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Old Fallout Thread. Please disregard.

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Posts

  • BehemothBehemoth Compulsive Seashell Collector Registered User regular
    edited November 2008
    I collected almost every Teddy Bear in the game to complete my "Teddy Bear Launcher" for when I finally decide it's time for the Great Teddy Bear Massacre. Nothing spells comedy like people's heads exploding from a stuffed animal.

    Also, probably the biggest disappointment in the entire game is that
    I waited all game to get that fucking coat from Colonel Dickface and then the game doesn't let me walk out of the room. Is there any other legitimate way (no console on the xbox) to get the coat? I'm pretty sure that's the only time in the game you can come face to face with him and have free reign.
    Yep, it's the only time. It's also the only time you can get his unique laser pistol, which does 75 damage.

    Behemoth on
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  • AuburnTigerAuburnTiger Registered User regular
    edited November 2008
    I'm about 5 hours in, but constantly dying and continuing is kind of reinforcing that it is just a game, making it less engaging and believable.

    Of course, that could be due to me stubbornly marching back to Grayditch to try to kill all of those goddamned ants.

    Also, why can I shoot a guy point blank range repeatedly in the head with a pistol and it not kill them? Seriously? SERIOUSLY?

    There's just something very wrong with a baseball bat dealing out more damage than a any of the guns that I own.

    AuburnTiger on
    XBL: Flex MythoMass
  • StrikorStrikor Calibrations? Calibrations! Registered User regular
    edited November 2008
    I just realised why you can't load weapons into the Rock-It Launcher. Mines and grenades. Can you imagine firing bottlecap mines from the Rock-It Launcher? Or nuka grenades?

    I'm sure someone will make a mod for it eventually. The only real hassle would be actually detonating the explosives when fired from it. It would be easy enough to exclude specific weapons.

    Strikor on
  • KapsLockedKapsLocked Registered User regular
    edited November 2008
    My current disappointment with the game is that you still speak full and intelligent sentences even if your character has an intelligence of 1. I remember the older games allowed you to play as an idiot buffoon.

    Though, I never finished the game as one since I lost interest quickly.

    KapsLocked on
  • PunkBoyPunkBoy Thank you! And thank you again! Registered User regular
    edited November 2008
    Man, nothing beats having epic battles while listening to Agatha's station. So awesome.

    Also, I just finished the Vault 101 sidequest:
    I decided to help the rebels and get Amata to be the new Overseer. The Vault won't be isolated anymore...but it won't be like dropping them in the deep end of the pool. I figured Amata would kick me out, but I could tell that it wasn't a decision she liked. I told her I understood, and as she walked past, I dropped a Grognak the Barbarian in her pocket (I like to think it's the one she gave me). As I was done, I looked behind me towards Amata, who suddenly paused for a second. Right as I turned my back a final time, I could see that she was crying.

    That right there is now one of my favorite gaming moments.


    What happens to everyone if you choose one of the alternate solutions?

    PunkBoy on
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  • KwornKworn Registered User regular
    edited November 2008
    Has anyone else found the prototype Brotherhood Power Armour that heals and speaks to you and has like a rating of 42?

    This armour is way overpowered.

    Kworn on
  • BehemothBehemoth Compulsive Seashell Collector Registered User regular
    edited November 2008
    KapsLocked wrote: »
    My current disappointment with the game is that you still speak full and intelligent sentences even if your character has an intelligence of 1. I remember the older games allowed you to play as an idiot buffoon.

    Though, I never finished the game as one since I lost interest quickly.

    They couldn't really do that though, they would have to record a whole new set of lines for everyone responding to you. It was only possible in the originals because there were only a couple voiced characters.

    Behemoth on
    iQbUbQsZXyt8I.png
  • KapsLockedKapsLocked Registered User regular
    edited November 2008
    Behemoth wrote: »
    KapsLocked wrote: »
    My current disappointment with the game is that you still speak full and intelligent sentences even if your character has an intelligence of 1. I remember the older games allowed you to play as an idiot buffoon.

    Though, I never finished the game as one since I lost interest quickly.

    They couldn't really do that though, they would have to record a whole new set of lines for everyone responding to you. It was only possible in the originals because there were only a couple voiced characters.

    Yeah... true. That's the reason I figured why they decided to not put it in.

