Super Robot Wars - Endless Frontier 2 out in Japan.

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  • OtakuD00DOtakuD00D Can I hit the exploding rocks? San DiegoRegistered User regular
    edited December 2008
    There. Added some videos.

    Oh. Crap. I just shat myself. Mission 9. Second half.
    Shu appears! Not only that, but after a few turns of sitting around and letting me take out the Titans...

    "What's wrong. Do I frighten you? I guess I have to do things the hard way."

    ...and Shu advances. With the Neo Granzon. Guld promptly smacked him in the face with a limiter release ram and dodged the counter. <3

    OtakuD00D on
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  • ViolentChemistryViolentChemistry __BANNED USERS regular
    edited December 2008
    Heh, I love Max and Miriya. Everybody else is all "oh no, an AI super-fighter, that is scariness!" and they're both going "Oooh, I wanna fight it now."

    ViolentChemistry on
  • darksteeldarksteel Registered User regular
    edited December 2008
    I just fought the Destroy in SRW Z. It was easier than I though it would be with three active bosses on the field. As always Nirvash and Gekkostate units are key players by attracting most attacks to them. I think they only got hit once. They are the best.

    Oh, and yes Kira is still a dick. What a fucking ass
    Killing Stellar like that.

    darksteel on
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  • CyborgZetaCyborgZeta Registered User regular
    edited December 2008
    Maddoc wrote: »
    Wrenchbot+Gainer+Eureka > Unconfirmed possibility of Big O earlier
    Both routes get Big O at the same level (right before the first Eureka 7 stage), but during the long character split Roger sides with Rand's group.

    CyborgZeta on
    "Blacker than a moonless night, hotter and more bitter than Hell itself...That is coffee." - Godot
  • ViolentChemistryViolentChemistry __BANNED USERS regular
    edited December 2008
    I really think I could talk the anime-license companies into letting an alpha-series release happen if I had a title and a company's name to get me in the door. There's no better way to jump the sales of series that haven't been new for ten years.

    ViolentChemistry on
  • ClawshrimpyClawshrimpy Registered User regular
    edited December 2008
    darksteel wrote: »
    I just fought the Destroy in SRW Z. It was easier than I though it would be with three active bosses on the field. As always Nirvash and Gekkostate units are key players by attracting most attacks to them. I think they only got hit once. They are the best.

    Oh, and yes Kira is still a dick. What a fucking ass
    Killing Stellar like that.
    Not like Stellar was a great pilot, anyway, since apparently once dancing off a cliff makes for ace pilot material.

    Clawshrimpy on
  • ViolentChemistryViolentChemistry __BANNED USERS regular
    edited December 2008
    So I've never quite figured out, do the effects of Prevail just not register into the displayed hit/evade percents?

    ViolentChemistry on
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited December 2008
    So I've never quite figured out, do the effects of Prevail just not register into the displayed hit/evade percents?

    I'm reasonably sure that it is counted into the percents shown. The best example of this I can recall is actually in OG2...
    Fighting the Inspectors for the first time outside of Neviim. As you whittle Sikalog's HP down, his hit and evade rates are drastically better when his HP falls into the 10-20% range than they are when his HP is full.

    Maddoc on
  • OtakuD00DOtakuD00D Can I hit the exploding rocks? San DiegoRegistered User regular
    edited December 2008
    Prevail does kick in. I found myself deciding to hit a certain boss with say, Cybuster. I learned that it isn't enough to finish off the guy and he had a good chance to hit. OK, so I switch to Hikaru for a second and wittle down his HP to a sliver with a missile salvo. Then I go back to Cybuster.

    ....My chances of hitting suddenly dropped like a rock.

    Holy crap. I think Jiron has insane prevail or something (Though I'm not seeing it on his ability screen. Maybe it was translated into Guts? I'll have to look at other pilots.).
    His health got brought down to 24 and now NOTHING can hit him.

    OtakuD00D on
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  • darksteeldarksteel Registered User regular
    edited December 2008
    darksteel wrote: »
    I just fought the Destroy in SRW Z. It was easier than I though it would be with three active bosses on the field. As always Nirvash and Gekkostate units are key players by attracting most attacks to them. I think they only got hit once. They are the best.

