Another thing I loved is how the Force commander absolutely fucked up the shit of those marines who were in cover.
The animation looked awesome and so much better than the clunky "wait wait keep running while being shot almost there ok yay we're right next to them now swing your weapon- oh shit they started to run sorry guys get em next time" melee of DoW.
Noseworthy talks so much that he gets punked by the Normal CPU, and he says some pretty inane stuff because he's talking to a relative layperson, and he repeats a lot of things that you've heard from other walkthroughs. But if you just focus on what's happening in-game you'll see a lot of stuff you haven't seen in any other vids.
Danke.
I shall only be thanking Captain K. The rest of you were far too slow.
I like that video, especially how he cheats but still loses because he's spending all the time explaining everthing :P
So for multiplayer, he said in the video that the different races can team up and that "it didn't make sense in world war 2 but in this universe it does" o_O Anyway, nitpicking, I think I'd personally find it much more enjoyable if both sides of a 3v3 played the same faction.
Demiurge on
0
Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
Noseworthy talks so much that he gets punked by the Normal CPU, and he says some pretty inane stuff because he's talking to a relative layperson, and he repeats a lot of things that you've heard from other walkthroughs. But if you just focus on what's happening in-game you'll see a lot of stuff you haven't seen in any other vids.
Danke.
I shall only be thanking Captain K. The rest of you were far too slow.
It is you who is far too slow. I originally posted the video 9 pages ago.
DeadOnArrival on
0
Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
I haven't even decided to play Orkz yet. In fact the only race I'm unlikely to play is Eldar. I'll try all the commanders of Space Marines, Orkz, and Tyranids and then decide which I enjoy most.
But the Warboss of the Orkz is high on my priority list to try out.
I'm going force commander all the way, I like the melee brawl and hey he can get terminator armor as a late upgrade. The other commanders don't appeal to me at all because they don't have faces, I just hope I can mod out the FC's hair though and make him bald :P
I don't dislike the other races, not at all, I just don't like swarm armies (see orkz and tyranids) and the eldar are, well, eldar.
Er the Hero classes or whatever. The protagonist type you pick at the beginning. Force Commander makes sense, but Techmarine and Apothecary seem more like support types. I could see Chaplains and Librarians being good "leader" hero types.
Is there or is there not a loot based system for your heroes in MP? As in progressive loot that carries over from battle to battle? I thought I remember reading about that last year but I haven't heard anything about it recently.
If the loot thing is only in SP I can live with that but then I require SP DLC for the other races. Stupid Space Puffs. Though I must say the guy with the big builder claw on his back tempts me into playing SM.
Is there or is there not a loot based system for your heroes in MP? As in progressive loot that carries over from battle to battle? I thought I remember reading about that last year but I haven't heard anything about it recently.
If the loot thing is only in SP I can live with that but then I require SP DLC for the other races. Stupid Space Puffs. Though I must say the guy with the big builder claw on his back tempts me into playing SM.
Your army's armor and gear starts looking more cool and epic as you level up on the leader boards.
Er the Hero classes or whatever. The protagonist type you pick at the beginning. Force Commander makes sense, but Techmarine and Apothecary seem more like support types. I could see Chaplains and Librarians being good "leader" hero types.
Does anyone know if this has a Space Marine chapter creator thing? What chapters can you play as in multi-player?
Yeah there's an army painter where you can make your own Space Marine chapter by giving them a unique color scheme.
And so far I think the ones that have been shown off in videos have been Blood Ravens, Ultramarines, Space Wolves, Imperial Fists and I think Dark Angels.
Is there or is there not a loot based system for your heroes in MP? As in progressive loot that carries over from battle to battle? I thought I remember reading about that last year but I haven't heard anything about it recently.
If the loot thing is only in SP I can live with that but then I require SP DLC for the other races. Stupid Space Puffs. Though I must say the guy with the big builder claw on his back tempts me into playing SM.
There is upgradeable wargear in MP.
But it is COSMETIC ONLY
You can get flashy armour and shit, but it curries no stat bonuses whatsoever.
Ranking is linear also, so you will always progress upwards. The longer you play, the most cool shit you can put on your units.