    I hope it's something they decide to put in for future Fallouts, or maybe an expansion/mod.

    KapsLocked on
  • KwornKworn Registered User regular
    edited November 2008
    PunkBoy wrote: »
    Man, nothing beats having epic battles while listening to Agatha's station. So awesome.

    Also, I just finished the Vault 101 sidequest:
    I decided to help the rebels and get Amata to be the new Overseer. The Vault won't be isolated anymore...but it won't be like dropping them in the deep end of the pool. I figured Amata would kick me out, but I could tell that it wasn't a decision she liked. I told her I understood, and as she walked past, I dropped a Grognak the Barbarian in her pocket (I like to think it's the one she gave me). As I was done, I looked behind me towards Amata, who suddenly paused for a second. Right as I turned my back a final time, I could see that she was crying.

    That right there is now one of my favorite gaming moments.


    What happens to everyone if you choose one of the alternate solutions?

    Did the same but as I was walking to go out into the wastelands, the old overseer said something like get out of here scum and I just flipped and blew his head to bits.

    Kworn on
  • ProhassProhass Registered User regular
    edited November 2008
    I'm about 5 hours in, but constantly dying and continuing is kind of reinforcing that it is just a game, making it less engaging and believable.
    Or its reinforcing that you are facing enemies too tough for your level, or that you suck. Seriously you can save anywhere quickly and load so fast in this game I dont see how you could complain about death in it. I didnt die until i was like level 5 on my first play through.
    Also, why can I shoot a guy point blank range repeatedly in the head with a pistol and it not kill them? Seriously? SERIOUSLY?
    Because its a stats-based RPG.
    There's just something very wrong with a baseball bat dealing out more damage than a any of the guns that I own.
    Depending on your skillset and the condition of the weapon this will change.

    Prohass on
  • AuburnTigerAuburnTiger Registered User regular
    edited November 2008
    All of my dying occurred this morning as I repeatedly tried to kill all of those fucking ants to help out the little boy. I probably spent a good 1.5 hours trying to figure out where I was going wrong. Only later did I realize I could just run around them (very carefully) and still work on the quest. Also, frag grenades worked better on them too.

    I still haven't even tried finding Megaton; I'm just wondering around :)

    AuburnTiger on
    XBL: Flex MythoMass
  • ResRes __BANNED USERS regular
    edited November 2008
    You know what really pissed me off about the ending?
    Fawkes is named after someone who would fight and die for what he believed in, as he put it. Now I can't imagine that giving people clean water that won't kill them is something Fawkes is morally opposed to, so when he refused to turn on the purifier because, basically, he thought it would be really cool and dramatic if me or Sarah died doing it, it made me think that he maybe, maybe missed a crucial lesson from reading Guy's story.

    Res on
    [SIGPIC][/SIGPIC]
  • Chrono PaladinChrono Paladin Registered User regular
    edited November 2008
    All of my dying occurred this morning as I repeatedly tried to kill all of those fucking ants to help out the little boy. I probably spent a good 1.5 hours trying to figure out where I was going wrong. Only later did I realize I could just run around them (very carefully) and still work on the quest. Also, frag grenades worked better on them too.

    I still haven't even tried finding Megaton; I'm just wondering around :)

    There are a bunch of little hints about the ants through the quest, but I didn't find out that you could berserk them against each other by crippling their antennae until the VERY last two of the quest.
    I mean, the game even explicitly says it, but I'd shoot the antenna and they'd just run faster at me with their crazy health-eating flames. I thought somebody was playing a cruel joke...
    Except that I spent most of the time separating each ant and unloading as many hunting rifle rounds into their head as possible and laying mines. Was a really slow and ammo-consuming process. And without the help of them killing each other.
    So the general strategy should be to aggro a couple ants, then cripple their antennae and watch them melt their life away while picking off the stragglers.
    Had I known, I'm sure I wouldn't have wasted all those mines I got from Minefield.

    Chrono Paladin on
  • AuburnTigerAuburnTiger Registered User regular
    edited November 2008
    All of my dying occurred this morning as I repeatedly tried to kill all of those fucking ants to help out the little boy. I probably spent a good 1.5 hours trying to figure out where I was going wrong. Only later did I realize I could just run around them (very carefully) and still work on the quest. Also, frag grenades worked better on them too.

