The FAQ over at gamefaqs is a little bit confusing with regard to the permanence of stat gains through character leveling.
I'm around 60 right now, so will I end up with the same base character stats if I continue leveling as any job, or should I stick with just one? From my interpretation for example, I'll only get the Onion Knight bonuses if I actually change to that job before leveling my character to lvl93. Am I right?
No. You will always have the same stats in a job no matter what you have leveled in before. All that matters is your level. If you level to 94 without touching Onion Knight, the job will still have the stats of a level 94 Onion Knight is supposed to have.
No. You will always have the same stats in a job no matter what you have leveled in before. All that matters is your level. If you level to 94 without touching Onion Knight, the job will still have the stats of a level 94 Onion Knight is supposed to have.
No. You will always have the same stats in a job no matter what you have leveled in before. All that matters is your level. If you level to 94 without touching Onion Knight, the job will still have the stats of a level 94 Onion Knight is supposed to have.
Except for HP, according to that guide.
Right, except for HP. If you want to get the max of 9999 you'll probably need to level as a black belt for a while. Although there isn't really much discrepancy even in the 50s, I had leveled some as mages most of the time and others as fighters and there was maybe a 200 HP spread at most.
No. You will always have the same stats in a job no matter what you have leveled in before. All that matters is your level. If you level to 94 without touching Onion Knight, the job will still have the stats of a level 94 Onion Knight is supposed to have.
So... tell me about Onion Knight. Is it in any way worth leveling or superior at high levels to another kind of knight?
No. You will always have the same stats in a job no matter what you have leveled in before. All that matters is your level. If you level to 94 without touching Onion Knight, the job will still have the stats of a level 94 Onion Knight is supposed to have.
So... tell me about Onion Knight. Is it in any way worth leveling or superior at high levels to another kind of knight?
See bottom of last page. Sucks stat-wise until in the 90s, but IIRC not only can they equip everything, but they can use all black and white magic. They're totally overpowered.
No. You will always have the same stats in a job no matter what you have leveled in before. All that matters is your level. If you level to 94 without touching Onion Knight, the job will still have the stats of a level 94 Onion Knight is supposed to have.
So... tell me about Onion Knight. Is it in any way worth leveling or superior at high levels to another kind of knight?
See bottom of last page. Sucks stat-wise until in the 90s, but IIRC not only can they equip everything, but they can use all black and white magic. They're totally overpowered.
Right, except for HP. If you want to get the max of 9999 you'll probably need to level as a black belt for a while. Although there isn't really much discrepancy even in the 50s, I had leveled some as mages most of the time and others as fighters and there was maybe a 200 HP spread at most.
Thanks to everyone for the tips. I will change everybody over to Black Belts and continue trudging through Bahamut's Lair to take advantage of the HP gain.
Right, except for HP. If you want to get the max of 9999 you'll probably need to level as a black belt for a while. Although there isn't really much discrepancy even in the 50s, I had leveled some as mages most of the time and others as fighters and there was maybe a 200 HP spread at most.
Thanks to everyone for the tips. I will change everybody over to Black Belts and continue trudging through Bahamut's Lair to take advantage of the HP gain.
Actually, leveling is so slow that you can use whatever jobs you want and just change for the level. May make things easier...although I guess you can kill every enemy in one hit anyway so whatever. :P
Ok, so Onion Knights are totally overpowered in the 90s... but isn't everything else overpowered at that point? I haven't finished the game, but I would imagine almost any party of 90+ would totally destroy anything in the game anyways. Kind of a shame (if I'm right), because I wanted to use the Onion Knight.
So, I just started the game and broke the rock and am on my way to Canaan. I switched to Thief, Black, White, Red Mage. Should I switch the Red to Warrior?
So, I just started the game and broke the rock and am on my way to Canaan. I switched to Thief, Black, White, Red Mage. Should I switch the Red to Warrior?
I say switch the white to warrior and give red his spells.
Wow, so this really sucks. Progressing through the seriously long dungeon where you can't save at the end, I made it to
[spoiler:2d0a974608]
past Xande, to the fight with the second dark crystal.
[/spoiler:2d0a974608]
If I'm right, that puts me 3 fights from the end of the game. I've been working my way through the last dungeon for around 2 hours, and am excited to finally see a FF all the way through to the end.
