I heard (And this is just a rumor), that someone hit 80 in like 13 hours play time doing this, and was subsequently banned because it was considered exploiting. He was doing the first thing you mentioned, having a group of players aoe a group of mobs down to 10% then having them all leave the group and the one player got all the kills.
I don't necessarily take much stock in this though, I would think that once you get too far ahead of your group of people tapping your mobs you'd be stuck unable to use that strategy anymore until they caught up, right?
Nah, one of the guys in the group that got banned posted a longass video on Youtube about it (lol 35 minutes). I watched about 10 minutes of it just to see what happened. (edit.. fucking stupid auto-embed forums, vid at the bottom of this post because I don't know how to just make it a regular link.)
It's fairly bullshit that they got banned. They had asked a GM beforehand if it was a bannable action and were told it was fine. Plus I'm sure Blizzard had people checking the fastest levelers around to see how they were doing it. They could have just told them to stop or whatever, instead they waited until he hit 80 then just banned them out of nowhere. Not because they used any third party cheat or whatever, just because it sort of shamed Blizzard that someone destroyed their content in about 15 hours.
People like those guys are going to bite us all in the ass when Blizzard decides..hey, want to exploit your way to the top level? Guess what, now it takes 10x the xp.
Bigity on
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HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
This just went to show how boring and stupid leveling has become
People view it more like a burden or job than actually enjoying the game
Just because some people treat it that way doesn't make it Blizzard's fault. I'm taking my time and having an awesome time just doing quests. It sounds like a personal problem.
This.
My guess is that those people are the "The game starts at <level cap>" people, and I feel sorry for them.
Just because some people treat it that way doesn't make it Blizzard's fault. I'm taking my time and having an awesome time just doing quests. It sounds like a personal problem.
Yeah, I feel like Northrend is just awesome. Nothing's yet measured up to my experience as a level 55 death knight doing the starting quests yet, but those were just epic awesome. Still, I feel like the quests are really varied, for example:
There's some great stuff like being in the Borean tundra and having to sneak into that temple city phased out in a cloak that I thought was awesome for one.
Saving tadpoles and then dressing up like a murlock and killing the crab king (how awesome was that?).
Being sent up to the top of a platform hundreds of meters in the air above the world for a one on one showdown with a dragon weakened into a human form.
Helping the tuskar fight off those weird seaweed men.
And I haven't even started the howling Fjord yet. So far I think that northrend is great.
People like those guys are going to bite us all in the ass when Blizzard decides..hey, want to exploit your way to the top level? Guess what, now it takes 10x the xp.
They're not going to balance the game around the idea of 4 people getting jack shit for one elected lucky guy.. because that happens pretty much never beyond someone trying for a world/server first. This kind of shit is a once per expansion opening type occurrence.
FightTest on
MOBA DOTA.
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited November 2008
I really fucking hated Ahn'Kahet the first time I did it, so much spell damage everywhere.
Once I figured out that those 8k Shadow Blasts could be reflected for 20k damage, I cheered up about it.
I heard (And this is just a rumor), that someone hit 80 in like 13 hours play time doing this, and was subsequently banned because it was considered exploiting. He was doing the first thing you mentioned, having a group of players aoe a group of mobs down to 10% then having them all leave the group and the one player got all the kills.
I don't necessarily take much stock in this though, I would think that once you get too far ahead of your group of people tapping your mobs you'd be stuck unable to use that strategy anymore until they caught up, right?
Nah, one of the guys in the group that got banned posted a longass video on Youtube about it (lol 35 minutes). I watched about 10 minutes of it just to see what happened. (edit.. fucking stupid auto-embed forums, vid at the bottom of this post because I don't know how to just make it a regular link.)
It's fairly bullshit that they got banned. They had asked a GM beforehand if it was a bannable action and were told it was fine. Plus I'm sure Blizzard had people checking the fastest levelers around to see how they were doing it. They could have just told them to stop or whatever, instead they waited until he hit 80 then just banned them out of nowhere. Not because they used any third party cheat or whatever, just because it sort of shamed Blizzard that someone destroyed their content in about 15 hours.
video
Ah, well there you go. I'm not sure I'd say 'destroyed' their content, but more like bypassed their content. To me (and apparently I'm in the minority here) content includes seeing the sights, completing quests, and actually reading quest text.
