns, hell anything that isnt nailed down.
I don't get all the hate the game is getting, I played the shit out of Fallout 1 and 2 and Brotherhood of Steel and while I like tactical games I am impressed with Fallout 3's gameplay. In comparison the story is about as long, (I was going to say good here but that's more of a personal prefrence), as the first two, you could finish all of these games in one sitting if all you did was the main quest lines. I like the gameplay of three but I also recognize that it isn't very tactical, but can you blame Bethesda for appealing to a larger market by making a FPS/RPG, and not a tactical turn based RPG?
And about the endgame.
Does it really matter that you can't keep playing the game afterwards? Who wants this, and why would you want it? You have multiple people telling you that this is it don't do this quest if you want to keep playing the game. Has there been any other games that you can keep playing after changing the entire gameworld? My first playthrough I had Fawkes with me at the chamber and I didn't even ask him to go in I just stepped up and did what I had to do, no questions, and no problem, I knew it was the end of the game.
Even though I'm defending the game I do have some issues with it but those are more about personal prefrence than anything, which mods can tailor to. Here's what I would change.
A level cap at 30, With perks every even number level, it's just to many perks in vanilla. The difficulty would have to be higher towards the halfway mark, somewhere between 15-20 a guy would need to ramp it up.
Longer range on the weapons, If I can spot someone and sight them and the bullet/beam just vanishes before it gets to them is bull. This is a huge factor of why the sniper rifle is kind of useless.
My last complaint is that Rivet City needs to be larger with more people on the inside, and on the flight deck. Christ the place is a fortress there should be hundreds of people on that ship.
For the people who don't like the game just don't play it, wait until some mods come out that appeal to you, and then play the shit out of it like everyone else. If you don't like it and have it on PS3 or Xbox trade it in on something else.
Before I forget about your first behemoth encounter, talked about last night.
Lyons yells at you to get the fatman, it doesn't come up on screen.
I discovered the place, like I have most others so far, just by wandering around. I came across the police station and rescued Red and Shorty, and they led me to Bigtown. (Incidentally, Shorty is the stupidest AI fuckstick I have ever had to lead around on a leash.) Now they want me to help them with some mutants. I have two options open to me: Teach them to shoot [small guns], or fix their robots [science]. When I tried teaching them to shoot, a lot of them got killed when the mutants came, so I want to help them with their killing machines. And yet... there aren't any robots. Everybody stands around and shouts "I thought you were gonna teach us, smart guy" but I can't fix robots that aren't there! No wonder they kicked you mental defectives out of Little Lamplight, if you're making up imaginary robots!
They don't always spawn.
ANd just stay and kill them, theres only like 4, its the max the game can seemingly handle.
I have Simm's Duster, since Burke killed him in my game, but the DR was pretty horrible, like 9 or something. Is the duster you get from the Lawbringer perk better? Right now I'm rolling with the Ranger Armor, with has something like 28 DR, iirc.
Alternately, WTB Mod that lets you wear a duster over good armor.
Pretty Much BOP'd. Anyone know this one? It'll determine whether I bother taking the Perk.
It's only 10 DR at 100% condition. And the Lawbringer perk itself kinda sucks. You get 10 caps per finger and some karma boost. Pretty lame.
If you repair that Ranger Armor to 100%, it has 39 DR.
IMHO, I wish I'd never gotten the Mysterious Stranger perk. It really makes no sense and I actually hate when he appears. I'm big into immersion though.
It'll give you a new respect for leather armor. I wear it all the time when I'm walking the wastelands, but gear up in my Reilly's Rangers armor (which is also modded with US Army Camo gear). :winky:
Am I the only one who honestly thinks the whole Mad Max ripped-sleeve leather jacket thing is just stupid as all fuck? No offense, but that just annoys the piss out of me every time I see people wanking off about it.
