[WoW] SEVERE STOMACH PAIN!?

1246762

Posts

  • GPIA7RGPIA7R Registered User regular
    edited December 2008
    Could someone spoiler and post all the changes? Some of us at work cant enjoy them like you people.

    GPIA7R on
  • mastmanmastman Registered User regular
    edited December 2008
    yes!! buffed corpse explosion. I want D2 Necromancer type carnage. And a knockback dammit so I can explode aliance people off mountains in icecrown

    mastman on
    ByalIX8.png
    B.net: Kusanku
  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    edited December 2008
    mastman wrote: »
    yes!! buffed corpse explosion. I want D2 Necromancer type carnage. And a knockback dammit so I can explode aliance people off mountains in icecrown

    I think they added a cooldown though. No spammage.



    Heroic UP - What's the deal with Skadi's WW? Can it be outrun? I got chewed out by the healer for sitting there and tanking through it when he was on me.

    Grundlestiltskin on
    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited December 2008
    GPIA7R wrote: »
    Could someone spoiler and post all the changes? Some of us at work cant enjoy them like you people.
    Seconded.

    Halfmex on
  • WrenWren Registered User regular
    edited December 2008
    mastman wrote: »
    yes!! buffed corpse explosion. I want D2 Necromancer type carnage. And a knockback dammit so I can explode aliance people off mountains in icecrown

    I think they added a cooldown though. No spammage.



    Heroic UP - What's the deal with Skadi's WW? Can it be outrun? I got chewed out by the healer for sitting there and tanking through it when he was on me.

    it targets the last person hit by his poison spear. it really shouldn't hurt the main tank much but it'll most likely head towards everyone else. also if you taunt him he'll whirlwind back towards you. also you can always disarm him during his WW

    Wren on
    tf2sig.jpg
    TF2 - Wren BF3: Wren-fu
  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    edited December 2008
    Halfmex wrote: »
    GPIA7R wrote: »
    Could someone spoiler and post all the changes? Some of us at work cant enjoy them like you people.
    Seconded.
    World of Warcraft PTR Patch 3.0.8

    The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

    The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

    General

    * Achievement: The Loremaster of Kalimdor Achievement has had its quest amount reduced.
    * Bonus Armor: The mechanics for items with bonus armor on them has changed (any cloth, leather, mail, or plate items with extra armor, or any other items with any armor). Bonus armor beyond the base armor of an item will no longer be multiplied by any talents or by the bonuses of Bear Form, Dire Bear Form, or Frost Presence.
    * Racial restrictions on mounts have now been lifted. Night elves on mechanostrider? Tauren on raptor? You’re not seeing things.
    * Tapping: All player spells which cause a creature to become aggressive to you will now also immediately cause the creature to be tapped.

    PvP

    * Wintergrasp Commendations can now also be purchased for the low low price of 9 Wintergrasp Marks of Honor. Players can visit their respective Wintergrasp vendors and put those Marks of Honor to use!

    Death Knight

    * Death Knights have access to unique death-knight only facial textures and skin tones. These can be selected at the character creation screen.
    * Raise Dead has now been split into two spells:
    o Raise Dead now raises a ghoul or pet ghoul (if talented). Requires corpse dust if no humanoid corpse is nearby.
    o Raise Ally now raises a fallen party member and has no reagent. Available at level 72.

    Druid

    * Feral Attack Power: All weapons now have the potential to grant feral attack power based on their dps (as compared to the best superior-quality weapons available at level 60). Players will see their existing feral weapons grant roughly the same attack power as they did before (+/- 2 or so), but many new weapons will be options for the feral druid. Some feral weapons have had strength converted to attack power to be more appealing to other classes able to equip them. All druids will see the amount of feral attack power granted by an item in the item tooltip, if it grants any, but other players will not see that information.
    * Genesis: Now works with Tranquility and Hurricane.
    * King of the Jungle - The Bear effect is now physical, and thus cannot be dispelled.
    * Nature's Grace - Now also effects Revive.
    * Primal Tenacity: Now reduces the cost of Bear Form, Cat Form, and Dire Bear Form by 17/33/50% in addition to its previous effects.
    * Protector of the Pack: No longer changes value based on party size.
    * Savage Roar: The buff now persists outside of Cat Form but only provides its benefits while in Cat Form.
    * Starfall will now be cancelled by any shapeshifting.
    * Survival of the Fittest: This talent now grants 22/44/66% bonus armor in Bear Form and Dire Bear Form in addition to all of its previous effects.
    * Swipe: Swipe (Cat) has now been added at level 71, dealing 260% weapon damage, costs 50 energy with no cooldown. All talents affecting the Bear Form version affect the Cat Form one as well.
    * Wild Growth now has a 6 second cooldown.

