As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

SFII HD Remix: MNC Dover wins the tournament!

1101113151663

Posts

  • wasted pixelswasted pixels Registered User regular
    edited November 2008
    BlueBlue wrote: »
    The character specific articles basically talk you through the balance process, I was reading them to find out the bottom line! So I'd read one thing and think "awesome" and then he'd say "...but that was too powerful so I took it out."

    In fact a lot of them read "well this character was high tier so I made him worse! But then he was bad so I made him a little better. Also it was a big problem since he could <street fighter term> within 3 frames of guile's sonic boom so that had to be fixed. Thanks to HondaSephiroth69 for pointing this out to me!"

    So let me get this right. You're reading the personal blog of a world-class Street Fighter player who's widely regarded as the world's foremost authority on video game balance, and it bothers you that he gets into geekish levels of detail on the process of balancing Street Fighter?

    And, y'know... all of those "awesome" things he took out were nerfed so that big, burly men couldn't rape you for hours on end. If you go play SFII in an arcade for a while, I think it'll become abundantly clear within the first ten minutes why some characters needed a LOT of work.

    wasted pixels on
  • Page-Page- Registered User regular
    edited November 2008
    I'll never understand why they decided to take out Guiles handcuffs and invisible throw. What was wrong with them?

    Page- on
    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited November 2008
    The same thing wrong with Ryu's red fireball.
    Figure it out.

    Professor Snugglesworth on
  • BlueBlueBlueBlue Registered User regular
    edited November 2008
    BlueBlue wrote: »
    The character specific articles basically talk you through the balance process, I was reading them to find out the bottom line! So I'd read one thing and think "awesome" and then he'd say "...but that was too powerful so I took it out."

    In fact a lot of them read "well this character was high tier so I made him worse! But then he was bad so I made him a little better. Also it was a big problem since he could <street fighter term> within 3 frames of guile's sonic boom so that had to be fixed. Thanks to HondaSephiroth69 for pointing this out to me!"

    So let me get this right. You're reading the personal blog of a world-class Street Fighter player who's widely regarded as the world's foremost authority on video game balance, and it bothers you that he gets into geekish levels of detail on the process of balancing Street Fighter?

    And, y'know... all of those "awesome" things he took out were nerfed so that big, burly men couldn't rape you for hours on end. If you go play SFII in an arcade for a while, I think it'll become abundantly clear within the first ten minutes why some characters needed a LOT of work.

    By "awesome" I more meant "ok so that is how it works now".
    This was before I learned to skip to the end/read the summary page to find out what is up!

    However, I assure you that if his goal was to keep big burly men from raping me for hours, then he failed miserably.

    edit: is he actually widely regarded as "the world's foremost authority on video game balance"? I read his page what seems like years ago and I only remember it being about how he really liked the placement of some donkey kong country items and also he was good at street fighter. Wiki says he's done 2 card games and puzzle fighter hd and this game. Is there more?

    BlueBlue on
    CD World Tour status:
    Baidol Voprostein Avraham Thetheroo Taya Zerofill Effef Crimson King Lalabox Mortal Sky ASimPerson Sal Wiet Theidar Tynic Speed Racer Neotoma Goatmon ==>Larlar Munkus Beaver Day of the Bear miscellaneousinsanity Skull Man Delzhand Caulk Bite 6 Somestickguy
  • PhoneBonePhoneBone Registered User regular
    edited November 2008
    Dammit Capcom/SCEE! Why isn't this on the European PSN store yet? Could it be because Age of Booty just got released here and Capcom doesn't want SF to overshadow AoB's sales?

    Anyway, to prepare myself for the eventual release of the game here, I've purchased 2 of these bad boys.
    2008812145743267.jpg
    The saturn controller is, without doubt, my favorite 2d fighter controller.

    I haven't gotten them in the mail yet, but apparently they work quite well on the PS3 and the buttons map perfectly.
    Anyone here have any hands-on experience with the USB saturn controller on PS3?

    PhoneBone on
    dansig.gif
  • Page-Page- Registered User regular
    edited November 2008
    BlueBlue wrote: »
    edit: is he actually widely regarded as "the world's foremost authority on video game balance"? I read his page what seems like years ago and I only remember it being about how he really liked the placement of some donkey kong country items and also he was good at street fighter. Wiki says he's done 2 card games and puzzle fighter hd and this game. Is there more?

    Meh, some people really prescribe to his "Playing to Win" stuff. Maybe he's the most open about his ideas on balance, but I'd hesitate to call him the foremost authority on anything.

    That, and I disagree with him on some fundamental levels. Other than that I suppose he does a good job.

