Ohh... so that's why I got to keep the stick. I always gave the INT response when I finished the quest. D'oh... you'll have to go back to it to try it Houn, it's pretty funny. Spoiler in case you don't want to be bothered
The first hit doesn't seem to do anything, but the second hit explodes their head in a puff of red wisps.
I don't get the whole "fun" thing about the repellent stick...
Their heads come off. It does when you shoot them in the head too. It's really nothing special. My hunting rifle is an everything-repellent in that sense. Do I lack a normal sense of humour?
Ohh... so that's why I got to keep the stick. I always gave the INT response when I finished the quest. D'oh... you'll have to go back to it to try it Houn, it's pretty funny. Spoiler in case you don't want to be bothered
The first hit doesn't seem to do anything, but the second hit explodes their head in a puff of red wisps.
I don't get the whole "fun" thing about the repellent stick...
Their heads come off. It does when you shoot them in the head too. It's really nothing special. My hunting rifle is an everything-repellent in that sense. Do I lack a normal sense of humour?
You hit the molerat with a stick and their HEAD EXPLODES. That's either funny or it's not, no one can explain it.
Erandus on
[SIGPIC][/SIGPIC]
0
HonkHonk is this poster.Registered User, __BANNED USERSregular
Ohh... so that's why I got to keep the stick. I always gave the INT response when I finished the quest. D'oh... you'll have to go back to it to try it Houn, it's pretty funny. Spoiler in case you don't want to be bothered
The first hit doesn't seem to do anything, but the second hit explodes their head in a puff of red wisps.
I don't get the whole "fun" thing about the repellent stick...
Their heads come off. It does when you shoot them in the head too. It's really nothing special. My hunting rifle is an everything-repellent in that sense. Do I lack a normal sense of humour?
You hit the molerat with a stick and their HEAD EXPLODES. That's either funny or it's not, no one can explain it.
Unfunny! Now, shooting someone's face off when they're not looking or blowing up a town of mostly innocent people with a nuke is Hilarious!
I know I've rambled about this before, but if you guys are gonna use any mods, I highly suggest you use a mod does the following things:
1) Realistic Weapon Damage
2) Make Stimpacks a rarity and expensive
3) Higher Radiation Levels
4) Cliffrac--er Bloatfly's are now passive
There's a lot of great mods, but with Realistic Damage and rare and expensive stimpaks, every battle will become Epic. That low level raider sucks with aiming, but if he charges you while unloading with an SMG, you will still feel it. The game becomes fun again, instead of, you know, walking around fearlessly with 200 Stimpacks, bored to tears, while walking directly into minigun fire just so you can get close enough to a Super Mutant to blow his head off with a shotgun even though it will still take three direct hits at point blank. See what I mean, it's lame. So if you get any mod, get realistic weapon damage. You'll thank me later.
Also... fuck bloatfly's. Seriously, they're just annoying. Make them passive. You'll really thank me later.
MidVicious on
"When you're in the type of business we're in, you don't get a criminal lawyer, you get a criminal lawyer!" -- Jesse, Breaking Bad
Ohh... so that's why I got to keep the stick. I always gave the INT response when I finished the quest. D'oh... you'll have to go back to it to try it Houn, it's pretty funny. Spoiler in case you don't want to be bothered
The first hit doesn't seem to do anything, but the second hit explodes their head in a puff of red wisps.
I don't get the whole "fun" thing about the repellent stick...
Their heads come off. It does when you shoot them in the head too. It's really nothing special. My hunting rifle is an everything-repellent in that sense. Do I lack a normal sense of humour?
It does get old quick..
Also the repellent stick does actually repel radroaches. Well most of them will run away some just go into a frenzy. Either way they always come back for revenge.
I know I've rambled about this before, but if you guys are gonna use any mods, I highly suggest you use a mod does the following things:
1) Realistic Weapon Damage
2) Make Stimpacks a rarity and expensive
3) Higher Radiation Levels
4) Cliffrac--er Bloatfly's are now passive
There's a lot of great mods, but with Realistic Damage and rare and expensive stimpaks, every battle will become Epic. That low level raider sucks with aiming, but if he charges you while unloading with an SMG, you will still feel it. The game becomes fun again, instead of, you know, walking around fearlessly with 200 Stimpacks, bored to tears, while walking directly into minigun fire just so you can get close enough to a Super Mutant to blow his head off with a shotgun even though it will still take three direct hits at point blank. See what I mean, it's lame. So if you get any mod, get realistic weapon damage. You'll thank me later.