    Hunter

    * Aspect of the Wild - This aspect is now raid-wide.
    * Deterrence: Design changed to grant 100% parry and 100% chance to "deflect" spells coming from the front, but prevents the Hunter from attacking. Lasts 5 sec. 60 sec. cooldown.
    * Kill Shot – Cooldown reduced to 15 seconds, down from 35 sec.
    * Steady Shot: Now gains 10% of attack power as damage instead of 20%.
    * Viper Sting: Now drains a percentage of maximum mana.

    Mage

    * Slow Fall is now castable on others.

    Paladin

    * Avenging Wrath: Divine Shield, Divine Protection, and Hand of Protection, and Avenging Wrath cannot be used within 30 seconds of each other anymore. Forbearance removed from Avenging Wrath.
    * Divine Protection: The penalty has been removed.
    * Divine Shield: The penalty has been changed so that all damage done is reduced by 50% in place of an attack speed penalty.
    * Judgements of the Pure: This Holy talent now increases the damage done by Seals and Judgements.
    * Judgement of Wisdom: Now returns a percentage of base mana instead of a percentage of max mana.
    * Sacred Duty: Interaction with Divine Shield and Divine Protection removed, but stamina bonus increased.

    Priest

    * Abolish Disease and Cure Disease can now be cast while in Shadowform.
    * Holy: Circle of Healing now has a 6 second cooldown.
    * Levitate is now castable on others.
    * Mana Burn: Now burns a percentage of maximum mana.
    * Shadow
    o Shadowform: You can now shift into Shadowform while mounted or sitting.
    o Vampiric Embrace- Mana cost of this spell has been removed.

    Rogue

    * Fan of Knives: The cooldown has been removed. In addition, now deals 150% of weapon damage when used while daggers are equipped.

    Shaman

    * Fire Nova Totem: Now no longer generates threat.
    * Magma Totem: The damage and scaling has been increased and no longer generates threat.
    * Searing Totem (Rank 4) now does the proper damage for its rank.
    * Tremor Totem's duration has been increased from 2 minutes to 5 minutes.
    * Elemental
    o Elemental Shields: This talent has been removed. It has now been merged with Elemental Warding.
    o Elemental Warding: Now reduces all damage taken by 2/4/6%. Changed from only reducing Nature, Fire and Frost by 4/7/10%.
    o New Talent: Shamanism-Your Lightning Bolt spell gains an additional 2/4/6/8/10% and your Lava Burst gains an additional 4/8/12/16/20% of your bonus damage effects.
    o Storm, Earth and Fire: This talent has been moved up in the tree, and it’s talent points have been reduced to 3 down from 5. Wind Shock is also included in the range increase (with Earth Shock). The damage bonus to Flame Shock has been increased, up from 10/20/30/40/50 to 20/40/60.
    o Unrelenting Storm: point cost reduced to 3, down from 5. Now does 4/8/12%

    Warlock

    * Drain Mana: Now drains a percentage of maximum mana.
    * Emberstorm: Now works with Conflagrate.
    * Ritual of Summoning: Will now create a summoning portal object which can be re-used for multiple summons for 5 minutes.

    Warrior

    * Bloodthirst: Charges have been decreased to 3, but the effect has been raised to 1% per charge.
    * Fury: Bloodsurge: Now has a chance to trigger from any hit with Heroic Strike, Bloodthirst, or Whirlwind.
    * Fury:Titan's Grip: The hit chance penalty has been removed.

    Professions

    * Alchemy
    o All flasks no longer require an alchemy lab to create.
    * Blacksmithing
    o Reduced the spell power on the Titansteel Guardian to bring it in line with its item level.
    o Increased the material requirements to make high level frost resistance gear created with blacksmithing.
    * Engineering
    o Engineers may now be able to properly engineer Centrifuge Constructs.
    * Inscription
    o Glyph of Death Strike has also been reduced by 50% to 1% healing per 5 Runic Power.
    o Glyph of Holy Light now affects friendly targets in a larger radius.
    o Glyph of Deterrence: Now -10 seconds instead of -20.
    * Leatherworking
    o Iceborne Belt pattern skill up range has been increased to the correct range.
    * Mining
    o Weakened Giants and Iron Rune Sentinels can now be correctly mined.
    * Skinning
    o Increased the critical strike rating granted by ranks 5 and 6 of Master of Anatomy.
    o Carrion Fleshstrippers are now skinnable.