I don't get all the hate the game is getting, I played the shit out of Fallout 1 and 2 and Brotherhood of Steel and while I like tactical games I am impressed with Fallout 3's gameplay. In comparison the story is about as long, (I was going to say good here but that's more of a personal prefrence), as the first two, you could finish all of these games in one sitting if all you did was the main quest lines. I like the gameplay of three but I also recognize that it isn't very tactical, but can you blame Bethesda for appealing to a larger market by making a FPS/RPG, and not a tactical turn based RPG?
And about the endgame.
Does it really matter that you can't keep playing the game afterwards? Who wants this, and why would you want it? You have multiple people telling you that this is it don't do this quest if you want to keep playing the game. Has there been any other games that you can keep playing after changing the entire gameworld? My first playthrough I had Fawkes with me at the chamber and I didn't even ask him to go in I just stepped up and did what I had to do, no questions, and no problem, I knew it was the end of the game.
Even though I'm defending the game I do have some issues with it but those are more about personal prefrence than anything, which mods can tailor to. Here's what I would change.
A level cap at 30, With perks every even number level, it's just to many perks in vanilla. The difficulty would have to be higher towards the halfway mark, somewhere between 15-20 a guy would need to ramp it up.
Longer range on the weapons, If I can spot someone and sight them and the bullet/beam just vanishes before it gets to them is bull. This is a huge factor of why the sniper rifle is kind of useless.
My last complaint is that Rivet City needs to be larger with more people on the inside, and on the flight deck. Christ the place is a fortress there should be hundreds of people on that ship.
For the people who don't like the game just don't play it, wait until some mods come out that appeal to you, and then play the shit out of it like everyone else. If you don't like it and have it on PS3 or Xbox trade it in on something else.
Before I forget about your first behemoth encounter, talked about last night.
Lyons yells at you to get the fatman, it doesn't come up on screen.
Screenshot of said encounter
It's the ending itself for me, not the lack of continuation. The complete disregard for anything you've done, an ending based on your arbitrary morality level and the ability to make the good or evil option regardless of your current arbitrary morality level.
I have Simm's Duster, since Burke killed him in my game, but the DR was pretty horrible, like 9 or something. Is the duster you get from the Lawbringer perk better? Right now I'm rolling with the Ranger Armor, with has something like 28 DR, iirc.
Alternately, WTB Mod that lets you wear a duster over good armor.
Pretty Much BOP'd. Anyone know this one? It'll determine whether I bother taking the Perk.
It's only 10 DR at 100% condition. And the Lawbringer perk itself kinda sucks. You get 10 caps per finger and some karma boost. Pretty lame.
If you repair that Ranger Armor to 100%, it has 39 DR.
10 caps per finger? Someone hasn't been as good as they could be.
I get huge bonuses every time I turn in fingers, and the leader talks about all the great deeds she's heard about me doing. I turned in like 10 fingers last night and got 400 caps.
The bots sometimes don't spawn for whatevre reason. Me, I just went and shot every mutant as they were coming over the bridge in the face with an SMG, did the job well enough.
So speaking about some of these followers:
Where can you get the robotic followers? Because I looooove the robots in this game, way more than any meatsack human/oid.
Big Town:
I didn't notice them asking for my help and I went to sleep on the mattress at the entrance only to wake up with two super mutants in my face. Sledgehammered the two of them and suddenly I'm a hero. I was really confused about that.
Robot followers:
There's a robot salesmas around the RobCo building (the one near Tenpenny Tower) that will sell you a Mr. Gutsy for 1,000 caps. You need to have neutral karma to recruit him and I hear he has unlimited plasma and flame ammo and you need repair to heal him. Also hear you don't need to remain neutral once you have him but if you ever wish to re-recruit him you'll need to be neutral again.
Domhnall on
Xbox Live - Minty D Vision Steam - Minty D. Vision! Origin/BF3 - MintyDVision
Where can you get the robotic followers? Because I looooove the robots in this game, way more than any meatsack human/oid.
There is a guy in the Robco parking lot. The robot has to like the look of you though, I think It wants you to be neutral or evil because it wouldn't come with me on my good character.