I wouldn't rule out changes though if it became a common occurrence, which was the point I was trying to make. No, they aren't going to reverse xp changes for a handful of dudes, but if this kind of asshatery because the norm, they'd do something.
I wouldn't rule out changes though if it became a common occurrence, which was the point I was trying to make. No, they aren't going to reverse xp changes for a handful of dudes, but if this kind of asshatery because the norm, they'd do something.
I don't think it will become the norm. At least on my server. Sure a lot of world firsts have already been done, but I'm willing to be places like the howling fjord and the borean tundra are still the most heavily populated zones in northrend. The bulk of people are moving way way slower than those world firsters. we just don't get a server wide message that the bulk of players are still in the starting zones
I heard (And this is just a rumor), that someone hit 80 in like 13 hours play time doing this, and was subsequently banned because it was considered exploiting. He was doing the first thing you mentioned, having a group of players aoe a group of mobs down to 10% then having them all leave the group and the one player got all the kills.
The way I heard it was they didn't reach 80, they got to 79, but then got suspended instead of banned, and then reverted to level 70. Not sure of that either, or if they're both] just rumors swimming around.
This just went to show how boring and stupid leveling has become
People view it more like a burden or job than actually enjoying the game
Just because some people treat it that way doesn't make it Blizzard's fault. I'm taking my time and having an awesome time just doing quests. It sounds like a personal problem.
This.
My guess is that those people are the "The game starts at <level cap>" people, and I feel sorry for them.
I'm one of those people, you really shouldn't feel sorry for me.
I just don't enjoy doing quests. I like seeing new things, and watching fun encounters, and I love playing this game, I just don't like killing seex snow moose. I don't have as much patience for it.
Just out of curiosity, what do you like about it? I've never really understood how people find it so entertaining, and I'd like to hear your opinion on that.
Regarding Athene, that 35 minute video made me sad. Nothing wrong with what they did. Pretty fucking cool, really. I think Blizzard should just make an exception for those players. I mean, come on, it's not like they weren't playing or something, and it wasn't an exploit until they were level 79.
But Blizzard are also the guys that wanted to disable flying mounts so people would be forced to see the new zones as intended, so go figure. Still, resetting their levels would've been punishment enough.
Beck on
Lucas's Franklin Badge reflected the lightning back!
Personally I hate leveling my main to the level cap, but I do love leveling alts and gearing them up once I know where things are and what to look for. And also keeping a profession maxed is fuck tons harder without a level capped person funneling you gold.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
So the manual for WOTLK just goddamn cockteases you with all these hilariously awesome Runblade/Axe designs, and I have yet to see any other Runeblades at ALL.
I mean god just give me the hope of having like one goddamn Runblade at 80 just ONE just a glimmer.
Transporter on
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HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
My guess is that those people are the "The game starts at <level cap>" people, and I feel sorry for them.
I'm one of those people, you really shouldn't feel sorry for me.
I just don't enjoy doing quests. I like seeing new things, and watching fun encounters, and I love playing this game, I just don't like killing seex snow moose. I don't have as much patience for it.
Just out of curiosity, what do you like about it? I've never really understood how people find it so entertaining, and I'd like to hear your opinion on that.
I like, as you said, seeing new zones and creatures; even if I'm killing seex snow moose, they're mobs that I haven't fought before in a place I've never seen before. And to be fair, not every quest is 'kill x of these'. There are a number of those, certainly, but there are also quite a few quests where you're riding a machine and chewing up the scourge or insulting a Vrykul's mother or shooting a stone giant with a cannon from a pirate ship of cursed souls. There are lots of fun quests in the game, but the most productive ones are the 'kill these 10 things' or 'find this book' or whatever.