Also... fuck bloatfly's. Seriously, they're just annoying. Make them passive. You'll really thank me later.
You assume that walking around fearlessly with 200 stimpacks bores me to tears. Which it does not. At all.
Ohh... so that's why I got to keep the stick. I always gave the INT response when I finished the quest. D'oh... you'll have to go back to it to try it Houn, it's pretty funny. Spoiler in case you don't want to be bothered
The first hit doesn't seem to do anything, but the second hit explodes their head in a puff of red wisps.
I don't get the whole "fun" thing about the repellent stick...
Their heads come off. It does when you shoot them in the head too. It's really nothing special. My hunting rifle is an everything-repellent in that sense. Do I lack a normal sense of humour?
It's funny because it was meant as a repellent, u smack them once and they run away. Instead, their head explodes. Funny.
DrunkMc on
0
HonkHonk is this poster.Registered User, __BANNED USERSregular
edited November 2008
"Fun in repellent-sticks is in the eye of the beholder" as the idiom says.
It's not funny.
Now. I've seen little lamplight. It is basically Ewok City but underground. Filled with annoying little fucks much like Ewok City.
Is there a way to make them suffer on the 360? No console afaik.
Ohh... so that's why I got to keep the stick. I always gave the INT response when I finished the quest. D'oh... you'll have to go back to it to try it Houn, it's pretty funny. Spoiler in case you don't want to be bothered
The first hit doesn't seem to do anything, but the second hit explodes their head in a puff of red wisps.
I don't get the whole "fun" thing about the repellent stick...
Their heads come off. It does when you shoot them in the head too. It's really nothing special. My hunting rifle is an everything-repellent in that sense. Do I lack a normal sense of humour?
It's funny because it was meant as a repellent, u smack them once and they run away. Instead, their head explodes. Funny.
VATS'ing them with my FLAMING SWORD is more fun. And they burn.
Nitsuj82 on
Your sig is too tall. -Thanatos
0
Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
edited November 2008
Making the game harder without making the game better seems silly.
The game becomes fun again, instead of, you know, walking around fearlessly with 200 Stimpacks, bored to tears, while walking directly into minigun fire just so you can get close enough to a Super Mutant to blow his head off with a shotgun even though it will still take three direct hits at point blank..
I'm pretty sure three headshots to kill a supermutant is realistic. In real life it takes 1 headshot to kill a mutant so those extra 2 are where the super comes from!
Seriously though, every person gets fun in different ways. My dad will only play a FPS if there's a god mode. As he puts it, "I survived the real thing in Nam, I think I earned permanant god mode in any game I play."
Snarfmaster on
0
HonkHonk is this poster.Registered User, __BANNED USERSregular
edited November 2008
Seeing as how I like not ever being beaten in games I like the unmodded game. Takes the fun out of scavenging to have thousands of ammo and caps though.
I know I've rambled about this before, but if you guys are gonna use any mods, I highly suggest you use a mod does the following things:
1) Realistic Weapon Damage
2) Make Stimpacks a rarity and expensive
3) Higher Radiation Levels
4) Cliffrac--er Bloatfly's are now passive
There's a lot of great mods, but with Realistic Damage and rare and expensive stimpaks, every battle will become Epic. That low level raider sucks with aiming, but if he charges you while unloading with an SMG, you will still feel it. The game becomes fun again, instead of, you know, walking around fearlessly with 200 Stimpacks, bored to tears, while walking directly into minigun fire just so you can get close enough to a Super Mutant to blow his head off with a shotgun even though it will still take three direct hits at point blank. See what I mean, it's lame. So if you get any mod, get realistic weapon damage. You'll thank me later.
Also... fuck bloatfly's. Seriously, they're just annoying. Make them passive. You'll really thank me later.
You assume that walking around fearlessly with 200 stimpacks bores me to tears. Which it does not. At all.
Yeah, me either. I'm able to run up to super mutants and Fisto! them now, which is really really fun. It just seems like the increasing ease gives me more freedom to play it how I want; come up with scenarios and not have to worry about doing something wrong.
