So anyone want to look at my build and yell at me? I have some stray points in frost I need to fix. Someone tell me where to put them so I can get better DPS
Can't link armory but the character is Rotnei on Hellscream. Right now single target I do okay but not that great. Can sometimes beat mages in AoE pulls though.
Basically, you have the standard 17/0/54 but then instead of taking 2 points in 2h weapon mastery you put 2 points in toughness, a random talent that doesn't do anything for your DPS.
So anyone want to look at my build and yell at me? I have some stray points in frost I need to fix. Someone tell me where to put them so I can get better DPS
Can't link armory but the character is Rotnei on Hellscream. Right now single target I do okay but not that great. Can sometimes beat mages in AoE pulls though.
you want to max necrosis and impurity. you need to choose between desecration and unholy aura.
i personally think desecration is a terrible talent and never take it. if you ignore it you can max out necrosis and impurity while keeping unholy aura.
night of the living dead is a pretty amazing talent that you probably want as well if you plan on doing naxx and such.
skipping 2h spec in favor of toughness is a bit baffling.
Are you just attempting to be contrary or is there something in those two sentences that I am totally missing?
The general point I was trying to make is that Blizzard seems very committed to keeping all specs on about the same level for DPSing and tanking, with different playstyles between the three trees leading to situational advantages at best.
So the logic of "DKs wont be bringing these buffs to a raid because they'll all be one spec down the line" doesn't seem too likely.
yeah i know i have way too much hit. sadly lothebs shadow will not drop for me at all. nether will fury of the 5 flights. i dunno about the expertise though as it doesn't look like i'm getting a lot of dodges/parrys. i'll start working on a nobles deck I guess.
My main question is why given the gear i have and those rotations why frost isn't matching up when it should be doing more?
yeah i know i have way too much hit. sadly lothebs shadow will not drop for me at all. nether will fury of the 5 flights. i dunno about the expertise though as it doesn't look like i'm getting a lot of dodges/parrys. i'll start working on a nobles deck I guess.
My main question is why given the gear i have and those rotations why frost isn't matching up when it should be doing more?
Your unholy rotation should be
IT PS BS DC/UB BS DC/UB SS SS SS SS BS UB/DC BS UB/DC BS SS SS SS SS
> until glyph stops proc'ing diseases
The 2h frost spec assumes you have some really good gear, pretty much relies on FS crits with Betrayer, and it posts less DPS than 2h blood so either your frost rotation is probably off or you don't have the gear to support it.
Edit: And given your description of the unholy rotation I would assume the 3300 you referenced is a very high mark for bosses that don't boost your DPS.
yeah i know i have way too much hit. sadly lothebs shadow will not drop for me at all. nether will fury of the 5 flights. i dunno about the expertise though as it doesn't look like i'm getting a lot of dodges/parrys. i'll start working on a nobles deck I guess.
My main question is why given the gear i have and those rotations why frost isn't matching up when it should be doing more?
Your unholy rotation should be
IT PS BS DC/UB BS DC/UB SS SS SS SS BS UB/DC BS UB/DC BS SS SS SS SS
> until glyph stops proc'ing diseases
The 2h frost spec assumes you have some really good gear, pretty much relies on FS crits with Betrayer, and it posts less DPS than 2h blood so either your frost rotation is probably off or you don't have the gear to support it.
So deaths bit isn't up to snuff for it thats what i wanted to know. i'll read up on the 2hblood spec and give it a whirll. the rest of my gear is fine with the axe i put out 6-7k OB crits and 5-6k FS crits since blood is more OB based it'll probably be better. Thanks man.
So anyone want to look at my build and yell at me? I have some stray points in frost I need to fix. Someone tell me where to put them so I can get better DPS
Can't link armory but the character is Rotnei on Hellscream. Right now single target I do okay but not that great. Can sometimes beat mages in AoE pulls though.
you want to max necrosis and impurity. you need to choose between desecration and unholy aura.
i personally think desecration is a terrible talent and never take it. if you ignore it you can max out necrosis and impurity while keeping unholy aura.
night of the living dead is a pretty amazing talent that you probably want as well if you plan on doing naxx and such.
skipping 2h spec in favor of toughness is a bit baffling.