    I still haven't even tried finding Megaton; I'm just wondering around :)

    There are a bunch of little hints about the ants through the quest, but I didn't find out that you could berserk them against each other by crippling their antennae until the VERY last two of the quest.
    I mean, the game even explicitly says it, but I'd shoot the antenna and they'd just run faster at me with their crazy health-eating flames. I thought somebody was playing a cruel joke...
    Except that I spent most of the time separating each ant and unloading as many hunting rifle rounds into their head as possible and laying mines. Was a really slow and ammo-consuming process. And without the help of them killing each other.
    So the general strategy should be to aggro a couple ants, then cripple their antennae and watch them melt their life away while picking off the stragglers.
    Had I known, I'm sure I wouldn't have wasted all those mines I got from Minefield.

    You must have started "THOSE!" much later than me. I have no cool hunting rifle or mines. Like I said, I'm only about 5 hours into it. I just randomly discovered the kid at the supermarket as I was wondering around.

    AuburnTiger on
    XBL: Flex MythoMass
  • Ghostly ClockworkGhostly Clockwork Registered User regular
    edited November 2008
    Res wrote: »
    You know what really pissed me off about the ending?
    Fawkes is named after someone who would fight and die for what he believed in, as he put it. Now I can't imagine that giving people clean water that won't kill them is something Fawkes is morally opposed to, so when he refused to turn on the purifier because, basically, he thought it would be really cool and dramatic if me or Sarah died doing it, it made me think that he maybe, maybe missed a crucial lesson from reading Guy's story.

    You know what really pisses me off about the ending?
    It's a HORRIBLE ending! after you get back from the enclave, there's no fight, no boss battle, you just follow Prime (Who DOES have some really funny dialoge) get into the chamber, and kill the epic bossman in ONE SHOT. Then you have to kill yourself, no matter that you've a super muntant with you who owes you his life, and is radiation resistant, or a Ghoul, who is healed by radiation. No no! You must die!

    The ending, frankly, reeks of "Oh crap the game's going gold in a month!" They could've done so much better, but they failed. Pity, I really liked it up till that point.

    Ghostly Clockwork on
    FTC: honk.
    FTC: HONK.

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  • DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    edited November 2008
    All of my dying occurred this morning as I repeatedly tried to kill all of those fucking ants to help out the little boy. I probably spent a good 1.5 hours trying to figure out where I was going wrong. Only later did I realize I could just run around them (very carefully) and still work on the quest. Also, frag grenades worked better on them too.

    I still haven't even tried finding Megaton; I'm just wondering around :)

    There are a bunch of little hints about the ants through the quest, but I didn't find out that you could berserk them against each other by crippling their antennae until the VERY last two of the quest.
    I mean, the game even explicitly says it, but I'd shoot the antenna and they'd just run faster at me with their crazy health-eating flames. I thought somebody was playing a cruel joke...
    Except that I spent most of the time separating each ant and unloading as many hunting rifle rounds into their head as possible and laying mines. Was a really slow and ammo-consuming process. And without the help of them killing each other.
    So the general strategy should be to aggro a couple ants, then cripple their antennae and watch them melt their life away while picking off the stragglers.
    Had I known, I'm sure I wouldn't have wasted all those mines I got from Minefield.

    You must have started "THOSE!" much later than me. I have no cool hunting rifle or mines. Like I said, I'm only about 5 hours into it. I just randomly discovered the kid at the supermarket as I was wondering around.

    I just about ran out of ammo fighting those fucks. Then, after finishing the quest, I leave the tunnels and discover a fire fight between the Brotherhood and some Super Mutants. On the corpse was the hunting rifle, with which I began to own with.

    Doobh on
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  • AuburnTigerAuburnTiger Registered User regular
    edited November 2008
    Dubh wrote: »
    All of my dying occurred this morning as I repeatedly tried to kill all of those fucking ants to help out the little boy. I probably spent a good 1.5 hours trying to figure out where I was going wrong. Only later did I realize I could just run around them (very carefully) and still work on the quest. Also, frag grenades worked better on them too.