My point was really that the game doesn't start at the level cap. Your enjoyment of the game might, but I would urge you to consider that if your enjoyment of the game doesn't begin until endgame raids do, then perhaps this isn't the right game for you, because eventually there'll be another expansion or you'll want to level an alt or whatever and then boom, time for more questing. It's a large part of this game and I personally have never been one to play a game if a large portion of it isn't enjoyable to me, so I've never understood the "wow really starts at level x" statement. I'm not saying "stop playing", by the way; certainly it's your money and your time, do with it what you wish, I'm just stating my thoughts on it.
I heard (And this is just a rumor), that someone hit 80 in like 13 hours play time doing this, and was subsequently banned because it was considered exploiting. He was doing the first thing you mentioned, having a group of players aoe a group of mobs down to 10% then having them all leave the group and the one player got all the kills.
I don't necessarily take much stock in this though, I would think that once you get too far ahead of your group of people tapping your mobs you'd be stuck unable to use that strategy anymore until they caught up, right?
Nah, one of the guys in the group that got banned posted a longass video on Youtube about it (lol 35 minutes). I watched about 10 minutes of it just to see what happened. (edit.. fucking stupid auto-embed forums, vid at the bottom of this post because I don't know how to just make it a regular link.)
It's fairly bullshit that they got banned. They had asked a GM beforehand if it was a bannable action and were told it was fine. Plus I'm sure Blizzard had people checking the fastest levelers around to see how they were doing it. They could have just told them to stop or whatever, instead they waited until he hit 80 then just banned them out of nowhere. Not because they used any third party cheat or whatever, just because it sort of shamed Blizzard that someone destroyed their content in about 15 hours.
How about this:
The much-anticipated second expansion to World of Warcraft, entitled Wrath of the Lich King, launched on Thursday, introducing a new continent, raising the level cap to 80, and bringing a wealth of new items, spells, dungeons, and monsters to the popular MMO. Crowds gathered and lines formed outside stores around the world leading up to the release. Massively has put together a series of articles for players wishing to familiarize themselves with the expansion, and CVG has a piece discussing the basics as well. It didn't take long for the first person to reach level 80; a French player called "Nymh" reached the level cap on his Warlock only 27 hours after the expansion went live. Not to be outdone, a guild named "TwentyFifthNovember" managed to get at least 25 raiders to 80 and then cleared all of the current expansion raid content less than three days after the launch. Fortunately for them, the next three content patches are each expected to contain new, more difficult raids.
This just went to show how boring and stupid leveling has become
People view it more like a burden or job than actually enjoying the game
Just because some people treat it that way doesn't make it Blizzard's fault. I'm taking my time and having an awesome time just doing quests. It sounds like a personal problem.
This.
My guess is that those people are the "The game starts at <level cap>" people, and I feel sorry for them.
I'm one of those people, you really shouldn't feel sorry for me.
I just don't enjoy doing quests. I like seeing new things, and watching fun encounters, and I love playing this game, I just don't like killing seex snow moose. I don't have as much patience for it.
Just out of curiosity, what do you like about it? I've never really understood how people find it so entertaining, and I'd like to hear your opinion on that.
Regarding Athene, that 35 minute video made me sad. Nothing wrong with what they did. Pretty fucking cool, really. I think Blizzard should just make an exception for those players. I mean, come on, it's not like they weren't playing or something, and it wasn't an exploit until they were level 79.
But Blizzard are also the guys that wanted to disable flying mounts so people would be forced to see the new zones as intended, so go figure. Still, resetting their levels would've been punishment enough.
There is a ton of story and lore in the quests, and just neat things to do. The good quest chains are way better than any story you get inside an instance, raid or otherwise.
Raids are just as much of a grind as quests anyway. You just prefer one type of grind over another. Some people don't.
Also, my wife absolutely hates WoW. She microwaved by WoW CD's because she was angry that I was playing so much. (I was playing too much and yes, she actually microwaved them).
But she's going to be out of town for 10 days following Thanksgiving... So, me buying WoW and getting max-level in that time: awesome idea, or worstest idea?
They used shisty tactics to level absurdly fast.
Mainly the vehicle exploit, and the mob tagging one. The latter being fair, but ultimately lame in my opinion. I don't care that others are 80, I'm almost there my self. The problem is people like SK and Nihlium bitching about things when they got there 20 hours after the game came out. That shit is stupid. What did they expect?