    Oh, and yes Kira is still a dick. What a fucking ass
    Killing Stellar like that.
    Not like Stellar was a great pilot, anyway, since apparently once dancing off a cliff makes for ace pilot material.

    Also, Clawshrimpy, I cede to your point about the Gundam DX being awesome. In one fortuitous encounter, it did the infinite MAP attack and hit two rows of enemies and killed all of them for about 10000 damage each. Holy fuck.

    Also, is the Prevail pilot skill you're all talking about called 「底力」 (Potential)? Because if it is, it does indeed make a big difference once you get down to...20% life was it? It's particularly useful on Real Robots I think.

    darksteel on
    shikisig6-1.jpg
  • ViolentChemistryViolentChemistry __BANNED USERS regular
    edited December 2008
    Alteisen Riese is complete!
    photo162hw9.jpg
    photo163xv1.jpg
    Next up: Daizengar.

    ViolentChemistry on
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited December 2008
    Alteisen Riese is complete!
    photo162hw9.jpg
    photo163xv1.jpg
    Next up: Daizengar.

    Man, that 1/144 Daizengar is so awesome.

    I've got the non-scale version, but I'm really tempted to spring for the new one.

    Spoiler'd for kindabig
    07.jpg
    srwhotnewssunqs2.jpg

    Maddoc on
  • ViolentChemistryViolentChemistry __BANNED USERS regular
    edited December 2008
    I only have the non-scale Daizengar. The 1/144 one will have to wait. A really long time. I mean after Daizengar I need to build Grungust Type 0, and then after that I can't have any more because it will be time to go back to school.

    ViolentChemistry on
  • OtakuD00DOtakuD00D Can I hit the exploding rocks? San DiegoRegistered User regular
    edited December 2008
    darksteel wrote: »
    darksteel wrote: »
    I just fought the Destroy in SRW Z. It was easier than I though it would be with three active bosses on the field. As always Nirvash and Gekkostate units are key players by attracting most attacks to them. I think they only got hit once. They are the best.

    Oh, and yes Kira is still a dick. What a fucking ass
    Killing Stellar like that.
    Not like Stellar was a great pilot, anyway, since apparently once dancing off a cliff makes for ace pilot material.

    Also, Clawshrimpy, I cede to your point about the Gundam DX being awesome. In one fortuitous encounter, it did the infinite MAP attack and hit two rows of enemies and killed all of them for about 10000 damage each. Holy fuck.

    Also, is the Prevail pilot skill you're all talking about called 「底力」 (Potential)? Because if it is, it does indeed make a big difference once you get down to...20% life was it? It's particularly useful on Real Robots I think.
    This is in regards to the translated version of Alpha Gaiden. I'd need to compare.

    OtakuD00D on
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  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited December 2008
    I only have the non-scale Daizengar. The 1/144 one will have to wait. A really long time. I mean after Daizengar I need to build Grungust Type 0, and then after that I can't have any more because it will be time to go back to school.

    I just sort of wished I had known a super-sweet giant 1/144 version was coming or I'd probably have passed on the non-scale and picked up something like the Huckebein Boxer.

    Maddoc on
  • ViolentChemistryViolentChemistry __BANNED USERS regular
    edited December 2008
    Maddoc wrote: »
    I only have the non-scale Daizengar. The 1/144 one will have to wait. A really long time. I mean after Daizengar I need to build Grungust Type 0, and then after that I can't have any more because it will be time to go back to school.

    I just sort of wished I had known a super-sweet giant 1/144 version was coming or I'd probably have passed on the non-scale and picked up something like the Huckebein Boxer.

    I still want to track down a Cybuster, an R-2 and both a Wildfalken and Wildwurger. And Wildbrautier and Wildschwein. I already have a Huck III.

    ViolentChemistry on
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited December 2008
    Maddoc wrote: »
    I only have the non-scale Daizengar. The 1/144 one will have to wait. A really long time. I mean after Daizengar I need to build Grungust Type 0, and then after that I can't have any more because it will be time to go back to school.

    I just sort of wished I had known a super-sweet giant 1/144 version was coming or I'd probably have passed on the non-scale and picked up something like the Huckebein Boxer.

    I still want to track down a Cybuster, an R-2 and both a Wildfalken and Wildwurger. And Wildbrautier and Wildschwein. I already have a Huck III.