    Quests

    * The quest, "Scare the Guano Out of Them!" now only requires 10 Darkclaw Guano, down from 15. Also, only the character that scared the bat, or their party, may now loot the guano.
    * Shoveltusk Meat obtained during the quest, "Shoveltusk Soup Again?" is now correctly flagged as a quest item with no sell price.
    * During the quest, "Scalps!", you can no longer use Ahunae's Knife to scalp kills that you aren't tapped to.
    * The path followed by the Har'koa's Kitten during the quest, "I Sense a Disturbance" has been improved.
    * Westguard Sergeants, Winterhoof Braves, and Ethereal Frostworgs should no longer attempt to attack their opposite faction counterparts unless the character controlling them is first attacked.
    * Westguard Sergeant and Winterhoof Brave demoralizing shouts will now only affect the Winterskorn vrykul and worgs at Skorn.
    * Various fixes to the Queen Angerboda event during the quest, "The Slumbering King".
    * The daily quest, "Shoot 'Em Up" now only requires 15 Jotunheim Proto-Drakes to be shot down, down from 20. As well, the harpoon now only costs 5 energy to shoot, down from 10.

    Dungeons and Raids

    * The Obsidian Sanctum
    o Players will now be affected by Twilight Residue when they leave the Twilight Realm. Twilight Residue grants immunity to Fire and Shadow damage for a few seconds.

    User Interface

    * For additional notes on Lua and XML changes please visit the UI & Macros forum.

    Items

    * Amberglow Signet now correctly grants Hit Rating.
    * Deadly Gladiator's Staff has had the Agility and Critical strike rating restored to ratios consistent with other instances of the Gladiator's Staff.
    * Gifts and Pledges of Adoration for the capital cities are now soulbound.
    * The Flag of Ownership now has only a 60sec cooldown to match the 60sec duration of the flag.
    * The following crafted weapons have had their stats adjusted to properly reflect their intended power:
    o Corroded Saronite Edge, Corroded Saronite Woundbringer, Cudgel of Saronite Justice, Furious Saronite Beaststick, Saronite Spellblade, Saronite Shiv, Savage Cobalt Slicer, Notched Cobalt War Axe, Sturdy Cobalt Quickblade, Cobalt Tenderizer
    * Living Lashers can now properly be skinned with Herbalism.
    * Players can now open clams while riding a vehicle, sitting, mounted, stealthed, and invisible.
    * Reduced the stats on the Savage Cobalt Slicer to match the weapon's level.
    * Some low-level rogue pvp gloves were accidentally omitted from the patch 3.0.3 update. This has been rectified.
    * Some neglected creatures in Icecrown have found the contents of their pockets.
    * Totem of Hex now correctly grants 165 spell power to Chain Lightning and Lightning Bolt, up from 85.
    * The white Polar Bear mount is now the proper (larger) size.

    World Environment

    * Incapacitating Shout now has an 8 second duration.
    * Conquered Soul of the Blightcallers are no longer AE immune.
    * Corrected a raid emote in Violet Hold to display the proper creature name.
    * Corrected a redundant aura tooltip for Locust Swarm in Naxxramas.
    * Several creatures in the Construct Quarter of Naxxramas did not have Heroic values for hit points and damage.
    * Storm Peaks, Grom'arsh Crash Site - Peon Gakra is now an innkeeper and the zeppelin hull, an inn.

    Bug Fixes

    * Druid: Savage Fury - Mangle (Bear) damage was being increased by a higher percentage than intended. This has been fixed, and in result Mangle (Bear) should see roughly a 16% damage reduction. Also fixed a bug with Savage Fury where the Rake bleed effect was not being increased.
    * Priest: Mind Flay - Fixed a bug with targeting where you would not deal damage if not facing the target while channeling.
    * Shaman: Elemental Shields was reducing flat physical damage, not a percentage. Now properly reduced by a percentage.
    * Shaman: Lava Lash - Fixed a bug which allowed you to use the ability even if you had a shield in offhand. Now requires a 1hand axe, fist or dagger to be able to be used. Bug #147699.
    * Shaman: Fixed a bug where Thunderstorm (Elemental) was knocking back 15 yards, instead of 20. It should now roughly knockback the correct length of 20 yards.

    Grundlestiltskin on
    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    edited December 2008
    Wren wrote: »
    it targets the last person hit by his poison spear. it really shouldn't hurt the main tank much but it'll most likely head towards everyone else. also if you taunt him he'll whirlwind back towards you. also you can always disarm him during his WW

    Wasn't aware of the poison spear bit. Is he tauntable during WW?

    Grundlestiltskin on
    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
  • WrenWren Registered User regular
    edited December 2008
    Wren wrote: »
    it targets the last person hit by his poison spear. it really shouldn't hurt the main tank much but it'll most likely head towards everyone else. also if you taunt him he'll whirlwind back towards you. also you can always disarm him during his WW

    Wasn't aware of the poison spear bit. Is he tauntable during WW?

