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[CYLON] BSG BG - Game over

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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2009
    When last we met our intrepid explorers, this is what we thought happened.
    Darian wrote: »
    emot-psylon.gifStarbuck's turn:
    1. Draw piloting and engineering
    2. Move to the Cylon Fleet
    3. Activate raiders. Pew pew
    Raiders at 1 o'clock move toward the nearest civilian ships, so two raiders move to 3 o'clock
    Raiders at 11 o'clock move toward the nearest civilian ships; tied for closest, so it chooses clockwise: four raiders move to 1 o'clock
    Raiders at 5 o'clock activate and take aim at the unmanned vipers; ten raiders to activate
    1. (1d8 = 4): miss
    [strike]2. (1d8 = 8): hit; first viper is destroyed.[/strike]

    But then Helo screamed out over the com "Oh no, you DIDN'T!", and the viper pilot was so surprised he jerked the controls, leaping out of the way of the bolt that would have destroyed him.
    Raider number two lines up for another attack:
    2. (1d8 = 7): hit; first viper is damaged
    3. (1d8 = 3): miss
    4. (1d8 = 6): hit; second viper is damaged
    5. (1d8 = 4): miss
    6. (1d8 = 4): miss
    7. (1d8 = 2): miss
    8. (1d8 = 1): miss
    9. (1d8 = 3): miss
    10. (1d8 = 6): hit; first viper is damaged

    The ten raiders together manage to damage all three of the defending vipers, but are unable to reach the civilian ship. It is safe for now.

    Darian on
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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2009
    Chief, you're up. I'll be sending you your cards then updating the board.

    Darian on
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    GoodOmensGoodOmens Registered User regular
    edited January 2009
    Ummmm...I liked the original rolls better. A LOT better.

    Admiral, I hope you have better luck.

    GoodOmens on
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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2009
    GoodOmens wrote: »
    Ummmm...I liked the original rolls better. A LOT better.

    Admiral, I hope you have better luck.

    Yeah, the first set was a bit more rewarding for the cylon players. C'est la vie. Right, board. I'll get on that. And did I send you your hand, Starbuck?

    Darian on
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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2009
    Sitrep, Chief's turn:

    Status: Fuel - 6; Food - 5; Morale - 5; Population - 3
    Damaged: Weapons Control, Hangar Deck
    bsg-game-board-g01-b33.png
    bsg-game-jump-track-3.jpg
    Military Resources:
    Raptors - 1 in reserve, 3 destroyed (removed from game)
    Vipers - 0 in hanger, 5 damaged, 1 destroyed (removed from game)
    Admiral has NO nukes
    Distance traveled: 5

    Where are you?
    Helo Brig
    Baltar Armory
    Starbuck Cylon Fleet
    Chief Communications
    Adama Resurrection Ship

    Darian on
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    GoodOmensGoodOmens Registered User regular
    edited January 2009
    No, I think the last hand I got was for the turn when I used the Super.

    GoodOmens on
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    giltanisgiltanis Registered User regular
    edited January 2009
    This is bad....

    giltanis on
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    giltanisgiltanis Registered User regular
    edited January 2009
    I don't know what to do other than to repair things...So I guess I will. Goto hanger, repair hanger, repair 2 vipers.

    giltanis on
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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2009
    Is that an order?

    Darian on
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    giltanisgiltanis Registered User regular
    edited January 2009
    Sorry. Yes

    giltanis on
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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2009
    Chief's turn:
    1. Draw cards as normal
    2. Move to hanger
    3. Play repair (1 Engineering) to repair the Hanger.
    Use bonus action to repair (1 Engineering) 2 vipers.
    4. Crisis!

    Crippled Raider
    10 Tactics, Engineering
    Current Player Chooses
    Pass Increase the Jump Preparation track by 1
    Fail -1 population
    OR
    Roll a die. If 4 or lower, place 3 raiders in front of Galactica and 1 civilian ship behind it.
    (activate raiders)
    (jump prep)

    Feel free to discuss, then I'll need a decision.

    Also, start thinking about which of the ships at 3 o'clock you would like the raiders to kill.

    Darian on
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    giltanisgiltanis Registered User regular
    edited January 2009
    We certainly will not be allowing the destruction of ship D if we can avoid it.

    giltanis on
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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2009
    giltanis wrote: »
    We certainly will not be allowing the destruction of ship D if we can avoid it.

    You can; two raiders in the space means only two of the three civilians there will die.

