Well having strength is nice simply... well, so you -can- carry stuff around. So you can pillage and loot more stuff you find lying around and all that.
Don't know where you can buy the bobby pins and I haven't had much success with pickpocketing either. although I imagine what you are wearing, if you have your light or radio on and how dark it is also factors in. Sneaking in this is SO MUCH harder than oblivion. I use it, as you said, for that sneak critical shot.
And eugene is the minigun from
Reilly's Rangers when you rescue them. The terrible shotgun is off the merchant in Evergreen Mills. I looked through his shoddy inventory, saw nothing that caught my eye, so blew his head off and took his stuff anyway.
Off I go into the bright brown wasteland! Also, I REALLY dislike the locks that take 100 to even try. I don't wanna waste more points into lockpick or science just to max one out, but the Armory just W of Canterbury Commons has GOT to ahve some nice stuff in that room at the bottom.
i just went through that 2 nights ago, here are the contents that i remember (lockpicking was my first skill to 100)
3 pulse ? grenades (not the ones that are effective against machines the better ones)
a mini nuke launcher
a missle launcher
a few assault rifles, pistols etc.
a guns and ammo magazine
some frag mines and frag grenades
maybe a mini nuke (i forget)
and some random ammo crates.
some radiation suits
thats what i remember anyway.
btw i meant whats the named sniper rifle?
The named Sniper Rifle is the Reservist's Rifle
Found at the Dickerson Tabernacle Chapel.
Doctor Fink on
PSN: Doctor_Fink / Xbox Live:LieutenantDef / Steam: Doctor Fink
Unless you really need the extra DR, not very. It bumps your strength, but reduces your agility (most of them do, at any rate), so if you're using small guns or whatever else is affected by it, then your skill goes down. I personally spent the last part of the game wearing an enclave power helmet, but with the ranger armor. The stat, ap, and skill bonuses were much more useful to me than the extra defense.
I think its funny that you can sell people into slavery, nuke an entire town, slaughter the innocent, lie, cheat, steal, have a three-way, bang a hooker, and yet theoretically give one bum so much water that you're still looked upon as a saint.
Whoa, whoa.
Threeway?
No one answered this so:
Go to Girdershade. Talk to Sierra Petrovita and get the Nuka Cola Challenge quest. When you leave her house, Ronald Laren will approach you about giving all the Quantums to him instead, so he can give them to Sierra and then get into her pants. If you agree to that, are a woman, and have the Black Widow perk, you have the option of having a threeway with Ronald and Sierra once you retrieve all the Quantums and let Ronald turn them in.
I think its funny that you can sell people into slavery, nuke an entire town, slaughter the innocent, lie, cheat, steal, have a three-way, bang a hooker, and yet theoretically give one bum so much water that you're still looked upon as a saint.
Whoa, whoa.
Threeway?
No one answered this so:
Go to Girdershade. Talk to Sierra Petrovita and get the Nuka Cola Challenge quest. When you leave her house, Ronald Laren will approach you about giving all the Quantums to him instead, so he can give them to Sierra and then get into her pants. If you agree to that, are a woman, and have the Black Widow perk, you have the option of having a threeway with Ronald and Sierra once you retrieve all the Quantums and let Ronald turn them in.
He disappeared after I told him that on my first run. I assume he was killed for being a douche.
Named sniper rifle: there are two. The one I found is the Reservist's rifle - it only holds three shots instead of five, but has an increased critical chance. This is now my "wandering the wasteland" gun.
SithDrummer on
0
jefe414"My Other Drill Hole is a Teleporter"Mechagodzilla is Best GodzillaRegistered Userregular
edited November 2008
So I read that Burnmaster damage is unaffected by Pyromaniac perk. Is this true?
Named sniper rifle: there are two. The one I found is the Reservist's rifle - it only holds three shots instead of five, but has an increased critical chance. This is now my "wandering the wasteland" gun.
yeah i already found that one, i just didnt realize it was unique.
i think my new quest will be to find a better helmet... or maybe just a good looking hat, im currently wearing a plain old combat helmet and my character looks hispanic since you cant see his hair and he has a thin mustache.