Yeah the toughness is the random 2 points I need to fix. I've been considering Night of the Living Dead. I'm doing a progression raid right now and we can clear 3 out of 4 wings in one night. We just have construct left which we've already cleared to Gluth. So I guess I'll put those 2 points in 2h spec and consider getting rid of desecration. My raid sorta likes the speed buff from unholy aura for things like the Heigan dance though. I've heard good things about NotLD so I'll check it out to.
Well tanking wise a good starting point is always 5, 5, 5 (blade barrier, toughness, avoidance). Outside of that it comes down to preference on what tree you go deep in.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
MikeMcsomething - "You lose 2 excellent DPS talents to take blade barrier"
Which 2?
MikeMcsomething - "You also have DRM with a build that never oblits or death strikes."
DRM? I can't look at anything here at work. What would be a better allocation for the points?
Preacher - "Yeah unless your tanking blade barrier isn't worth not taking butchery at the min, and I hope you aren't trying to tank with that."
No, not doing any tanking atm. Nor will I. We have two other DK's that will be tanking.
But if I am tanking though, where would be a better use for those points?
xzzy - "I try to avoid yelling at people's specs, because mine is pretty much all over the place. I do love it though."
Mind linking what your spec is and why do you love it?
Blade Barrier and Bladed armor are both good tanking talents for low level blood talents.
I can't link it but if you check out Revlek on Sisters of Elune I have a pretty standard tanking build.
For dps I always go for Unholy, but can't remember the last time I dps'd on him. (Not counting raids where I dps on fights where I'm not needed to tank).
DRM is useless because both Death Strike and Obliterate aren't part of your rotation. Since it only gives you Death runes from these abilities definitely a waste of points.
Blade Mastery??? You mean blade barrier? Its useless because +Parry is only important to tanks.
If you're dpsing then you shouldn't be getting hit all that often which means you don't need the extra parry. Death rune mastery applies to two abilities you're not going to use much if at all. Howling blast replaces Obliterate so you won't be using that pretty much ever. Death strike...you shouldn't need to use when grouped or in a raid. Plus...that talent is turning frost/unholy runes into death runes....just the opposite of what you want. You're going to be using up frost/unholy runes. What you really want is a talent to turn blood runes into death runes to allow for more icy touches and howling blasts. DRM's primary purpose in blood is to allow a blood spec dk to convert frost/unholy runes so they can get more heartstrikes in.
If you're dpsing then you shouldn't be getting hit all that often which means you don't need the extra parry. Death rune mastery applies to two abilities you're not going to use much if at all. Howling blast replaces Obliterate so you won't be using that pretty much ever. Death strike...you shouldn't need to use when grouped or in a raid. Plus...that talent is turning frost/unholy runes into death runes....just the opposite of what you want. You're going to be using up frost/unholy runes. What you really want is a talent to turn blood runes into death runes to allow for more icy touches and howling blasts. DRM's primary purpose in blood is to allow a blood spec dk to convert frost/unholy runes so they can get more heartstrikes in.
I really hate Blood's lack of a good-AoE. My raid group always chastises me for being one of the best geared but not having that reflect in my DPS numbers.
Nevermind the 10% more ATK that I provide to the Melee...
Well tanking wise a good starting point is always 5, 5, 5 (blade barrier, toughness, avoidance). Outside of that it comes down to preference on what tree you go deep in.
I really hate Blood's lack of a good-AoE. My raid group always chastises me for being one of the best geared but not having that reflect in my DPS numbers.
Nevermind the 10% more ATK that I provide to the Melee...
Heart strike is pretty beefy, with the cleave effect. I guess that's not really an AE but I do love cleaving me some enemies.
I do "some" dps with Pestilence, though I haven't grouped with one of these DK's doing "awesome" ae dps so I got no real basis for comparison.
