What do you need to go about doing this? I want each monitor to be in their native resolution of 1920x1200, which ruled out the Matrox TrippleHead2Go device. My impulse guess was that three video cards would do the trick, but I've read some (out of date?) posts regarding the inability of SLI/Crossfire to support multiple screens. Is that true?
You can hook up three monitors with two video cards (as long as they have two outputs each, which most all do). You can even do it with one video card and the on board video. However, I can't really tell you how good it would work across three screens. Most games that support multiple monitors only support two. I suppose you could play in a window and stretch it across the three, but I don't know how the game would like playing with different video cards and what not. Might be safer to go with two monitors on the same card.
I seriously think you're out of luck on this. SLI/Crossfire support is really dying down now that most games are truly developed cross-platform from the get go, and companies aren't willing to put much extra time into versions for each platform.
Fallout 3, Far Cry 2, GTA IV, and a ton of other triple-A titles released this year either failed to launch with SLI, or had broken SLI support at launch.
If you do manage it, a flightsim would most likely be your best bet. Whatever the most recent MS Flight Sim is would probably be a good place to start. Also, if I remember correctly, Windows 7's new graphics driver interface layer and Direct X 11 are supposed to do interesting things with SLI/Multiple GPU setups. Plus, 7 is rumored to be hitting as early as this June.
I recall there being something called Hydra-something or other. Basically it is a box that takes one cable and then you can plug in 3 or 4 more cables on the other side to other monitors. Dunno where it went though, this was like a year ago.
Seems excessive - I don't think you'd have much trouble with two, but I really can't think of any games that support 3 monitors at a time either.
Every game with custom resolution will work. The game just won't know that uber high resolution will be outputted in 3 monitors, instead of a big single monitor. OS and graphic drivers take care of the work.
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Flight Sims and First Person Shooters come to mind.
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Fallout 3, Far Cry 2, GTA IV, and a ton of other triple-A titles released this year either failed to launch with SLI, or had broken SLI support at launch.
If you do manage it, a flightsim would most likely be your best bet. Whatever the most recent MS Flight Sim is would probably be a good place to start. Also, if I remember correctly, Windows 7's new graphics driver interface layer and Direct X 11 are supposed to do interesting things with SLI/Multiple GPU setups. Plus, 7 is rumored to be hitting as early as this June.
Best resource for widescreen and multiple monitor gaming.
I was just about to post this site. It is the source for wid4escreen gaming info.
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Every game with custom resolution will work. The game just won't know that uber high resolution will be outputted in 3 monitors, instead of a big single monitor. OS and graphic drivers take care of the work.
Intense, would be the word I would describe that experience.