    I wouldn't have suggested it if it weren't possible

    Wren on
    tf2sig.jpg
    TF2 - Wren BF3: Wren-fu
  • shadowaneshadowane Registered User regular
    edited December 2008
    mastman wrote: »
    yes!! buffed corpse explosion. I want D2 Necromancer type carnage. And a knockback dammit so I can explode aliance people off mountains in icecrown

    I think they added a cooldown though. No spammage.



    Heroic UP - What's the deal with Skadi's WW? Can it be outrun? I got chewed out by the healer for sitting there and tanking through it when he was on me.

    It can be outrun mostly yeah. You'll get hit like 2 or 3 times instead of 10. It's a lot of extra damage that you don't need to take if you run. Just make sure everyone is running since otherwise you'll run him right across your healer and they don't appreciate that.

    shadowane on
    Rich on Beer - I talk about drinking beer. You read about it.
  • OboroOboro __BANNED USERS
    edited December 2008
    Wren wrote: »
    Wren wrote: »
    it targets the last person hit by his poison spear. it really shouldn't hurt the main tank much but it'll most likely head towards everyone else. also if you taunt him he'll whirlwind back towards you. also you can always disarm him during his WW

    Wasn't aware of the poison spear bit. Is he tauntable during WW?

    I am a perfect robutt and when you kill me I can be looted with [strike]Skinning[/strike] Engineering
    I enjoy skinning Centrifuge Constructs on my Skinner

    Oboro on
    words
  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    edited December 2008
    Wren wrote: »
    Wren wrote: »
    it targets the last person hit by his poison spear. it really shouldn't hurt the main tank much but it'll most likely head towards everyone else. also if you taunt him he'll whirlwind back towards you. also you can always disarm him during his WW

    Wasn't aware of the poison spear bit. Is he tauntable during WW?

    I wouldn't have suggested it if it weren't possible

    Well now I just feel stupid. 3 HUP runs later...


    Also sad that I haven't seen the tank pants from H-VH (3 runs) or the sword from H-UP(3 runs) yet. I know it's unreasonable to expect with the RNG and all, I just have limited playtime and hope against hope. I did, however, get the tank trinket to drop from Loken my first HoL run yesterday though. The dps DK fought with me about it for 5 minutes, asking why a warrior would even want it.

    Grundlestiltskin on
    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
  • WrenWren Registered User regular
    edited December 2008
    ehh, there are better tanking trinkets for warriors, but if you don't have them yet then the loken one is still good.

    I think the valor medal and lavanthor trinket are the best ones really.

    but if he isn't tanking then he can shut his face.

    Wren on
    tf2sig.jpg
    TF2 - Wren BF3: Wren-fu
  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited December 2008
    Thanks Grundle. Nothing terribly surprising in there except for the mount racial restriction removal. Interesting stuff nonetheless.

    Halfmex on
  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    edited December 2008
    Wren wrote: »
    ehh, there are better tanking trinkets for warriors, but if you don't have them yet then the loken one is still good.

    I think the valor medal and lavanthor trinket are the best ones really.

    but if he isn't tanking then he can shut his face.

    He wasn't. My tanking trinkets were the crit/heal on use trinket from Wrathgate and a crit/AP trinket from another Dragonblight quest.

    Shooting for the omgstam trinket from H-AN next.

    Grundlestiltskin on
    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
  • WrenWren Registered User regular
    edited December 2008
    Achievements
    New achievements rewards

    * Lil' Game Hunter - Collect 100 unique companion pets. - Reward: Little Fawn's Salt Lick
    * Mountain o' Mounts - Obtain 100 mounts. - Reward: Blue Dragonhawk Mount
    * Mountain o' Mounts - Obtain 100 mounts. - Reward: Red Dragonhawk Mount

    Wren on
    tf2sig.jpg
    TF2 - Wren BF3: Wren-fu
  • OboroOboro __BANNED USERS
    edited December 2008
    Oh boy! More currently unobtainable achievements? o_O

    Oboro on
    words
  • DisDis Registered User
    edited December 2008
    Cmon we some sex change screenies.

    Dis on
    [SIGPIC][/SIGPIC]
  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    edited December 2008
    Wonder if I could stay a male gnome and just get implants.

    You know, to play with.

    Grundlestiltskin on
    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited December 2008
    Wren wrote: »
    Achievements
    New achievements rewards

    * Lil' Game Hunter - Collect 100 unique companion pets. - Reward: Little Fawn's Salt Lick
    * Mountain o' Mounts - Obtain 100 mounts. - Reward: Blue Dragonhawk Mount
    * Mountain o' Mounts - Obtain 100 mounts. - Reward: Red Dragonhawk Mount
    O shit. Are there even 100 mounts in the game at the moment? I thought there were something like 82 before the xpac hit?