So, I see the boss's cut-scene, the screen goes white as he starts to appear... and... nothing. I just experienced my first lock-up in all the years I've owned Gameboys, all the way back to my original one. Now I'm back to my save 2 hours ago, outside the dungeon. I really don't have any desire to wander through that stuff again... I think I may be finished with FFIII now.
Wow, so this really sucks. Progressing through the seriously long dungeon where you can't save at the end, I made it to
[spoiler:c2989a3f2b]
past Xande, to the fight with the second dark crystal.
[/spoiler:c2989a3f2b]
If I'm right, that puts me 3 fights from the end of the game. I've been working my way through the last dungeon for around 2 hours, and am excited to finally see a FF all the way through to the end.
So, I see the boss's cut-scene, the screen goes white as he starts to appear... and... nothing. I just experienced my first lock-up in all the years I've owned Gameboys, all the way back to my original one. Now I'm back to my save 2 hours ago, outside the dungeon. I really don't have any desire to wander through that stuff again... I think I may be finished with FFIII now.
So this is a really long thread and the game's manual doesn't explain it. In subsequent FF games with the job system, when you change jobs certain traits from the previous carries over to the next. That doesn't seem to be the case with this one (IE, a theif's speed carrying over to a black mage). Is that the case or am I imagining things?
Gah, I just got the third set of jobs and now I have no idea what to do. Before I had: Thief, WM, Knight, and Geomancer.
I'm changed Knight to a Dragoon and am happy with that switch, but I want to add a Bard in since I've heard they are awesome. I only have one harp at this point (the one that casts Shell). Should I wait for more harps until I put a bard in my party? Also, the only reason I'm keeping a thief in at this point is so I can get those several awesome items from Odin and the like. What job level do I need for that?
Dragoons are pretty popular and strong. You'll get some good stuff for them pretty soon and they'll make one boss fight much easier (may even want to go in with a party of 4 of them). Dark Knights don't get any good equipment for a long time but you'll need them at least once. They're about as popular as Dragoons I'd say, both have their advantages. I didn't use the bard much but more harps would make a big difference. Wait until you get more lest you judge the bard prematurely.
Third set is essentially full of niche, YMMV classes.
So, I see the boss's cut-scene, the screen goes white as he starts to appear... and... nothing. I just experienced my first lock-up in all the years I've owned Gameboys, all the way back to my original one. Now I'm back to my save 2 hours ago, outside the dungeon. I really don't have any desire to wander through that stuff again... I think I may be finished with FFIII now.
That really sucks. FFIII has hung on me 3 times in the 30 odd hours I've put in. The only other game to do that for me was Age of Empires.
Edit: Damn. I just checked. I'm at 49 hours, not 30. Wow.
Don't use a bard until you get to the bard/geomancer town and get some of the better harps. The first one you can get only does a weak version of Protect on the party for two turns. The town has a healing one, a damage one(shit damage though) and a attack power increasing one. I just have my bard heal every turn. Free healing yay!
Dragoon is a good choice, you will need more than one coming up soon. I just switched mine to a Dark Knight for the splitting monsters section. (Dark swords don't let them switch is why). I like that the game includes tactical situations that force you to use certain classes.
I'm also running a Thief and Geomancer. The thief keeps me in Hi-Potions. His boomerangs need an upgrade though, his damage is starting to suck. The Geomancer is still randomized awesomeness.
So, I see the boss's cut-scene, the screen goes white as he starts to appear... and... nothing. I just experienced my first lock-up in all the years I've owned Gameboys, all the way back to my original one. Now I'm back to my save 2 hours ago, outside the dungeon. I really don't have any desire to wander through that stuff again... I think I may be finished with FFIII now.
That really sucks. FFIII has hung on me 3 times in the 30 odd hours I've put in. The only other game to do that for me was Age of Empires.
Edit: Damn. I just checked. I'm at 49 hours, not 30. Wow.
My favorite was when you'd get past all of that and then get beamed to death by the final boss and then have to start the goddamn dungeon all over again. It's a good thing I'm stubborn, though I do wish there was a skip function at certain moments.
