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Thread Left 4 Dead; make a new Dead Thread 4 Dead

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Posts

  • RandomEngyRandomEngy Registered User regular
    edited December 2008
    The attitude that all the weapons are balanced is a good one. Makes it less likely my precious autoshotty will get nerfed.

    RandomEngy on
    Profile -> Signature Settings -> Hide signatures always. Then you don't have to read this worthless text anymore.
  • RendRend Registered User regular
    edited December 2008
    I honestly think the weapons are very well balanced. I do think that on the tank fight that the autoshottie is easily the most powerful and useful weapon, but otherwise, I mean, crap.

    The autoshottie is so good for hordes at short range, it's hard to even imagine something topping it.
    The assault rifle is a headshot machine even at long range, the crosshair is so small. Just aim at around head height, and lay down the suppressing fire, boom, no more horde.
    And the rifle? Sweep the hordes to half strength and take out the specials without even needing to move. The only drawback is if you get overzealous, because for all its advantages, you CAN NOT use it on the move.

    I love the dynamic that the heavy weapons create, and a team of all autoshotties is simply not going to make it through as easily as a balanced team.

    Rend on
  • guarguar Registered User regular
    edited December 2008
    Not so much with the tier 1 weapons. With the SMG, I'll be lucky to make it to the first ammo cache before running out of ammo.

    guar on
  • RendRend Registered User regular
    edited December 2008
    I use the uzi, but I only use it for hordes and against special infected. Otherwise i stick with pistols.

    Rend on
  • Sol InvictusSol Invictus Registered User regular
    edited December 2008
    I think Steam hates me. It won't let me start it up anymore.

    Sol Invictus on
  • guarguar Registered User regular
    edited December 2008
    Had that problem a week or two ago. You can try deleting a specific file, which should prompt it to update. That did the trick for me.

    guar on
  • ArikadoArikado Southern CaliforniaRegistered User regular
    edited December 2008
    I never bother with the hunting rifle on the last stage or in versus.

    Arikado on
    BNet: Arikado#1153 | Steam | LoL: Anzen
  • Sol InvictusSol Invictus Registered User regular
    edited December 2008
    guar wrote: »
    Had that problem a week or two ago. You can try deleting a specific file, which should prompt it to update. That did the trick for me.

    What file do I have to delete to get it to start up again?

    Sol Invictus on
  • ReaganReagan Registered User regular
    edited December 2008
    Reagan wrote: »
    Reagan wrote: »
    Reagan wrote: »
    TVs_Frank wrote: »
    Reagan wrote: »
    Slicer wrote: »
    Reagan wrote: »
    I was just daydreaming about reskinning all of the characters to make them Marvel Universe people.

    The obvious one is Tank being Hulk
    But what about smoker being some sort of venom, carnage or spiderman?
    Boomer being the blob?
    hunter beings something like wolverine? (although it's be hard to make it look like him without claws or characteristic hair)
    Witches are Deathstrike

    The survivors would have to be various marvel characters who don't do much besides shoot things, like
    Francis as Punisher
    Bill as S.H.I.E.L.D.'s Nicholas Fury
    Louis would make a decent Marvels Bullseye
    Zoey could possibly pass as Sharon Carter (SHIELD's Agent 13)

    I'm just spit balling, any thoughts or better character revisions. Bonus points if you make the teams make sense (my current idea has Wolverine on the same side as the blob, wtf).

    Well instead of Wolverine you could have Sabretooth.

    And instead of having Bullseye, perhaps the Ultimate version of Hawkeye. Much less likely to kill humans instead of zombies.

    On second though, Zoey might make a better Domino then Sharon Carter, and it's slightly less obscure.

    If you need help brainstorming, finger arond in here

    Zoey is Jubilee.

    While Zoey would make a good match for Jubilee in the looks department, the fact she is running around with a gun kills the similarity.

    I think I'm going to experiment with making skins. (I looked around and all of the hulks weren't green enough in my opinion)

    Has anyone here made skins before? If I fuck up can I just uninstall and reinstall?

