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Steam has learnt currencies: Digital Distribution + Globalisation

LewiePLewieP Registered User regular
edited December 2008 in Games and Technology
I just read this post on RockPaperShotgun about a new development on Steam.:
Steam is going native for Europeans. Currently in beta, you can log in to the website version with your account and see all the prices in pounds, including VAT. Which brings both good and bad news.

The good news is some of the current prices. They’ve gone a bit mad. The bad news: it might be the end of future savings when buying things via Steam.


So let’s take a look at some of the good news. These are all in GBP. The beta looks at your location and assigns the correct currency, so I’m afraid I can’t work out the same for Euros. Perhaps readers can.
Right now there’s some odd prices up there. Bioshock is currently £13.99. On the US Steam it’s at a mystifying $54.99. Which when bought at UK prices, with tax, would be £42.38. That’s a mysterious saving of over £28. Er, blimey. The Complete Pack for Civ IV is a whopping $59.99 for Americans. That would have been £46.21 for us. It’s £26.99 on the EU beta. Even some brand new games, like GTA 4, have notable savings. US converted price: £30.80. EU price: £26.99. And the complete publisher packs are currently insanely cheap. Fire sale prices.

Edit: Have to include this one. Civ 3 Complete US: £23.12 Civ 3 Complete UK: £2.99. Huh?
Which all sort of leads you to suspect that something’s gone wrong. Which should then lead you to login to the beta page and buy this stuff before someone fixes it. Because even if these prices are intentional, they might not last.

The bad news is the UK is very used to paying hugely hiked up prices when compared to those in the US. In many cases you can swap the $ for a £ and keep the numbers. Steam’s universally dollar-based sales, despite adding on VAT, have often kept things a lot cheaper, which seems entirely reasonable since it’s digital distribution. But publishers must surely have been infuriated by this? Some, like Ubisoft and Atari, have flat-out refused to even sell their games to Europe via Valve’s platform, although have repeatedly declined to explain why. Could it be because they’re undercutting themselves? If your converted dollar price is cheaper than your shop shelf price (or indeed that of your own digital distribution), people can start to see quite how much more they’re being asked to pay.

Of course right now the pound is so useless that the US dollar prices are actually converting to UK rates, which is a tad frightening, and an example of how peculiarly over-priced PC games are in the US when compared to the rest of their economy. So while the forthcoming Empire: Total War’s UK price of £39.99 is obviously quite mad (you can currently pre-order it for under £25 at Game), it does work out to be the same rate as the equally daft $49.99 expected for the States. Should the GBP recover, however, this will become less equal once again.

We’ve contacted Valve to find out what’s the what. We’ll let you know what they say.
Right, that’s the closest to economical nonsense I’m ever going to get. But the key thing is here: shit! The UK prices on the Steam beta are CRAZY. Buy stuff!

This is a symptom pretty big set of changes in how the games industry works over the past few years, and I'm not sure the ramifications of it will be apparent until after some time.

A lot (but not all) of the reasons for charging different countries different amounts are disappearing. Physical barriers for steam are basically nothing (I guess some stuff about internet supplies in different countries are different), so all there is are legal things, exchange stuff and translation costs.

I know some steam games have had price discretion according to region, and Valve had trouble with boxed copies of the orange box from one region being played in another.

Here's what Kristin from PA/Greenhouse said about international pricing when I asked here back at the greenhouse launch:
we aim to be platform agnostic, I can imagine that we wouldn't want to penalize you because of where you live. The only reason I can think that a game would cost more in certain regions is if heavy localization required, and I don't think we'll be running into that in the near future.

Sorry if it seems I am overthinking stuff here, I am in the process of writing my dissertation, which is vaguely on the topic of digital distribution, so this stuff is on my mind.

Oh, and UK folk, I am going to be breaking down the best deals tonight, but RPS already have most of them.

So, thoughts?

LewieP on

Posts

  • angrylinuxgeekangrylinuxgeek Registered User regular
    edited December 2008
    What's daft about $49.99 for a PC game?

    angrylinuxgeek on
    sQwJu.png
  • LewiePLewieP Registered User regular
    edited December 2008
    Not all places use dollars, currency fluctuations impact effective price in different places.

    One thing I have thought is that this might help publishers with international marketing.

    LewieP on
  • WillethWilleth Registered User regular
    edited December 2008
    No, the daft thing is that the prices are so wildly different.

    Willeth on
    @vgreminders - Don't miss out on timed events in gaming!
    @gamefacts - Totally and utterly true gaming facts on the regular!
  • LewiePLewieP Registered User regular
    edited December 2008
    Well yeah, that too, but that's what the article says...

    LewieP on
  • WillethWilleth Registered User regular
    edited December 2008
    Yeah I was clarifying for alg but then you had to pop up inbetween and ruin it :P

    Willeth on
    @vgreminders - Don't miss out on timed events in gaming!
    @gamefacts - Totally and utterly true gaming facts on the regular!
  • PeewiPeewi Registered User regular
    edited December 2008
    I posted this in the Steam thread. It seems like the UK gets to pay a little less, but the Euro part of the thing doesn't seem to be done yet. In the shopping cart it says that VAT is included when localized currency is enabled, but when setting the Steam store to various European countries with different amounts of VAT, the shown prices remain unchanged. When localized currency is disabled, it says that final price and VAT is calculated at checkout.

    Peewi on
  • AroducAroduc regular
    edited December 2008
    Yes, but they can't trade it until they learn the Alphabet.

    Aroduc on
  • PeewiPeewi Registered User regular
    edited December 2008
    Let's take a look at the thread on the Steam forums: http://forums.steampowered.com/forums/showthread.php?t=766662
    jasonr wrote:
    We have started a beta to test localized currency in Pound Sterling and Euros on Steam. To join the beta, click http://store.steampowered.com/?localizedcurrency=1.

    You will need to use this link each time you wish to purchase in localized currency during the beta. Your having opted into the beta is only saved for the duration of your browser session. Pound Sterling is available only in the United Kingdom; Euros are available only in Europe.

    You won't be able to actually purchase if you manually set the store to a country/currency other than that in which you actually live.

    EDIT: If you don't want to read the Steam forums, the general opinion is that it's great for the UK, but sucks for the rest of Europe with the way it's working right now.

    Peewi on
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    edited December 2008
    Yet, we still can't select the input/output device of our choice for voice comms in Valve/Steam Powered games (and no, doing it in the Windows sound panel doesn't count, as I use my primary sound card for my music, and my other for voice...setting the default sound device in Windows changes both).

    GnomeTank on
    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • angrylinuxgeekangrylinuxgeek Registered User regular
    edited December 2008
    GnomeTank wrote: »
    Yet, we still can't select the input/output device of our choice for voice comms in Valve/Steam Powered games (and no, doing it in the Windows sound panel doesn't count, as I use my primary sound card for my music, and my other for voice...setting the default sound device in Windows changes both).

    what the hell does this have to do with a beta designed to test currency changes

    angrylinuxgeek on
    sQwJu.png
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