    Halfmex on
  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    edited December 2008
    Can somebody link that ffffffffffffffffff picture again? I can't find it.

    Grundlestiltskin on
    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
  • OboroOboro __BANNED USERS
    edited December 2008
    Fuck I hate doing the Thrusting Hodir's Spear daily while my connection is poor. :x

    Oboro on
    words
  • GPIA7RGPIA7R Registered User regular
    edited December 2008
    Halfmex wrote: »
    GPIA7R wrote: »
    Could someone spoiler and post all the changes? Some of us at work cant enjoy them like you people.
    Seconded.
    World of Warcraft PTR Patch 3.0.8

    The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

    The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

    General

    * Achievement: The Loremaster of Kalimdor Achievement has had its quest amount reduced.
    * Bonus Armor: The mechanics for items with bonus armor on them has changed (any cloth, leather, mail, or plate items with extra armor, or any other items with any armor). Bonus armor beyond the base armor of an item will no longer be multiplied by any talents or by the bonuses of Bear Form, Dire Bear Form, or Frost Presence.
    * Racial restrictions on mounts have now been lifted. Night elves on mechanostrider? Tauren on raptor? You’re not seeing things.
    * Tapping: All player spells which cause a creature to become aggressive to you will now also immediately cause the creature to be tapped.

    PvP

    * Wintergrasp Commendations can now also be purchased for the low low price of 9 Wintergrasp Marks of Honor. Players can visit their respective Wintergrasp vendors and put those Marks of Honor to use!

    Death Knight

    * Death Knights have access to unique death-knight only facial textures and skin tones. These can be selected at the character creation screen.
    * Raise Dead has now been split into two spells:
    o Raise Dead now raises a ghoul or pet ghoul (if talented). Requires corpse dust if no humanoid corpse is nearby.
    o Raise Ally now raises a fallen party member and has no reagent. Available at level 72.

    Druid

    * Feral Attack Power: All weapons now have the potential to grant feral attack power based on their dps (as compared to the best superior-quality weapons available at level 60). Players will see their existing feral weapons grant roughly the same attack power as they did before (+/- 2 or so), but many new weapons will be options for the feral druid. Some feral weapons have had strength converted to attack power to be more appealing to other classes able to equip them. All druids will see the amount of feral attack power granted by an item in the item tooltip, if it grants any, but other players will not see that information.
    * Genesis: Now works with Tranquility and Hurricane.
    * King of the Jungle - The Bear effect is now physical, and thus cannot be dispelled.
    * Nature's Grace - Now also effects Revive.
    * Primal Tenacity: Now reduces the cost of Bear Form, Cat Form, and Dire Bear Form by 17/33/50% in addition to its previous effects.
    * Protector of the Pack: No longer changes value based on party size.
    * Savage Roar: The buff now persists outside of Cat Form but only provides its benefits while in Cat Form.
    * Starfall will now be cancelled by any shapeshifting.
    * Survival of the Fittest: This talent now grants 22/44/66% bonus armor in Bear Form and Dire Bear Form in addition to all of its previous effects.
    * Swipe: Swipe (Cat) has now been added at level 71, dealing 260% weapon damage, costs 50 energy with no cooldown. All talents affecting the Bear Form version affect the Cat Form one as well.
    * Wild Growth now has a 6 second cooldown.

    Hunter

    * Aspect of the Wild - This aspect is now raid-wide.
    * Deterrence: Design changed to grant 100% parry and 100% chance to "deflect" spells coming from the front, but prevents the Hunter from attacking. Lasts 5 sec. 60 sec. cooldown.
    * Kill Shot – Cooldown reduced to 15 seconds, down from 35 sec.
    * Steady Shot: Now gains 10% of attack power as damage instead of 20%.
    * Viper Sting: Now drains a percentage of maximum mana.

    Mage

    * Slow Fall is now castable on others.

    Paladin

    * Avenging Wrath: Divine Shield, Divine Protection, and Hand of Protection, and Avenging Wrath cannot be used within 30 seconds of each other anymore. Forbearance removed from Avenging Wrath.
    * Divine Protection: The penalty has been removed.
    * Divine Shield: The penalty has been changed so that all damage done is reduced by 50% in place of an attack speed penalty.
    * Judgements of the Pure: This Holy talent now increases the damage done by Seals and Judgements.
    * Judgement of Wisdom: Now returns a percentage of base mana instead of a percentage of max mana.
    * Sacred Duty: Interaction with Divine Shield and Divine Protection removed, but stamina bonus increased.