I'm going force commander all the way, I like the melee brawl and hey he can get terminator armor as a late upgrade. The other commanders don't appeal to me at all because they don't have faces, I just hope I can mod out the FC's hair though and make him bald
I don't dislike the other races, not at all, I just don't like swarm armies (see orkz and tyranids) and the eldar are, well, eldar.
Yeah, I'll probably end up going Force Commander as well, for a few reasons. In most MMO games I tend to like playing tanks (and I suspect the same will be true in DoW2), and frankly the thought of a force commander in tactical dreadnought armor just fills me with glee. Hell, I just love terminators in general really. They make me happy.
I also find it humorous that folks seem to be pitting this game against Starcraft 2, when realistically SC2's release date will probably be far far in the grim dark future long after DoW2 has been released, reviewed, and played multiple times.
Is there or is there not a loot based system for your heroes in MP? As in progressive loot that carries over from battle to battle? I thought I remember reading about that last year but I haven't heard anything about it recently.
If the loot thing is only in SP I can live with that but then I require SP DLC for the other races. Stupid Space Puffs. Though I must say the guy with the big builder claw on his back tempts me into playing SM.
There is upgradeable wargear in MP.
But it is COSMETIC ONLY
You can get flashy armour and shit, but it curries no stat bonuses whatsoever.
Ranking is linear also, so you will always progress upwards. The longer you play, the most cool shit you can put on your units.
I kind of wonder how this will work out for Tyranids.
Is there or is there not a loot based system for your heroes in MP? As in progressive loot that carries over from battle to battle? I thought I remember reading about that last year but I haven't heard anything about it recently.
If the loot thing is only in SP I can live with that but then I require SP DLC for the other races. Stupid Space Puffs. Though I must say the guy with the big builder claw on his back tempts me into playing SM.
There is upgradeable wargear in MP.
But it is COSMETIC ONLY
You can get flashy armour and shit, but it curries no stat bonuses whatsoever.
Ranking is linear also, so you will always progress upwards. The longer you play, the most cool shit you can put on your units.
I kind of wonder how this will work out for Tyranids.
Is there or is there not a loot based system for your heroes in MP? As in progressive loot that carries over from battle to battle? I thought I remember reading about that last year but I haven't heard anything about it recently.
If the loot thing is only in SP I can live with that but then I require SP DLC for the other races. Stupid Space Puffs. Though I must say the guy with the big builder claw on his back tempts me into playing SM.
There is upgradeable wargear in MP.
But it is COSMETIC ONLY
You can get flashy armour and shit, but it curries no stat bonuses whatsoever.
Ranking is linear also, so you will always progress upwards. The longer you play, the most cool shit you can put on your units.
I kind of wonder how this will work out for Tyranids.
How do you bling out a Tyranid?
More teeth.
More claws.
More teeth.
Mouths inside mouths.
bongi on
0
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
Is there or is there not a loot based system for your heroes in MP? As in progressive loot that carries over from battle to battle? I thought I remember reading about that last year but I haven't heard anything about it recently.
If the loot thing is only in SP I can live with that but then I require SP DLC for the other races. Stupid Space Puffs. Though I must say the guy with the big builder claw on his back tempts me into playing SM.
There is upgradeable wargear in MP.
But it is COSMETIC ONLY
You can get flashy armour and shit, but it curries no stat bonuses whatsoever.
Ranking is linear also, so you will always progress upwards. The longer you play, the most cool shit you can put on your units.
I kind of wonder how this will work out for Tyranids.
Is there or is there not a loot based system for your heroes in MP? As in progressive loot that carries over from battle to battle? I thought I remember reading about that last year but I haven't heard anything about it recently.
If the loot thing is only in SP I can live with that but then I require SP DLC for the other races. Stupid Space Puffs. Though I must say the guy with the big builder claw on his back tempts me into playing SM.
There is upgradeable wargear in MP.
But it is COSMETIC ONLY
You can get flashy armour and shit, but it curries no stat bonuses whatsoever.
Ranking is linear also, so you will always progress upwards. The longer you play, the most cool shit you can put on your units.