ShogunHair long; money long; me and broke wizards we don't get alongRegistered Userregular
edited December 2006
I'm standing in front of the Crystal Tower so I know I'm in the home stretch. What sort of level range do I need to be in to get along in here without a lot of stress and trouble?
Don't use a bard until you get to the bard/geomancer town and get some of the better harps. The first one you can get only does a weak version of Protect on the party for two turns. The town has a healing one, a damage one(shit damage though) and a attack power increasing one. I just have my bard heal every turn. Free healing yay!
The Lamia harp actually does just about the best damage in the game, for the start of late-game boss fights. The damage is a % of the enemy's current health; for a level 99 bard it is 20%. My last play through, I worked two bards up to max level and did quite well with them. Knocked off 36% of the health at the start of battle.
It also can be used as a way to tell how close you are to killing the enemy; once the damage falls under 9999, multiply by 4 to find their current hp left. (At lower bard levels, multiply by 5 or 6.)
Crystal tower, by level 60 it should be easily doable. With good strategy/luck you could probably pull it off as early as 50, but I wouldn't count on that being stress free.
When you get to dragon statues and a mirror, don't walk up to it. Teleport out instead, save, maybe go back through Ancient's Maze for a rest and then go all the way back up running from everything. Makes it a bit easier.
Ok, so I just got this game with the TRU sale. Should I be leveling job classes evenly or something? Right now I've got two fighters, 1 BM and 1 WM. I'm basically at Castle Argus in the game.
I was thinking eventually to go 1 Dragoon, 1 Knight, 1 Geomancer and 1 sage. Since job levels don't carry over, is it going to take forever to level up the new jobs?
Eh, most of the game you'll be switching jobs based on what equipment and spells become available.
There are long stretches where certain classes are completely useless due to shoddy equipment and weak spells, but then show up to be ridiculous badasses a few towns/dungeons later.
The only exception to this I've seen (at level 35, after Saronia) is the Geomancer, who always seems to have great equipment and their magic has yet to be anything but ridiculously powerful.
Okay, so this has probably been answered but it's frustrating me. I have all four characters, but Refia is the only one that can use magic. Everyone else has an MP of 0, no matter what job they have. What the hell?
Brodo Faggins on
0
Forever Zefirocloaked in the midnight glory of an event horizonRegistered Userregular
Okay, so this has probably been answered but it's frustrating me. I have all four characters, but Refia is the only one that can use magic. Everyone else has an MP of 0, no matter what job they have. What the hell?
When you switch to another job, if it is one that can cast spells, you have to rest first for their MP to come back.
Forever Zefiro on
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
I started FF3 weeks ago and stopped playing after getting raped in the second dungeon because I didn't level up my character. I'm going to start again tonight.
Okay, so this has probably been answered but it's frustrating me. I have all four characters, but Refia is the only one that can use magic. Everyone else has an MP of 0, no matter what job they have. What the hell?
When you switch to another job, if it is one that can cast spells, you have to rest first for their MP to come back.
This is the first traditional Final Fantasy game I've ever played. Thanks!
so, just got the second wave of jobs---should I change my warrior to a knight? i'm at job level 23 with the warrior and I feel like...should I switch? what would the benefits be of starting back on job level 1 with the knight?
so, just got the second wave of jobs---should I change my warrior to a knight? i'm at job level 23 with the warrior and I feel like...should I switch? what would the benefits be of starting back on job level 1 with the knight?
I'd say knight is a little better, but the third set is not far after and you get both Dragoons and Dark Knights and Vikings in it. Warrior just isn't very special compared to any of the other melee-type jobs.
I started FF3 weeks ago and stopped playing after getting raped in the second dungeon because I didn't level up my character. I'm going to start again tonight.
When you say second dungeon and use the singular "character"... that worries me. You should have a full party by the time of the second dungeon, unless you tried the mithril cave in the second town (which I'd advise waiting on until after the first class crystal). That cave is death... I hadn't saved the first time went exploring and basically had to start the game over.
Also, fully exploring the castle before trying the second cave is highly recommended.
Posts
Edit: Figured it out.
Shogun Streams Vidya
I'm around 60 right now, so will I end up with the same base character stats if I continue leveling as any job, or should I stick with just one? From my interpretation for example, I'll only get the Onion Knight bonuses if I actually change to that job before leveling my character to lvl93. Am I right?