    Priest

    * Abolish Disease and Cure Disease can now be cast while in Shadowform.
    * Holy: Circle of Healing now has a 6 second cooldown.
    * Levitate is now castable on others.
    * Mana Burn: Now burns a percentage of maximum mana.
    * Shadow
    o Shadowform: You can now shift into Shadowform while mounted or sitting.
    o Vampiric Embrace- Mana cost of this spell has been removed.

    Rogue

    * Fan of Knives: The cooldown has been removed. In addition, now deals 150% of weapon damage when used while daggers are equipped.

    Shaman

    * Fire Nova Totem: Now no longer generates threat.
    * Magma Totem: The damage and scaling has been increased and no longer generates threat.
    * Searing Totem (Rank 4) now does the proper damage for its rank.
    * Tremor Totem's duration has been increased from 2 minutes to 5 minutes.
    * Elemental
    o Elemental Shields: This talent has been removed. It has now been merged with Elemental Warding.
    o Elemental Warding: Now reduces all damage taken by 2/4/6%. Changed from only reducing Nature, Fire and Frost by 4/7/10%.
    o New Talent: Shamanism-Your Lightning Bolt spell gains an additional 2/4/6/8/10% and your Lava Burst gains an additional 4/8/12/16/20% of your bonus damage effects.
    o Storm, Earth and Fire: This talent has been moved up in the tree, and it’s talent points have been reduced to 3 down from 5. Wind Shock is also included in the range increase (with Earth Shock). The damage bonus to Flame Shock has been increased, up from 10/20/30/40/50 to 20/40/60.
    o Unrelenting Storm: point cost reduced to 3, down from 5. Now does 4/8/12%

    Warlock

    * Drain Mana: Now drains a percentage of maximum mana.
    * Emberstorm: Now works with Conflagrate.
    * Ritual of Summoning: Will now create a summoning portal object which can be re-used for multiple summons for 5 minutes.

    Warrior

    * Bloodthirst: Charges have been decreased to 3, but the effect has been raised to 1% per charge.
    * Fury: Bloodsurge: Now has a chance to trigger from any hit with Heroic Strike, Bloodthirst, or Whirlwind.
    * Fury:Titan's Grip: The hit chance penalty has been removed.

    Professions

    * Alchemy
    o All flasks no longer require an alchemy lab to create.
    * Blacksmithing
    o Reduced the spell power on the Titansteel Guardian to bring it in line with its item level.
    o Increased the material requirements to make high level frost resistance gear created with blacksmithing.
    * Engineering
    o Engineers may now be able to properly engineer Centrifuge Constructs.
    * Inscription
    o Glyph of Death Strike has also been reduced by 50% to 1% healing per 5 Runic Power.
    o Glyph of Holy Light now affects friendly targets in a larger radius.
    o Glyph of Deterrence: Now -10 seconds instead of -20.
    * Leatherworking
    o Iceborne Belt pattern skill up range has been increased to the correct range.
    * Mining
    o Weakened Giants and Iron Rune Sentinels can now be correctly mined.
    * Skinning
    o Increased the critical strike rating granted by ranks 5 and 6 of Master of Anatomy.
    o Carrion Fleshstrippers are now skinnable.

    Quests

    * The quest, "Scare the Guano Out of Them!" now only requires 10 Darkclaw Guano, down from 15. Also, only the character that scared the bat, or their party, may now loot the guano.
    * Shoveltusk Meat obtained during the quest, "Shoveltusk Soup Again?" is now correctly flagged as a quest item with no sell price.
    * During the quest, "Scalps!", you can no longer use Ahunae's Knife to scalp kills that you aren't tapped to.
    * The path followed by the Har'koa's Kitten during the quest, "I Sense a Disturbance" has been improved.
    * Westguard Sergeants, Winterhoof Braves, and Ethereal Frostworgs should no longer attempt to attack their opposite faction counterparts unless the character controlling them is first attacked.
    * Westguard Sergeant and Winterhoof Brave demoralizing shouts will now only affect the Winterskorn vrykul and worgs at Skorn.
    * Various fixes to the Queen Angerboda event during the quest, "The Slumbering King".
    * The daily quest, "Shoot 'Em Up" now only requires 15 Jotunheim Proto-Drakes to be shot down, down from 20. As well, the harpoon now only costs 5 energy to shoot, down from 10.

    Dungeons and Raids

    * The Obsidian Sanctum
    o Players will now be affected by Twilight Residue when they leave the Twilight Realm. Twilight Residue grants immunity to Fire and Shadow damage for a few seconds.

    User Interface

    * For additional notes on Lua and XML changes please visit the UI & Macros forum.

