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The Real [Chat]busters!

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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited November 2008
    I don't actually hate Daggerfall.

    I just wanted to make Drez tweak a little bit.

    Zen Vulgarity on
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    DrezDrez Registered User regular
    edited November 2008
    jacobkosh wrote: »
    Haphazard wrote: »
    In retrospect I didn't like Oblivion all that much.

    See, I really liked it. The gameworld was gorgeous, there were a fuckton of quests - many of which were actually really interesting and atmospheric, like the one where you tracked down a murderer at a lonely roadside inn - and I dug the main story. I just didn't like the stiff animations and some of the design choices like repairing and soulgems.

    I like Oblivion a lot. I thought it was pretty damn good. What I didn't like about Oblivion is as follows:

    1) The world, for as large as it was, felt mostly dead and empty. Most NPCs had this defeatist, who-gives-a-shit, life sucks, I'm-going-to-go-home-and-cut-myself-now attitude. It wasn't even emo-ness, it was just like all the NPCs were written up as if they were completely apathetic to everything. Even the skooma addicts and other criminals were wholly unenthused about everything. Hell the fucking ARENA questline can end (massive spoilers):
    With you providing evidence to your final opponent which makes him beg you to kill him.

    While I thought that was pretty brilliant, actually, the fact is, it was indicative of how most NPCs acted. As if they were just going through the motions, and that's it.

    2) Fast travel with no cost at all. It's nonsense.

    3) The cities. I honestly couldn't tell one city from another. They basically looked like a gradient from poor to rich. Which they did a good job at. But the architecture of one city was very similar to the architecture of all the other cities. Morrowind, at least, had very different cities. Sandy city with huge, hollowed-out insects (Seyda Neen)? Check. Massive tower-like city with huge square buildings that give you a real sense of height (Vivec)? Check. Oblivion's cities, even including the fucking Imperial City, more or less all looked the same. Some were laid out differently, and the Imperial City was constructed as a ring, but those were not very noteworthy differences in my opinion.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    DeShadowCDeShadowC Registered User regular
    edited November 2008
    Elendil wrote: »
    DeShadowC wrote: »
    Elendil wrote: »

    (japan)
    Do you not agree that Guy Pearce is funny lookin'

    I'm just playing on the japan thing indirectly

    DeShadowC on
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    GoslingGosling Looking Up Soccer In Mongolia Right Now, Probably Watertown, WIRegistered User regular
    edited November 2008
    And now for something completely different.

    http://www.youtube.com/watch?v=LoXQ6BlGoJI

    Gosling on
    I have a new soccer blog The Minnow Tank. Reading it psychically kicks Sepp Blatter in the bean bag.
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    ProtoProto Registered User regular
    edited November 2008
    Hmm. A "realistic" mod for fallout 3 wouuld be neat.

    - no fast travel
    - everything has weight and the amount you can carry would be dropped considerably.
    - damage up all around

    Proto on
    and her knees up on the glove compartment
    took out her barrettes and her hair spilled out like rootbeer
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    evilbobevilbob RADELAIDERegistered User regular
    edited November 2008
    Drez wrote: »
    3) The cities. I honestly couldn't tell one city from another. They basically looked like a gradient from poor to rich. Which they did a good job at. But the architecture of one city was very similar to the architecture of all the other cities. Morrowind, at least, had very different cities. Sandy city with huge, hollowed-out insects (Seyda Neen)? Check. Massive tower-like city with huge square buildings that give you a real sense of height (Vivec)? Check. Oblivion's cities, even including the fucking Imperial City, more or less all looked the same. Some were laid out differently, and the Imperial City was constructed as a ring, but those were not very noteworthy differences in my opinion.

    I would love to see Morrowind remade with the Oblivion engine. They could get the Telvanni cities looking fucking awesome and the combat wouldn't suck.

    evilbob on
    l5sruu1fyatf.jpg

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    DrezDrez Registered User regular
    edited November 2008
    I like shooting people in the face with lasers.



    I wish I had a laser-guided penis.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited November 2008
    Proto wrote: »
    Hmm. A "realistic" mod for fallout 3 wouuld be neat.

    - no fast travel
    - everything has weight and the amount you can carry would be dropped considerably.
    - damage up all around
    no fast travel is stupid because there are no carriages or bikes or anything to actually warp you to major points in the world

    And you can always, you know, ignore fast travel.

    And there is a mod that already does that. It's called Stranger and it's made by one of our own.