Named sniper rifle: there are two. The one I found is the Reservist's rifle - it only holds three shots instead of five, but has an increased critical chance. This is now my "wandering the wasteland" gun.
yeah i already found that one, i just didnt realize it was unique.
i think my new quest will be to find a better helmet... or maybe just a good looking hat, im currently wearing a plain old combat helmet and my character looks hispanic since you cant see his hair and he has a thin mustache.
Go to canterbury commons.
Invest in the armor guy's caravan with the mayor. Need decent barter skill and some spare caps for this.
I was disappointed with the karma outcomes for AntAgonist and Mechanist:
So, I talked to the Mechanist first but my speech skill was too low to convince him to do anything. I feel sorry for the guy because while he may be slightly obsessed he lost a loved one due to those FUCKING ANTS. I hate them probably as much as he does so I decide to see if I can mess with the AntAgonizer instead.
That chick was batshit insane. She wanted to kill everybody and be an ant queen. Needless to say she got a face full of buckshot.
So I go back to the Mechanist and he wants her suit. In the end I either have to give it to him or kill him to finish the quest. I reloaded several times to try different ways but none were satisfying to me. I actually received bad karma for letting him continue his crusade. Wait...what? Bad karma for not killing a dude who was defending a town from a crazy ant lady? I know he might be misguided, but according to the town folk all he ever did was kill those FUCKING ANTS. So the only way to avoid bad karma is mete out some wastelander justice in the form of buckshot to the face. This is just so wrong. I should receive good karma for killing a crazy homicidal maniac but I don't, and I get bad karma for letting the good guy continue his strange quest for justice.
I think its funny that you can sell people into slavery, nuke an entire town, slaughter the innocent, lie, cheat, steal, have a three-way, bang a hooker, and yet theoretically give one bum so much water that you're still looked upon as a saint.
Whoa, whoa.
Threeway?
No one answered this so:
Go to Girdershade. Talk to Sierra Petrovita and get the Nuka Cola Challenge quest. When you leave her house, Ronald Laren will approach you about giving all the Quantums to him instead, so he can give them to Sierra and then get into her pants. If you agree to that, are a woman, and have the Black Widow perk, you have the option of having a threeway with Ronald and Sierra once you retrieve all the Quantums and let Ronald turn them in.
He disappeared after I told him that on my first run. I assume he was killed for being a douche.
Well thats ok, he is a total douche.
That being said, if I had Black Widow, I'd totally do the threeway. :winky:
There's so much less sex in this game . Shit, in Fallout1 you leave the vault, go to the first town, and practically the first guy you meet is like "Sup. You wanna fuck or what?"
I was disappointed with the karma outcomes for AntAgonist and Mechanist:
So, I talked to the Mechanist first but my speech skill was too low to convince him to do anything. I feel sorry for the guy because while he may be slightly obsessed he lost a loved one due to those FUCKING ANTS. I hate them probably as much as he does so I decide to see if I can mess with the AntAgonizer instead.
That chick was batshit insane. She wanted to kill everybody and be an ant queen. Needless to say she got a face full of buckshot.
So I go back to the Mechanist and he wants her suit. In the end I either have to give it to him or kill him to finish the quest. I reloaded several times to try different ways but none were satisfying to me. I actually received bad karma for letting him continue his crusade. Wait...what? Bad karma for not killing a dude who was defending a town from a crazy ant lady? I know he might be misguided, but according to the town folk all he ever did was kill those FUCKING ANTS. So the only way to avoid bad karma is mete out some wastelander justice in the form of buckshot to the face. This is just so wrong. I should receive good karma for killing a crazy homicidal maniac but I don't, and I get bad karma for letting the good guy continue his strange quest for justice.
Seriously, WTF?
This is the way I see it:
The people in the town are sick of the fighting, they just want it to end before anyone gets hurt, regardless of which person is 'good' or 'bad'. The mechanist, in continuing his "heroic" ways, would probably just find something or someone else to fight and continue being a burden on the town.
In this way, you get good karma for convincing them both to stop (everyone wins), neutral karma for killing them (the citizens of the town still get what they want), and bad karma for just letting them continue to destroy the town because they want to be heroes (or villains).
