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Damn you economy: Free Radical Design shuts up shop

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Posts

  • zilozilo Registered User regular
    edited December 2008
    Is Zombie Jonah wearing a fish as clothes? So awesome.

    zilo on
  • ArcSynArcSyn Registered User regular
    edited December 2008
    zilo wrote: »
    Is Zombie Jonah wearing a fish as clothes? So awesome.

    It looks like he's wearing a fish and clothes. But yes, it's so very awesome. I hope it sees the light of day.

    ArcSyn on
    4dm3dwuxq302.png
  • Zoku GojiraZoku Gojira Monster IslandRegistered User regular
    edited December 2008
    There are a bunch of different ways to interpret the phrase "shut its doors."

    For example, it could be interpreted to mean they shut their doors. And then changed the locks, and had security guards turning former employees away.

    Figuratively speaking...

    Zoku Gojira on
    "Because things are the way they are, things will not stay the way they are." - Bertolt Brecht
  • EvanderEvander Disappointed Father Registered User regular
    edited December 2008
    changing locks with the doors shut might be a little difficult, because you look access to the stuff on the side of the door.

    shutting them after the locks have been changed is generally a good way to test the new lock, though.

    Evander on
  • The_ScarabThe_Scarab Registered User regular
    edited December 2008
    ArcSyn wrote: »
    CarbonFire wrote: »
    ArcSyn wrote: »
    Ah yes I hope this is just a big mixup. These character designs for TS4 are too good to waste.

    I'm going to be super pissed if I never get to play as Sir Chimp-A-Lot or Zombie Jonah.

    Argh.. I can't see them.

    Why does Kotaku host on Gawker.. I always get blocked because Gawker is part of the porn category at work.
    Behold and Despair....

    TIMESPLITTERS 4 CONCEPT ART
    custom1229703484217chimfo0.jpgcustom1229703515955holoot8.jpg
    custom1229703382519zombme2.jpgcustom1229703425067trojbu4.jpg


    Thanks. :D

    How about an in game model. Definitely a 360/PS3 game.

    And I have no doubt it will get picked up in the same way Brutal Legend did. Timesplitters is a profitable series.

    wench01.jpg

    sheriff_comp.jpg

    (not concept art.)

    The_Scarab on
  • zilozilo Registered User regular
    edited December 2008
    Wow, Martian Sheriff looks really cool.

    Do you work at FR or something, Scarab?

    zilo on
  • augustaugust where you come from is gone Registered User regular
    edited December 2008
    Ah yes I hope this is just a big mixup. These character designs for TS4 are too good to waste.

    fuuuuuck

    august on
  • SollahSollah Registered User regular
    edited December 2008
    zilo wrote: »
    Wow, Martian Sheriff looks really cool.

    Do you work at FR or something, Scarab?

    They're from http://www.richardjohnsmith.co.uk/.

    Sollah on
    palonelydriver.gif
  • earthwormadamearthwormadam ancient crust Registered User regular
    edited December 2008
    Even someone who doesn't like FPSers has to admit that Free Radical has some of the best character designs around.

    earthwormadam on
  • DixonDixon Screwed...possibly doomed CanadaRegistered User regular
    edited December 2008
    ah time splitters 1 was the first game I bought for my ps2, everything up until that point I rented. It came out in march 2000 right? Damn I was 12 at the time...

    Dixon on
  • SamuelSamuel Registered User regular
    edited December 2008
    I've got a couple of mates who work at FR - one was just a tester and he got laid off last week, but the other guy is the lead sound dude so I'll see what he's got to say about this.

    If anyone's interested though, development for TS4 had barely started and basically was just on the backburner. It didn't stand any chance of being released within the next 3 years or so.

    Samuel on
  • Drunk_caterpillarDrunk_caterpillar Registered User regular
    edited December 2008
    I just booted up TS2 again on my Wii. I can't believe I used to play with those controls. Huh. Anyway, this game really does stand the test of time. The graphics aren't great, but the action is fast and awesome. The zombie level in Siberia is still one of the best moments in FPS gaming, ever.

    Drunk_caterpillar on
  • chasehatesbearschasehatesbears Registered User regular
    edited December 2008
    Samuel wrote: »
    I've got a couple of mates who work at FR - one was just a tester and he got laid off last week, but the other guy is the lead sound dude so I'll see what he's got to say about this.

    If anyone's interested though, development for TS4 had barely started and basically was just on the backburner. It didn't stand any chance of being released within the next 3 years or so.

    Jesus, that's a long time.

    Like, nearly next generation of consoles long time.

    chasehatesbears on
  • chasehatesbearschasehatesbears Registered User regular
    edited December 2008
    I just booted up TS2 again on my Wii. I can't believe I used to play with those controls. Huh. Anyway, this game really does stand the test of time. The graphics aren't great, but the action is fast and awesome. The zombie level in Siberia is still one of the best moments in FPS gaming, ever.

    I had no idea you could get this for the Wii.