    Items

    * Amberglow Signet now correctly grants Hit Rating.
    * Deadly Gladiator's Staff has had the Agility and Critical strike rating restored to ratios consistent with other instances of the Gladiator's Staff.
    * Gifts and Pledges of Adoration for the capital cities are now soulbound.
    * The Flag of Ownership now has only a 60sec cooldown to match the 60sec duration of the flag.
    * The following crafted weapons have had their stats adjusted to properly reflect their intended power:
    o Corroded Saronite Edge, Corroded Saronite Woundbringer, Cudgel of Saronite Justice, Furious Saronite Beaststick, Saronite Spellblade, Saronite Shiv, Savage Cobalt Slicer, Notched Cobalt War Axe, Sturdy Cobalt Quickblade, Cobalt Tenderizer
    * Living Lashers can now properly be skinned with Herbalism.
    * Players can now open clams while riding a vehicle, sitting, mounted, stealthed, and invisible.
    * Reduced the stats on the Savage Cobalt Slicer to match the weapon's level.
    * Some low-level rogue pvp gloves were accidentally omitted from the patch 3.0.3 update. This has been rectified.
    * Some neglected creatures in Icecrown have found the contents of their pockets.
    * Totem of Hex now correctly grants 165 spell power to Chain Lightning and Lightning Bolt, up from 85.
    * The white Polar Bear mount is now the proper (larger) size.

    World Environment

    * Incapacitating Shout now has an 8 second duration.
    * Conquered Soul of the Blightcallers are no longer AE immune.
    * Corrected a raid emote in Violet Hold to display the proper creature name.
    * Corrected a redundant aura tooltip for Locust Swarm in Naxxramas.
    * Several creatures in the Construct Quarter of Naxxramas did not have Heroic values for hit points and damage.
    * Storm Peaks, Grom'arsh Crash Site - Peon Gakra is now an innkeeper and the zeppelin hull, an inn.

    Bug Fixes

    * Druid: Savage Fury - Mangle (Bear) damage was being increased by a higher percentage than intended. This has been fixed, and in result Mangle (Bear) should see roughly a 16% damage reduction. Also fixed a bug with Savage Fury where the Rake bleed effect was not being increased.
    * Priest: Mind Flay - Fixed a bug with targeting where you would not deal damage if not facing the target while channeling.
    * Shaman: Elemental Shields was reducing flat physical damage, not a percentage. Now properly reduced by a percentage.
    * Shaman: Lava Lash - Fixed a bug which allowed you to use the ability even if you had a shield in offhand. Now requires a 1hand axe, fist or dagger to be able to be used. Bug #147699.
    * Shaman: Fixed a bug where Thunderstorm (Elemental) was knocking back 15 yards, instead of 20. It should now roughly knockback the correct length of 20 yards.


    Lots of awesome changes. Lots of... interesting steps backward....

    Very cool none-the-less

    GPIA7R on
  • WrenWren Registered User regular
    edited December 2008
    thrusting hodirs spear. blowing hodirs horn. polishing hodirs helm.

    gaaaaaaaay

    Wren on
    tf2sig.jpg
    TF2 - Wren BF3: Wren-fu
  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited December 2008
    I know a couple of seekers who are going to be a bit irritated at that Loremaster of Kalimdor nerf.

    Halfmex on
  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited December 2008
    langfor6 wrote: »
    To this day my crowning achievement in WoW is still navigating The Lyceum in BRD with a PUG.
    I did a 41-minute Baron Rivendare run in a PUG without a single piece of raid gear on anyone in the group about a week or two after 1.10 went live. That was kinda fun.

    SabreMau on
  • Wombat02Wombat02 Registered User
    edited December 2008
    Is this the WoW general thread? Anyway, prepare for me levitating everyone!

    Wombat02 on
  • FugaFuga Registered User regular
    edited December 2008
    no race restrictions for mounts anymore, whoa.

    Fuga on
  • UncleSporkyUncleSporky Registered User regular
    edited December 2008
    Halfmex wrote: »
    Wren wrote: »
    Achievements
    New achievements rewards

    * Lil' Game Hunter - Collect 100 unique companion pets. - Reward: Little Fawn's Salt Lick
    * Mountain o' Mounts - Obtain 100 mounts. - Reward: Blue Dragonhawk Mount
    * Mountain o' Mounts - Obtain 100 mounts. - Reward: Red Dragonhawk Mount
    O shit. Are there even 100 mounts in the game at the moment? I thought there were something like 82 before the xpac hit?

    Oh hey, maybe this is why I can finally ride everything. :P

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • OboroOboro __BANNED USERS
    edited December 2008
    oh dang you're right that would inflate the number of mounts available to any given character by a few

    /bonk [self]

    Oboro on
    words
  • CharusCharus Registered User
    edited December 2008
    I could have used that mob tapping change on my warlock like two years ago.

    Also, fuck. Now I actually need to grind out horde rep on my druid. My mount macro needs more raptors and chickens.