I hope they stay bored
rfalias on
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HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
Also, my wife absolutely hates WoW. She microwaved by WoW CD's because she was angry that I was playing so much. (I was playing too much and yes, she actually microwaved them).
But she's going to be out of town for 10 days following Thanksgiving... So, me buying WoW and getting max-level in that time: awesome idea, or worstest idea?
Uh, based on what you've said in this post, I'd peg that as a catastrophically bad idea, unless you're planning on ending your marriage anyway.
Even if you managed to hit 80 in those ten days (pretty feasible apparently), what would be the point? You'd have paid for a month's subscription to play for ten days.
Also, re: your wife - wow. Might want to, uh...have a sit-down or two and talk about ways to discuss issues without destroying property.
Halfmex on
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DietarySupplementStill not approved by the FDADublin, OHRegistered Userregular
edited November 2008
Lets talk about Death Knights for a second. Or, more about how I've yet to run across a well-played one during my leveling.
My friend wanted to roll a DK, so in anticipation I rolled a Ret paladin and him all ready to go at 58 on launch day. We hit 65 yesterday, and we're banging out quests in Zangermarsh. We've killed as many as three or four Death Knights at a time, without dying once. I mean, odds alone should dictate that at least one of us dies. But we haven't! Hell, even a 70 druid came along at one point with a 64 DK to try and get us; he got my friend, but not before I got him. And his friend.
The closest we've came to dying was when a 71 warrior in full PvP gear came after us (no doubt because we got his alt). At yet all that needed was a LoH and a couple bubbles.
Actually, this post wasn't about death knights. It was more about how awesome we are. Sorry. But regardless, get yourself a Retadin to level with.
DietarySupplement on
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HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
Lets talk about Death Knights for a second. Or, more about how I've yet to run across a well-played one during my leveling.
DKs are the new Huntards, and the situation will be exponentially worse with them, because they are several orders of magnitude more difficult to master than Hunters are. Both classes are 'faceroll keyboard and mobs die', but it's even more pronounced with DKs. With my DK, I literally just press buttons when they're lit up; I have -no- idea what I'm doing (it's important to note that I don't ever plan on grouping with him) and I've yet to drop below 98% health at the end of a fight (against mobs).
So:
"Collector's Edition Pet
It is an account-bound item you can send in the mail to any of your characters on that account"
Should I also be able to create two level 1s on my server, with the original CE panda and zergling that I didn't choose on my DK, and mail those to him?
Septus on
PSN: Kurahoshi1
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HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
edited November 2008
Yep, according to Blizzard, you can get all of the original CE pets on one character now.
Also, my wife absolutely hates WoW. She microwaved by WoW CD's because she was angry that I was playing so much. (I was playing too much and yes, she actually microwaved them).
But she's going to be out of town for 10 days following Thanksgiving... So, me buying WoW and getting max-level in that time: awesome idea, or worstest idea?
Uh, based on what you've said in this post, I'd peg that as a catastrophically bad idea, unless you're planning on ending your marriage anyway.
I agree. You might intend to play for 10 days and then quit but can you absolutely guarantee you will do it? There's always one more acheivment, one more piece of loot, one more chat with your old mates, one more rabbit critter to barbecue with scorch to annoy your nature loving sister, one more instance ... It never ends. You're wife will be pissed and it'll put more strain on your relationship even if you do quit after 10 days. All that for a number, some purples and some green text.
Lets talk about Death Knights for a second. Or, more about how I've yet to run across a well-played one during my leveling.
DKs are the new Huntards, and the situation will be exponentially worse with them, because they are several orders of magnitude more difficult to master than Hunters are. Both classes are 'faceroll keyboard and mobs die', but it's even more pronounced with DKs. With my DK, I literally just press buttons when they're lit up; I have -no- idea what I'm doing (it's important to note that I don't ever plan on grouping with him) and I've yet to drop below 98% health at the end of a fight (against mobs).
Yeah, this is super true.
When I first started my DK, I did the same thing. button's lit up? BAM things die.