RE: Nuka-Cola Quantum quest:
If I give the dude the quantum, since he's paying me double, will I still somehow get the grenade schematics? If not, I'd rather take the schematics and make triple the grenades. Money isn't THAT important, anyway.
I was disappointed with the karma outcomes for AntAgonist and Mechanist:
So, I talked to the Mechanist first but my speech skill was too low to convince him to do anything. I feel sorry for the guy because while he may be slightly obsessed he lost a loved one due to those FUCKING ANTS. I hate them probably as much as he does so I decide to see if I can mess with the AntAgonizer instead.
That chick was batshit insane. She wanted to kill everybody and be an ant queen. Needless to say she got a face full of buckshot.
So I go back to the Mechanist and he wants her suit. In the end I either have to give it to him or kill him to finish the quest. I reloaded several times to try different ways but none were satisfying to me. I actually received bad karma for letting him continue his crusade. Wait...what? Bad karma for not killing a dude who was defending a town from a crazy ant lady? I know he might be misguided, but according to the town folk all he ever did was kill those FUCKING ANTS. So the only way to avoid bad karma is mete out some wastelander justice in the form of buckshot to the face. This is just so wrong. I should receive good karma for killing a crazy homicidal maniac but I don't, and I get bad karma for letting the good guy continue his strange quest for justice.
Seriously, WTF?
This is the way I see it:
The people in the town are sick of the fighting, they just want it to end before anyone gets hurt, regardless of which person is 'good' or 'bad'. The mechanist, in continuing his "heroic" ways, would probably just find something or someone else to fight and continue being a burden on the town.
In this way, you get good karma for convincing them both to stop (everyone wins), neutral karma for killing them (the citizens of the town still get what they want), and bad karma for just letting them continue to destroy the town because they want to be heroes (or villains).
I see your point...
But pleasing the townspeople isn't really a good vs. evil decision. They are inconvenienced by the little war going on, yes. But the decision to kill another human should have karmic repercussions. Also, to counter your point, I get credit for completing the quest and stopping both parties, so it's not like I failed here.
I was disappointed with the karma outcomes for AntAgonist and Mechanist:
So, I talked to the Mechanist first but my speech skill was too low to convince him to do anything. I feel sorry for the guy because while he may be slightly obsessed he lost a loved one due to those FUCKING ANTS. I hate them probably as much as he does so I decide to see if I can mess with the AntAgonizer instead.
That chick was batshit insane. She wanted to kill everybody and be an ant queen. Needless to say she got a face full of buckshot.
So I go back to the Mechanist and he wants her suit. In the end I either have to give it to him or kill him to finish the quest. I reloaded several times to try different ways but none were satisfying to me. I actually received bad karma for letting him continue his crusade. Wait...what? Bad karma for not killing a dude who was defending a town from a crazy ant lady? I know he might be misguided, but according to the town folk all he ever did was kill those FUCKING ANTS. So the only way to avoid bad karma is mete out some wastelander justice in the form of buckshot to the face. This is just so wrong. I should receive good karma for killing a crazy homicidal maniac but I don't, and I get bad karma for letting the good guy continue his strange quest for justice.
Seriously, WTF?
This is the way I see it:
The people in the town are sick of the fighting, they just want it to end before anyone gets hurt, regardless of which person is 'good' or 'bad'. The mechanist, in continuing his "heroic" ways, would probably just find something or someone else to fight and continue being a burden on the town.
In this way, you get good karma for convincing them both to stop (everyone wins), neutral karma for killing them (the citizens of the town still get what they want), and bad karma for just letting them continue to destroy the town because they want to be heroes (or villains).
RE: Nuka-Cola Quantum quest:
If I give the dude the quantum, since he's paying me double, will I still somehow get the grenade schematics? If not, I'd rather take the schematics and make triple the grenades. Money isn't THAT important, anyway.
The AntAgonizer lady turned villain because ants killed her family, iirc. She is also very remorseful if you talk her out of her evil ways. The other guy is mad about a robot. A ROBOT ffs. It was his favorite, but still.