I'm actually fine with that. While "uber loot" can be fun one of the things I like most about getting new items is looking cool. It'll be nice knowing that the guy with the Hive Tyran skull for a shield isn't actually any stronger than my own unit.
Er the Hero classes or whatever. The protagonist type you pick at the beginning. Force Commander makes sense, but Techmarine and Apothecary seem more like support types. I could see Chaplains and Librarians being good "leader" hero types.
Well, for the Techmarine, just think of him as a master of the forge(that, and I believe THQ did a poll about what commanders people wanted, and techmarine won handily).
Apothecary is a slightly lesser choice, but it is an HQ unit(albiet not an independant character, or one you can use without a captain in your force). That one I simply chalk up to wanting a variety of different types of HQ's.
If you want to complain about HQ choices, complain about the eldar. I still have yet to figure out the reason for picking a warlock instead of an autarch.
Is there or is there not a loot based system for your heroes in MP? As in progressive loot that carries over from battle to battle? I thought I remember reading about that last year but I haven't heard anything about it recently.
If the loot thing is only in SP I can live with that but then I require SP DLC for the other races. Stupid Space Puffs. Though I must say the guy with the big builder claw on his back tempts me into playing SM.
There is upgradeable wargear in MP.
But it is COSMETIC ONLY
You can get flashy armour and shit, but it curries no stat bonuses whatsoever.
Ranking is linear also, so you will always progress upwards. The longer you play, the most cool shit you can put on your units.
I'm actually fine with that. While "uber loot" can be fun one of the things I like most about getting new items is looking cool. It'll be nice knowing that the guy with the Hive Tyran skull for a shield isn't actually any stronger than my own unit.
I think it's the perfect balance honestly.
To me it is the RTS equivalent of the warpaint on your guns in COD4.
It's not changing the game, but when that guy snipes you with the golden dragunov, it kind of gives you an indication of how good they are.
Is there or is there not a loot based system for your heroes in MP? As in progressive loot that carries over from battle to battle? I thought I remember reading about that last year but I haven't heard anything about it recently.
If the loot thing is only in SP I can live with that but then I require SP DLC for the other races. Stupid Space Puffs. Though I must say the guy with the big builder claw on his back tempts me into playing SM.
There is upgradeable wargear in MP.
But it is COSMETIC ONLY
You can get flashy armour and shit, but it curries no stat bonuses whatsoever.
Ranking is linear also, so you will always progress upwards. The longer you play, the most cool shit you can put on your units.
I'm actually fine with that. While "uber loot" can be fun one of the things I like most about getting new items is looking cool. It'll be nice knowing that the guy with the Hive Tyran skull for a shield isn't actually any stronger than my own unit.
I think it's the perfect balance honestly.
To me it is the RTS equivalent of the warpaint on your guns in COD4.
It's not changing the game, but when that guy snipes you with the golden dragunov, it kind of gives you an indication of how good they are.
How good they are at hacking .ini files, and making the real lvl 55'ers look bad.
Yeah the CoD4 ranking system was shite, they should have stored it online through your CDkey instead of locally. I didn't even bother with MP for too long.
Well, for the Techmarine, just think of him as a master of the forge(that, and I believe THQ did a poll about what commanders people wanted, and techmarine won handily).
Apothecary is a slightly lesser choice, but it is an HQ unit(albiet not an independant character, or one you can use without a captain in your force). That one I simply chalk up to wanting a variety of different types of HQ's.
If you want to complain about HQ choices, complain about the eldar. I still have yet to figure out the reason for picking a warlock instead of an autarch.
Autarch I can see, but a harlequin would have been great. Stupid relic.
Scouts with shotguns! Man, I've wanted to chase Eldar around with goold ol' boomsticks for ages. Also, the Dreads look DAMN hot in that last video. Really beefy and solid, except for the flamethrower effects. They look kinda weak.
The video kinda confirmed a thought I had earlier: it just takes one solid engagement near a point to completely demolish all the cover around it.
Posts
Another thing I loved is how the Force commander absolutely fucked up the shit of those marines who were in cover.