Beat'd
Sunstrand on
0
DomhnallMinty D. Vision!ScotlandRegistered Userregular
I discovered the place, like I have most others so far, just by wandering around. I came across the police station and rescued Red and Shorty, and they led me to Bigtown. (Incidentally, Shorty is the stupidest AI fuckstick I have ever had to lead around on a leash.) Now they want me to help them with some mutants. I have two options open to me: Teach them to shoot [small guns], or fix their robots [science]. When I tried teaching them to shoot, a lot of them got killed when the mutants came, so I want to help them with their killing machines. And yet... there aren't any robots. Everybody stands around and shouts "I thought you were gonna teach us, smart guy" but I can't fix robots that aren't there! No wonder they kicked you mental defectives out of Little Lamplight, if you're making up imaginary robots!
They don't always spawn.
ANd just stay and kill them, theres only like 4, its the max the game can seemingly handle.
Someone hasn't been in the Statesman Hotel!
4 plus the people in the town.
The game can handle a lot more enemies than that though. Just go and attack the Capitol Building starting from the Washington Monument all the way inside and you'll see that. That was the most fun I've had in FO 3 so far and I'll doubt it'll be topped. There'd have been even more if I had Dogmeat and a follower with me.
Domhnall on
Xbox Live - Minty D Vision Steam - Minty D. Vision! Origin/BF3 - MintyDVision
I have Simm's Duster, since Burke killed him in my game, but the DR was pretty horrible, like 9 or something. Is the duster you get from the Lawbringer perk better? Right now I'm rolling with the Ranger Armor, with has something like 28 DR, iirc.
Alternately, WTB Mod that lets you wear a duster over good armor.
Pretty Much BOP'd. Anyone know this one? It'll determine whether I bother taking the Perk.
It's only 10 DR at 100% condition. And the Lawbringer perk itself kinda sucks. You get 10 caps per finger and some karma boost. Pretty lame.
If you repair that Ranger Armor to 100%, it has 39 DR.
Yeah, I need to find some combat armor to repair my Ranger Armor, but I haven't come across but one Talon Merc.
Also, yes. I now need a mod to allow Dusters over other armor. Tell me that wouldn't be sweet. (Maybe not over power armor, but over everything else...)
I have Simm's Duster, since Burke killed him in my game, but the DR was pretty horrible, like 9 or something. Is the duster you get from the Lawbringer perk better? Right now I'm rolling with the Ranger Armor, with has something like 28 DR, iirc.
Alternately, WTB Mod that lets you wear a duster over good armor.
You know, maybe I'm just not wearing the right armor or something, but with my huge abundance of stimpacks and my ability to blow motherfuckers head's off with Lincoln's Repeater, I'm not finding myself all that concerned about DR. I'm only Level 11, so maybe I'll feel differently later in the game.
I didn't use the Reilly's Ranger armour ever. I got it and then sold it. I just loved my
all seeing and talking medic power armour
too much.
I may use it this game but it really depends on how cool it looks. Mainly using Talon merc gear when in high leveled areas and the regulator duster when I am not.
Where do you get said armour?
Oddjob187 on
0
DomhnallMinty D. Vision!ScotlandRegistered Userregular
Probably been asked before, but what kind of things does the karma level affect. Is it just the ending or does it affect things like the
merc attacks
too?
Im currently running through doing a saint like run through regarding quests, but also stealing a klepto amount of ammo, guns, hell anything that isnt nailed down.
Karma not very spoilery:
If you're evil you're attacked by the regulators and if you're good you're attacked by the Talon mercenaries. You're not attacked by either as a neutral karma man.
I'd say very minor spoilers. Location and who inhabit it:
You can get into paradise falls for free if you're evil as opposed to 500 caps. Also if you're evil some random slavers may give you gifts such as ammo.
Perk spoilers:
If you're very evil and do the contract killer perk you'll gain bonuses when you hand in a lot of ears as an evil person. Same goes for being very good and bringing in fingers.
edit:
Also if you're really good Megaton settlers will give you a variety of gifts when you enter
town.
edit:
RE: Oddjob
You get the talking medic armour in the Old Olney sewers. Watch out for Deathclaws. It also says it injects Med-X into you but I can't say I've ever noticed that but again I was never really paying attention.