I know I've rambled about this before, but if you guys are gonna use any mods, I highly suggest you use a mod does the following things:
1) Realistic Weapon Damage
2) Make Stimpacks a rarity and expensive
3) Higher Radiation Levels
4) Cliffrac--er Bloatfly's are now passive
There's a lot of great mods, but with Realistic Damage and rare and expensive stimpaks, every battle will become Epic. That low level raider sucks with aiming, but if he charges you while unloading with an SMG, you will still feel it. The game becomes fun again, instead of, you know, walking around fearlessly with 200 Stimpacks, bored to tears, while walking directly into minigun fire just so you can get close enough to a Super Mutant to blow his head off with a shotgun even though it will still take three direct hits at point blank. See what I mean, it's lame. So if you get any mod, get realistic weapon damage. You'll thank me later.
Also... fuck bloatfly's. Seriously, they're just annoying. Make them passive. You'll really thank me later.
I've seen maybe 15 bloatflies in 45+ hours with my latest character. They aren't really much of a problem. Running into 4 yao guai at a time, or 4 giant radscorpions though...
stigweard on
0
Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
edited November 2008
I have an unarmed monk character. Scribe's robe, tesla helmet.
Dodging minigun fire, jumping on a rock, flying into the air and fisto-ing a supermutant is the best thing. All jacked up on Ultrajet, Psycho, med-x, and Buffout.
Zen Vulgarity on
0
HonkHonk is this poster.Registered User, __BANNED USERSregular
edited November 2008
In 30+ hours I have yet to see a yao guai. I am intrigued about them, have absolutely no idea of their appearance (bear-like?) which makes waiting to be sneak killed by one even more exciting!
I have an unarmed monk character. Scribe's robe, tesla helmet.
Dodging minigun fire, jumping on a rock, flying into the air and fisto-ing a supermutant is the best thing. All jacked up on Ultrajet, Psycho, med-x, and Buffout.
Don't monks usually avoid psychoactive drugs? You filthy junkie you...
Which reminds me I have to have a in-game drugparty, never taken anything except mentats - not even alcohol. I could combine this with real alcohol aswell for an increased hilarity factor.
@urahonky, Deathclaws don't scare me. My encounters with them so far has ended with them decapitated before sighting me. I also constantly press the VATS button when running around so I rarely get raped at all.
Honk on
PSN: Honkalot
0
Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
edited November 2008
Well, I was doing my best to replicate a "Combat High"
Yao Guai's are terrifying, but Deathclaws fucking rape them as far as the "OH SHIT~! FUCK!" meter goes.
I've been lucky not to meet more than two dethclaws at once, and never exactly simultaneously. 4 blasts from a shorgun to the skull in vats after side-stepping a leap will take one down. Of course, I've got commando, sniper, finesse, better criticals, and grim reaper's sprint.
stigweard on
0
HonkHonk is this poster.Registered User, __BANNED USERSregular
edited November 2008
I'd say you're more of a "Drunken Master" type of character then a Monk with that . I endorse your attempt though!
Honk on
PSN: Honkalot
0
Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
edited November 2008
Well, it's the Wastes. What kind of Gods are you following? :P
Zen Vulgarity on
0
HonkHonk is this poster.Registered User, __BANNED USERSregular
edited November 2008
Honk on
PSN: Honkalot
0
Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
edited November 2008
I think that cat would be fine with my gal pumping herself full of drugs.
Yao Guai's are terrifying, but Deathclaws fucking rape them as far as the "OH SHIT~! FUCK!" meter goes.
I've been lucky not to meet more than two dethclaws at once, and never exactly simultaneously. 4 blasts from a shorgun to the skull in vats after side-stepping a leap will take one down. Of course, I've got commando, sniper, finesse, better criticals, and grim reaper's sprint.
I just keep thinking about my melee run when I see them. Seriously melee weapons DO NOTHING to them, and when you get more than one? Fuck shit.
Bloatflies are an issue for some people? I found an entire Vault full of the things and just slaughtered them. Huh, each to their own.
Well they're just mostly annoying. I don't want to waste ammo on them seeing as they're not really a real threat and die from an angry stare. So I usually switch to my least favourite weapon to shoot them once - they die - I switch back, takes time to do all that which is annoying. I do have a huge cache of ammo now though so I just shoot them with whatever nowadays.