    Darian on
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    giltanisgiltanis Registered User regular
    edited January 2009
    We are on majorly thin ice...

    giltanis on
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    HylianbunnyHylianbunny Registered User regular
    edited January 2009
    We've broken through the thin ice, plunged about a mile, and smacked into another sheet of ice, which is now on the verge of breaking.

    Hylianbunny on
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    IanatorIanator Gaze upon my works, ye mighty and facepalm.Registered User regular
    edited January 2009
    Don't forget the flaming barrels that are also tumbling down from that first sheet.

    Ianator on
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    HylianbunnyHylianbunny Registered User regular
    edited January 2009
    totallyfrakkedvp8.gif

    Hylianbunny on
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    IanatorIanator Gaze upon my works, ye mighty and facepalm.Registered User regular
    edited January 2009
    Yes. Yes. Oh Gods, YES.

    Ianator on
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    GoodOmensGoodOmens Registered User regular
    edited January 2009
    Has there been a decision about the Crippled Raider? I mean, I know what I WANT you to pick.

    GoodOmens on
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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2009
    No, I still need a decision. Also, I need to know who got Boomer in my Helo. I blame Valkun.

    Darian on
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    GoodOmensGoodOmens Registered User regular
    edited January 2009
    Wouldn't it usually be the other way....I better stop now.

    GoodOmens on
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    giltanisgiltanis Registered User regular
    edited January 2009
    I need to know what everyone(Human)'s cards are like before I can make up my mind.

    giltanis on
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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2009
    giltanis wrote: »
    I need to know what everyone(Human)'s cards are like before I can make up my mind.

    Hand size:
    Helo/Boomer: 8
    Baltar: 6
    Starbuck: 7
    Chief: 8
    Adama: 3

    That's the best I can do for you.

    Darian on
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    giltanisgiltanis Registered User regular
    edited January 2009
    Yah I meant more of them telling me what there hands were like WRT this check. Thanks anyway.

    giltanis on
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    IanatorIanator Gaze upon my works, ye mighty and facepalm.Registered User regular
    edited January 2009
    I've only got one not-so-high Engineering card, but that Tactics I got the turn before last is a doozie.

    Ianator on
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    HylianbunnyHylianbunny Registered User regular
    edited January 2009
    I've got not a whole lot but I'll contribute what I can.

    Hylianbunny on
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    giltanisgiltanis Registered User regular
    edited January 2009
    Lets go for it.

    giltanis on
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    giltanisgiltanis Registered User regular
    edited January 2009
    I put in a couple eng cards.

    giltanis on
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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2009
    Darian wrote: »
    Chief's turn:
    1. Draw cards as normal
    2. Move to hanger
    3. Play repair (1 Engineering) to repair the Hanger.
    Use bonus action to repair (1 Engineering) 2 vipers.
    4. Crisis!

    Crippled Raider
    10 Tactics, Engineering
    Current Player Chooses
    Pass Increase the Jump Preparation track by 1
    Fail -1 population
    OR
    Roll a die. If 4 or lower, place 3 raiders in front of Galactica and 1 civilian ship behind it.
    (activate raiders)
    (jump prep)

    Chief decides to go for the skill check option

    Cards submitted:
    Destiny Deck 2
    Adama ?
    Helo/Boomer ?
    Baltar ? (orders received)
    Starbuk ? (orders received)
    Chief ? (orders received)

    Let's get those cards in, people

    Darian on
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    GoodOmensGoodOmens Registered User regular
    edited January 2009
    Admiral, I'm sure I don't need to tell you this...we frakking well cannot let them win this one. Now's the time for the hard six.

    GoodOmens on
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    IanatorIanator Gaze upon my works, ye mighty and facepalm.Registered User regular
    edited January 2009
    Starbuck, I'm sure I don't need to tell you this... your friend frakking well isn't the Admiral anymore.

    Ianator on
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    GoodOmensGoodOmens Registered User regular
    edited January 2009
    He'll always be in my mind. And when we wipe you from the face of the universe, he will be again.

    GoodOmens on
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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2009
    Darian wrote: »
    Darian wrote: »
    Chief's turn:
    1. Draw cards as normal
    2. Move to hanger
    3. Play repair (1 Engineering) to repair the Hanger.
    Use bonus action to repair (1 Engineering) 2 vipers.
    4. Crisis!

    Crippled Raider
    10 Tactics, Engineering
    Current Player Chooses
    Pass Increase the Jump Preparation track by 1
    Fail -1 population
    OR
    Roll a die. If 4 or lower, place 3 raiders in front of Galactica and 1 civilian ship behind it.
    (activate raiders)
    (jump prep)

    Chief decides to go for the skill check option

    Cards submitted:
    Destiny Deck 2
    Adama ?
    Helo/Boomer ? (orders received)
    Baltar ? (orders received)
    Starbuk ? (orders received)
    Chief ? (orders received)

    Let's get those cards in, people

    Still waiting to hear from our former Admiral.