    Stupid bills and that pesky need to eat every other day or so prevented me from jumping on the Perfect Change Cybuster when it came out.
    cybs_stnd_cybs6.jpgcybs_stnd_light5.jpg
    cybs_stnd_cbrd6.jpg

    Maddoc on
  • ronzoronzo Registered User regular
    edited December 2008
    I got this Weissritter when SRW1 for the gba came out in the US
    Weissnormal.jpg
    Weissbeam.jpg
    Weissgun.jpg

    also just put this guy together not to long ago, though the one further up the page trumps it
    Photo20.jpg

    ronzo on
  • ViolentChemistryViolentChemistry __BANNED USERS regular
    edited December 2008
    That stand is pretty sweet even without the transforming part. I guess the regular Cybuster kit doesn't transform like R-1, then.

    ViolentChemistry on
  • ViolentChemistryViolentChemistry __BANNED USERS regular
    edited December 2008
    ronzo wrote: »
    I got this Weissritter when SRW1 for the gba came out in the US
    Weißritter kit[IMG][/img]

    also just put this guy together not to long ago, though the one further up the page trumps it
    Alteisen kit[IMG][/img]

    Hückebein Mk. III and R-1:
    0614071359abp3.jpg

    Weißritter:
    0410070900xp2.jpg

    Rampage Ghost Classic:
    0708072327kr3.jpg

    ViolentChemistry on
  • OtakuD00DOtakuD00D Can I hit the exploding rocks? San DiegoRegistered User regular
    edited December 2008
    That's some nice models. Good thing you didn't get the Huckebein 009. Their earlier models were crap.

    OtakuD00D on
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  • ViolentChemistryViolentChemistry __BANNED USERS regular
    edited December 2008
    And Daizengar.
    photo164zh5.jpg

    ViolentChemistry on
  • PataPata Registered User regular
    edited December 2008
    How does it stand.

    Also... geez. Alpha Gaiden just throws units at you. Normally I can handle the sheer numbers that SRW have, but they don't give you any time to see how half of them are.

    Also, I have no idea what Galaxy Cyclone Braiger is. But I automatically find it amusing, if only for the fact that even the Getter Team wonders how it works.

    Pata on
    SRWWSig.pngEpisode 5: Mecha-World, Mecha-nisim, Mecha-beasts
  • ViolentChemistryViolentChemistry __BANNED USERS regular
    edited December 2008
    Pata wrote: »
    How does it stand.

    Also... geez. Alpha Gaiden just throws units at you. Normally I can handle the sheer numbers that SRW have, but they don't give you any time to see how half of them are.

    Also, I have no idea what Galaxy Cyclone Braiger is. But I automatically find it amusing, if only for the fact that even the Getter Team wonders how it works.

    It has a whole lot of points of articulation, making balancing it pretty easy provided you think about it and experiment a little. It's not an accident that its feet are spread that wide, for one thing.

    And yeah I've been just sticking with the units I know. I use the Wing Gundams a lot, especially Zero and Tallgeese III, Hikaru, Fokker, Max and Miriya see a lot of action, Viletta gets in on every fight, Ryusei will too if he gets a decent mech at some point, Super Gundam with Roux and Four gets used almost every mission because they seem to be incredibly effective, now that I have Isamu and Guld they'll be making a lot of rosters, etc. I honestly almost never use any of the super-robots because so far none of them are from anything I've been a fan of.

    ViolentChemistry on
  • OtakuD00DOtakuD00D Can I hit the exploding rocks? San DiegoRegistered User regular
    edited December 2008
    It's funny. The game actually gives Ryusei shittier mechs if you get more skill points. Easy mode sees him getting an MP Grungust, for instance. This is the case with most of the mechs you uncover later on, except Hi-Nu.

    Here you guys go. It's a really awesome guide for the skill points and hidden mechs:
    http://yuki.mystica.cx/srw/srwagsecrets.html

    OtakuD00D on
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  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited December 2008
    OtakuD00D wrote: »
    It's funny. The game actually gives Ryusei shittier mechs if you get more skill points. Easy mode sees him getting an MP Grungust, for instance. This is the case with most of the mechs you uncover later on, except Hi-Nu.

    Here you guys go. It's a really awesome guide for the skill points and hidden mechs:
    http://yuki.mystica.cx/srw/srwagsecrets.html

    Fortunately, Hard mode is still worth it in the end just for Thrudgelmir.