    I gave up. I can't find the damn vtf files. I downloaded some remakes from FPSbanana and I re-remade them. So far, comic hulk and I'm about halfway done with a domino skin for Zoey (done with the face but I'll need to make the clothes more assassin like). To bad I can't figure out how to import them into the game files so I can use them.

    I'm still loking for an answer here, but it may be because the answer is more complex then expected:
    does anyone know where the player models are? I wanna play with them in 3ds max..

    All the files are in the stea,/steamapps/common/left 4 dead/left4dead directory. You will need the latest version of GCFScape to get the models out of the .vpk archives. Just as a heads up, last time I tried to extract them for Gmod, they had the mdl files, but no textures; the models were invisible.


    Do the vtf files I'm creating go into these vpk files? I believe the vtf files are the textures you are missing. I havent been able to find there location in "steam/steamapps/common/left 4 dead/left4dead directory" so I've just been editing the edited ones from FPSbanana. After I get done making Domino Zoey, I'll make Punisher Francis or Nick Furry Bill or Bullseye Louis. I'm not looking forward to editing the infected because they all have characteristic shapes that will be hard to make look good with a less deformed skin (e.g. making boomer into the blob wil be difficult because of the mass growing out of his head.)

    Reagan on
  • guarguar Registered User regular
    edited December 2008
    guar wrote: »
    Had that problem a week or two ago. You can try deleting a specific file, which should prompt it to update. That did the trick for me.

    What file do I have to delete to get it to start up again?

    I don't remember if this is the one, so your best course of action would be to move/rename the file in question, but according to a few sources, try clientregistry.blob

    ed: Which is located in the Steam folder (C:\Program Files\Steam or wherever you have it installed).

    guar on
  • RandomEngyRandomEngy Registered User regular
    edited December 2008
    Rend wrote: »
    I honestly think the weapons are very well balanced. I do think that on the tank fight that the autoshottie is easily the most powerful and useful weapon, but otherwise, I mean, crap.

    The autoshottie is so good for hordes at short range, it's hard to even imagine something topping it.
    The assault rifle is a headshot machine even at long range, the crosshair is so small. Just aim at around head height, and lay down the suppressing fire, boom, no more horde.
    And the rifle? Sweep the hordes to half strength and take out the specials without even needing to move. The only drawback is if you get overzealous, because for all its advantages, you CAN NOT use it on the move.

    I love the dynamic that the heavy weapons create, and a team of all autoshotties is simply not going to make it through as easily as a balanced team.

    You are so right. There is no need to nerf the autoshotgun at all.

    RandomEngy on
    Profile -> Signature Settings -> Hide signatures always. Then you don't have to read this worthless text anymore.
  • Sol InvictusSol Invictus Registered User regular
    edited December 2008
    guar wrote: »
    guar wrote: »
    Had that problem a week or two ago. You can try deleting a specific file, which should prompt it to update. That did the trick for me.

    What file do I have to delete to get it to start up again?

    I don't remember if this is the one, so your best course of action would be to move/rename the file in question, but according to a few sources, try clientregistry.blob

    ed: Which is located in the Steam folder (C:\Program Files\Steam or wherever you have it installed).

    Thanks. That worked out.

    Sol Invictus on
  • DJ Cam CamDJ Cam Cam Registered User regular
    edited December 2008
    Don't know if anyone has posted this yet. The people modding the dead before dawn campaign have released a video of the second level. It looks fun, but extremely long as well.

    Here is the site
    http://www.l4dmods.com/index.php?option=com_content&view=article&id=45:dead-before-dawn-chapter-2-tour&catid=2:news

    DJ Cam Cam on
  • RemingtonRemington Registered User regular
    edited December 2008
    Flippy_D wrote: »
    Remington why don't you play with the PA crew? =(

    Also, as amazing as the hunting rifle is, my ping doesn't really allow for it much of the time. Sadness. Shots will hit and just simply do no damage and yeah.

    Because the server is always full when I feel like playing. :(

    Remington on
  • OhtsamOhtsam Registered User regular
    edited December 2008
    DJ Cam Cam wrote: »
    Don't know if anyone has posted this yet. The people modding the dead before dawn campaign have released a video of the second level. It looks fun, but extremely long as well.