Eventually I learned some decent rotations, but it takes time because they lay something in the area of 15 to 20 new abilities on you in the span of about 2-3 hours. I learned a lot of about myself, and the class when I first tanked ramparts and blood furnace (I was over level at the time, around 64 I think), but it really taught me a lot. I learned a lot more after my first tanking run of Nexus. Since then I've run Nexus again, and Utgarde keep, and kill things insanely fast, make the best use of my runes as I can think of, and get the most out of my class, at least in my opinion.
But this class will do a great job of weeding out the idiots, I hope, because it's unlike any other class where most of them can just use their abilities whenever they're ready to do so - cooldowns, rage, mana, energy, whatever the case, when the ability's good to go, use it - but with Death knights, you gotta think about what you're doing before you do it. Or you can end up blowing a deathrune on something like blood strike when you really need it for death strike, and end up dying, or at the least, not getting the most out of your class.
My guess is that those people are the "The game starts at <level cap>" people, and I feel sorry for them.
I'm one of those people, you really shouldn't feel sorry for me.
I just don't enjoy doing quests. I like seeing new things, and watching fun encounters, and I love playing this game, I just don't like killing seex snow moose. I don't have as much patience for it.
Just out of curiosity, what do you like about it? I've never really understood how people find it so entertaining, and I'd like to hear your opinion on that.
I like, as you said, seeing new zones and creatures; even if I'm killing seex snow moose, they're mobs that I haven't fought before in a place I've never seen before. And to be fair, not every quest is 'kill x of these'. There are a number of those, certainly, but there are also quite a few quests where you're riding a machine and chewing up the scourge or insulting a Vrykul's mother or shooting a stone giant with a cannon from a pirate ship of cursed souls. There are lots of fun quests in the game, but the most productive ones are the 'kill these 10 things' or 'find this book' or whatever.
My point was really that the game doesn't start at the level cap. Your enjoyment of the game might, but I would urge you to consider that if your enjoyment of the game doesn't begin until endgame raids do, then perhaps this isn't the right game for you, because eventually there'll be another expansion or you'll want to level an alt or whatever and then boom, time for more questing. It's a large part of this game and I personally have never been one to play a game if a large portion of it isn't enjoyable to me, so I've never understood the "wow really starts at level x" statement. I'm not saying "stop playing", by the way; certainly it's your money and your time, do with it what you wish, I'm just stating my thoughts on it.
I'm in dragongblight right now, and my god, the new hearthglen quests/area is so awesome. I actually made one guy commit suicide for one of the quests, it was totally rad.
I don't know what game you're playing, but northrend is doing that damn well with a ton of fun new quests that blow away everything from vanilla and tbc save maybe a few scripted sequences.
If you're having more fun with alts in outland than your main in northrend, I'd think the problem is you're just burned out from playing that character so much; not that there's anything wrong with the new stuff. God knows I couldn't play my priest for months after tbc dropped.
I heard (And this is just a rumor), that someone hit 80 in like 13 hours play time doing this, and was subsequently banned because it was considered exploiting. He was doing the first thing you mentioned, having a group of players aoe a group of mobs down to 10% then having them all leave the group and the one player got all the kills.
I don't necessarily take much stock in this though, I would think that once you get too far ahead of your group of people tapping your mobs you'd be stuck unable to use that strategy anymore until they caught up, right?
Nah, one of the guys in the group that got banned posted a longass video on Youtube about it (lol 35 minutes). I watched about 10 minutes of it just to see what happened. (edit.. fucking stupid auto-embed forums, vid at the bottom of this post because I don't know how to just make it a regular link.)
It's fairly bullshit that they got banned. They had asked a GM beforehand if it was a bannable action and were told it was fine. Plus I'm sure Blizzard had people checking the fastest levelers around to see how they were doing it. They could have just told them to stop or whatever, instead they waited until he hit 80 then just banned them out of nowhere. Not because they used any third party cheat or whatever, just because it sort of shamed Blizzard that someone destroyed their content in about 15 hours.
tube.com/watch?v=ibSWooWOiO0[/url]
They got banned for like 3 hours.
The gm-s were real assholes because they reseted their levels at like 79. Couldn't have told them sooner?