Well tanking wise a good starting point is always 5, 5, 5 (blade barrier, toughness, avoidance). Outside of that it comes down to preference on what tree you go deep in.
You forgot improved icy touch.
True thats also a must. Also bladed armor helps most builds as well, but I don't think its a real req.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
In general the highest dps I've seen out of dk's tends to come from those that are frost; blood generally does poorly unless they're really geared out.
Anyone got any violent objections to a spec like this?
For one, I like being blood. Secondly, I want to be able to tank five mans. Third, I want to be able to do decently in pvp. This spec seems to satisfy all those requirements, am just curious if anyone has any better suggestions.
I guess this will become moot when/if dual specs go active but since that's still a ways off, doesn't hurt to pick something now.
When you say five mans, do you mean normal or heroics? Unless you're already geared out, you're going to miss a lot of mitigation skipping Anticipation.
This is what I use for tanking, and I've tanked almost every heroic and 10 man Naxx with it. Haven't really tried PvP with it though.
I wanted Anticipation, but it didn't really fit in trying to pull off a dps/tank spec. I was hoping the tank talents I did pick would sneak me through.
Probably not going to do too many heroics, I'm more of a pvp type. But I'd like to be able to survive in them.
If you really want to do all 3 with one spec, I'd go Unholy tank spec, but steal a point from somewhere for ghoul and gargoyle. Those alone will make your dps respectable with a gear swap, and any DK spec will do just fine in pvp, tank specs just play more defensively.
Oh, well then I'd say just use a tank spec. Frost will have the best DPS in general, so I'd go with that. Your dps is going to be good enough for any 5-man as a tank spec, so I wouldn't bother sacrificing any tanking talents for it.
And, if you just want to be blood for the hell of it, that'll work too. In fact, blood tank spec can be extremely fun for pvp with the self healing and huge HP pool.
And, if you just want to be blood for the hell of it, that'll work too. In fact, blood tank spec can be extremely fun for pvp with the self healing and huge HP pool.
Yeah, it's already fun. I just need to get my resilience up. I like wailing on a dude, he thinks he's got me beat.. then I rune tap and death strike and am back up to 80%.
I really hate Blood's lack of a good-AoE. My raid group always chastises me for being one of the best geared but not having that reflect in my DPS numbers.
Nevermind the 10% more ATK that I provide to the Melee...
Heart strike is pretty beefy, with the cleave effect. I guess that's not really an AE but I do love cleaving me some enemies.
I do "some" dps with Pestilence, though I haven't grouped with one of these DK's doing "awesome" ae dps so I got no real basis for comparison.
Oh christ, I forgot they gave Heartstrike a cleave, I kept wondering why some of my adds were dying so much quicker then some of my other adds.
I'm right around 6 for Bosses. So I'm not complete deadweight. But we have a few people that just look at the "Overall DPS" screen on recount.
The guild I used to be a member of would reset the damage meters between trash and bosses. I am not sure if it was because a rogue was the guy in charge of that or if it was just standard for them.
You know what pisses me off? Mages complaining to me that I have it easy because a DK is "so easy to play."
Go fuck yourselves. Right. Through. The. Pants. I have different rotations for different situations, and these rotations usually involve 5+ abilities that are based around rune use. Did I also mention that my moves build runic power, which I then also have to spend? Or that I have to do all this while keeping track of a few of my 1-minute cooldowns, keeping Blade Barrier up, positioning, and maximizing my threat generation?
There's no way the DK is "easy" to play, else there'd be no way to tell the retards from the good players. And we all know there's zillions of idiot DK's out there.
You know what pisses me off? Mages complaining to me that I have it easy because a DK is "so easy to play."
Go fuck yourselves. Right. Through. The. Pants. I have different rotations for different situations, and these rotations usually involve 5+ abilities that are based around rune use. Did I also mention that my moves build runic power, which I then also have to spend? Or that I have to do all this while keeping track of a few of my 1-minute cooldowns, keeping Blade Barrier up, positioning, and maximizing my threat generation?