    I still haven't even tried finding Megaton; I'm just wondering around :)

    There are a bunch of little hints about the ants through the quest, but I didn't find out that you could berserk them against each other by crippling their antennae until the VERY last two of the quest.
    I mean, the game even explicitly says it, but I'd shoot the antenna and they'd just run faster at me with their crazy health-eating flames. I thought somebody was playing a cruel joke...
    Except that I spent most of the time separating each ant and unloading as many hunting rifle rounds into their head as possible and laying mines. Was a really slow and ammo-consuming process. And without the help of them killing each other.
    So the general strategy should be to aggro a couple ants, then cripple their antennae and watch them melt their life away while picking off the stragglers.
    Had I known, I'm sure I wouldn't have wasted all those mines I got from Minefield.

    You must have started "THOSE!" much later than me. I have no cool hunting rifle or mines. Like I said, I'm only about 5 hours into it. I just randomly discovered the kid at the supermarket as I was wondering around.

    I just about ran out of ammo fighting those fucks. Then, after finishing the quest, I leave the tunnels and discover a fire fight between the Brotherhood and some Super Mutants. On the corpse was the hunting rifle, with which I began to own with.

    I haven't finished THOSE! yet; my next objective is to find their source. I'm starting to wonder if I should abandon it now and find better weapons, then come back to it when I'm better armed. Without spoiling the quest, do you think this is a good idea? Keep in mind I only have a .10 mm pistol and a sawed off shotgun. Oh yeah, and a .10mm submachine gun, but it's kind of the same.

    AuburnTiger on
    XBL: Flex MythoMass
  • Operative21Operative21 Registered User regular
    edited November 2008
    I haven't finished THOSE! yet; my next objective is to find their source. I'm starting to wonder if I should abandon it now and find better weapons, then come back to it when I'm better armed. Without spoiling the quest, do you think this is a good idea? Keep in mind I only have a .10 mm pistol and a sawed off shotgun. Oh yeah, and a .10mm submachine gun, but it's kind of the same.

    Here's a suggestion:
    If you haven't gone inside the wilks house yet, I'd do so and look around. There's usually a chinese assault rifle on a bookshelf with a few clips of 5.56 ammo in the living room. There's also a scoped .44 that belongs to Brian Wilks' dad inside the dumpster behind the diner - though I'm not sure if you can lockpick that one or not, usually I persuade Brian Wilks to give me the key.

    Alternatively, if you head east from the super duper mart you should find a bridge near the anchorage memorial that's been mined. If you're careful you can disarm the mines and bring them back to greyditch to use against the ants. Keep in mind the mines seem to have an IFF (identify friend/foe) so provided you were the one the laid them down, you can run overtop of them freely. This is ideal for the ants since you can lay a bunch of them down, take a potshot at an ant then get them to chase you into your minefield.

    Operative21 on
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited November 2008
    That works on more than just ants. Anything is dumb enough to do it.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • Operative21Operative21 Registered User regular
    edited November 2008
    Aegeri wrote:
    That works on more than just ants. Anything is dumb enough to do it.

    True, but depending on how specialized you are with explosives some things tend to survive it alot more unless its a bottlecap mine (ie. deathclaws, yao guai that happen to 'pounce' over the mine's detection range, super mutant masters/brutes, sentry robots, oh and the Mr. Handy/Mr. Gutsy robots don't set mines off at all since they hover).

    Plus frankly, its not a tactic that's much fun to employ on a regular basis since you gotta carry all that extra weight around all the time, and you have to lay down a minefield every time you wanna drop a single enemy. Not to mention, its a little more difficult to apply during ambush situations.

    Operative21 on
  • CarcharodontosaurusCarcharodontosaurus Registered User regular
    edited November 2008
    Dragon6860 wrote: »
    Res wrote: »
    You know what really pissed me off about the ending?
    Fawkes is named after someone who would fight and die for what he believed in, as he put it. Now I can't imagine that giving people clean water that won't kill them is something Fawkes is morally opposed to, so when he refused to turn on the purifier because, basically, he thought it would be really cool and dramatic if me or Sarah died doing it, it made me think that he maybe, maybe missed a crucial lesson from reading Guy's story.

    You know what really pisses me off about the ending?
    It's a HORRIBLE ending! after you get back from the enclave, there's no fight, no boss battle, you just follow Prime (Who DOES have some really funny dialoge) get into the chamber, and kill the epic bossman in ONE SHOT. Then you have to kill yourself, no matter that you've a super muntant with you who owes you his life, and is radiation resistant, or a Ghoul, who is healed by radiation. No no! You must die!