Fuga on
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DietarySupplementStill not approved by the FDADublin, OHRegistered Userregular
edited November 2008
I'm getting a lot of news about how "dark" the quests are up there, in that Northrend of yours.
That, and the assploding corposes and whatnot. Points to blizzard to ratcheting the violence up a notch.
And I killed some caged prisoners of my own kin so they didn't give up information under torture to the scarlet fools. They were all like "hey can you break me outta here" and I'm all like "probably I'm a rogue and I can pick your lock, but that Witch lady said just to kill you so buh-bye"
I don't know what game you're playing, but northrend is doing that damn well with a ton of fun new quests that blow away everything from vanilla and tbc save maybe a few scripted sequences.
If you're having more fun with alts in outland than your main in northrend, I'd think the problem is you're just burned out from playing that character so much; not that there's anything wrong with the new stuff. God knows I couldn't play my priest for months after tbc dropped.
I agree. Blizzard obviously put a lot of time into creating new types of quests and quest chains, and it shows.
The only bad quest that I've found so far is the Dripping Ore in Wintergarde Mine, because the ore vein re-spawns lag badly when lots of people are in the mine.
I really enjoyed the Azjol-Nerub instances. They seemed a little easy, but the encounters were hella fun.
We did the second instance (73-75) with two level 70's and no-one over level 72. Two of us weren't even in raid gear. We got through it with like 2 wipes and a few extra dead.
The last boss fight was really cool. I mean really really cool. I won't spoil it for you.
Pastee on
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FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
And I killed some caged prisoners of my own kin so they didn't give up information under torture to the scarlet fools. They were all like "hey can you break me outta here" and I'm all like "probably I'm a rogue and I can pick your lock, but that Witch lady said just to kill you so buh-bye"
And, of course, the inevitable searching through animal poop quests. Borean Tundra has one, I'm sure there are more to follow.
And I killed some caged prisoners of my own kin so they didn't give up information under torture to the scarlet fools. They were all like "hey can you break me outta here" and I'm all like "probably I'm a rogue and I can pick your lock, but that Witch lady said just to kill you so buh-bye"
Yeah I loved that one too.
Bonus points because they couldn't fight back. :^:
Being a raider since well, MC, I've gotten used to turning off WoW sound for Vent and my personal music. However, as soon as I hit Northrend, I've stayed off vent, kept foobar closed, turned off the sound effects, and cranked the ambiance and game music levels.
I must say, the music in the new expansion is friggin' phenomenal. Grizzly Hills is my favorite zone so far. The music is excellent, and the whole zone gives off a "13th Warrior" vibe. Killing bear-mans made me want to go watch it, again.
Fiziks on
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FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
DKs are the new Huntards, and the situation will be exponentially worse with them, because they are several orders of magnitude more difficult to master than Hunters are. Both classes are 'faceroll keyboard and mobs die', but it's even more pronounced with DKs. With my DK, I literally just press buttons when they're lit up; I have -no- idea what I'm doing (it's important to note that I don't ever plan on grouping with him) and I've yet to drop below 98% health at the end of a fight (against mobs).
My prediction is that DK's will become the new item farmers, grinding up herbs and ore in Azeroth to sell on the AH. Spend two hours doing the DK starter quests and Bam, you have a well-geared Level 58 with an automatic super-fast mount if you take the the appropriate Unholy talents. I'm skilling up in Mining/Blacksmithing and it's not uncommon to see the well-known Iron/Mithril/Thorium sites camped by 5-6 DK's during peak hours.
Posts
Nah, one of the guys in the group that got banned posted a longass video on Youtube about it (lol 35 minutes). I watched about 10 minutes of it just to see what happened. (edit.. fucking stupid auto-embed forums, vid at the bottom of this post because I don't know how to just make it a regular link.)
It's fairly bullshit that they got banned. They had asked a GM beforehand if it was a bannable action and were told it was fine. Plus I'm sure Blizzard had people checking the fastest levelers around to see how they were doing it. They could have just told them to stop or whatever, instead they waited until he hit 80 then just banned them out of nowhere. Not because they used any third party cheat or whatever, just because it sort of shamed Blizzard that someone destroyed their content in about 15 hours.
http://www.youtube.com/watch?v=ibSWooWOiO0
People like those guys are going to bite us all in the ass when Blizzard decides..hey, want to exploit your way to the top level? Guess what, now it takes 10x the xp.