    Zen Vulgarity on
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    evilbobevilbob RADELAIDERegistered User regular
    edited November 2008
    I think my favourite Oblivion character I've made is my unarmed, unarmored Nord. Just running off into forest and punching bears that can tear you to shreds if you fuck up is fun.

    evilbob on
    l5sruu1fyatf.jpg

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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited November 2008
    My favorite guy in Oblivion was my thief that used no chameleon stuff, playing it like Thief.

    Zen Vulgarity on
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    evilbobevilbob RADELAIDERegistered User regular
    edited November 2008
    Chameleon and Invisibility are for losers.

    evilbob on
    l5sruu1fyatf.jpg

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    DrezDrez Registered User regular
    edited November 2008
    Proto wrote: »
    Hmm. A "realistic" mod for fallout 3 wouuld be neat.

    - no fast travel
    - everything has weight and the amount you can carry would be dropped considerably.
    - damage up all around
    no fast travel is stupid because there are no carriages or bikes or anything to actually warp you to major points in the world

    And you can always, you know, ignore fast travel.

    And there is a mod that already does that. It's called Stranger and it's made by one of our own.

    Well, Fallout 3 should also have Dodge Caravans to joust with.

    Like...I should be able to do drive-bys and shit.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited November 2008
    Yeah.

    And I'd have different sets of imbued arrows on limited supply.

    Zen Vulgarity on
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    DrezDrez Registered User regular
    edited November 2008
    evilbob wrote: »
    Chameleon and Invisibility are for losers.

    Oh yeah, I forgot.

    Chameleon should go away. Throw that motherfucking nonsense away please.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited November 2008
    Francis hates everything.
    Zoom_L4DFrancis-Shirt.jpg

    Zen Vulgarity on
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    ProtoProto Registered User regular
    edited November 2008
    Proto wrote: »
    Hmm. A "realistic" mod for fallout 3 wouuld be neat.

    - no fast travel
    - everything has weight and the amount you can carry would be dropped considerably.
    - damage up all around
    no fast travel is stupid because there are no carriages or bikes or anything to actually warp you to major points in the world

    And you can always, you know, ignore fast travel.

    And there is a mod that already does that. It's called Stranger and it's made by one of our own.

    yeah, no fast travel would probably irritate people because of the nature of fallout 3 quests. I like the idea of having to walk everywhere though.

    enemies should respawn in buildings too.


    link?

    Proto on
    and her knees up on the glove compartment
    took out her barrettes and her hair spilled out like rootbeer
  • Options
    GoslingGosling Looking Up Soccer In Mongolia Right Now, Probably Watertown, WIRegistered User regular
    edited November 2008
    Gosling on
    I have a new soccer blog The Minnow Tank. Reading it psychically kicks Sepp Blatter in the bean bag.
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    EchoEcho ski-bap ba-dapModerator mod
    edited November 2008
    Drez wrote: »
    Well, Fallout 3 should also have Dodge Caravans to joust with.

    Mental image: Drez on a Dodge with a shield and lance.

    Echo on
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    evilbobevilbob RADELAIDERegistered User regular
    edited November 2008
    With Alchemy at 100 you can make potions from 1 ingredient. Does that mean you can make an instant kill poison from the poison apples? I've never tried.

    evilbob on
    l5sruu1fyatf.jpg

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    BobCescaBobCesca Is a girl Birmingham, UKRegistered User regular
    edited November 2008
    Echo wrote: »
    Drez wrote: »
    Well, Fallout 3 should also have Dodge Caravans to joust with.

    Mental image: Drez on a Dodge with a shield and lance.

    naked

    :winky:

    BobCesca on
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    DrezDrez Registered User regular
    edited November 2008
    Gosling wrote: »

    Oh my god. That first couple. Oh my god.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    DeShadowCDeShadowC Registered User regular
    edited November 2008
    What's in this video? I wish work didn't block youtube :(

    DeShadowC on
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    DrezDrez Registered User regular
    edited November 2008
    evilbob wrote: »
    With Alchemy at 100 you can make potions from 1 ingredient. Does that mean you can make an instant kill poison from the poison apples? I've never tried.

    Well in Morrowind you could make potions that added 137198 to INT for 7812 minutes and shit like that. That doesn't answer your question but so what? I answer what I want.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited November 2008
    Proto wrote: »
    Proto wrote: »
    Hmm. A "realistic" mod for fallout 3 wouuld be neat.

    - no fast travel
    - everything has weight and the amount you can carry would be dropped considerably.
    - damage up all around
    no fast travel is stupid because there are no carriages or bikes or anything to actually warp you to major points in the world

    And you can always, you know, ignore fast travel.