I talked both of them out of being heroes since my dude hated the violence, yet was surprisingly efficient in it.
tastydonuts on
“I used to draw, hard to admit that I used to draw...”
I've completed 15 / 17 named (name appears in top left when you get it) side quests. How many un-named, smaller side quests are out there? I've only been to ~1/3 of the map locations. I get the feeling they didn't have the time or budget to fill everything in they wanted.
Named sniper rifle: there are two. The one I found is the Reservist's rifle - it only holds three shots instead of five, but has an increased critical chance. This is now my "wandering the wasteland" gun.
yeah i already found that one, i just didnt realize it was unique.
i think my new quest will be to find a better helmet... or maybe just a good looking hat, im currently wearing a plain old combat helmet and my character looks hispanic since you cant see his hair and he has a thin mustache.
Go to canterbury commons.
Invest in the armor guy's caravan with the mayor. Need decent barter skill and some spare caps for this.
then you can get his Eyebot Helmet.
yeah but every time i go into vats wearing it i cringe, i want something that doesnt look like im trying to avoid alien mind reading rays.
btw, you dont need a decent barter skill. i think mine is still around 30 and i just threw caps at all of the mercs (save 1 since apparantly hes dead somewhere, no biggie he was just the doctor)
im thinking about just going hatless if i cant find something good looking.
I decided to grow out the burnstache for maximum awesome. Firing the hunting rifle (or now the Lincoln repeater) with a burnstache and an army helmet on is decidedly cool.
Okay, question about the RoboCo factory near Tenpenny Tower:
There is a computer mainframe in it. I can't activate it. What gives?
It's not a spoiler per see, but I'm paranoid.
It's part of the quest from Moira Brown.
Ah. I'm not at that part of her quest yet. She's just asked me to put a camera somewhere I really don't want to go.
The trick to that quest is to kill all the mirelurks BEFORE you get in there, that way you're technically not killing them and you complete the optional quest.
Okay, question about the RoboCo factory near Tenpenny Tower:
There is a computer mainframe in it. I can't activate it. What gives?
It's not a spoiler per see, but I'm paranoid.
It's part of the quest from Moira Brown.
Ah. I'm not at that part of her quest yet. She's just asked me to put a camera somewhere I really don't want to go.
The trick to that quest is to kill all the mirelurks BEFORE you get in there, that way you're technically not killing them and you complete the optional quest.
before you get the quest you mean.
easier way is
just to go in the side door which leads you to a sewer, run in and head right, come to the first egg sac and place the camera and then run out again.
Named sniper rifle: there are two. The one I found is the Reservist's rifle - it only holds three shots instead of five, but has an increased critical chance. This is now my "wandering the wasteland" gun.
yeah i already found that one, i just didnt realize it was unique.
i think my new quest will be to find a better helmet... or maybe just a good looking hat, im currently wearing a plain old combat helmet and my character looks hispanic since you cant see his hair and he has a thin mustache.
Go to canterbury commons.
Invest in the armor guy's caravan with the mayor. Need decent barter skill and some spare caps for this.
then you can get his Eyebot Helmet.
yeah but every time i go into vats wearing it i cringe, i want something that doesnt look like im trying to avoid alien mind reading rays.
btw, you dont need a decent barter skill. i think mine is still around 30 and i just threw caps at all of the mercs (save 1 since apparantly hes dead somewhere, no biggie he was just the doctor)
im thinking about just going hatless if i cant find something good looking.
Uh...
You can pick up an eyebot helmet w/o doing that later on in the main quest...
It's on a table as you escape Jefferson Memorial in the taft tunnels.
tastydonuts on
“I used to draw, hard to admit that I used to draw...”
Okay, question about the RoboCo factory near Tenpenny Tower:
There is a computer mainframe in it. I can't activate it. What gives?
It's not a spoiler per see, but I'm paranoid.
It's part of the quest from Moira Brown.
Ah. I'm not at that part of her quest yet. She's just asked me to put a camera somewhere I really don't want to go.
The trick to that quest is to kill all the mirelurks BEFORE you get in there, that way you're technically not killing them and you complete the optional quest.
before you get the quest you mean.
easier way is
just to go in the side door which leads you to a sewer, run in and head right, come to the first egg sac and place the camera and then run out again.