My guess is that those people are the "The game starts at <level cap>" people, and I feel sorry for them.
Yeah, I feel like Northrend is just awesome. Nothing's yet measured up to my experience as a level 55 death knight doing the starting quests yet, but those were just epic awesome. Still, I feel like the quests are really varied, for example:
Saving tadpoles and then dressing up like a murlock and killing the crab king (how awesome was that?).
Being sent up to the top of a platform hundreds of meters in the air above the world for a one on one showdown with a dragon weakened into a human form.
Helping the tuskar fight off those weird seaweed men.
And I haven't even started the howling Fjord yet. So far I think that northrend is great.
They're not going to balance the game around the idea of 4 people getting jack shit for one elected lucky guy.. because that happens pretty much never beyond someone trying for a world/server first. This kind of shit is a once per expansion opening type occurrence.
Once I figured out that those 8k Shadow Blasts could be reflected for 20k damage, I cheered up about it.
Ah, well there you go. I'm not sure I'd say 'destroyed' their content, but more like bypassed their content. To me (and apparently I'm in the minority here) content includes seeing the sights, completing quests, and actually reading quest text.
I don't think it will become the norm. At least on my server. Sure a lot of world firsts have already been done, but I'm willing to be places like the howling fjord and the borean tundra are still the most heavily populated zones in northrend. The bulk of people are moving way way slower than those world firsters. we just don't get a server wide message that the bulk of players are still in the starting zones
I'm one of those people, you really shouldn't feel sorry for me.
I just don't enjoy doing quests. I like seeing new things, and watching fun encounters, and I love playing this game, I just don't like killing seex snow moose. I don't have as much patience for it.
Just out of curiosity, what do you like about it? I've never really understood how people find it so entertaining, and I'd like to hear your opinion on that.
Regarding Athene, that 35 minute video made me sad. Nothing wrong with what they did. Pretty fucking cool, really. I think Blizzard should just make an exception for those players. I mean, come on, it's not like they weren't playing or something, and it wasn't an exploit until they were level 79.
But Blizzard are also the guys that wanted to disable flying mounts so people would be forced to see the new zones as intended, so go figure. Still, resetting their levels would've been punishment enough.
I mean god just give me the hope of having like one goddamn Runblade at 80 just ONE just a glimmer.
My point was really that the game doesn't start at the level cap. Your enjoyment of the game might, but I would urge you to consider that if your enjoyment of the game doesn't begin until endgame raids do, then perhaps this isn't the right game for you, because eventually there'll be another expansion or you'll want to level an alt or whatever and then boom, time for more questing. It's a large part of this game and I personally have never been one to play a game if a large portion of it isn't enjoyable to me, so I've never understood the "wow really starts at level x" statement. I'm not saying "stop playing", by the way; certainly it's your money and your time, do with it what you wish, I'm just stating my thoughts on it.
How about this:
There is a ton of story and lore in the quests, and just neat things to do. The good quest chains are way better than any story you get inside an instance, raid or otherwise.
Raids are just as much of a grind as quests anyway. You just prefer one type of grind over another. Some people don't.
But she's going to be out of town for 10 days following Thanksgiving... So, me buying WoW and getting max-level in that time: awesome idea, or worstest idea?
They used shisty tactics to level absurdly fast.
Mainly the vehicle exploit, and the mob tagging one. The latter being fair, but ultimately lame in my opinion. I don't care that others are 80, I'm almost there my self. The problem is people like SK and Nihlium bitching about things when they got there 20 hours after the game came out. That shit is stupid. What did they expect?
I hope they stay bored
Even if you managed to hit 80 in those ten days (pretty feasible apparently), what would be the point? You'd have paid for a month's subscription to play for ten days.
Also, re: your wife - wow. Might want to, uh...have a sit-down or two and talk about ways to discuss issues without destroying property.