    Here is the site
    http://www.l4dmods.com/index.php?option=com_content&view=article&id=45:dead-before-dawn-chapter-2-tour&catid=2:news

    Looks neat but I wonder how hard getting the director to work with new maps will be

    Ohtsam on
  • SoaLSoaL fantastic Registered User regular
    edited December 2008
    Flippy_D wrote: »
    Remington why don't you play with the PA crew? =(

    Also, as amazing as the hunting rifle is, my ping doesn't really allow for it much of the time. Sadness. Shots will hit and just simply do no damage and yeah.

    ping shouldn't affect that though

    (i think it is that you suck)

    SoaL on
    DKFA7.gif
  • El GuacoEl Guaco Registered User regular
    edited December 2008
    RandomEngy wrote: »
    Rend wrote: »
    I honestly think the weapons are very well balanced. I do think that on the tank fight that the autoshottie is easily the most powerful and useful weapon, but otherwise, I mean, crap.

    The autoshottie is so good for hordes at short range, it's hard to even imagine something topping it.
    The assault rifle is a headshot machine even at long range, the crosshair is so small. Just aim at around head height, and lay down the suppressing fire, boom, no more horde.
    And the rifle? Sweep the hordes to half strength and take out the specials without even needing to move. The only drawback is if you get overzealous, because for all its advantages, you CAN NOT use it on the move.

    I love the dynamic that the heavy weapons create, and a team of all autoshotties is simply not going to make it through as easily as a balanced team.

    You are so right. There is no need to nerf the autoshotgun at all.
    There are pros and cons of each weapon type. Autoshotty has its moments but I find myself frequently frustrated by the slow reload times or worse when it gets "jammed" and it plays the cocking animation while there are 20 zombies on top of you. Because of this 10 rounds goes too fast for me. However, when it is fully loaded it deals so much damage very quickly. I tend to stick with the AR because headshot headshot headshot reload headshot headshot headshot. The downside is that you have to aim more carefully and it doesn't have any mores stopping power than a pistol to anywhere but the head. HR will blow off heads and limbs through multiple targets but again limited to 10 rounds although reloading is decent, but you have to stand still to hit anything so run and gun is out. The Uzi fires fast but has no real stopping power, dual pistols are more effective which is strange considering they're both 9mm. The pump shotty is just crap, though. Unless you're point blank the scatter will miss targets running towards you and with only 8 rounds you will find yourself swinging more often than shooting. If I owned a shotgun with that much spread I would return it to the store where I bought it for a refund. I can understand game balance, but this is stupid. Lower the damage and bring the spread back to reality.

    It would be game breaking, but I would give me (virtual) left nut for one of these:

    http://www.youtube.com/watch?v=hhstuvzMiB0

    El Guaco on
  • subediisubedii Registered User regular
    edited December 2008
    Remington wrote: »
    Flippy_D wrote: »
    Remington why don't you play with the PA crew? =(

    Also, as amazing as the hunting rifle is, my ping doesn't really allow for it much of the time. Sadness. Shots will hit and just simply do no damage and yeah.

    Because the server is always full when I feel like playing. :(

    The way we usually play is to simply get in the chat room. Someone starts, requests or advertises a game, we lobby up, then jump in a server. That's it.

    Seriously, just hit the Armadeadon group chat.

    subedii on
  • DJ Cam CamDJ Cam Cam Registered User regular
    edited December 2008
    Ohtsam wrote: »
    DJ Cam Cam wrote: »
    Don't know if anyone has posted this yet. The people modding the dead before dawn campaign have released a video of the second level. It looks fun, but extremely long as well.

    Here is the site
    http://www.l4dmods.com/index.php?option=com_content&view=article&id=45:dead-before-dawn-chapter-2-tour&catid=2:news

    Looks neat but I wonder how hard getting the director to work with new maps will be
    From what other people have said on here the AID will auto set most things throughout the level. From the look of people using CS and TF2 maps that could be true.