    And there is a mod that already does that. It's called Stranger and it's made by one of our own.

    yeah, no fast travel would probably irritate people because of the nature of fallout 3 quests. I like the idea of having to walk everywhere though.

    enemies should respawn in buildings too.


    link?
    No.

    You don't get a link because that means you haven't been paying attention.

    Zen Vulgarity on
  • Options
    radroadkillradroadkill MDRegistered User regular
    edited November 2008
    It's a brand new [chat], and a brand new day! I don't have to go in to work for another... 5.5 hours. Yay!

    radroadkill on
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    DrezDrez Registered User regular
    edited November 2008
    mtv (you are mtvcdm right?) that is my new favorite video. Thank you.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    evilbobevilbob RADELAIDERegistered User regular
    edited November 2008
    Drez wrote: »
    evilbob wrote: »
    With Alchemy at 100 you can make potions from 1 ingredient. Does that mean you can make an instant kill poison from the poison apples? I've never tried.

    Well in Morrowind you could make potions that added 137198 to INT for 7812 minutes and shit like that. That doesn't answer your question but so what? I answer what I want.

    I loved that. The joys of making potions that made you better at making potions.

    evilbob on
    l5sruu1fyatf.jpg

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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited November 2008
    Marrowind can be beaten in like six minutes IIRC.

    Zen Vulgarity on
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    ProtoProto Registered User regular
    edited November 2008
    Proto wrote: »
    Proto wrote: »
    Hmm. A "realistic" mod for fallout 3 wouuld be neat.

    - no fast travel
    - everything has weight and the amount you can carry would be dropped considerably.
    - damage up all around
    no fast travel is stupid because there are no carriages or bikes or anything to actually warp you to major points in the world

    And you can always, you know, ignore fast travel.

    And there is a mod that already does that. It's called Stranger and it's made by one of our own.

    yeah, no fast travel would probably irritate people because of the nature of fallout 3 quests. I like the idea of having to walk everywhere though.

    enemies should respawn in buildings too.


    link?
    No.

    You don't get a link because that means you haven't been paying attention.

    paying attention? I don't read G&T.

    Proto on
    and her knees up on the glove compartment
    took out her barrettes and her hair spilled out like rootbeer
  • Options
    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited November 2008
    I think it was posted in the SE thread too.

    Zen Vulgarity on
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    evilbobevilbob RADELAIDERegistered User regular
    edited November 2008
    Marrowind can be beaten in like six minutes IIRC.

    Don't think so. You can kill the final boss in one hit with a level 1 character though.

    evilbob on
    l5sruu1fyatf.jpg

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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited November 2008
    There's a speedrun somewhere.
    Sorry, eight minutes.

    http://speeddemosarchive.com/Morrowind.html#norm

    Zen Vulgarity on
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    DrezDrez Registered User regular
    edited November 2008
    evilbob wrote: »
    Marrowind can be beaten in like six minutes IIRC.

    Don't think so. You can kill the final boss in one hit with a level 1 character though.


    (spoilers obviously)
    http://www.youtube.com/watch?v=Tpsy__V8YHU

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    DrezDrez Registered User regular
    edited November 2008
    There's a speedrun somewhere.
    Sorry, eight minutes.

    http://speeddemosarchive.com/Morrowind.html#norm

    6:49 in the video I posted, biatch.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    DrezDrez Registered User regular
    edited November 2008
    DeShadowC wrote: »
    What's in this video? I wish work didn't block youtube :(

    Just some funny quiz show vids. I don't want to spoil it. Watch it when you get home.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
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    JustinSane07JustinSane07 Really, stupid? Brockton__BANNED USERS regular
    edited November 2008
    Wasn't Daggerfall buggy as all fuck when it came out too?

    JustinSane07 on
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    JustinSane07JustinSane07 Really, stupid? Brockton__BANNED USERS regular
    edited November 2008
    Oh god damn it. That's what I get for not refreshing before I post

    JustinSane07 on
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    InquisitorInquisitor Registered User regular
    edited November 2008
    Once I saw the typo on that shirt, I can't unsee it Zen.

    Inquisitor on
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    Armored GorillaArmored Gorilla Registered User regular
    edited November 2008
    I give up. Taking volunteers to help build an ark so we can flood the world and start over.

    http://abclocal.go.com/wabc/story?section=news/local&id=6529135

    Armored Gorilla on
    "I'm a mad god. The Mad God, actually. It's a family title. Gets passed down from me to myself every few thousand years."
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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited November 2008
    What's the typo fatty?

    Zen Vulgarity on
This discussion has been closed.