PSN: PalaceBrother
So... tell me about Onion Knight. Is it in any way worth leveling or superior at high levels to another kind of knight?
Yes. But they are missing fingers.
My that was obscure.
猿も木から落ちる
Thanks to everyone for the tips. I will change everybody over to Black Belts and continue trudging through Bahamut's Lair to take advantage of the HP gain.
PSN: PalaceBrother
[spoiler:2d0a974608]
past Xande, to the fight with the second dark crystal.
[/spoiler:2d0a974608]
If I'm right, that puts me 3 fights from the end of the game. I've been working my way through the last dungeon for around 2 hours, and am excited to finally see a FF all the way through to the end.
So, I see the boss's cut-scene, the screen goes white as he starts to appear... and... nothing. I just experienced my first lock-up in all the years I've owned Gameboys, all the way back to my original one. Now I'm back to my save 2 hours ago, outside the dungeon. I really don't have any desire to wander through that stuff again... I think I may be finished with FFIII now.
Damn, son.
Damn.
I'm changed Knight to a Dragoon and am happy with that switch, but I want to add a Bard in since I've heard they are awesome. I only have one harp at this point (the one that casts Shell). Should I wait for more harps until I put a bard in my party? Also, the only reason I'm keeping a thief in at this point is so I can get those several awesome items from Odin and the like. What job level do I need for that?
Dragoons are pretty popular and strong. You'll get some good stuff for them pretty soon and they'll make one boss fight much easier (may even want to go in with a party of 4 of them). Dark Knights don't get any good equipment for a long time but you'll need them at least once. They're about as popular as Dragoons I'd say, both have their advantages. I didn't use the bard much but more harps would make a big difference. Wait until you get more lest you judge the bard prematurely.
Third set is essentially full of niche, YMMV classes.
That really sucks. FFIII has hung on me 3 times in the 30 odd hours I've put in. The only other game to do that for me was Age of Empires.
Edit: Damn. I just checked. I'm at 49 hours, not 30. Wow.
PSN: PalaceBrother
Dragoon is a good choice, you will need more than one coming up soon. I just switched mine to a Dark Knight for the splitting monsters section. (Dark swords don't let them switch is why). I like that the game includes tactical situations that force you to use certain classes.
I'm also running a Thief and Geomancer. The thief keeps me in Hi-Potions. His boomerangs need an upgrade though, his damage is starting to suck. The Geomancer is still randomized awesomeness.
My favorite was when you'd get past all of that and then get beamed to death by the final boss and then have to start the goddamn dungeon all over again. It's a good thing I'm stubborn, though I do wish there was a skip function at certain moments.
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Shogun Streams Vidya
The Lamia harp actually does just about the best damage in the game, for the start of late-game boss fights. The damage is a % of the enemy's current health; for a level 99 bard it is 20%. My last play through, I worked two bards up to max level and did quite well with them. Knocked off 36% of the health at the start of battle.
It also can be used as a way to tell how close you are to killing the enemy; once the damage falls under 9999, multiply by 4 to find their current hp left. (At lower bard levels, multiply by 5 or 6.)
Crystal tower, by level 60 it should be easily doable. With good strategy/luck you could probably pull it off as early as 50, but I wouldn't count on that being stress free.
I was thinking eventually to go 1 Dragoon, 1 Knight, 1 Geomancer and 1 sage. Since job levels don't carry over, is it going to take forever to level up the new jobs?
This is the first RPG I've played that uses jobs.
There are long stretches where certain classes are completely useless due to shoddy equipment and weak spells, but then show up to be ridiculous badasses a few towns/dungeons later.
The only exception to this I've seen (at level 35, after Saronia) is the Geomancer, who always seems to have great equipment and their magic has yet to be anything but ridiculously powerful.
When you switch to another job, if it is one that can cast spells, you have to rest first for their MP to come back.
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
This is the first traditional Final Fantasy game I've ever played. Thanks!
Oh duh.
When you say second dungeon and use the singular "character"... that worries me. You should have a full party by the time of the second dungeon, unless you tried the mithril cave in the second town (which I'd advise waiting on until after the first class crystal). That cave is death... I hadn't saved the first time went exploring and basically had to start the game over.
Also, fully exploring the castle before trying the second cave is highly recommended.
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