    The ending, frankly, reeks of "Oh crap the game's going gold in a month!" They could've done so much better, but they failed. Pity, I really liked it up till that point.

    You know what I was hoping for in the ending?
    An Enclave Super Agent, like Agent Frank Horrigan. Sure, you're a badass at that point, but all of a sudden you've got to fight a Super Mutant sized enemy wearing Enclave Power Armor and wielding some sort of massive experimental cannon.

    Hell, even have this Super Agent take out Liberty Prime. Did anyone else notice the very, very exposed nuclear power plants at the back of Liberty Prime? I'm amazed that a Vertibird didn't just hover behind Liberty Prime and make him completely explode.

    But how about this for an ending? Whoever gets chosen to enter the code, Fawkes steps in and does it for you. Bit of a tense moment, but it all works swimmingly. Game doesn't end though. Lyons is all high fiving you, Fawkes is all fist punching the air, and you all leave the building only to see Liberty Prime fall onto it's massive knees before crashing into the ground, the reactors on it's back damaged beyond repair. Super Agent steps onto the ruined body, says something so patriotic it makes Eden look like a communist, and engages you in conversation. After much banter, you engage this bastard in combat.

    It's so beautiful in my mind...

    Carcharodontosaurus on
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  • UrianUrian __BANNED USERS regular
    edited November 2008
    hey guys i heard the ending sucks anyone care to confirm/deny

    Urian on
  • CarcharodontosaurusCarcharodontosaurus Registered User regular
    edited November 2008
    Urian wrote: »
    hey guys i heard the ending sucks anyone care to confirm/deny

    deny

    ending is awesome liek omg

    Carcharodontosaurus on
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  • Operative21Operative21 Registered User regular
    edited November 2008
    An Enclave Super Agent, like Agent Frank Horrigan. Sure, you're a badass at that point, but all of a sudden you've got to fight a Super Mutant sized enemy wearing Enclave Power Armor and wielding some sort of massive experimental cannon.

    Hell, even have this Super Agent take out Liberty Prime. Did anyone else notice the very, very exposed nuclear power plants at the back of Liberty Prime? I'm amazed that a Vertibird didn't just hover behind Liberty Prime and make him completely explode.

    But how about this for an ending? Whoever gets chosen to enter the code, Fawkes steps in and does it for you. Bit of a tense moment, but it all works swimmingly. Game doesn't end though. Lyons is all high fiving you, Fawkes is all fist punching the air, and you all leave the building only to see Liberty Prime fall onto it's massive knees before crashing into the ground, the reactors on it's back damaged beyond repair. Super Agent steps onto the ruined body, says something so patriotic it makes Eden look like a communist, and engages you in conversation. After much banter, you engage this bastard in combat.

    It's so beautiful in my mind...

    Thing is:
    Those aren't nuclear reactors on its back, those are nuclear bombs. If you watch closely, he picks them out from the backpack and hurls them on occasion like footballs. I'm also pretty sure Liberty Prime's got the ability to absorb/channel energy attacks or is at the very least shielded in some capacity. At least judging from how he overloads that last energy barrier anyhow.

    As far as the super agent thing goes - how the heck would the super agent even dent liberty prime? Its literally just annhiliated an assault by multiple vertibirds, enclave infantry, and bloody artillery barrages, I'd have a great deal of trouble believing a super agent wouldn't be flattened under prime's multi-ton foot unless he somehow had the ability to defy the laws of physics. I mean, as potent as Frank Horrigan was I think even he'd be effectively flattened by something like Liberty Prime.

    That being said, I think if you wanted to create a good end boss, I'd probably have you face him inside the Lincoln Memorial, and I'd probably give him access to his own V.A.T.S. system, allowing him to queue counterattacks whenever you use V.A.T.S. (ie. After each attack cinematic you make in V.A.T.S., the boss would have a counter-attack cinematic). In real time combat, this would be characterized by unusually high accuracy and/or speed.

    Operative21 on
  • UrianUrian __BANNED USERS regular
    edited November 2008
    how do i make that steam profile signature

    Urian on
  • Sushi_KSushi_K Registered User regular
    edited November 2008
    My new favorite game quote, from the return to Vault 101:

    "I'm gonna barber the hell outa your head!"