    Page- on
    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
  • Jam WarriorJam Warrior Registered User regular
    edited November 2008
    Is there much in the way of single player content? I know that's not the point,but I'm sure I can't be the only person who hasn't touched SF in forever and doesn't fancy being raped on the world stage if they jumped back in now.

    Jam Warrior on
    MhCw7nZ.gif
  • Fig-DFig-D Tustin, CA, USRegistered User regular
    edited November 2008
    Single player arcade mode with 4 difficulties and a training mode. That's it.

    Fig-D on
    SteamID - Fig-D :: PSN - Fig-D
  • InsanityInsanity Registered User regular
    edited November 2008
    PhoneBone wrote: »
    Dammit Capcom/SCEE! Why isn't this on the European PSN store yet? Could it be because Age of Booty just got released here and Capcom doesn't want SF to overshadow AoB's sales?

    Anyway, to prepare myself for the eventual release of the game here, I've purchased 2 of these bad boys.
    2008812145743267.jpg
    The saturn controller is, without doubt, my favorite 2d fighter controller.

    I haven't gotten them in the mail yet, but apparently they work quite well on the PS3 and the buttons map perfectly.
    Anyone here have any hands-on experience with the USB saturn controller on PS3?

    Let me know how those work out for you, I hate using shoulder buttons in fighters but I'm crap with a stick and don't want to shell out for two on the off chance it'll improve my game a bit.

    Insanity on
    gBpkw.jpg
  • PhoneBonePhoneBone Registered User regular
    edited November 2008
    Insanity wrote: »
    Let me know how those work out for you, I hate using shoulder buttons in fighters but I'm crap with a stick and don't want to shell out for two on the off chance it'll improve my game a bit.
    Sure I'll keep you posted, but it'll probably be a while before I get them though. They're coming from china and it might take 2-4 weeks. I bought them on ebay on a whim, because apparently they were becoming hard to find (due to SFHD being released o_O).

    Now, to find some more 2d fighters on PS2/3, I can play with these babies! Not to derail, but is the PS2 Kof collection decent?

    PhoneBone on
    dansig.gif
  • Page-Page- Registered User regular
    edited November 2008
    Which one? And what do you mean by "decent?" They're just collections of the games as is, so if you liked them then you'll like them.

    Page- on
    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
  • ViscountalphaViscountalpha The pen is mightier than the sword http://youtu.be/G_sBOsh-vyIRegistered User regular
    edited November 2008
    Taramoor wrote: »
    Fig-D wrote: »
    The change to the commands on those moves for Cammy has done wonders. Its no longer a issue of "should I attempt this because I'm not sure it'll come out," the command doesn't limit its usage. Having said that, I'm have a lot of fun AAing people who over use it :P

    Wow, so all it took to make Cammy a contender was to make her moves reliably performable.

    Now if only E.Honda's hundred hand wasn't so goddamned annoying.

    Atleast he doesn't slide across the floor like street fighter 2: turbo. I remember seeing that one year at a pax cooldown party.

    Viscountalpha on
  • Sci-Fi WasabiSci-Fi Wasabi Registered User regular
    edited November 2008
    I get my ass handed to me in the Remix Arcade mode set to easy.

    I thought they said Remix's easy was supposed to be less rape than the original but I might as well be fighting fucking David Sirlin myself.

    Sci-Fi Wasabi on
    sci+fi+wasabi.png
  • wasted pixelswasted pixels Registered User regular
    edited November 2008
    Page- wrote: »
    And what do you mean by "decent?" They're just collections of the games as is, so if you liked them then you'll like them.

    As notoriously horrible as SNK fighting game ports are, I don't blame him for being a little concerned. ;)

    BlueBlue, while Sirlin is a raging egomaniac (and I've maintained for seven long years that he's the biggest douchebag in gaming), his theories on game balance and competitive play are ubiquitous in any discussion on the topics. I've even seen his work cited in poker and weiqi circles. Thus respect where it's due, I figure.

    wasted pixels on
  • PikaPuffPikaPuff Registered User regular
    edited November 2008
    whoooo fuck yeah won a tournament playing randoms. zangeif/ken/dee jay. haha just roundhoused all the time

    e-whoooops. looks all the good pepole play ranked

    PikaPuff on
    jCyyTSo.png
  • TaramoorTaramoor Storyteller Registered User regular
    edited November 2008
    Anyone else not get the Master of All Things Achievement when they're damn sure they've earned it?

    Taramoor on
  • wasted pixelswasted pixels Registered User regular
    edited November 2008
    Taramoor wrote: »
    Anyone else not get the Master of All Things Achievement when they're damn sure they've earned it?