Yeah whoops. I mean before the quest. I do it when I'm doing the Mole Rat quest.
Okay, question about the RoboCo factory near Tenpenny Tower:
There is a computer mainframe in it. I can't activate it. What gives?
It's not a spoiler per see, but I'm paranoid.
It's part of the quest from Moira Brown.
Ah. I'm not at that part of her quest yet. She's just asked me to put a camera somewhere I really don't want to go.
The trick to that quest is to kill all the mirelurks BEFORE you get in there, that way you're technically not killing them and you complete the optional quest.
before you get the quest you mean.
easier way is
just to go in the side door which leads you to a sewer, run in and head right, come to the first egg sac and place the camera and then run out again.
Easiest way is
Dive under the water in the river right next to the building and enter through the sewer grate. You come up right by some eggs and never even see a mirelurk.
I was disappointed with the karma outcomes for AntAgonist and Mechanist:
So, I talked to the Mechanist first but my speech skill was too low to convince him to do anything. I feel sorry for the guy because while he may be slightly obsessed he lost a loved one due to those FUCKING ANTS. I hate them probably as much as he does so I decide to see if I can mess with the AntAgonizer instead.
That chick was batshit insane. She wanted to kill everybody and be an ant queen. Needless to say she got a face full of buckshot.
So I go back to the Mechanist and he wants her suit. In the end I either have to give it to him or kill him to finish the quest. I reloaded several times to try different ways but none were satisfying to me. I actually received bad karma for letting him continue his crusade. Wait...what? Bad karma for not killing a dude who was defending a town from a crazy ant lady? I know he might be misguided, but according to the town folk all he ever did was kill those FUCKING ANTS. So the only way to avoid bad karma is mete out some wastelander justice in the form of buckshot to the face. This is just so wrong. I should receive good karma for killing a crazy homicidal maniac but I don't, and I get bad karma for letting the good guy continue his strange quest for justice.
Seriously, WTF?
This is the way I see it:
The people in the town are sick of the fighting, they just want it to end before anyone gets hurt, regardless of which person is 'good' or 'bad'. The mechanist, in continuing his "heroic" ways, would probably just find something or someone else to fight and continue being a burden on the town.
In this way, you get good karma for convincing them both to stop (everyone wins), neutral karma for killing them (the citizens of the town still get what they want), and bad karma for just letting them continue to destroy the town because they want to be heroes (or villains).
RE: Nuka-Cola Quantum quest:
If I give the dude the quantum, since he's paying me double, will I still somehow get the grenade schematics? If not, I'd rather take the schematics and make triple the grenades. Money isn't THAT important, anyway.
The AntAgonizer lady turned villain because ants killed her family, iirc. She is also very remorseful if you talk her out of her evil ways. The other guy is mad about a robot. A ROBOT ffs. It was his favorite, but still.
I talked both of them out of being heroes since my dude hated the violence, yet was surprisingly efficient in it.
I talked them both out of it too, and felt pretty good about it... the AntAgonizer walked out of the cavern saying she had to think, and I was like cool... until I walked out of the AntAgonizer cavern just in time to see the lady get mauled to death by a Yuan Ti.
I genuinely felt sorry for her. Was her death by the bear scripted? She was already practically face-to-face with it when I walked out of the cavern, I couldn't shoot or bring up the VFS fast enough to save her.
Okay, question about the RoboCo factory near Tenpenny Tower:
There is a computer mainframe in it. I can't activate it. What gives?
It's not a spoiler per see, but I'm paranoid.
It's part of the quest from Moira Brown.
Ah. I'm not at that part of her quest yet. She's just asked me to put a camera somewhere I really don't want to go.
The trick to that quest is to kill all the mirelurks BEFORE you get in there, that way you're technically not killing them and you complete the optional quest.
before you get the quest you mean.
easier way is
just to go in the side door which leads you to a sewer, run in and head right, come to the first egg sac and place the camera and then run out again.
Easiest way is
Dive under the water in the river right next to the building and enter through the sewer grate. You come up right by some eggs and never even see a mirelurk.