My friend wanted to roll a DK, so in anticipation I rolled a Ret paladin and him all ready to go at 58 on launch day. We hit 65 yesterday, and we're banging out quests in Zangermarsh. We've killed as many as three or four Death Knights at a time, without dying once. I mean, odds alone should dictate that at least one of us dies. But we haven't! Hell, even a 70 druid came along at one point with a 64 DK to try and get us; he got my friend, but not before I got him. And his friend.
The closest we've came to dying was when a 71 warrior in full PvP gear came after us (no doubt because we got his alt). At yet all that needed was a LoH and a couple bubbles.
Actually, this post wasn't about death knights. It was more about how awesome we are. Sorry. But regardless, get yourself a Retadin to level with.
"Collector's Edition Pet
It is an account-bound item you can send in the mail to any of your characters on that account"
Should I also be able to create two level 1s on my server, with the original CE panda and zergling that I didn't choose on my DK, and mail those to him?
I agree. You might intend to play for 10 days and then quit but can you absolutely guarantee you will do it? There's always one more acheivment, one more piece of loot, one more chat with your old mates, one more rabbit critter to barbecue with scorch to annoy your nature loving sister, one more instance ... It never ends. You're wife will be pissed and it'll put more strain on your relationship even if you do quit after 10 days. All that for a number, some purples and some green text.
is this spell on cooldown? No -> press button, yes-> check next spell
Haven't read the spellbook to know what anything does, but I'm still a badass using that combat rotation.
B.net: Kusanku
Yeah, this is super true.
When I first started my DK, I did the same thing. button's lit up? BAM things die.
Eventually I learned some decent rotations, but it takes time because they lay something in the area of 15 to 20 new abilities on you in the span of about 2-3 hours. I learned a lot of about myself, and the class when I first tanked ramparts and blood furnace (I was over level at the time, around 64 I think), but it really taught me a lot. I learned a lot more after my first tanking run of Nexus. Since then I've run Nexus again, and Utgarde keep, and kill things insanely fast, make the best use of my runes as I can think of, and get the most out of my class, at least in my opinion.
But this class will do a great job of weeding out the idiots, I hope, because it's unlike any other class where most of them can just use their abilities whenever they're ready to do so - cooldowns, rage, mana, energy, whatever the case, when the ability's good to go, use it - but with Death knights, you gotta think about what you're doing before you do it. Or you can end up blowing a deathrune on something like blood strike when you really need it for death strike, and end up dying, or at the least, not getting the most out of your class.
I'm in dragongblight right now, and my god, the new hearthglen quests/area is so awesome. I actually made one guy commit suicide for one of the quests, it was totally rad.
I don't know what game you're playing, but northrend is doing that damn well with a ton of fun new quests that blow away everything from vanilla and tbc save maybe a few scripted sequences.
If you're having more fun with alts in outland than your main in northrend, I'd think the problem is you're just burned out from playing that character so much; not that there's anything wrong with the new stuff. God knows I couldn't play my priest for months after tbc dropped.
They got banned for like 3 hours.
The gm-s were real assholes because they reseted their levels at like 79. Couldn't have told them sooner?
That, and the assploding corposes and whatnot. Points to blizzard to ratcheting the violence up a notch.
And I killed some caged prisoners of my own kin so they didn't give up information under torture to the scarlet fools. They were all like "hey can you break me outta here" and I'm all like "probably I'm a rogue and I can pick your lock, but that Witch lady said just to kill you so buh-bye"
B.net: Kusanku
"owww noooo ooooohhh noooo okay here you go"
then i just keep on torturin'
"fucker"
The only bad quest that I've found so far is the Dripping Ore in Wintergarde Mine, because the ore vein re-spawns lag badly when lots of people are in the mine.
We did the second instance (73-75) with two level 70's and no-one over level 72. Two of us weren't even in raid gear. We got through it with like 2 wipes and a few extra dead.
The last boss fight was really cool. I mean really really cool. I won't spoil it for you.
Yeah I loved that one too.
Bonus points because they couldn't fight back. :^:
B.net: Kusanku
I must say, the music in the new expansion is friggin' phenomenal. Grizzly Hills is my favorite zone so far. The music is excellent, and the whole zone gives off a "13th Warrior" vibe. Killing bear-mans made me want to go watch it, again.