Domhnall on
Xbox Live - Minty D Vision Steam - Minty D. Vision! Origin/BF3 - MintyDVision
I didn't use the Reilly's Ranger armour ever. I got it and then sold it. I just loved my
all seeing and talking medic power armour
too much.
I may use it this game but it really depends on how cool it looks. Mainly using Talon merc gear when in high leveled areas and the regulator duster when I am not.
Where do you get said armour?
You can get it as a reward for doing the quest that Reilly, of Reilly's Rangers gives you in the Underworld Chop Shop.
I have Simm's Duster, since Burke killed him in my game, but the DR was pretty horrible, like 9 or something. Is the duster you get from the Lawbringer perk better? Right now I'm rolling with the Ranger Armor, with has something like 28 DR, iirc.
Alternately, WTB Mod that lets you wear a duster over good armor.
You know, maybe I'm just not wearing the right armor or something, but with my huge abundance of stimpacks and my ability to blow motherfuckers head's off with Lincoln's Repeater, I'm not finding myself all that concerned about DR. I'm only Level 11, so maybe I'll feel differently later in the game.
Style before substance and all that.
I'm level 17 and out exploring the wastes in Simms' duster and lincoln's top hat. Going into combat quests I throw on the ranger armor, though.
This totally ruins my plans for having 2 NPCs cleanse the earth with fire.
I don't think you can have two followers at once (Dogmeat doesn't count) anyway. Although I suppose it's possible that the robot wouldn't include not being humanoid and all but it's a mighty big long-shot.
Domhnall on
Xbox Live - Minty D Vision Steam - Minty D. Vision! Origin/BF3 - MintyDVision
0
HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
You get the talking medic armour in the Old Olney sewers. Watch out for Deathclaws. It also says it injects Med-X into you but I can't say I've ever noticed that but again I was never really paying attention.
It happens when you're pretty low on health or if you're taking a shit ton of damage.
The armor says something like "take this and walk it off!". I wish it'd do that with stimpacks, but Med-X is fine too. Just make sure you have some in your inventory or it won't happen.
You get the talking medic armour in the Old Olney sewers. Watch out for Deathclaws. It also says it injects Med-X into you but I can't say I've ever noticed that but again I was never really paying attention.
It happens when you're pretty low on health or if you're taking a shit ton of damage.
The armor says something like "take this and walk it off!". I wish it'd do that with stimpacks, but Med-X is fine too. Just make sure you have some in your inventory or it won't happen.
You get the talking medic armour in the Old Olney sewers. Watch out for Deathclaws. It also says it injects Med-X into you but I can't say I've ever noticed that but again I was never really paying attention.
It happens when you're pretty low on health or if you're taking a shit ton of damage.
The armor says something like "take this and walk it off!". I wish it'd do that with stimpacks, but Med-X is fine too. Just make sure you have some in your inventory or it won't happen.
Can you get addicted to Med-X this way?
That's a good question, I hadn't considered that. I guess I don't see why you wouldn't if it happened often enough.
The bots sometimes don't spawn for whatevre reason. Me, I just went and shot every mutant as they were coming over the bridge in the face with an SMG, did the job well enough.
So speaking about some of these followers:
Where can you get the robotic followers? Because I looooove the robots in this game, way more than any meatsack human/oid.
Robot followers:
There's a robot salesmas around the RobCo building (the one near Tenpenny Tower) that will sell you a Mr. Gutsy for 1,000 caps. You need to have neutral karma to recruit him and I hear he has unlimited plasma and flame ammo and you need repair to heal him. Also hear you don't need to remain neutral once you have him but if you ever wish to re-recruit him you'll need to be neutral again.
You don't need to repair it at all. It heals after each fight just like any other follower.
I have a question to all those that decry how this game needs to be reworked from the ground up because of how many stimpaks they had when they finished the game. Are you playing on Very Hard difficulty? If not, bump up the difficulty and quit whining about how good you are at the game. If so, then I will agree, the game is probably not as challenging as it should be.