    All I own is TS:FP on my xbox.

    chasehatesbears on
  • SirUltimosSirUltimos Don't talk, Rusty. Just paint. Registered User regular
    edited December 2008
    I just booted up TS2 again on my Wii. I can't believe I used to play with those controls. Huh. Anyway, this game really does stand the test of time. The graphics aren't great, but the action is fast and awesome. The zombie level in Siberia is still one of the best moments in FPS gaming, ever.

    I had no idea you could get this for the Wii.

    All I own is TS:FP on my xbox.
    You can't. The Wii can play Gamecube games.

    SirUltimos on
  • Drunk_caterpillarDrunk_caterpillar Registered User regular
    edited December 2008
    SirUltimos wrote: »
    I just booted up TS2 again on my Wii. I can't believe I used to play with those controls. Huh. Anyway, this game really does stand the test of time. The graphics aren't great, but the action is fast and awesome. The zombie level in Siberia is still one of the best moments in FPS gaming, ever.

    I had no idea you could get this for the Wii.

    All I own is TS:FP on my xbox.
    You can't. The Wii can play Gamecube games.

    I love the BC on this console specifically because it allows me to play my custom levels in TS2. I spent way too much time in there.

    Drunk_caterpillar on
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited December 2008
    I always have to remind people, but my most awesome map in Future Perfect was a working Tic Tac Toe game, in that you could get 3 in a row and the game would actually recognize you winning.

    Also judging by the poly counts they were going for and the wireframe, those models don't indicate the system as you could easily do those on the Wii.

    FyreWulff on
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited December 2008
    For comparison:

    all known models show aroud a ~6,000 tri/polygon count

    other games and their poly counts:

    Leon, RE4 GC:
    10,000 polys

    Snake, MGS3 PS2
    4,000 polys

    Half Life 2
    Alyx, 8,323 polys
    Barney 5,922 polys

    Marcus, GoW1
    15,000 polys

    Also remember that you're not going to see all those polys at once due to backface culling.

    FyreWulff on
  • UselesswarriorUselesswarrior Registered User regular
    edited December 2008
    Just read the OP,

    but but... timesplitters... NOOOOO!

    Uselesswarrior on
    Hey I made a game, check it out @ http://ifallingrobot.com/. (Or don't, your call)
  • earthwormadamearthwormadam ancient crust Registered User regular
    edited December 2008
    By now I've pretty much convinced myself of the falsehood of this story. I have faith there shall be another Timesplitters.

    earthwormadam on
  • UselesswarriorUselesswarrior Registered User regular
    edited December 2008
    I am going to buy Haze for $12 to morn the lose of Free Radical, it can't be that bad, right?

    I mean the muliplayer has to be good, right? Am I wasting my money here?

    Uselesswarrior on
    Hey I made a game, check it out @ http://ifallingrobot.com/. (Or don't, your call)
  • mastriusmastrius Registered User regular
    edited December 2008
    I am going to buy Haze for $12 to morn the lose of Free Radical, it can't be that bad, right?

    I mean the muliplayer has to be good, right? Am I wasting my money here?

    For $12? I never look back if a game is alright for a cheap price. I know it was an OK game but just wasnt worth $60. Id say 12 would be good.

    mastrius on
    "You're like a kitten! A kitten who doesn't speak Japanese." ~ Juliet Starling
  • VothVoth Registered User regular
    edited December 2008
    mastrius wrote: »
    I am going to buy Haze for $12 to morn the lose of Free Radical, it can't be that bad, right?

    I mean the muliplayer has to be good, right? Am I wasting my money here?

    For $12? I never look back if a game is alright for a cheap price. I know it was an OK game but just wasnt worth $60. Id say 12 would be good.

    It's just a very average game. I didn't hate it ... well, except the vehicle sections, but there aren't a lot of those. I don't think anyone plays it online anymore, though, and I can't recall if it even has split-screen multiplayer.

    Voth on
    reverbnation -- last.fm -- facebook -- twitter -- bandcamp --youtube -- PSN: audapostrophe -- XBL: audapostrophe -- NNID: audapostrophe -- Myspace
  • CouscousCouscous Registered User regular
    edited December 2008
    Voth wrote: »
    mastrius wrote: »
    I am going to buy Haze for $12 to morn the lose of Free Radical, it can't be that bad, right?

    I mean the muliplayer has to be good, right? Am I wasting my money here?

    For $12? I never look back if a game is alright for a cheap price. I know it was an OK game but just wasnt worth $60. Id say 12 would be good.

    It's just a very average game. I didn't hate it ... well, except the vehicle sections, but there aren't a lot of those. I don't think anyone plays it online anymore, though, and I can't recall if it even has split-screen multiplayer.
    A Joystiq video says that yes, it does have split-screen multiplayer

    Couscous on
  • cloudeaglecloudeagle Registered User regular
    edited January 2009
    Well, if there was any question as to whether Free Radical will survive or not, it just got answered: the company's looking to sell its IPs.
    With Free Radical Design undergoing a studio closure, administrator ReSolve Partners is willing to sell off the developer's IPs individually. The Nottingham, England-based developer has worked on three original IPs ever since it started up in 1999: TimeSplitters, Second Sight, and Haze.