    DJ Cam Cam on
  • xWonderboyxxWonderboyx Registered User regular
    edited December 2008
    I wanna play this on PC so bad... Only 4 more months till I can build a new PC. The 360 version is fun and all, but I wanna play with the cool kids.

    xWonderboyx on
    shark2.jpg
    XBL - Follow Freeman
  • DJ Cam CamDJ Cam Cam Registered User regular
    edited December 2008
    El Guaco wrote: »
    RandomEngy wrote: »
    Rend wrote: »
    I honestly think the weapons are very well balanced. I do think that on the tank fight that the autoshottie is easily the most powerful and useful weapon, but otherwise, I mean, crap.

    The autoshottie is so good for hordes at short range, it's hard to even imagine something topping it.
    The assault rifle is a headshot machine even at long range, the crosshair is so small. Just aim at around head height, and lay down the suppressing fire, boom, no more horde.
    And the rifle? Sweep the hordes to half strength and take out the specials without even needing to move. The only drawback is if you get overzealous, because for all its advantages, you CAN NOT use it on the move.

    I love the dynamic that the heavy weapons create, and a team of all autoshotties is simply not going to make it through as easily as a balanced team.

    You are so right. There is no need to nerf the autoshotgun at all.
    There are pros and cons of each weapon type. Autoshotty has its moments but I find myself frequently frustrated by the slow reload times or worse when it gets "jammed" and it plays the cocking animation while there are 20 zombies on top of you. Because of this 10 rounds goes too fast for me. However, when it is fully loaded it deals so much damage very quickly. I tend to stick with the AR because headshot headshot headshot reload headshot headshot headshot. The downside is that you have to aim more carefully and it doesn't have any mores stopping power than a pistol to anywhere but the head. HR will blow off heads and limbs through multiple targets but again limited to 10 rounds although reloading is decent, but you have to stand still to hit anything so run and gun is out. The Uzi fires fast but has no real stopping power, dual pistols are more effective which is strange considering they're both 9mm. The pump shotty is just crap, though. Unless you're point blank the scatter will miss targets running towards you and with only 8 rounds you will find yourself swinging more often than shooting. If I owned a shotgun with that much spread I would return it to the store where I bought it for a refund. I can understand game balance, but this is stupid. Lower the damage and bring the spread back to reality.

    It would be game breaking, but I would give me (virtual) left nut for one of these:

    http://www.youtube.com/watch?v=hhstuvzMiB0
    Excuse my non gun knowledge, but what was the point of shooting it upside down?

    DJ Cam Cam on
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited December 2008
    SoaL wrote: »
    Flippy_D wrote: »
    Remington why don't you play with the PA crew? =(

    Also, as amazing as the hunting rifle is, my ping doesn't really allow for it much of the time. Sadness. Shots will hit and just simply do no damage and yeah.

    ping shouldn't affect that though

    (i think it is that you suck)

    I could see your point if I didn't suck.

    But seriously, I don't really quite understand why it happens. 80% of the time the shot hits just fine, but that crucial 20% is enough to pose a real danger. On single player I'm fine, so it must be connection based.

    Flippy_D on
    p8fnsZD.png
  • ZombiemamboZombiemambo Registered User regular
    edited December 2008
    I have the 768 drivers for my nvidia card but L4D is still freezing up, actually more often than it used to. Anyone else having this problem?

    Zombiemambo on
    JKKaAGp.png
  • SatsumomoSatsumomo Rated PG! Registered User regular
    edited December 2008
    768 drivers? Which ones are those?

    Newest are 180.48

    By freezing, do you mean this?

    http://www.youtube.com/watch?v=46UI-cNuK0Q

    Satsumomo on
  • Toxin01Toxin01 Registered User regular
    edited December 2008
    guar wrote: »
    guar wrote: »
    Had that problem a week or two ago. You can try deleting a specific file, which should prompt it to update. That did the trick for me.

    What file do I have to delete to get it to start up again?

    I don't remember if this is the one, so your best course of action would be to move/rename the file in question, but according to a few sources, try clientregistry.blob

    ed: Which is located in the Steam folder (C:\Program Files\Steam or wherever you have it installed).

    I did this, and steam still wont work for me.

    I am a sad sad bill.

    Toxin01 on
    Aiden Baail: Level 1 Swordmage: 19 AC 14 Fort 15 Ref 13 Will (Curse Of The Black Pearls)
    GM: Rusty Chains (DH Ongoing)
  • expendableexpendable Silly Goose Registered User regular
    edited December 2008
    Satsumomo wrote: »
    768 drivers? Which ones are those?