I'm playing on the defualt difficulty setting, and I run through stimpaks when I'm in the field, have gone through all my food, and need life NOW. I rest in town when I can fast track to it. Do I think the whole system is broke? Not at all. Stimpaks for field use, bed for non-field use.
The mini-games and how they are set up player skill + talent skill I think is a good compromise between one or the other. The lock picking game is fine in my opinion. It feels right, and hey you're actually picking a lock. The Hacking game though I think could be done way better. I get annoyed whenever I have to sit and guess a code a million times to get it open.
Dragonicity on
0
DomhnallMinty D. Vision!ScotlandRegistered Userregular
I assume that y'all have encountered the Roach King by now ? What a goofy little one-off.
At least I hope he's a one-off and not the object of a quest, cuz he doesn't function very well with a railroad spike through his noggin.
Funniest thing in the game before I reached Canterbury Commons and kicked off the Superhero questline.
I've not seen the roach king yet. Actually there's a bunch of random shit I've still managed to miss, like the weakened deathclaw and the
crashed space ship
though that last one I think I might have been able to see last night if I hadn't gotten a Mysterious Stranger-induced game freeze. As I was heading out of...a certain place related to the story, I heard a noise and saw a trail of black smoke shoot across the sky. I figured that might lead me to something, but I couldn't make my way over there because of a mass of impassable rock. Oh well. Hopefully that's not the only place/time it happens.
Halfmex on
0
FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
edited November 2008
Well, I'm playing on Normal difficulty and I gotta say that a combination of Luck 10, Repair 8 and maxed out Small Arms skill = Win. I have zillions of Stimpacks and a truckload of ammo and it's been a looooong time since a fight seriously threatened me.
However, F3's appeal is content, character, and overall atmosphere rather than sheer difficulty, so I can't say that this is A Bad Thing.
Also ran into my first Yao Guaoi last nite. Holy Crap.
Was trying to escort poor ex-President Dave to Olney when the YG appeared out of nowhere and dispatched Dave with one blow. Dang.
If it's any consolation, Old Olney is FULL of Deathclaws. There's no way he would have survived either way.
FUCK Old Olney. In the ear. Goddamn I hate that place.
I took the Animal Friend perk specifically because I didn't want to fuck with the Yao Guai, and it's one of the best decisions I ever made. I only put one rank into it and it's not only saved me tons of time and ammo from not having to fight every goddamn pack of dogs, mole rats and yao guai I come across, but it's also saved my ass a few times. Just recently I was jumped by a couple of giant radscorpions and, well, if you've seen them, you know how fast they move. Even nailing them with a dart doesn't do shit to slow them down reasonably. So I'm doing my best to strafe them but I'm still getting tagged. Managed to drop one and I'm down to my last stimpack, when all of a sudden two yao guai come out of nowhere and absolutely RUIN this last fucking giant radscorpion. Those things have been my friends ever since.
I can only imagine the horror of having to deal with fighting them, because they're fast and apparently very powerful. The only thing I've ever seen be able to drop one was a deathclaw.
Halfmex on
0
FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
edited November 2008
Yao Guai definitely make you appreciate that Railgun/Sniper/High Luck in VATS combo.
I have a question to all those that decry how this game needs to be reworked from the ground up because of how many stimpaks they had when they finished the game. Are you playing on Very Hard difficulty? If not, bump up the difficulty and quit whining about how good you are at the game. If so, then I will agree, the game is probably not as challenging as it should be.
I'm playing on the defualt difficulty setting, and I run through stimpaks when I'm in the field, have gone through all my food, and need life NOW. I rest in town when I can fast track to it. Do I think the whole system is broke? Not at all. Stimpaks for field use, bed for non-field use.
The mini-games and how they are set up player skill + talent skill I think is a good compromise between one or the other. The lock picking game is fine in my opinion. It feels right, and hey you're actually picking a lock. The Hacking game though I think could be done way better. I get annoyed whenever I have to sit and guess a code a million times to get it open.