That would have saved me a lot of sneaking around and a "Yakety Sax" style-escape scene.
tastydonuts on
“I used to draw, hard to admit that I used to draw...”
so whats the best looking helmet in the game (sans power armor)? if i can't find something better than a combat helmet soon, im gonna go shoot the sheriff and take his hat.
Dunadan019 on
0
Iron WeaselDillon!You son of a bitch!Registered Userregular
Goddammit my 360 freezes when I try to fast travel to the Super Duper market from ANYWHERE.
Clean your disk? Do you have scratches to repair? 360 games in general seem to have pretty crappy exception handling -- they never do a good job of explaining why they failed, they frequently just lock the system. X__X
mspencer on
MEMBER OF THE PARANOIA GM GUILD
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
Posts
The named Sniper Rifle is the Reservist's Rifle
Unless you really need the extra DR, not very. It bumps your strength, but reduces your agility (most of them do, at any rate), so if you're using small guns or whatever else is affected by it, then your skill goes down. I personally spent the last part of the game wearing an enclave power helmet, but with the ranger armor. The stat, ap, and skill bonuses were much more useful to me than the extra defense.
No one answered this so:
He disappeared after I told him that on my first run. I assume he was killed for being a douche.
yeah i already found that one, i just didnt realize it was unique.
i think my new quest will be to find a better helmet... or maybe just a good looking hat, im currently wearing a plain old combat helmet and my character looks hispanic since you cant see his hair and he has a thin mustache.
Go to canterbury commons.
That chick was batshit insane. She wanted to kill everybody and be an ant queen. Needless to say she got a face full of buckshot.
So I go back to the Mechanist and he wants her suit. In the end I either have to give it to him or kill him to finish the quest. I reloaded several times to try different ways but none were satisfying to me. I actually received bad karma for letting him continue his crusade. Wait...what? Bad karma for not killing a dude who was defending a town from a crazy ant lady? I know he might be misguided, but according to the town folk all he ever did was kill those FUCKING ANTS. So the only way to avoid bad karma is mete out some wastelander justice in the form of buckshot to the face. This is just so wrong. I should receive good karma for killing a crazy homicidal maniac but I don't, and I get bad karma for letting the good guy continue his strange quest for justice.
Seriously, WTF?
Well thats ok, he is a total douche.
That being said, if I had Black Widow, I'd totally do the threeway. :winky:
There's so much less sex in this game
This is the way I see it:
In this way, you get good karma for convincing them both to stop (everyone wins), neutral karma for killing them (the citizens of the town still get what they want), and bad karma for just letting them continue to destroy the town because they want to be heroes (or villains).
RE: Nuka-Cola Quantum quest:
I see your point...
I talked both of them out of being heroes since my dude hated the violence, yet was surprisingly efficient in it.
It's not a spoiler per see, but I'm paranoid.
It's part of the quest from Moira Brown.
I think there's a quest that involves that place.
I don't remember where I got it, though.
Maybe it was one of Moira's quests?
e: Nevermind
It's part of the Survival quest, and it's optional. If you don't have the science skills you only partially finish that quest.
Ah. I'm not at that part of her quest yet. She's just asked me to put a camera somewhere I really don't want to go.
Mirelurker quest? You're way off then.
yeah but every time i go into vats wearing it i cringe, i want something that doesnt look like im trying to avoid alien mind reading rays.
im thinking about just going hatless if i cant find something good looking.
The trick to that quest is to kill all the mirelurks BEFORE you get in there, that way you're technically not killing them and you complete the optional quest.
before you get the quest you mean.
easier way is
Uh...
You can pick up an eyebot helmet w/o doing that later on in the main quest...
Yeah whoops. I mean before the quest. I do it when I'm doing the Mole Rat quest.
And yeah that's easier, but I like exp. :P
Easiest way is
I genuinely felt sorry for her. Was her death by the bear scripted? She was already practically face-to-face with it when I walked out of the cavern, I couldn't shoot or bring up the VFS fast enough to save her.
That would have saved me a lot of sneaking around and a "Yakety Sax" style-escape scene.
The Division, Warframe (XB1)
GT: Tanith 6227
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
I think it's Average, so 50 Science.