    Did you remember Akuma?

    wasted pixels on
  • PhoneBonePhoneBone Registered User regular
    edited November 2008
    Page- wrote: »
    Which one? And what do you mean by "decent?" They're just collections of the games as is, so if you liked them then you'll like them.
    I meant the latest one, The Orochi saga. It collects KOF 94, 95, 96, 97 and 98

    I know which games I liked, but I'm more concerned about the port quality.
    Also, why does it seem impossible to find a PAL version of Marvel vs. Capcom 2 for the PS2!?:cry:

    PhoneBone on
    dansig.gif
  • Brainiac 8Brainiac 8 Don't call me Shirley... Registered User regular
    edited November 2008
    So far I am loving the game...although I'm much more rusty than I remember.

    Also the online is full of "Jumper" or "Fireball" fighters, and I hate those that use cheap ways to fight rather than actually try and use skill. One guy I played used Bison, and only used his cheap fly across the screen attack. :x

    Brainiac 8 on
    3DS Friend Code - 1032-1293-2997
    Nintendo Network ID - Brainiac_8
    PSN - Brainiac_8
    Steam - http://steamcommunity.com/id/BRAINIAC8/
    Add me!
  • wasted pixelswasted pixels Registered User regular
    edited November 2008
    Brainiac 8 wrote: »
    So far I am loving the game...although I'm much more rusty than I remember.

    Also the online is full of "Jumper" or "Fireball" fighters, and I hate those that use cheap ways to fight rather than actually try and use skill. One guy I played used Bison, and only used his cheap fly across the screen attack. :x

    There are no "cheap" tactics, just learn how to counter those attacks. :^:

    wasted pixels on
  • Ah_PookAh_Pook Registered User regular
    edited November 2008
    Brainiac 8 wrote: »
    I hate those that use cheap ways to fight rather than actually try and use skill.

    if youre going to get anywhere with this game you have to get over this attitude as soon as possible.

    Ah_Pook on
  • Brainiac 8Brainiac 8 Don't call me Shirley... Registered User regular
    edited November 2008
    I know how to counter them, but it doesn't mean that I can't gripe about them anyway.

    Jump fighters are about the easiest to counter, but it doesn't make them any less annoying. :|

    So far, I have most of the achievements, including the beat a ranked match with every character. :^:

    Brainiac 8 on
    3DS Friend Code - 1032-1293-2997
    Nintendo Network ID - Brainiac_8
    PSN - Brainiac_8
    Steam - http://steamcommunity.com/id/BRAINIAC8/
    Add me!
  • MeizMeiz Registered User regular
    edited November 2008
    Yoga noogies for all.

    Meiz on
  • HelloweenHelloween Registered User regular
    edited November 2008
    Hmm I've won 6 and lost 2 so far. I was thinking that all the talk about the 360's stick being rubbish for this was a bit OTT. Maybe not though, I'm having trouble pulling off the dragon punch motion every time.

    Ah well practice makes perfect I suppose.

    Anyone up for a game?

    Helloween on
    See all of my Let's Plays Here:
    Youtube Channel!
  • Ah_PookAh_Pook Registered User regular
    edited November 2008
    speaking of dhalsim, i cant for the life of me do his super consistently on a d-pad. if those saturn USB pads are legit i might order one for this. anyone have any experience with them?

    Ah_Pook on
  • Ah_PookAh_Pook Registered User regular
    edited November 2008
    anyone up for some turkey hangover fights? i'll be on PSN, if anyone wants to take me up. do it!

    Ah_Pook on
  • MeizMeiz Registered User regular
    edited November 2008
    A few people are wondering how the hell I'm able to do 360s while standing.

    Well, get your ass in training and do this:
    back, downback, down, downforward, forward, upforward, up + Button

    The timing for it isn't that terrible, you just need to be quick. You might even be able to have it connect when you're on the upforward input. If you get good enough to pull it out the majority of the time, it's a great way to turn a fight around.

    As for dhalsim's super, yeah, I've had problems getting that to register.

    Meiz on
  • David_TDavid_T A fashion yes-man is no good to me. Copenhagen, DenmarkRegistered User regular
    edited November 2008
    Are there any moves left that require a 360?

    David_T on
    cu4c1c5yy0xr.png
  • Ah_PookAh_Pook Registered User regular
    edited November 2008
    David_T wrote: »
    Are there any moves left that require a 360?

    no, but you can still use them if you want. it works either way.

    Ah_Pook on
  • tendoboy101tendoboy101 Registered User regular
    edited November 2008
    Has anyone else heard anything about those Saturn controllers? I'm thinking I'll take the plunge right now as the price is certainly right.

    tendoboy101 on
  • BlueBlueBlueBlue Registered User regular
    edited November 2008
    BlueBlue, while Sirlin is a raging egomaniac (and I've maintained for seven long years that he's the biggest douchebag in gaming), his theories on game balance and competitive play are ubiquitous in any discussion on the topics. I've even seen his work cited in poker and weiqi circles. Thus respect where it's due, I figure.

