So how about that youtube link or some actual information about the damned game other than "it's about Dante in hell"?
What more do you need?
Lookie, a trailer. It's about hell. And you're going there.
Honestly I think that trailer would better suit Dwarf Fortress.
There wasn't even a trailer in the thread, which is why I asked. The art looks like brainvomit, the whole thing looks generic and their tagline or whatever the fuck you want to call it is retarded.
A trailer of DF would scare even the mightiest of men.
Kudos to EA for still supporting original IPs even after Dead Space and Mirrors Edge's commercial failures, and all off the losses they've taken.
I certainly have high hopes for this, the art direction looks incredible.
SovietMudkipz on
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HonkHonk is this poster.Registered User, __BANNED USERSregular
edited December 2008
One thing I found strange with Dante's Inferno while in school was that people who committed fraud are said to be punished in one of the lower circles while murderers are a few circles up. This goes for various crimes and "sins", they're not really ordered after what we would today call logical according to their severity.
I guess they really hated people who avoided taxes back in the 1300's...
Since the deepest layer of Hell is based around being frozen solid in a lake of ice, so you literally can't do shit except
(maybe gnaw on the guy next to you who made you cannibalize your children, whoops)
I'm guessing the last level is going to be a cakewalk. Not to mention that Satan himself (presumably the last boss) is depicted as entirely powerless and impotent.
And yeah, the trailer looks like shit. Dante wielding a big-ass staff and planting a cross in a damned soul's face? Yeah, no. Limbo looking like some bleak hellhole? Limbo's whole purpose was that it was reserved for all those guys who were so great that they couldn't put them in hell, but they weren't Christians either. If the circle of the lustful features lots of writhing and pulsing naked bodies in a huge orgy, which I damn near guarantee that it will, this game will have officially failed (hint: YOU DON'T GET TO KEEP COMMITTING THE SIN THAT GOT YOU IN HELL IN THE FIRST PLACE THAT'S KIND OF THE POINT).
EDIT: Honk - the idea was that murder was usually a crime of passion, done without forethought, while fraud was done with malicious intent to hurt other people.
Isn't the whole point of the poem is that the guy is just there observing?
The point of Metal Gear is Snake being super-awesome and snapping a few necks.
:P
I agree to a point though, but making an action game out of observationing hell is still kinda weird to me.
Perhaps it could be a BioShock kind of thing? The focus of BioShock was never on the actual gameplay and people still loved it to tears for the atmosphere.
You never really see Catholicism incorporated into a game environment. This really has potential.
Since the deepest layer of Hell is based around being frozen solid in a lake of ice, so you literally can't do shit except
(maybe gnaw on the guy next to you who made you cannibalize your children, whoops)
I'm guessing the last level is going to be a cakewalk. Not to mention that Satan himself (presumably the last boss) is depicted as entirely powerless and impotent.
And yeah, the trailer looks like shit. Dante wielding a big-ass staff and planting a cross in a damned soul's face? Yeah, no. Limbo looking like some bleak hellhole? Limbo's whole purpose was that it was reserved for all those guys who were so great that they couldn't put them in hell, but they weren't Christians either. If the circle of the lustful features lots of writhing and pulsing naked bodies in a huge orgy, which I damn near guarantee that it will, this game will have officially failed (hint: YOU DON'T GET TO KEEP COMMITTING THE SIN THAT GOT YOU IN HELL IN THE FIRST PLACE THAT'S KIND OF THE POINT).
EDIT: Honk - the idea was that murder was usually a crime of passion, done without forethought, while fraud was done with malicious intent to hurt other people.
Well damn them for you thinking they might do that! Damn them to hell!
Where they get to make crappy generic games RAARRRGHH I AM SO ANGRY!
Basically until you've seen that's how they're doing that, don't get yourself so worked up about it.
Not to mention that Satan himself (presumably the last boss)
It's going to really suck if they actually do make Satan a boss. Not only does it not make sense (or at least I presume it wouldn't make sense, I haven't finished Inferno yet) but that would be really generic design decision.