The animation looked awesome and so much better than the clunky "wait wait keep running while being shot almost there ok yay we're right next to them now swing your weapon- oh shit they started to run sorry guys get em next time" melee of DoW.
Danke.
I shall only be thanking Captain K. The rest of you were far too slow.
So for multiplayer, he said in the video that the different races can team up and that "it didn't make sense in world war 2 but in this universe it does" o_O Anyway, nitpicking, I think I'd personally find it much more enjoyable if both sides of a 3v3 played the same faction.
It is you who is far too slow. I originally posted the video 9 pages ago.
You decide which of da Boyz youz gonna play?
I haven't even decided to play Orkz yet. In fact the only race I'm unlikely to play is Eldar. I'll try all the commanders of Space Marines, Orkz, and Tyranids and then decide which I enjoy most.
But the Warboss of the Orkz is high on my priority list to try out.
I don't dislike the other races, not at all, I just don't like swarm armies (see orkz and tyranids) and the eldar are, well, eldar.
http://steamcommunity.com/groups/PADOW2
GWL ID is Astns86 for those who wish to bask in my presence.
For the Emperor.
Yes
In HIS glorious name.
TO THE BATTLESTATIONS!
I too used my birth year on the end of my ID (Astns86) as some fiend stole my name.
...and then there were three.
Space Marine HQ is a drop pod pad and an Orbital Relay from DoW I.
Don't see how that's odd.
And you know, Eldar are so into their webway gates. That's so Eldar.
If the loot thing is only in SP I can live with that but then I require SP DLC for the other races. Stupid Space Puffs. Though I must say the guy with the big builder claw on his back tempts me into playing SM.
More DLC. Additional commanders for everyone.
Or obvious expansion fodder.
There is an army painter, but we don't know if it is as good/better/worse than the one from DoW
Yeah there's an army painter where you can make your own Space Marine chapter by giving them a unique color scheme.
And so far I think the ones that have been shown off in videos have been Blood Ravens, Ultramarines, Space Wolves, Imperial Fists and I think Dark Angels.
There is upgradeable wargear in MP.
But it is COSMETIC ONLY
You can get flashy armour and shit, but it curries no stat bonuses whatsoever.
Ranking is linear also, so you will always progress upwards. The longer you play, the most cool shit you can put on your units.
Yeah, I'll probably end up going Force Commander as well, for a few reasons. In most MMO games I tend to like playing tanks (and I suspect the same will be true in DoW2), and frankly the thought of a force commander in tactical dreadnought armor just fills me with glee. Hell, I just love terminators in general really. They make me happy.
I also find it humorous that folks seem to be pitting this game against Starcraft 2, when realistically SC2's release date will probably be far far in the grim dark future long after DoW2 has been released, reviewed, and played multiple times.
I kind of wonder how this will work out for Tyranids.
How do you bling out a Tyranid?
White FC: 0819 3350 1787
More teeth.
More claws.
More teeth.
Skulls?
I'm actually fine with that. While "uber loot" can be fun one of the things I like most about getting new items is looking cool. It'll be nice knowing that the guy with the Hive Tyran skull for a shield isn't actually any stronger than my own unit.
Well, for the Techmarine, just think of him as a master of the forge(that, and I believe THQ did a poll about what commanders people wanted, and techmarine won handily).
Apothecary is a slightly lesser choice, but it is an HQ unit(albiet not an independant character, or one you can use without a captain in your force). That one I simply chalk up to wanting a variety of different types of HQ's.
If you want to complain about HQ choices, complain about the eldar. I still have yet to figure out the reason for picking a warlock instead of an autarch.
3ds friend code: 2981-6032-4118
I think it's the perfect balance honestly.
To me it is the RTS equivalent of the warpaint on your guns in COD4.
It's not changing the game, but when that guy snipes you with the golden dragunov, it kind of gives you an indication of how good they are.
How good they are at hacking .ini files, and making the real lvl 55'ers look bad.
3ds friend code: 2981-6032-4118
The video kinda confirmed a thought I had earlier: it just takes one solid engagement near a point to completely demolish all the cover around it.
Currently playing: GW2 and TSW