    Newest are 180.48

    By freezing, do you mean this?

    http://www.youtube.com/watch?v=46UI-cNuK0Q

    The 180 series drivers are crap, and would probably eat everything in your fridge and rape your dog if you gave them half a chance.

    expendable on
    Djiem wrote: »
    Lokiamis wrote: »
    So the servers suddenly decide to cramp up during the last six percent.
    Man, the Director will really go out of his way to be a dick to L4D players.
    Steam
  • SatsumomoSatsumomo Rated PG! Registered User regular
    edited December 2008
    I haven't had any trouble with the 180 series drivers, or anyone else that I know from OCF. So much for your argument.

    Still, what are the 768 drivers?

    Satsumomo on
  • JobastionJobastion Registered User regular
    edited December 2008
    El Guaco wrote: »
    RandomEngy wrote: »
    Rend wrote: »
    I honestly think the weapons are very well balanced. I do think that on the tank fight that the autoshottie is easily the most powerful and useful weapon, but otherwise, I mean, crap.

    The autoshottie is so good for hordes at short range, it's hard to even imagine something topping it.
    The assault rifle is a headshot machine even at long range, the crosshair is so small. Just aim at around head height, and lay down the suppressing fire, boom, no more horde.
    And the rifle? Sweep the hordes to half strength and take out the specials without even needing to move. The only drawback is if you get overzealous, because for all its advantages, you CAN NOT use it on the move.

    I love the dynamic that the heavy weapons create, and a team of all autoshotties is simply not going to make it through as easily as a balanced team.

    You are so right. There is no need to nerf the autoshotgun at all.
    There are pros and cons of each weapon type. Autoshotty has its moments but I find myself frequently frustrated by the slow reload times or worse when it gets "jammed" and it plays the cocking animation while there are 20 zombies on top of you. Because of this 10 rounds goes too fast for me. However, when it is fully loaded it deals so much damage very quickly. I tend to stick with the AR because headshot headshot headshot reload headshot headshot headshot. The downside is that you have to aim more carefully and it doesn't have any mores stopping power than a pistol to anywhere but the head. HR will blow off heads and limbs through multiple targets but again limited to 10 rounds although reloading is decent, but you have to stand still to hit anything so run and gun is out. The Uzi fires fast but has no real stopping power, dual pistols are more effective which is strange considering they're both 9mm. The pump shotty is just crap, though. Unless you're point blank the scatter will miss targets running towards you and with only 8 rounds you will find yourself swinging more often than shooting. If I owned a shotgun with that much spread I would return it to the store where I bought it for a refund. I can understand game balance, but this is stupid. Lower the damage and bring the spread back to reality.
    It would be game breaking, but I would give me (virtual) left nut for one of these:


    I'd like to see this shotgun at a crescendo event

    http://www.youtube.com/watch?v=bTQQfKxkZpk

    Jobastion on
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  • guarguar Registered User regular
    edited December 2008
    Toxin01 wrote: »
    guar wrote: »
    guar wrote: »
    Had that problem a week or two ago. You can try deleting a specific file, which should prompt it to update. That did the trick for me.

    What file do I have to delete to get it to start up again?

    I don't remember if this is the one, so your best course of action would be to move/rename the file in question, but according to a few sources, try clientregistry.blob

    ed: Which is located in the Steam folder (C:\Program Files\Steam or wherever you have it installed).

    I did this, and steam still wont work for me.

    I am a sad sad bill.

    You've checked your firewall, drivers, etc.? Try Steam support. Save for that, I'd say Google "Steam won't start" and see what you come up with.

    guar on
  • guarguar Registered User regular
    edited December 2008
    Jobastion wrote: »
    El Guaco wrote: »
    RandomEngy wrote: »
    Rend wrote: »
    I honestly think the weapons are very well balanced. I do think that on the tank fight that the autoshottie is easily the most powerful and useful weapon, but otherwise, I mean, crap.