SovietMudkipz on
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HonkHonk is this poster.Registered User, __BANNED USERSregular
Kudos to EA for still supporting original IPs even after Dead Space and Mirrors Edge's commercial failures, and all off the losses they've taken.
I certainly have high hopes for this, the art direction looks incredible.
You could be either right or wrong, it's kinda hard to tell what the art direction is by getting a glimpse at a couple of concept paints... Which is basically what that was.
Well damn them for you thinking they might do that! Damn them to hell!
Where they get to make crappy generic games RAARRRGHH I AM SO ANGRY!
Basically until you've seen that's how they're doing that, don't get yourself so worked up about it.
Oh, please. I'm not 'angry' about it. I could care less about whether this game is good or bad, and I may even rent it either way, just to see how they do the Inferno. But if you don't think it's a good possibility that a video game which features an entire level based around people who had illicit sex is going to go that route, it leads me to believe you haven't played a lot of video games, or seen a lot of movies, or partaken much of any entertainment in general. I don't think they'd be the first producers to do that.
Well, it might make for a decent if utterly horrifying action game. Seriously, you don't even want to know why the sea Dante encounters looks like it's constantly boiling even though there is no storm present.
Be warned;
At the bottom of the the sea there is an incredibly thick layer of damned souls. They can never die, so spend eternity screaming in anguish as they writhe against each other, suffering all the pain of drowning whilst never having the release of death.
I never understood why it was called the "Divine Comedy". The only people who would find it funny need to be locked away somewhere away from humanity.
Back when it was written, the word "comedy" meant something that did not have an unhappy ending. Since the main character eventually reaches heaven, the ending is happy, hence comedy.
Well damn them for you thinking they might do that! Damn them to hell!
Where they get to make crappy generic games RAARRRGHH I AM SO ANGRY!
Basically until you've seen that's how they're doing that, don't get yourself so worked up about it.
Oh, please. I'm not 'angry' about it. I could care less about whether this game is good or bad, and I may even rent it either way, just to see how they do the Inferno. But if you don't think it's a good possibility that a video game which features an entire level based around people who had illicit sex is going to go that route, it leads me to believe you haven't played a lot of video games, or seen a lot of movies, or partaken much of any entertainment in general. I don't think they'd be the first producers to do that.
Firstly, sorry to do this, it's "couldn't care less".
Secondly, I'm willing to give them the benefit of the doubt until it's proven otherwise. My problem was with the way you suggested that they could do that, then berrated them for doing so and 'getting it wrong'. That's just jumping to all kinds of conclusions.
My friend suggested the story of Cul Chulainn, the Celtic folk hero.
He was a fucking nutbar berserker whose left eye popped out of his head and whose hairs stood straight out from his body when he raged.
After one battle they had to put him in a cauldron of ice water to cool him down from all the KILLINGS
but he was so hot from murdering that the cauldron boiled and split in half
We need more games based on the Celtic pantheon in general. It's practically untapped (the only game I can think of based on celtic myths was Quest 64 and, well...), while the Greco-Roman and Arthurian Norse myths are getting pretty worn out.
They've got some good stories, too. I saw a play called A Cry From Heaven a few years ago, based on the Ulster cycle (Bronze age Irish myths) and it was awesome.
Firstly, sorry to do this, it's "couldn't care less".
Secondly, I'm willing to give them the benefit of the doubt until it's proven otherwise. My problem was with the way you suggested that they could do that, then berrated them for doing so and 'getting it wrong'. That's just jumping to all kinds of conclusions.
Yeah, well, ok. I wasn't 'angry' at the developers already for doing this, but at other mediums for having done this or very similar things in the past. But, you know, the subtlety of the internet.
Why the hell haven't they done a Paradise Lost based RST yet? It would be awesome to play various battles of the war between God and Lucifer. Read through Book VI of that again...Jesus drives a tank. (I'm not making that up.)
Firstly, sorry to do this, it's "couldn't care less".
