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I started with a cylinder, futzed around connecting vertices and edges to create the shape I wanted, and then removed the faces I didn't need. Ended up with this and I can't cap it.
Have I gone about this in a ham-fisted way at all? Is there an easy way to get the other side of the key to close?
@vgreminders - Don't miss out on timed events in gaming! @gamefacts - Totally and utterly true gaming facts on the regular!
i'm in the process of learning too, so here are some options that i can think of:
a) there is a cap modifier, but it may make weird faces, and may render funny.
b) mirror (reference). collapse the mirror to an editable mesh, and weld vertices along the seam.
c) create polygon and start making faces. go clockwise or else you will draw the faces with their normals flipped.
i usually work with the mirror/reference method, as that make sure that everything is absolutely the same and symetrical. also, you can throw a meshsmooth on the reference and see what your final smoothed model will look like as you are modelling. then you can see where you need to add detail, refine edges, etc.
I'm not bothered about rendering - we're going to be throwing it into UE3, so as long as it's a watertight mesh it'll be fine. I'll give those a try tomorrow.
Willeth on
@vgreminders - Don't miss out on timed events in gaming! @gamefacts - Totally and utterly true gaming facts on the regular!
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a) there is a cap modifier, but it may make weird faces, and may render funny.
b) mirror (reference). collapse the mirror to an editable mesh, and weld vertices along the seam.
c) create polygon and start making faces. go clockwise or else you will draw the faces with their normals flipped.
i usually work with the mirror/reference method, as that make sure that everything is absolutely the same and symetrical. also, you can throw a meshsmooth on the reference and see what your final smoothed model will look like as you are modelling. then you can see where you need to add detail, refine edges, etc.
@gamefacts - Totally and utterly true gaming facts on the regular!