    The autoshottie is so good for hordes at short range, it's hard to even imagine something topping it.
    The assault rifle is a headshot machine even at long range, the crosshair is so small. Just aim at around head height, and lay down the suppressing fire, boom, no more horde.
    And the rifle? Sweep the hordes to half strength and take out the specials without even needing to move. The only drawback is if you get overzealous, because for all its advantages, you CAN NOT use it on the move.

    I love the dynamic that the heavy weapons create, and a team of all autoshotties is simply not going to make it through as easily as a balanced team.

    You are so right. There is no need to nerf the autoshotgun at all.
    There are pros and cons of each weapon type. Autoshotty has its moments but I find myself frequently frustrated by the slow reload times or worse when it gets "jammed" and it plays the cocking animation while there are 20 zombies on top of you. Because of this 10 rounds goes too fast for me. However, when it is fully loaded it deals so much damage very quickly. I tend to stick with the AR because headshot headshot headshot reload headshot headshot headshot. The downside is that you have to aim more carefully and it doesn't have any mores stopping power than a pistol to anywhere but the head. HR will blow off heads and limbs through multiple targets but again limited to 10 rounds although reloading is decent, but you have to stand still to hit anything so run and gun is out. The Uzi fires fast but has no real stopping power, dual pistols are more effective which is strange considering they're both 9mm. The pump shotty is just crap, though. Unless you're point blank the scatter will miss targets running towards you and with only 8 rounds you will find yourself swinging more often than shooting. If I owned a shotgun with that much spread I would return it to the store where I bought it for a refund. I can understand game balance, but this is stupid. Lower the damage and bring the spread back to reality.
    It would be game breaking, but I would give me (virtual) left nut for one of these:


    I'd like to see this shotgun at a crescendo event

    http://www.youtube.com/watch?v=bTQQfKxkZpk

    That's more like a portable cannon. Srsly.

    guar on
  • Roland_tHTGRoland_tHTG Registered User regular
    edited December 2008
    it's a steampunk boofars cannon, duh

    Roland_tHTG on
  • Captain KCaptain K Registered User regular
    edited December 2008
    jesus christ

    I just want to see that guy shoot targets for ten minutes

    Captain K on
  • Roland_tHTGRoland_tHTG Registered User regular
    edited December 2008
    Would you settle for nine minutes?

    http://www.youtube.com/watch?v=Z5uHt4AwYb4

    Roland_tHTG on
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited December 2008
    I'm having microphone problems, does anyone have any idea as to why a mic that works perfectly fine outside steam would start becoming a reverb/staticy/crazy noise mess with no changes anywhere?

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • ZombiemamboZombiemambo Registered User regular
    edited December 2008
    Satsumomo wrote: »
    768 drivers? Which ones are those?

    Newest are 180.48

    By freezing, do you mean this?

    http://www.youtube.com/watch?v=46UI-cNuK0Q


    Yes, that's exactly what happens. Seizes up for a few seconds at a time. It's rather bad when, say, a hunter has just pounced or a horde has just spawned. It's also just really obnoxious.

    Zombiemambo on
    JKKaAGp.png
  • YardGnomeYardGnome Registered User regular
    edited December 2008
    Would you settle for nine minutes?

    http://www.youtube.com/watch?v=Z5uHt4AwYb4
    When the zombies rise I call that guy

    YardGnome on
  • Lord JezoLord Jezo Registered User regular
    edited December 2008
    How does one kill a tank? I was playing the greenhouse stage and when it would spawn on the second section it would always whoop me up. Tried four times. Shot it, threw molotovs at it, not sure what else. Thing just ran around on fire forever and did us all in over and over.

    Lord Jezo on
    Clipboard03.jpg
    I KISS YOU!
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited December 2008
    Shoot it some

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • TK-42-1TK-42-1 Registered User regular
    edited December 2008
    Would you settle for nine minutes?

    http://www.youtube.com/watch?v=Z5uHt4AwYb4

    knapp is insane. but i remember seeing somewhere that the guy shoots like 1000 shells a day or something stupid like that. also i love how the vid cuts out at 'oh no... oh shi---'

    TK-42-1 on
    sig.jpgsmugriders.gif
  • ZombiemamboZombiemambo Registered User regular
    edited December 2008
    And not 768, 178.

    Zombiemambo on
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