Fucking Mages.
/nerdrant
In PVE, the mage 'rotation' is pressing FFB... a lot.
This is kind of a no-brainer question, but I'm somewhat at a loss for an answer - what 2h weapons from raiding should DKs go for tanking upgrades over Titansteel Destroyer? I figure any high dps weapon would work, but I'm guessing some are itemized better then others (stuff with hit, high stam, str and/or agi?)?
So I have a bit of an interesting problem. After a DKP spending spree this last week I'm decked out in best of slot for tanking. Now I'm sitting back and saying, now what? Any of you guys experiencing this and what did you do to remedy it? Roll alts?
I tanked OS this weekend and ton of heroics (finished up a HOL and got the cleaver so now I have a dps weapon to go with my titan). I saw my wife go through naxx all the way up to KT and I swear to god that place terrifies me! They had tanks with 32k hp and still wiped on guys, whats my unbuffed 26k going to do?
Also sigils, why do they all suck? Is the def badge one the best since you'll always be using icey touch thus boosting defence?
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
Def badge one isn't too bad. Defense does a lot more then just make you uncrittable so it's worth having. Usually I run the IT sigil for extra threat. I'm kind of a nut about getting as much threat out as I can though so you can choose to go whichever route you like.
Posts
Basically, you have the standard 17/0/54 but then instead of taking 2 points in 2h weapon mastery you put 2 points in toughness, a random talent that doesn't do anything for your DPS.
you want to max necrosis and impurity. you need to choose between desecration and unholy aura.
i personally think desecration is a terrible talent and never take it. if you ignore it you can max out necrosis and impurity while keeping unholy aura.
night of the living dead is a pretty amazing talent that you probably want as well if you plan on doing naxx and such.
skipping 2h spec in favor of toughness is a bit baffling.
this is my preferred deep unholy spec. http://www.wowhead.com/?talent=jfVMVZZfMbhxckgcoMfsut
The general point I was trying to make is that Blizzard seems very committed to keeping all specs on about the same level for DPSing and tanking, with different playstyles between the three trees leading to situational advantages at best.
So the logic of "DKs wont be bringing these buffs to a raid because they'll all be one spec down the line" doesn't seem too likely.
My main question is why given the gear i have and those rotations why frost isn't matching up when it should be doing more?
Blade mastery and DRM are pretty much useless to you. You'd also benefit from picking up Black Ice and maxing out Impurity.
An alternative based on your build. Keeps some of the fun talents but streamlined for better dps. It is by no means min/maxed but could be fun to play around with.
http://www.wowhead.com/?talent=jfV0oZG0et0xzkhoZf0hhtskx0o
Your unholy rotation should be
IT PS BS DC/UB BS DC/UB SS SS SS SS BS UB/DC BS UB/DC BS SS SS SS SS
> until glyph stops proc'ing diseases
The 2h frost spec assumes you have some really good gear, pretty much relies on FS crits with Betrayer, and it posts less DPS than 2h blood so either your frost rotation is probably off or you don't have the gear to support it.
Edit: And given your description of the unholy rotation I would assume the 3300 you referenced is a very high mark for bosses that don't boost your DPS.
So deaths bit isn't up to snuff for it thats what i wanted to know. i'll read up on the 2hblood spec and give it a whirll. the rest of my gear is fine with the axe i put out 6-7k OB crits and 5-6k FS crits since blood is more OB based it'll probably be better. Thanks man.
Which 2?
MikeMcsomething - "You also have DRM with a build that never oblits or death strikes."
DRM? I can't look at anything here at work. What would be a better allocation for the points?
Preacher - "Yeah unless your tanking blade barrier isn't worth not taking butchery at the min, and I hope you aren't trying to tank with that."
No, not doing any tanking atm. Nor will I. We have two other DK's that will be tanking.
But if I am tanking though, where would be a better use for those points?
xzzy - "I try to avoid yelling at people's specs, because mine is pretty much all over the place. I do love it though."