    Charus on
    [SIGPIC][/SIGPIC]
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited December 2008
    Charus wrote: »
    I could have used that mob tapping change on my warlock like two years ago.

    Also, fuck. Now I actually need to grind out horde rep on my druid. My mount macro needs more raptors and chickens.

    I don't think Tauren can use either the Darkspear rep raptors or the Silvermoon Hawkstriders.

    Nerdgasmic on
  • MgcwMgcw Registered User regular
    edited December 2008
    Euphoriac wrote: »
    I knew they'd do something like this! Whats next, buy a new /dance animation for your account? $5 for each?

    Their greed truly knows know bounds. When they eventually run out of frivolous(sp?), cosmetic things, will they eventually add things you can buy that advance your character in some way? Buying artifacts? Buying extra glyph slots? Extra character slots?

    So seriously, we all know changing races will be added sometime; presumably when their subscriber base's rate of growth levels off or begins to slow again.

    So when will they stop with this stuff?

    :lol::lol::lol::lol:

    Mgcw on
  • FugaFuga Registered User regular
    edited December 2008
    everyone can use everything.

    Fuga on
  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    edited December 2008
    I hate when companies capitalize on business opportunities in a way that doesn't affect game play. How greedy are they, god. Games are for playing, not for making money.

    You should be grateful that the barbershop is an in game feature, instead of being critical of Blizzard for offering this option for real dollars.

    Grundlestiltskin on
    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
  • NobodyNobody Registered User regular
    edited December 2008
    Halfmex wrote: »
    Wren wrote: »
    Achievements
    New achievements rewards

    * Lil' Game Hunter - Collect 100 unique companion pets. - Reward: Little Fawn's Salt Lick
    * Mountain o' Mounts - Obtain 100 mounts. - Reward: Blue Dragonhawk Mount
    * Mountain o' Mounts - Obtain 100 mounts. - Reward: Red Dragonhawk Mount
    O shit. Are there even 100 mounts in the game at the moment? I thought there were something like 82 before the xpac hit?

    Well, I just quickly looked it up, and as an Engineering Paladin I could hit 100 mounts.

    IF I had all of the Qiraji Crystals (including the black one), and IF I had every single mount that ever dropped in the game (raven lord, ashes of a'lar, deathcharger, both ZG mounts, etc), and IF I had every mount from every achievement and faction (including the green proto-drake).

    I think they might be planning on adding more mounts at some point.

    Nobody on
  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited December 2008
    Actually it's kind of interesting, I read yesterday that Sony had recently(?) implemented a sort of pay-for-cosmetics/buffs in-game exchange system in Everquest/EQII. They have a dollar/points system and you pay so much for x amount of points, and these points can be used to purchase all kinds of shit like:

    -XP boosting potions: Four "strengths", the strongest one boosts your xp gain by 50% for four hours and costs 1000 points ($10)
    -Non-combat pets
    -Cosmetic armor: this is something I REALLY wish the devs would implement for WoW. Apparently there is a section for "appearance" armor in every slot on your character, but it doesn't affect your stats in any way; it's purely aesthetic. This would go great lenths to helping combat the "clown armor" issue in TBC or the "we only made two models of armor for every armor type and unless you're a plate wearer good luck not looking stupid as hell" issue in WotLK.
    -Models for your house (mannequins to store armor on, I think)

    I'm sure there was more, but that's as far as I read. I just wonder if Blizzard would ever consider doing something like this. The whole RMT situation has already been kind of broached with this "pay us real money to make your person look different" deal, so this doesn't appear to be that far off the mark.

    Halfmex on
  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited December 2008
    Nobody wrote: »
    I think they might be planning on adding more mounts at some point.
    I hope they add more "reasonably obtainable" mounts in and not just "best of luck on this ridiculous drop rate" or "defeat arthas in two seconds while taking no damage and wearing brown socks" achievement stuff.

    Halfmex on
  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    edited December 2008
    RMT affects the in game economy. Paying for cosmetic or minor enhancements doesn't affect anybody.

    Edit: At least, RMT in the sense in which it's typically criticized.

    Grundlestiltskin on
    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
  • 815165815165 Registered User regular
    edited December 2008
    I wish we could buy xp boost flasks with Emblems/Stone Keepers Shards, that would be cool.

    815165 on
  • EchoEcho Moderator mod
    edited December 2008
    Oboro wrote: »
    You think I'm going to listen to a crab? HA!

    Not even Hunters will tame them.

    Actually, if I play my hunter again I plan to tame a crab. And then name it either Devilsaur or Corehound.

    Echo on
    Echo wrote: »
    Let they who have not posted about their balls in the wrong thread cast the first stone.
This discussion has been closed.