Secondly, I'm willing to give them the benefit of the doubt until it's proven otherwise. My problem was with the way you suggested that they could do that, then berrated them for doing so and 'getting it wrong'. That's just jumping to all kinds of conclusions.
Yeah, well, ok. I wasn't 'angry' at the developers already for doing this, but at other mediums for having done this or very similar things in the past. But, you know, the subtlety of the internet.
Alright, we'll shake hands and call it a draw.
Personally, I love seeing how different developers portray 'hell'. For instance, I thought that part of Doom 3 was rather well made, even if the levels themselves weren't that fun to play (that I recall).
Firstly, sorry to do this, it's "couldn't care less".
Secondly, I'm willing to give them the benefit of the doubt until it's proven otherwise. My problem was with the way you suggested that they could do that, then berrated them for doing so and 'getting it wrong'. That's just jumping to all kinds of conclusions.
Yeah, well, ok. I wasn't 'angry' at the developers already for doing this, but at other mediums for having done this or very similar things in the past. But, you know, the subtlety of the internet.
Alright, we'll shake hands and call it a draw.
Personally, I love seeing how different developers portray 'hell'. For instance, I thought that part of Doom 3 was rather well made, even if the levels themselves weren't that fun to play (that I recall).
I always thought Silent Hill did 'Hell' the best
Mr Bubbles on
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HonkHonk is this poster.Registered User, __BANNED USERSregular
edited December 2008
Do not mention the word Silent in combination with the word Hill or I will shit myself!!!
The games, especially #2 was fucking horrifying! The movie was bad but here's a fun story:
I went and saw the Silent Hill movie with a couple of friends, the morning after I woke up and went out to fetch the newspaper and the air was full of a smoky fog and it was literally raining ashes from the sky. I nearly went into a coma right there... Turned out there was a small forest fire in the area.
Yeah, especially Silent Hill 2 and 3. The entire game design was based around the protagonist's psychological torment (well, the secondary characters, as well, a little bit) and they did it perfectly.
A game based on the Inferno could be a work of art if they did it right. As far as art direction goes, there's 700 years of tradition on interpreting it that you have to draw from, as well as all of the modern trappings of the horror genre. One of the more interesting interpretations I've seen was where the forest at the beginning was a huge, decrepit city. The gameplay might be kind of iffy, since Dante's whole purpose was as an observer, but his life was in danger several times. Even Virgil got kind of freaked out every once in a while, and he's already dead.
Is this going to be that sort of eerie, artistic trip through sin? We'll see, but I doubt it. While I'm sure some people would buy that game, and a lot of developers and writers would love to make it, game companies have to make money, and it probably wouldn't be all that profitable.
Duffel on
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HonkHonk is this poster.Registered User, __BANNED USERSregular
edited December 2008
What they should instead be doing is a game based on hell from the Sandman comics, in which all fights are resolved by spoken-word battles. And Lucifer wants to get unemployed.
What they should instead be doing is a game based on hell from the Sandman comics, in which all fights are resolved by spoken-word battles. And Lucifer wants to get unemployed.
Phoenix Wright: Demon Attorney!
Couscous on
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HonkHonk is this poster.Registered User, __BANNED USERSregular
What they should instead be doing is a game based on hell from the Sandman comics, in which all fights are resolved by spoken-word battles. And Lucifer wants to get unemployed.
What they should instead be doing is a game based on hell from the Sandman comics, in which all fights are resolved by spoken-word battles. And Lucifer wants to get unemployed.
Normally, I dismiss this sort of thing as rank Southron heresy, but... with something like the Divine Comedy, I honestly think it would be better for developers to just use it for loose inspiration instead of trying to shoehorn an actual game into it. Nothing about Dante swinging a giant staff around makes any kind of sense; he's an observer, almost a pilgrim travelling through the metaphysical worlds with his divine guide in search of his lover. But the setting is richly detailed and wildly imaginative and absolutely wonderful, and you could totally create a kickass game based around that geography and mythology.