Mind linking what your spec is and why do you love it?
Yeah the toughness is the random 2 points I need to fix. I've been considering Night of the Living Dead. I'm doing a progression raid right now and we can clear 3 out of 4 wings in one night. We just have construct left which we've already cleared to Gluth. So I guess I'll put those 2 points in 2h spec and consider getting rid of desecration. My raid sorta likes the speed buff from unholy aura for things like the Heigan dance though. I've heard good things about NotLD so I'll check it out to.
pleasepaypreacher.net
Just so I know, why are they useless?
And thanks for the linky, I'll check that out.
Blade Barrier and Bladed armor are both good tanking talents for low level blood talents.
I can't link it but if you check out Revlek on Sisters of Elune I have a pretty standard tanking build.
For dps I always go for Unholy, but can't remember the last time I dps'd on him. (Not counting raids where I dps on fights where I'm not needed to tank).
DRM is useless because both Death Strike and Obliterate aren't part of your rotation. Since it only gives you Death runes from these abilities definitely a waste of points.
Blade Mastery??? You mean blade barrier? Its useless because +Parry is only important to tanks.
I think I love you Poket...thanks.
Nevermind the 10% more ATK that I provide to the Melee...
Or are you not doing well for bosses?
You forgot improved icy touch.
Heart strike is pretty beefy, with the cleave effect. I guess that's not really an AE but I do love cleaving me some enemies.
I do "some" dps with Pestilence, though I haven't grouped with one of these DK's doing "awesome" ae dps so I got no real basis for comparison.
True thats also a must. Also bladed armor helps most builds as well, but I don't think its a real req.
pleasepaypreacher.net
I'm right around 6 for Bosses. So I'm not complete deadweight. But we have a few people that just look at the "Overall DPS" screen on recount.
For one, I like being blood. Secondly, I want to be able to tank five mans. Third, I want to be able to do decently in pvp. This spec seems to satisfy all those requirements, am just curious if anyone has any better suggestions.
I guess this will become moot when/if dual specs go active but since that's still a ways off, doesn't hurt to pick something now.
This is what I use for tanking, and I've tanked almost every heroic and 10 man Naxx with it. Haven't really tried PvP with it though.
Probably not going to do too many heroics, I'm more of a pvp type. But I'd like to be able to survive in them.
1800-2200 usually, depending on the fight and the group.
As I don't raid, I don't have to meet some random dps minimum to perform, so I don't really see a need to min/max.
And, if you just want to be blood for the hell of it, that'll work too. In fact, blood tank spec can be extremely fun for pvp with the self healing and huge HP pool.
Yeah, it's already fun. I just need to get my resilience up. I like wailing on a dude, he thinks he's got me beat.. then I rune tap and death strike and am back up to 80%.
Oh christ, I forgot they gave Heartstrike a cleave, I kept wondering why some of my adds were dying so much quicker then some of my other adds.
The guild I used to be a member of would reset the damage meters between trash and bosses. I am not sure if it was because a rogue was the guy in charge of that or if it was just standard for them.
I love it. It's all "HA HA buddy, I'm not even targeting you and I crit you for 2300!"
Go fuck yourselves. Right. Through. The. Pants. I have different rotations for different situations, and these rotations usually involve 5+ abilities that are based around rune use. Did I also mention that my moves build runic power, which I then also have to spend? Or that I have to do all this while keeping track of a few of my 1-minute cooldowns, keeping Blade Barrier up, positioning, and maximizing my threat generation?
Fucking Mages.
/nerdrant
PSN: ShogunGunshow
Origin: ShogunGunshow
In PVE, the mage 'rotation' is pressing FFB... a lot.
IMO, the next best are hunter polearms, particularly the one out of Maly10, because of all the agility that piece of gear has on it.
PSN: ShogunGunshow
Origin: ShogunGunshow
Also sigils, why do they all suck? Is the def badge one the best since you'll always be using icey touch thus boosting defence?
pleasepaypreacher.net