    Maddoc on
  • ViolentChemistryViolentChemistry __BANNED USERS regular
    edited December 2008
    Meh, I'll worry about the battle masteries on new game +.

    ViolentChemistry on
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited December 2008
    Meh, I'll worry about the battle masteries on new game +.

    Probably for the best. The game can be brutally difficult to retain Hard mode, and a lot of the Easy mode stuff you get is fantastic. Sazabi, Zeta II, and the ZZ FA parts (ZZ Gundam is basically useless without them) particularly.

    Maddoc on
  • ViolentChemistryViolentChemistry __BANNED USERS regular
    edited December 2008
    I'd honestly rather have the Gespenst than the Huckebein. But I have the Huckebein.

    ViolentChemistry on
  • PataPata Registered User regular
    edited January 2009
    Jet Magnum is a pretty good reason to have a Gespenst.

    Pata on
    SRWWSig.pngEpisode 5: Mecha-World, Mecha-nisim, Mecha-beasts
  • OtakuD00DOtakuD00D Can I hit the exploding rocks? San DiegoRegistered User regular
    edited January 2009
    Damn it Masaki.
    So they sent him out on recon. He gets lost, as expected. The Argama crew gets into an argument about it. Cybuster is best-suited for long-range recon, one says. They even modified its nav system to help Masaki finds his way back! They apparently even gave it autopilot if it gets bad enough.

    Torres retorts, "What good is it if the pilot can't find his way back?"

    OtakuD00D on
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  • ViolentChemistryViolentChemistry __BANNED USERS regular
    edited January 2009
    Pata wrote: »
    Jet Magnum is a pretty good reason to have a Gespenst.

    Especially with Ryusei who excels at Melee.

    ViolentChemistry on
  • PataPata Registered User regular
    edited January 2009
    Sooo.... stage 9
    Holy Crap Neo Granzon

    Then, after managing to beat that monster, it seems I have ended up in a western with giant robots.

    Awesome.

    Pata on
    SRWWSig.pngEpisode 5: Mecha-World, Mecha-nisim, Mecha-beasts
  • OtakuD00DOtakuD00D Can I hit the exploding rocks? San DiegoRegistered User regular
    edited January 2009
    It gets better. So. Much. Better.

    OtakuD00D on
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  • PataPata Registered User regular
    edited January 2009
    Xabungle has the best grunts ever.


    "I'll show you I'm not just some red-shirt!"

    <One Drill Pressure Punch later>

    "Aw man, I knew I was just a red-shirt!"

    <Boom>

    Pata on
    SRWWSig.pngEpisode 5: Mecha-World, Mecha-nisim, Mecha-beasts
  • ViolentChemistryViolentChemistry __BANNED USERS regular
    edited January 2009
    I just finished mission 9 before leaving town for the new years on Sunday. I shall have to catch up.

    Edit: Alteisen Riese is acceptably bigger than Alteisen.
    photo165kz2.jpg

    ViolentChemistry on
  • OtakuD00DOtakuD00D Can I hit the exploding rocks? San DiegoRegistered User regular
    edited January 2009
    Currently on mission 21. Didn't do the Gundam X-related stuff this time around. Ah well. I can worry about Tifa and the G-Bits next time.

    OtakuD00D on
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  • ViolentChemistryViolentChemistry __BANNED USERS regular
    edited January 2009
    G is for "gnaughty".

    ViolentChemistry on
  • PataPata Registered User regular
    edited January 2009
    Alteisen Riese is awesome because it's quite literally a pile of weaponry thrown on a robot and hoping it can stand up afterwords.

    Pata on
    SRWWSig.pngEpisode 5: Mecha-World, Mecha-nisim, Mecha-beasts
  • ViolentChemistryViolentChemistry __BANNED USERS regular
    edited January 2009
    Pata wrote: »
    Alteisen Riese is awesome because it's quite literally a pile of weaponry thrown on a robot and hoping it can stand up afterwords.

    Heh, that was Alteisen. Riese is "okay, let's keep throwing more on there past the point where it can stand, then add the thingy that makes normal mechs fly so that it can stay upright".

    Edit: Oh, and according to youtube, Ryusei will eventually getting a good mech, thank whatever.

    ViolentChemistry on
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