The game we're actually going to get will almost certainly be some God of War style butchery of the source material. There's nothing inherently wrong with that, depending on how uptight people are about that sort of thing - God of War itself was a fun, stupid, violent romp of a game. So, for that matter, was Titan Quest, which basically takes three totally different mythologies, drags them behind the Olive Garden, does horrible filthy demeaning things to them, then bases a game on the malformed offspring of that unholy union. (Nothing like talking to General Leonides of Sparta one minute, then running along the Great Wall of China the next!). Classical scholars would foam at the mouth, of course, but if you just don't let yourself care about the source-rape, the game itself is entertaining.
I don't know if it's possible to do that with something as specific as Dante, though. I mean, in God of War and Titan Quest, inspiration was drawn from entire mythological systems, which had their own internal inconsistencies, so it didn't really matter that the end result was a sloppy mess. The Inferno, however, is a distinct, single narrative. It already has a specific story, and that story is absolutely shit as a concept for a video game. So, if the developers try to preserve anything of the story, they're fucked... but the simple fact that they're calling it Dante's Inferno and presenting it as being about Dante carving his way through Hell suggests pretty strongly that they're taking precisely that approach.
Which is a shame, because so much more could be done with that setting.
All that you held most dear you will put by
and leave behind you; and this is the arrow
the longbow of your exile first lets fly.
You will come to know how bitter as salt and stone
is the bread of others, how hard the way that goes
up and down stairs that never are your own.
Doesn't that sound like the kernel for an incredible RPG, with an almost Planescape feel to it? An exile making his way through Hell and Limbo, on some high and solemn quest... not hacking through mobs of undead and smacking skeletons with crosses, but talking to the denizens of those accursed circles, using wit and trickery and willpower to overcome obstacles. Resisting the lure of lust, deflecting or avoiding rage-induced violence, seeking truths from damned souls doomed to an eternity of torment for the sin of spreading falsehoods... God, it would be so awesome.
Technically, do we know if the hero of the game is Dante himself?
I mean, it seems really obvious, but the trailer doesn't actually say it. Our bad-ass staff wielding hero could be some vatican exorcist sent to rescue Dante and Virgil, or something like that. It's going to be hard to justify another game hero named Dante, too, even if the hero of this game would be the genuine article and DMC Dante is just a namesake.
Speaking of Virgil, what do you all think his role will be? I'm guessing Navi-esque familiar, or maybe a summoned creature.
The trailer had me interested up until the end when it showed the burly guy kicking ass. I just know that's going to be the main character now.
If I had the sort of inoperable brain tumor that made me believe making a video game about one of the greatest poems of all time was a good idea, I probably would have gone about it in a slightly different way.
For starters, calling your game Dante's Inferno and confirming it's based on the poem of the same name is inviting all kinds of comparisons to the source material. When your source material is a 700 year old poem also regarded to be one of the best literary works of all time...well, no good can come of it. Calling your game something different, but showing a clear influence by the poem would be a more classy way of doing it.
Taking all that material and using it for the setting of a cheesy action game seems like a huge fucking waste. It worked for god of war because that's what greek mythology was all about, gods kicking as much ass as possible with giant mythical creatures. An adventure game with stealth elements would be a much better fit for Dante's inferno.
My idea for a game based on the poem would go something like: The main character's daughter has gone missing, and her disappearance has been linked to a serial child killer. When you finally track him down, it's too late and he is killed in a struggle. But there is a hint that your daughter may still be alive somewhere. As he is the only one who had any knowledge of her location, you decide to go after him.
In hell you have to navigate the different circles, meeting and relying on the help of some twisted characters to track down the killer. The story would explore themes of sin and punishment, how far you would go for a loved one, etc. Not exactly world class stuff, but a little deeper than your typical action romp.
It's based on every teenager's sexual fantasy. And every 20-year-old's fantasy. And every 30 year-old's fantasy.
It's based on every man's fantasy.
I don't know about you, but thats not my fantasy at all. Bayonetta is ALL kinds of unattractive. Fuck that game.
You're just repressing your desire to be a woman of uncertain parentage with incredibly long legs and a penchant for alternately wearing her hair as a catsuit and turning it into a giant man eating dragon. That and your love for novelty heels.