Honk on
PSN: Honkalot
0
Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
edited November 2008
I wish the .32 pistol and the Chinese pistol were both not fucking useless.
Zen Vulgarity on
0
HonkHonk is this poster.Registered User, __BANNED USERSregular
edited November 2008
Well there's the .44 revolver - probably the most useful anything in the game! Why would you want a useful .32 when you can have a SCOPED .44? :P
Honk on
PSN: Honkalot
0
Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
edited November 2008
Because I don't like the fact that it's still fucking useless.
I'm probably going to mod in a desert eagle or something.
Energy Weapons are so overpowered in this game. Seriously I do way too much damage to everything. Even the Behemoth's were easy kills (that plus... the nuke gun).
urahonky on
0
HonkHonk is this poster.Registered User, __BANNED USERSregular
edited November 2008
Desert Eagles are overrated. The scoped revolver uses the same ammo as a desert eagle, it looks cooler and has a scope!
You're being unreasonable!
Honk on
PSN: Honkalot
0
Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
edited November 2008
I don't like being in a wasteland, stumbling upon a gun, and thinking that it's not worth picking up.
I think in pure appearance, Yao Guais look more terrifying than Deathclaws. Nothing sneaking up on me, including deathclaws, has made me jump out of my chair except for Yao Guais, which has happened on three occasions now. They're not exactly silent, but if you're doing something else and not paying attention, spinning around and seeing its face fill your entire screen was panic-inducing.
In damage terms, quite the opposite of course is true.
I don't like being in a wasteland, stumbling upon a gun, and thinking that it's not worth picking up.
Well put I agree.
VThornheart on
3DS Friend Code: 1950-8938-9095
0
Iron WeaselDillon!You son of a bitch!Registered Userregular
edited November 2008
Well, energy weapons are supposed to be the apex technology, so it makes sense that you brutalize people and things with them.
Also, I’ve found that pretty much any weapon is over-powered once you get it fully repaired and have good skills. I found that unique Chinese AR and it does 50 damage a shot. The only thing that takes more than one or two bursts is a giant radscorpion. Heck, I got jumped by Yao Guai last night and dropped it in one burst to the torso (I critted, but still!).
Iron Weasel on
Currently Playing:
The Division, Warframe (XB1)
GT: Tanith 6227
0
HonkHonk is this poster.Registered User, __BANNED USERSregular
I think in pure appearance, Yao Guais look more terrifying than Deathclaws. Nothing sneaking up on me, including deathclaws, has made me jump out of my chair except for Yao Guais, which has happened on three occasions now. They're not exactly silent, but if you're doing something else and not paying attention, spinning around and seeing its face fill your entire screen was panic-inducing.
In damage terms, quite the opposite of course is true.
I don't like being in a wasteland, stumbling upon a gun, and thinking that it's not worth picking up.
Well put I agree.
Yes well put. I guess there always has to be a peashooter though, right? The 10mm/silenced 10mm is also pretty useless. There's lots of useless stuff really. All foods except mirelurk meat, 95% of all armours etc.
It's scary how a Yao Guai looks when the damn thing leaps at you, they are kind of like a way to train yourself for encountering Deathclaws. The first time I encountered the damn things... well, there were three of them. Yeah I had to reload after that >.<.
I think in pure appearance, Yao Guais look more terrifying than Deathclaws. Nothing sneaking up on me, including deathclaws, has made me jump out of my chair except for Yao Guais, which has happened on three occasions now. They're not exactly silent, but if you're doing something else and not paying attention, spinning around and seeing its face fill your entire screen was panic-inducing.
In damage terms, quite the opposite of course is true.
I don't like being in a wasteland, stumbling upon a gun, and thinking that it's not worth picking up.
Well put I agree.
Yes well put. I guess there always has to be a peashooter though, right? The 10mm/silenced 10mm is also pretty useless. There's lots of useless stuff really. All foods except mirelurk meat, 95% of all armours etc.
True, and in terms of Fallout that makes sense... but from the mere perspective of a person trying to survive in a post-apocalyptic universe, it should be a HARD decision to put down anything like that... because any bit of scrap would be crucial to survival. But that would admittedly be very hard to balance well without making the game extremely difficult or sparse.
Posts
I don't get the whole "fun" thing about the repellent stick...