The game is still pretty easy on those settings, and you'll pad your XP and reach the level cap even faster. Playing the game on Very Hard doesn't resolve the core problem that is being able to carry enough ammunition for a small army and using said ammunition as currency to be able to buy just about anything you want at any point.
Just another note: you can drink radiated water to regain health. Assuming you have a red resist pack or a rad reducer and most water sources give what, 7 to 24 HP for 3 - 5 rads/sec... even without food / stimpacks there's an abundance of HP sources.
The only time I run through stimpaks in combat are when I'm playing run and gun (my character is built for stealth). Played right, I am able to clear an entire area with just mines and my silenced 10mm and PEW-PEW the default laser pistol. Just playing normally I use PEW-PEW and a combat shotgun to clear areas.
tastydonuts on
“I used to draw, hard to admit that I used to draw...”
0
freakish lightbutterdick jonesand his heavenly asshole machineRegistered Userregular
edited November 2008
Are you guys going to keep posting like this? I might need a new thread, I don't want it to hit 100 while I'm at work.
freakish light on
0
GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
edited November 2008
Go ahead and make a new one!
Yao Guai are scary as hell, but I haven't been jumped by one yet. I have Perception 7 and seem to spot them well before they spot me. I tend to do a lot of spinning to check my back though, so that helps.
Goddamn they are fast though.
GoodKingJayIII on
Battletag: Threeve#1501
PSN: Threeve703
0
HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
edited November 2008
Everything sneaks up on you in this game, because it makes nary a fucking sound until it's right on top of you. I hated that in Morrowind and Oblivion, and I hate it just as much in Fallout 3. It's especially annoying when you're stopped for a second to get your bearings and get mauled by a deathclaw. I mean, come on. Something that size moving that fast should make some kind of sound.
Posts
So speaking about some of these followers:
Im currently running through doing a saint like run through regarding quests, but also stealing a klepto amount of ammo, guns, hell anything that isnt nailed down.
And about the endgame.
Even though I'm defending the game I do have some issues with it but those are more about personal prefrence than anything, which mods can tailor to. Here's what I would change.
A level cap at 30, With perks every even number level, it's just to many perks in vanilla. The difficulty would have to be higher towards the halfway mark, somewhere between 15-20 a guy would need to ramp it up.
Longer range on the weapons, If I can spot someone and sight them and the bullet/beam just vanishes before it gets to them is bull. This is a huge factor of why the sniper rifle is kind of useless.
My last complaint is that Rivet City needs to be larger with more people on the inside, and on the flight deck. Christ the place is a fortress there should be hundreds of people on that ship.
For the people who don't like the game just don't play it, wait until some mods come out that appeal to you, and then play the shit out of it like everyone else. If you don't like it and have it on PS3 or Xbox trade it in on something else.
Before I forget about your first behemoth encounter, talked about last night.
4 plus the people in the town.
It's only 10 DR at 100% condition. And the Lawbringer perk itself kinda sucks. You get 10 caps per finger and some karma boost. Pretty lame.
If you repair that Ranger Armor to 100%, it has 39 DR.
It's the ending itself for me, not the lack of continuation. The complete disregard for anything you've done, an ending based on your arbitrary morality level and the ability to make the good or evil option regardless of your current arbitrary morality level.
10 caps per finger? Someone hasn't been as good as they could be.
Big Town:
Robot followers:
Steam - Minty D. Vision!
Origin/BF3 - MintyDVision
Beat'd
The game can handle a lot more enemies than that though. Just go and attack the Capitol Building starting from the Washington Monument all the way inside and you'll see that. That was the most fun I've had in FO 3 so far and I'll doubt it'll be topped. There'd have been even more if I had Dogmeat and a follower with me.
Steam - Minty D. Vision!
Origin/BF3 - MintyDVision
Yeah, I need to find some combat armor to repair my Ranger Armor, but I haven't come across but one Talon Merc.
Also, yes. I now need a mod to allow Dusters over other armor. Tell me that wouldn't be sweet. (Maybe not over power armor, but over everything else...)