Posts
A trailer of DF would scare even the mightiest of men.
I certainly have high hopes for this, the art direction looks incredible.
I guess they really hated people who avoided taxes back in the 1300's...
And yeah, the trailer looks like shit. Dante wielding a big-ass staff and planting a cross in a damned soul's face? Yeah, no. Limbo looking like some bleak hellhole? Limbo's whole purpose was that it was reserved for all those guys who were so great that they couldn't put them in hell, but they weren't Christians either. If the circle of the lustful features lots of writhing and pulsing naked bodies in a huge orgy, which I damn near guarantee that it will, this game will have officially failed (hint: YOU DON'T GET TO KEEP COMMITTING THE SIN THAT GOT YOU IN HELL IN THE FIRST PLACE THAT'S KIND OF THE POINT).
EDIT: Honk - the idea was that murder was usually a crime of passion, done without forethought, while fraud was done with malicious intent to hurt other people.
The Odyssey. Hell, it ends with the main character slaughtering a bunch of people. The Iliad would also be good.
You never really see Catholicism incorporated into a game environment. This really has potential.
Well damn them for you thinking they might do that! Damn them to hell!
Where they get to make crappy generic games RAARRRGHH I AM SO ANGRY!
Basically until you've seen that's how they're doing that, don't get yourself so worked up about it.
You could be either right or wrong, it's kinda hard to tell what the art direction is by getting a glimpse at a couple of concept paints... Which is basically what that was.
My friend suggested the story of Cul Chulainn, the Celtic folk hero.
He was a fucking nutbar berserker whose left eye popped out of his head and whose hairs stood straight out from his body when he raged.
After one battle they had to put him in a cauldron of ice water to cool him down from all the KILLINGS
but he was so hot from murdering that the cauldron boiled and split in half
Back when it was written, the word "comedy" meant something that did not have an unhappy ending. Since the main character eventually reaches heaven, the ending is happy, hence comedy.
Holy shit
Firstly, sorry to do this, it's "couldn't care less".
Secondly, I'm willing to give them the benefit of the doubt until it's proven otherwise. My problem was with the way you suggested that they could do that, then berrated them for doing so and 'getting it wrong'. That's just jumping to all kinds of conclusions.
They've got some good stories, too. I saw a play called A Cry From Heaven a few years ago, based on the Ulster cycle (Bronze age Irish myths) and it was awesome.
Alright, we'll shake hands and call it a draw.
Personally, I love seeing how different developers portray 'hell'. For instance, I thought that part of Doom 3 was rather well made, even if the levels themselves weren't that fun to play (that I recall).
I always thought Silent Hill did 'Hell' the best
The games, especially #2 was fucking horrifying! The movie was bad but here's a fun story:
I went and saw the Silent Hill movie with a couple of friends, the morning after I woke up and went out to fetch the newspaper and the air was full of a smoky fog and it was literally raining ashes from the sky. I nearly went into a coma right there... Turned out there was a small forest fire in the area.
They're making a video game based on the Divine Comedy?
http://www.youtube.com/watch?v=c_31gG0t6jo&eurl=http://video.google.com/videosearch?hl=en&q=dante%27s%20inferno%20game&um=1&ie=UTF-8&sa=N&tab=wv&feature=player_embedded
With beatings and testosterone
A game based on the Inferno could be a work of art if they did it right. As far as art direction goes, there's 700 years of tradition on interpreting it that you have to draw from, as well as all of the modern trappings of the horror genre. One of the more interesting interpretations I've seen was where the forest at the beginning was a huge, decrepit city. The gameplay might be kind of iffy, since Dante's whole purpose was as an observer, but his life was in danger several times. Even Virgil got kind of freaked out every once in a while, and he's already dead.
Is this going to be that sort of eerie, artistic trip through sin? We'll see, but I doubt it. While I'm sure some people would buy that game, and a lot of developers and writers would love to make it, game companies have to make money, and it probably wouldn't be all that profitable.