1) Realistic Weapon Damage
2) Make Stimpacks a rarity and expensive
3) Higher Radiation Levels
4) Cliffrac--er Bloatfly's are now passive
There's a lot of great mods, but with Realistic Damage and rare and expensive stimpaks, every battle will become Epic. That low level raider sucks with aiming, but if he charges you while unloading with an SMG, you will still feel it. The game becomes fun again, instead of, you know, walking around fearlessly with 200 Stimpacks, bored to tears, while walking directly into minigun fire just so you can get close enough to a Super Mutant to blow his head off with a shotgun even though it will still take three direct hits at point blank. See what I mean, it's lame. So if you get any mod, get realistic weapon damage. You'll thank me later.
Also... fuck bloatfly's. Seriously, they're just annoying. Make them passive. You'll really thank me later.
-- Jesse, Breaking Bad
It does get old quick..
Also the repellent stick does actually repel radroaches. Well most of them will run away some just go into a frenzy. Either way they always come back for revenge.
You assume that walking around fearlessly with 200 stimpacks bores me to tears. Which it does not. At all.
Now. I've seen little lamplight. It is basically Ewok City but underground. Filled with annoying little fucks much like Ewok City.
Is there a way to make them suffer on the 360? No console afaik.
I'm pretty sure three headshots to kill a supermutant is realistic. In real life it takes 1 headshot to kill a mutant so those extra 2 are where the super comes from!
Seriously though, every person gets fun in different ways. My dad will only play a FPS if there's a god mode. As he puts it, "I survived the real thing in Nam, I think I earned permanant god mode in any game I play."
Yeah, me either. I'm able to run up to super mutants and Fisto! them now, which is really really fun. It just seems like the increasing ease gives me more freedom to play it how I want; come up with scenarios and not have to worry about doing something wrong.
I've seen maybe 15 bloatflies in 45+ hours with my latest character. They aren't really much of a problem. Running into 4 yao guai at a time, or 4 giant radscorpions though...
Dodging minigun fire, jumping on a rock, flying into the air and fisto-ing a supermutant is the best thing. All jacked up on Ultrajet, Psycho, med-x, and Buffout.
Don't monks usually avoid psychoactive drugs? You filthy junkie you...
Which reminds me I have to have a in-game drugparty, never taken anything except mentats - not even alcohol. I could combine this with real alcohol aswell for an increased hilarity factor.
@urahonky, Deathclaws don't scare me. My encounters with them so far has ended with them decapitated before sighting me. I also constantly press the VATS button when running around so I rarely get raped at all.
I've been lucky not to meet more than two dethclaws at once, and never exactly simultaneously. 4 blasts from a shorgun to the skull in vats after side-stepping a leap will take one down. Of course, I've got commando, sniper, finesse, better criticals, and grim reaper's sprint.
I just keep thinking about my melee run when I see them. Seriously melee weapons DO NOTHING to them, and when you get more than one? Fuck shit.
Well they're just mostly annoying. I don't want to waste ammo on them seeing as they're not really a real threat and die from an angry stare. So I usually switch to my least favourite weapon to shoot them once - they die - I switch back, takes time to do all that which is annoying. I do have a huge cache of ammo now though so I just shoot them with whatever nowadays.
I'm probably going to mod in a desert eagle or something.
You're being unreasonable!
In damage terms, quite the opposite of course is true.
Also, in an unrelated discussion...
Well put
Also, I’ve found that pretty much any weapon is over-powered once you get it fully repaired and have good skills. I found that unique Chinese AR and it does 50 damage a shot. The only thing that takes more than one or two bursts is a giant radscorpion. Heck, I got jumped by Yao Guai last night and dropped it in one burst to the torso (I critted, but still!).
The Division, Warframe (XB1)
GT: Tanith 6227
Yes well put. I guess there always has to be a peashooter though, right? The 10mm/silenced 10mm is also pretty useless. There's lots of useless stuff really. All foods except mirelurk meat, 95% of all armours etc.
True, and in terms of Fallout that makes sense... but from the mere perspective of a person trying to survive in a post-apocalyptic universe, it should be a HARD decision to put down anything like that... because any bit of scrap would be crucial to survival. But that would admittedly be very hard to balance well without making the game extremely difficult or sparse.