    Sushi_K on
    Inyourendo!
  • DrunkMcDrunkMc Registered User regular
    edited November 2008
    I'm on my 2nd playthrough, and I missed Canterbury Commons on my 1st. I love how I have a total of 40-50hrs and I can still have my jaw drop and think what the fuck,

    AntAgonist vs. The mech guy (or whatever their names are) was simply awesome. I am a bad guy, so I will porbably end up popping both in hte head, but whatcha going to do. :)

    I may go back there on my level 19 good guy and get the level 20 good Achievement by talking them both into surrender (if u can)

    DrunkMc on
  • W2W2 Registered User regular
    edited November 2008
    DrunkMc wrote: »
    I'm on my 2nd playthrough, and I missed Canterbury Commons on my 1st. I love how I have a total of 40-50hrs and I can still have my jaw drop and think what the fuck,

    AntAgonist vs. The mech guy (or whatever their names are) was simply awesome. I am a bad guy, so I will porbably end up popping both in hte head, but whatcha going to do. :)

    I may go back there on my level 19 good guy and get the level 20 good Achievement by talking them both into surrender (if u can)

    You can.
    Just don't make the mistake I did the first time and talk the Mechanist into surrender, then go into the Antagonizer's lair wearing the Mechanist's costume. :P

    W2 on
  • Dunadan019Dunadan019 Registered User regular
    edited November 2008
    i have the PC version and i got to level 20 just from randomly wandering into dungeons and doing quests without advancing the story....

    so upon learning that 20 is the level cap i used a consol cheat to reset it to 10 so that i can still feel that wandering around has some use.

    i still havent done anything for the main quest.

    Dunadan019 on
  • KylogueKylogue Registered User regular
    edited November 2008
    Dunadan019 wrote: »
    i have the PC version and i got to level 20 just from randomly wandering into dungeons and doing quests without advancing the story....

    so upon learning that 20 is the level cap i used a consol cheat to reset it to 10 so that i can still feel that wandering around has some use.

    i still havent done anything for the main quest.

    Maybe it was just me but...

    Leveling wasn't really my motivation to wander the wastes, caps were. Seriously, as a Saintly character, I avoided stealing as much as I could, which made my main source of income scavenging and killing raiders/mutants/animals.

    Kylogue on
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  • DrunkMcDrunkMc Registered User regular
    edited November 2008
    Dunadan019 wrote: »
    i have the PC version and i got to level 20 just from randomly wandering into dungeons and doing quests without advancing the story....

    so upon learning that 20 is the level cap i used a consol cheat to reset it to 10 so that i can still feel that wandering around has some use.

    i still havent done anything for the main quest.

    That's my goal for my 2nd play through. I am just putzing around. I am not touching the main quest till I get the Explorer Achievement. The good thing is now I know where to avoid to not hit the main quest, I accidently advanced it on my 1st character, despite avoiding hte radio station. Whoops. :(

    DrunkMc on
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    edited November 2008
    For my second play through, all I want is
    power armor.

    After that, I'll probably leave the main quest alone.

    GoodKingJayIII on
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  • Dunadan019Dunadan019 Registered User regular
    edited November 2008
    Kylogue wrote: »
    Dunadan019 wrote: »
    i have the PC version and i got to level 20 just from randomly wandering into dungeons and doing quests without advancing the story....

    so upon learning that 20 is the level cap i used a consol cheat to reset it to 10 so that i can still feel that wandering around has some use.

    i still havent done anything for the main quest.

    Maybe it was just me but...

    Leveling wasn't really my motivation to wander the wastes, caps were. Seriously, as a Saintly character, I avoided stealing as much as I could, which made my main source of income scavenging and killing raiders/mutants/animals.

    im not doing it to level really, i just cant really justify to myself exploring every little dungeon i come up against without gaining something for my character.

    i mean i have
    reilly ranger armor, the special pulse rifle lincolns gun from quests
    so im not likely to get better equipment. i have 3k 5mm rounds, 2k 5.56, 1k microfusion cells, 1k energy cells and between 3-700 of everything else. not to mention 15000 bottle caps... but i still want to explore damnit!

    im theoretically at level 24 or 25 as of last night and i just finished Oasis which was the last "quest place" i knew of. so now im just wandering around killing stuff.