    ReSolve Partners representative Cameron Gunn was optimistic about selling Free Radical and its IPs. "We're advertising the business and assets for sale and there's been some significant interest expressed from all over the world, so we're now in the process of exploring that interest," Gunn told gamesindustry.biz.

    While ReSolve would like to sell Free Radical for one lump sum, Gunn stated that the administrator was willing to sell off the IPs individually if the deal was more lucrative. "If we can sell all of that in one hit that would be fabulous. It may be that we're made offers for several parts of the business, which when added together total up more than one whole sale to one other interested party," Gunn said, adding, "but it's early days, we're not too sure yet, but if we can save more jobs we'd be delighted, and that's what we're aiming to do at this stage."

    While Free Radical recently laid off several staff members, Gamesindustry reports that there are still 40 employees with the company; however, the developer is not currently working on any upcoming games.

    According the gaming news site, several companies are interested in either buying Free Radical as a whole or its individual assets. Among the companies are Kuju Entertainment, Monumental Games, and Second Sight publisher Codemasters.

    http://pc.ign.com/articles/941/941890p1.html

    cloudeagle on
    Switch: 3947-4890-9293
  • darleysamdarleysam On my way to UKRegistered User regular
    edited January 2009
    I know I've already posted this somewhere but same again, everyone turn out your pockets. I've got an idea.

    darleysam on
    forumsig.png
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited January 2009
    Codemasters would probably be good, I haven't kept up on their developer relations though. You'd more than likely see a PC port of a new Timesplitters if they get them.

    FyreWulff on
  • APZonerunnerAPZonerunner Registered User regular
    edited January 2009
    Rare should buy Timesplitters and do a Timesplitters/Perfect Dark crossover game.

    APZonerunner on
    APZonerunner | RPG Site | UFFSite | The Gaming Vault
    XBL/PSN/Steam: APZonerunner
  • LewiePLewieP Registered User regular
    edited January 2009
    Rare should buy Timesplitters and do a Timesplitters/Perfect Dark crossover game.

    Even better, Activision own the bond license right? Activision should buy them.

    LewieP on
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited January 2009
    Rare is incapable of making a good shooter and Activision is already farming out Bond to someone else.

    I'd much rather they not have license restrictions to work under.

    FyreWulff on
  • slash000slash000 Registered User regular
    edited January 2009
    I care more about the team than the IPs. A talented team can always create fun games, existing IP or not. A not-as-talented team can produce a game with someone else's IP, but that doesn't mean that the resulting game will necesarily be as good as the former team's games using the IP.

    slash000 on
  • LewiePLewieP Registered User regular
    edited January 2009
    But guys, they could make Goldeneye 3!

    LewieP on
  • SkyGheNeSkyGheNe Registered User regular
    edited January 2009
    LewieP wrote: »
    But guys, they could make Goldeneye 3!

    Get out of nostalgia land!

    SkyGheNe on
  • VothVoth Registered User regular
    edited January 2009
    SkyGheNe wrote: »
    LewieP wrote: »
    But guys, they could make Goldeneye 3!

    Get out of nostalgia land!

    I hear in part 2 he has a golden ... eye!

    Voth on
    reverbnation -- last.fm -- facebook -- twitter -- bandcamp --youtube -- PSN: audapostrophe -- XBL: audapostrophe -- NNID: audapostrophe -- Myspace
  • UselesswarriorUselesswarrior Registered User regular
    edited January 2009
    Couscous wrote: »
    Voth wrote: »
    mastrius wrote: »
    I am going to buy Haze for $12 to morn the lose of Free Radical, it can't be that bad, right?

    I mean the muliplayer has to be good, right? Am I wasting my money here?

    For $12? I never look back if a game is alright for a cheap price. I know it was an OK game but just wasnt worth $60. Id say 12 would be good.

    It's just a very average game. I didn't hate it ... well, except the vehicle sections, but there aren't a lot of those. I don't think anyone plays it online anymore, though, and I can't recall if it even has split-screen multiplayer.
    A Joystiq video says that yes, it does have split-screen multiplayer

    In my own brief experience with game and trying to get split screen going with my friend, I can say, no it doesn't have split-screen multiplayer. Which is retarded beyond belief.

    Uselesswarrior on
    Hey I made a game, check it out @ http://ifallingrobot.com/. (Or don't, your call)
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited February 2009
    FyreWulff on
  • The_ScarabThe_Scarab Registered User regular
    edited February 2009
    Dear EA

    Buy these dudes for cheap.

    Sincerely

    Everyone

    The_Scarab on
  • CouscousCouscous Registered User regular
    edited February 2009
    The_Scarab wrote: »
    Dear EA

    Buy these dudes for cheap.

    Sincerely

    Everyone

    You mean Activision. EA is too busy trying to make money right now.

    Couscous on
  • The_ScarabThe_Scarab Registered User regular
    edited February 2009
    I considered that but I hate Activision passionately.

    The cheapness of the sale makes EA more likely to do something. Timesplitters is still a huge franchise.

    The_Scarab on
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited February 2009
    The downside to EA buying them is they'll make the game's online work through the shitty online service that they've already shut down for TS3. Which means you can't trade maps online anymore.

    FyreWulff on
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