Phoenix Wright: Demon Attorney!
That'd sell like coke at a night club believe me!
Totally thought Dante was gonna curb stomp that demon.
Well, almost.
YES
I love that game
The micromanagement really got me down in the end though
Question
Sarcasm <----
Retort
Put-down
Flee
The game we're actually going to get will almost certainly be some God of War style butchery of the source material. There's nothing inherently wrong with that, depending on how uptight people are about that sort of thing - God of War itself was a fun, stupid, violent romp of a game. So, for that matter, was Titan Quest, which basically takes three totally different mythologies, drags them behind the Olive Garden, does horrible filthy demeaning things to them, then bases a game on the malformed offspring of that unholy union. (Nothing like talking to General Leonides of Sparta one minute, then running along the Great Wall of China the next!). Classical scholars would foam at the mouth, of course, but if you just don't let yourself care about the source-rape, the game itself is entertaining.
I don't know if it's possible to do that with something as specific as Dante, though. I mean, in God of War and Titan Quest, inspiration was drawn from entire mythological systems, which had their own internal inconsistencies, so it didn't really matter that the end result was a sloppy mess. The Inferno, however, is a distinct, single narrative. It already has a specific story, and that story is absolutely shit as a concept for a video game. So, if the developers try to preserve anything of the story, they're fucked... but the simple fact that they're calling it Dante's Inferno and presenting it as being about Dante carving his way through Hell suggests pretty strongly that they're taking precisely that approach.
Which is a shame, because so much more could be done with that setting.
Doesn't that sound like the kernel for an incredible RPG, with an almost Planescape feel to it? An exile making his way through Hell and Limbo, on some high and solemn quest... not hacking through mobs of undead and smacking skeletons with crosses, but talking to the denizens of those accursed circles, using wit and trickery and willpower to overcome obstacles. Resisting the lure of lust, deflecting or avoiding rage-induced violence, seeking truths from damned souls doomed to an eternity of torment for the sin of spreading falsehoods... God, it would be so awesome.
(And nobody else would ever buy it).
I mean, it seems really obvious, but the trailer doesn't actually say it. Our bad-ass staff wielding hero could be some vatican exorcist sent to rescue Dante and Virgil, or something like that. It's going to be hard to justify another game hero named Dante, too, even if the hero of this game would be the genuine article and DMC Dante is just a namesake.
Speaking of Virgil, what do you all think his role will be? I'm guessing Navi-esque familiar, or maybe a summoned creature.
If I had the sort of inoperable brain tumor that made me believe making a video game about one of the greatest poems of all time was a good idea, I probably would have gone about it in a slightly different way.
For starters, calling your game Dante's Inferno and confirming it's based on the poem of the same name is inviting all kinds of comparisons to the source material. When your source material is a 700 year old poem also regarded to be one of the best literary works of all time...well, no good can come of it. Calling your game something different, but showing a clear influence by the poem would be a more classy way of doing it.
Taking all that material and using it for the setting of a cheesy action game seems like a huge fucking waste. It worked for god of war because that's what greek mythology was all about, gods kicking as much ass as possible with giant mythical creatures. An adventure game with stealth elements would be a much better fit for Dante's inferno.
My idea for a game based on the poem would go something like: The main character's daughter has gone missing, and her disappearance has been linked to a serial child killer. When you finally track him down, it's too late and he is killed in a struggle. But there is a hint that your daughter may still be alive somewhere. As he is the only one who had any knowledge of her location, you decide to go after him.
In hell you have to navigate the different circles, meeting and relying on the help of some twisted characters to track down the killer. The story would explore themes of sin and punishment, how far you would go for a loved one, etc. Not exactly world class stuff, but a little deeper than your typical action romp.
I don't know about you, but thats not my fantasy at all. Bayonetta is ALL kinds of unattractive. Fuck that game.
You're just repressing your desire to be a woman of uncertain parentage with incredibly long legs and a penchant for alternately wearing her hair as a catsuit and turning it into a giant man eating dragon. That and your love for novelty heels.