    Dunadan019 on
  • ToyDToyD Registered User regular
    edited November 2008
    My main purpose is to collect bobbleheads. But, more and more as I find more special named weapons, my course is to find the named weapon of the type I like most.

    I have a good big gun skill, but haven't used them until I got Eugene. When I first fired off eugene, then The Terrible Shotgun, Oh I'm in love! I want more! Need the named sniper rifle!

    ToyD on
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  • Dunadan019Dunadan019 Registered User regular
    edited November 2008
    ToyD wrote: »
    My main purpose is to collect bobbleheads. But, more and more as I find more special named weapons, my course is to find the named weapon of the type I like most.

    I have a good big gun skill, but haven't used them until I got Eugene. When I first fired off eugene, then The Terrible Shotgun, Oh I'm in love! I want more! Need the named sniper rifle!
    is that the regulator's rifle? cause i have that too :P. it only gets 3 shots though which sucks

    the one thing that bothers me is that i have almost 100 sneak, i can use a stealth boy stand behind someone at max range try to pickpocket them only to have them turn around and catch me!

    it seems the only point of stealth is to get a surprise attack bonus and to tell you when enemies see you.

    does anyone know where you can buy more bobby pins? cause ive yet to see anyone sell them.

    Dunadan019 on
  • ToyDToyD Registered User regular
    edited November 2008
    Don't know where you can buy the bobby pins and I haven't had much success with pickpocketing either. although I imagine what you are wearing, if you have your light or radio on and how dark it is also factors in. Sneaking in this is SO MUCH harder than oblivion. I use it, as you said, for that sneak critical shot.

    And eugene is the minigun from
    Reilly's Rangers when you rescue them. The terrible shotgun is off the merchant in Evergreen Mills. I looked through his shoddy inventory, saw nothing that caught my eye, so blew his head off and took his stuff anyway.

    Off I go into the bright brown wasteland! Also, I REALLY dislike the locks that take 100 to even try. I don't wanna waste more points into lockpick or science just to max one out, but the Armory just W of Canterbury Commons has GOT to ahve some nice stuff in that room at the bottom.

    ToyD on
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  • Dunadan019Dunadan019 Registered User regular
    edited November 2008
    ToyD wrote: »
    Don't know where you can buy the bobby pins and I haven't had much success with pickpocketing either. although I imagine what you are wearing, if you have your light or radio on and how dark it is also factors in. Sneaking in this is SO MUCH harder than oblivion. I use it, as you said, for that sneak critical shot.

    And eugene is the minigun from
    Reilly's Rangers when you rescue them. The terrible shotgun is off the merchant in Evergreen Mills. I looked through his shoddy inventory, saw nothing that caught my eye, so blew his head off and took his stuff anyway.

    Off I go into the bright brown wasteland! Also, I REALLY dislike the locks that take 100 to even try. I don't wanna waste more points into lockpick or science just to max one out, but the Armory just W of Canterbury Commons has GOT to ahve some nice stuff in that room at the bottom.

    i just went through that 2 nights ago, here are the contents that i remember (lockpicking was my first skill to 100)
    3 pulse ? grenades (not the ones that are effective against machines the better ones)
    a mini nuke launcher
    a missle launcher
    a few assault rifles, pistols etc.
    a guns and ammo magazine
    some frag mines and frag grenades
    maybe a mini nuke (i forget)
    and some random ammo crates.
    some radiation suits

    thats what i remember anyway.
    btw i meant whats the named sniper rifle?

    Dunadan019 on
  • CouscousCouscous Registered User regular
    edited November 2008
    How useful is power armor in the game?

    Couscous on
  • ArthilArthil Registered User regular
    edited November 2008
    It tends to be the highest DR rated armor in the game, especially when you can get a hold of either the Enclave armor or one of the two special sets hidden away in places. So yes it's very useful, though a high strength is good to have along with it, thankfully most types have a one or two strength modifier but I personally have 10 strength on my character so, eh.

    Arthil on
    PSN: Honishimo Steam UPlay: Arthil
  • ToyDToyD Registered User regular
    edited November 2008
    I dunno if there even is a named sniper rifle. But i figure if there's a named fat man, there should be a named sniper rifle somewhere.

    And power armor is VERY VERY useful imo.

    ToyD on
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