    Ah, yes, on "playing to win" I am sure he is the authority - in as much as he wrote something about it. I will have to re-read his stuff to find out what his theories on game balance are. Since his theory on competitive play is "hey instead of whining maybe you should get better" I am guessing his theory on game balance is "it should be there".

    edit - reading it more or less confirms this, though - when I read the character sections I had noticed the pattern of "<x> sucks so I <powered up some move> and then they were gamebreaking" and I thought that was kind of goofy how often it happened. As it turns out he was doing that on purpose (because if the move was just made ok to start with then maybe no-one would use the move, but if it were gamebreaking then it would get more testing).

    I have to admit my opinion of him fell drastically as soon as I started reading his stuff again! The first thing I found was a condemnation of world of warcraft...for not being street fighter.

    BlueBlue on
    CD World Tour status:
    Baidol Voprostein Avraham Thetheroo Taya Zerofill Effef Crimson King Lalabox Mortal Sky ASimPerson Sal Wiet Theidar Tynic Speed Racer Neotoma Goatmon ==>Larlar Munkus Beaver Day of the Bear miscellaneousinsanity Skull Man Delzhand Caulk Bite 6 Somestickguy
  • MHYoshimitzuMHYoshimitzu Registered User regular
    edited November 2008
    I have never really played SFII seriously, but I played Third Strike to death when it came out.

    So, when I tried to apply my Third Strike skills to SFIIHD, it didn't work out so well. :/

    I have a lot of work to do.

    MHYoshimitzu on
    sig.gif
  • PunkBoyPunkBoy Thank you! And thank you again! Registered User regular
    edited November 2008
    I've got mixed opinions about Sirilin. His videos are pretty useful, and I agree with some of his points. However, I do feel that there's a place for playing competitively and a place for playing casually.

    In any case, I need to wait until I go back to school to download this, but definitely send me an invite if you see me playing this.

    PunkBoy on
    Steam ID:
    steam_sig.png
    The Linecutters Podcast: Your weekly dose of nerd! Tune in for the live broadcast every Wednesday at 7 PM EST, only at www.non-productive.com!
  • TheStigTheStig Registered User regular
    edited November 2008
    BlueBlue wrote: »
    I have to admit my opinion of him fell drastically as soon as I started reading his stuff again! The first thing I found was a condemnation of world of warcraft...for not being street fighter.

    I think that's a fair and correct condemnation.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • ElementalorElementalor Registered User regular
    edited November 2008
    Ah_Pook wrote: »
    speaking of dhalsim, i cant for the life of me do his super consistently on a d-pad. if those saturn USB pads are legit i might order one for this. anyone have any experience with them?

    I'm assuming they're constructed the same as other saturn pads? If so, then they'll be good for HCF/HCB x2 motions. Shermie FTW!

    Elementalor on
    Marvel Future Fight: dElementalor
    FFBE: 898,311,440
    Youtube: http://www.youtube.com/dElementalor
  • Brainiac 8Brainiac 8 Don't call me Shirley... Registered User regular
    edited November 2008
    One thing that this game has done for me is get me really pumped for SFIV...I so cannot wait. :D

    It felt like old times kicking butt and taking names with Ken. :^:

    Brainiac 8 on
    3DS Friend Code - 1032-1293-2997
    Nintendo Network ID - Brainiac_8
    PSN - Brainiac_8
    Steam - http://steamcommunity.com/id/BRAINIAC8/
    Add me!
  • PikaPuffPikaPuff Registered User regular
    edited November 2008
    ken was doing some crazy jump in kick then throw. if i blocked, i was thrown. he did it 5 times in a row. yeah, i know the counter is "don't block the kick," but still *whine whine whine*

    PikaPuff on
    jCyyTSo.png
  • wasted pixelswasted pixels Registered User regular
    edited November 2008
    PikaPuff wrote: »
    ken was doing some crazy jump in kick then throw. if i blocked, i was thrown. he did it 5 times in a row. yeah, i know the counter is "don't block the kick," but still *whine whine whine*

    If that guarantees Ken a win every time, shouldn't he do that?
    I'll go now. ._.

    wasted pixels on
  • TheStigTheStig Registered User regular
    edited November 2008
    jab?

    What character were you using? There are plenty of ways to stop a jumping roundhouse, also if you recovered from the throw he wouldn't have enough time to jump kick again.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • pogo1250pogo1250 Registered User regular
    edited November 2008
    PikaPuff wrote: »
    ken was doing some crazy jump in kick then throw. if i blocked, i was thrown. he did it 5 times in a row. yeah, i know the counter is "don't block the kick," but still *whine whine whine*

    F D DF + punch ... problem solved

    pogo1250 on
    310457-1.png
This discussion has been closed.