You know, maybe I'm just not wearing the right armor or something, but with my huge abundance of stimpacks and my ability to blow motherfuckers head's off with Lincoln's Repeater, I'm not finding myself all that concerned about DR. I'm only Level 11, so maybe I'll feel differently later in the game.
Style before substance and all that.
PSN: Threeve703
This totally ruins my plans for having 2 NPCs cleanse the earth with fire.
Where do you get said armour?
Karma not very spoilery:
I'd say very minor spoilers. Location and who inhabit it:
Perk spoilers:
edit:
town.
edit:
RE: Oddjob
Steam - Minty D. Vision!
Origin/BF3 - MintyDVision
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
I don't think you can have two followers at once (Dogmeat doesn't count) anyway. Although I suppose it's possible that the robot wouldn't include not being humanoid and all but it's a mighty big long-shot.
Steam - Minty D. Vision!
Origin/BF3 - MintyDVision
Steam: MightyPotatoKing
At least I hope he's a one-off and not the object of a quest, cuz he doesn't function very well with a railroad spike through his noggin.
Funniest thing in the game before I reached Canterbury Commons and kicked off the Superhero questline.
Steam: MightyPotatoKing
I'm playing on the defualt difficulty setting, and I run through stimpaks when I'm in the field, have gone through all my food, and need life NOW. I rest in town when I can fast track to it. Do I think the whole system is broke? Not at all. Stimpaks for field use, bed for non-field use.
The mini-games and how they are set up player skill + talent skill I think is a good compromise between one or the other. The lock picking game is fine in my opinion. It feels right, and hey you're actually picking a lock. The Hacking game though I think could be done way better. I get annoyed whenever I have to sit and guess a code a million times to get it open.
What, what , what?
Steam - Minty D. Vision!
Origin/BF3 - MintyDVision
though that last one I think I might have been able to see last night if I hadn't gotten a Mysterious Stranger-induced game freeze. As I was heading out of...a certain place related to the story, I heard a noise and saw a trail of black smoke shoot across the sky. I figured that might lead me to something, but I couldn't make my way over there because of a mass of impassable rock. Oh well. Hopefully that's not the only place/time it happens.
However, F3's appeal is content, character, and overall atmosphere rather than sheer difficulty, so I can't say that this is A Bad Thing.
I took the Animal Friend perk specifically because I didn't want to fuck with the Yao Guai, and it's one of the best decisions I ever made. I only put one rank into it and it's not only saved me tons of time and ammo from not having to fight every goddamn pack of dogs, mole rats and yao guai I come across, but it's also saved my ass a few times. Just recently I was jumped by a couple of giant radscorpions and, well, if you've seen them, you know how fast they move. Even nailing them with a dart doesn't do shit to slow them down reasonably. So I'm doing my best to strafe them but I'm still getting tagged. Managed to drop one and I'm down to my last stimpack, when all of a sudden two yao guai come out of nowhere and absolutely RUIN this last fucking giant radscorpion. Those things have been my friends ever since.
I can only imagine the horror of having to deal with fighting them, because they're fast and apparently very powerful. The only thing I've ever seen be able to drop one was a deathclaw.
also re:
The game is still pretty easy on those settings, and you'll pad your XP and reach the level cap even faster. Playing the game on Very Hard doesn't resolve the core problem that is being able to carry enough ammunition for a small army and using said ammunition as currency to be able to buy just about anything you want at any point.
Just another note: you can drink radiated water to regain health. Assuming you have a red resist pack or a rad reducer and most water sources give what, 7 to 24 HP for 3 - 5 rads/sec... even without food / stimpacks there's an abundance of HP sources.
The only time I run through stimpaks in combat are when I'm playing run and gun (my character is built for stealth). Played right, I am able to clear an entire area with just mines and my silenced 10mm and PEW-PEW the default laser pistol. Just playing normally I use PEW-PEW and a combat shotgun to clear areas.
Yao Guai are scary as hell, but I haven't been jumped by one yet. I have Perception 7 and seem to spot them well before they spot me. I tend to do a lot of spinning to check my back though, so that helps.
Goddamn they are fast though.
PSN: Threeve703