    Darian on
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    Mike DangerMike Danger "Diane..." a place both wonderful and strangeRegistered User regular
    edited January 2009
    Oh, I'm still Admiral, Baltar. I've just got ships that aren't rustbucket hellholes now.

    Mike Danger on
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    oE0mva1.jpg
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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2009
    Darian wrote: »
    Chief's turn:
    1. Draw cards as normal
    2. Move to hanger
    3. Play repair (1 Engineering) to repair the Hanger.
    Use bonus action to repair (1 Engineering) 2 vipers.
    4. Crisis!

    Crippled Raider
    10 Tactics, Engineering
    Current Player Chooses
    Pass Increase the Jump Preparation track by 1
    Fail -1 population
    OR
    Roll a die. If 4 or lower, place 3 raiders in front of Galactica and 1 civilian ship behind it.
    (activate raiders)
    (jump prep)

    Chief decides to go for the skill check option

    Cards submitted:
    Destiny Deck 2
    Adama 1
    Helo/Boomer 1
    Baltar 1
    Starbuck 1
    Chief 2


    Positive cards:
    2 Engineering - Repair
    4 Engineering - Scientific Research
    1 Tactics - Launch Scout
    5 Tactics - Strategic Planning

    Negative cards:
    1 Leadership - Executive Order
    2 Leadership - Executive Order
    3 Leadership - Declare Emergency
    2 Piloting - Evasive Maneuvers

    Total: +12 -8 = 4. Failure Too quick on the trigger in responding to this crisis, one population is lost to the fleet.

    5. Raiders activate; We'll start with the ones at 3 o'clock. Chief has indicated that he would prefer ship D not die; instead, ships C and B are lost. Each of those costs the fleet one population; along with the loss from the crisis earlier, this brings the fleet to 0 population.
    The only other zone that matters is 5 o'clock - raiders there take out civilian ship A, though it is inconsequential to the fleet - no key resources are lost with this ship. The rest of the raiders move on to 7 o'clock, and the raiders from 1 o'clock move down to 3 o'clock.

    Not that any of that really matters, because, you know, ALL THE HUMANS YOU WERE CHARGED WITH PROTECTING ARE DEAD.

    6. Jump prep advances, woo

    7. Check for end of game: HUMANS LOSE! Cylons win.

    Darian on
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    UtsanomikoUtsanomiko Bros before Does Rollin' in the thlayRegistered User regular
    edited January 2009
    Interesting game, good use of combat and a super crisis on the Cylon's behalf. Probably should have gone with the dice roll with that last round.

    Utsanomiko on
    hmm.gif
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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2009
    Yup, the dice roll would have resulted in absolutely nothing happening; all the civilian ships AND raiders were already on the board. Still, with a Cylon turn coming next (probably activating the raiders again), they'd be left at 1 population with no room for error moving forward.
    Then Helo was up, and he could have XO'd chief or Baltar to hit the FTL, have someone play strategic planning, and use the reroll to (almost) ensure success. About a 75% chance that sequence would have cleared the board and allowed them an opportunity to move forward.

    Darian on
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    Mike DangerMike Danger "Diane..." a place both wonderful and strangeRegistered User regular
    edited January 2009
    Toast1.jpg

    Mmmm. Now, if you'll excuse me, I'm going to go high-five myself and get drunker than Tigh on Colonial Day.

    Mike Danger on
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    GoodOmensGoodOmens Registered User regular
    edited January 2009
    Wow...we Cylons got lucky on that last draw. Both Destiny cards must have been negative.

    When I looked at Adama's loyalty card way in the beginning, I had a tough choice..should I lie about it or not? I decided to tell the truth for two reasons:
    1. Adama would instantly know that I was a Cylon, and with my disadvantage I figured that I'd end up in the brig double-quick and stay there.
    2. I figured it would get Adama to trust me if I told the truth, and having a human "ally" would be helpful.

    There's a strategy article over at boardgamegeek.com about being a Cylon, and the best advice they give is simply this: don't make bad suggestions, agree with bad suggestions. When an idea goes wrong, people naturally blame the person who suggested it. As a Cylon you shouldn't do that. Instead, when another player makes a bad choice, you should support it.

    That said...big, BIG thanks to Darian.

    GoodOmens on
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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2009
    I definitely had fun with it; thanks to all of you for staying so active for the two months it took to get through this :D

    Darian on
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