So, today I was watching a friend of mine play Fallout 3. These past couple of days have been my first experience with this Oblivion total conver... um, SMASH HIT, and I was genuinely curious as to what someone uninitiated with a first-person RPG would do with the game.
He starts the game, gets through the Imperial City sew... uh, Vault 101 opening sequence (being a total dick to ALL of the NPCs in the process- he plugged his dad and Jonas in the ass
and the wang with the BB gun; he wanted to go kill Butch with it, and eventually DID when Butch asked for help saving his mom from those wussy rats.. er, roaches), gets outside, and immediately heads for Megaton.
He buys and sells a few things there, replete with the (totally deserved) "Shut UP, bitch!" to that silly lady that buys and sells supplies in Megaton (you know, Moira, I think- she who asks you to go get irradiated for her research). She irritates him to no end- which I completely understand, as I'm ready to cap her ass myself.
I digress.
He manages to get himself to Tenpenny Tower
right after he goes to Megaton, all without starting any quests at all, and promptly ascends to Burke's office. Then,
without saying one Goddamn word to Burke, plugs him and his assistant between the eyes- killing both of them- and reduces Megaton to a radioactive pile of rubble.
Without. Getting. The quest. FIRST.
He's so evil he just randomly kills people, without talking to them, getting quests, etc. He
charges into rock walls getting into places he has no business getting into with a level four character (such as Deathclaw Cavern), he wipes out
entire towns on a whim... and I think he eats babies on toast for breakfast.
"Only on my good days!" he cackles with glee, as he uses his sniper rifle to decapitate an innocent townsperson. Because of this post, he wants to take over the tower and everyone there... just because. Six or so hours in, and his
only quest is still "Find Dad".
This is NOT a poll thread! I want to hear your stories of "Yer Doin' it Rong!" For the purposes of this thread, please:
-State for the record in which game you or someone you know "Did it Rong"
-Which area of the game, where applicable
-How, exactly, they were "Doin' it Rong!"
GO!!
Posts
You can directly import the .nif files after using the Oblivion NIF unpack tool on the .bsa files, GECK is absolutely identical in form and function to the TES Construction set, with no visible alterations, you can even import those .NIF files into Blender using tools FOR Oblivion, and the underground architecture forcibly reminds one of an Oblivion dungeon.
Never mind all the other similarities.
Fallout 3 IS Oblivion, with new duds. I'm glad I didn't pay for it myself. None of that means it's no fun, but really. The mod tools are a dead giveaway. From a technical standpoint, Fallout 3 IS Oblivion, updated. It should have been sold for half as much, and presented as a total conversion.
Every game based off the quake 3 engine has it's own form of gradiant map editor that is a copy of the quake 3 gradiant with new models and triggers. You can also mod skins in quake 3 just like you can mod them in jedi outcast and jedi academy. Hell, with some minor animation changes you can import your quake 3 skins to your jedi outcast skins.
Also, did i mention they share the same hud commands?
Fallout 3 was built over the Oblivion engine, we get it. That doesn't mean it's the same game.
There are only so many things you can do with underground 'architecture' do you prefer your brown dirt, Green dirt, or brown bricks?
If they had made the dungeons and land scape filled with mushrooms and alien looking plants you'd be complaining that it's fucking morrowind without wind riders (is that such a bad thing though?)
Seriously, can anyone besides a NMAer be this stupid?
Bethesda used the same engine they did for Oblivion in Fallout? Fuck me those bastards, how dare they try to cut costs.
Don't worry what he said isn't that bad.
Fallout 3 is the kind of game where you can get away with doing this sort of thing, and it is even encouraged in the manual!
doing it wrong: playing smash brothers as a 1v1 tournament style fighting game without the use of any items and only using specific stages.
I seriously cannot stress how much that feels like doing it wrong. Yes, you CAN play it tournament style, but that doesn't mean it was designed for that purpose. When I owned brawl I would play against my friends and have a great time, laughing and getting a little drunk while slugging it out in game. Then there was a friend of mine who would play me, but only 1v1 and not ANY multiplayer battles. He would then turn off every single item and only allow me to choose specific (mostly flat) levels.
what the fuck? I've seen the top tier videos of melee and all that and I realize there is a community for this and that it's big. The problem though is that if you're going to treat a game as a fighting game in tournament style, why not play a better one at being the tournament style fighter? Let's say, Soul Calibur? Tekken? 2D fighters like 3rd strike? ANYTHING?
Oh, I could not agree with you more.
Oh god, we are on the edge of a horrible flame war here.
Nobody has ever used the same engine between two very different games before! Why, imagine if an JRPG used the Unreal engine? It is madness! Black Isle would never had done such a thing as charge full price for something that uses an engine developed for a previous game. Fallout 2 had a completely different engine and could in no way be considered pretty much a stand alone expansion pack for the first game with some improvements. Nope.
I'll bite
why are Tekken and 3rd Strike better at being tournament fighters? Soul Calibur also, but now its being patched is a pretty good arguement. But before SC was being patched, what made it better?
https://medium.com/@alascii
Please don't get me wrong though, Smash CAN be played 1v1 (never once did I say it couldn't be). My thought process on the idea is why play a game that was *obviously* originally designed to be a party game and play it as if it were a different genre all together. It seems as though with Brawl they actually went back and fixed many things that were considered top tier gameplay elements but were in reality glitches or ways to manipulate the coding.
I just never understood....why would you turn a party game and force it to be another game by turning half of the game off. You're turning off the items completely and completely negating half of the levels. I really don't think the people who developed the game, had the intention of having that happen. If they did, they would have made ALL levels tournament level play, and every item be of tournament safe quality. Or just not have items at all.
oh and I definitely know that I'm not going to sway opinions and nor do I want to. People can get any enjoyment out of any game in any way they want to. that's their right. However, I just lose ALL interest personally when my 1 friend plays that way. In fact, since he was the only one to play with me at a certain point I sold the game because I just couldn't feign interest in a game where I had to turn most of the fun off.
If the game was designed as a 1v1 fighter to begin with I wouldn't even care. You can see that the original intent was very different as they have gone back closer to what the formula used to be, with Brawl.
The fact is - whether due to intention or fluke - the smash brothers series has an incredibly deep, challenging and above all fun fighting mechanic that is unlike any other game. This depth was aided by weird things in Melee, but its still there in Brawl. It makes perfect sense to me that people would want to play competitively.
Also your point about content being left behind for tournament play- there doesn't exist a fighting game where every character is considered a valid choice in tournaments.
https://medium.com/@alascii
Guilty Gear, MBAC, and IaMP would like to have a word with you.
honestly, it's fine if people play smash as a tournament game because as you said fluke or intent that's just the way it is. I just (for example) wouldn't play MGS4 through the entire way in first person mode and then call it a first person shooter.
If, however, people played smash as a tournament level game without needing to resort to turning off all items and also only selecting 3-4 stages out a total 20 or so, then I'd not see it as "doing it wrong".
It's not that the game is being played as a tournament level game, it's that the game needs to be changed from the original vision to have it be played as such.
ok, here's a way of explaining exactly what I mean: there are a lot of people who play Metroid Prime and treat is as a standard first person shooter. Yeah it's in the first person and you do shoot, but I really don't think FPS is what Metroid is going for.
I don't know much about the Street Fighter arcade series, but isn't Akuma off limits?
No. He's not even in the highest tier in 3rd Strike. And since he's not playable without putting in a code in 2, he's not even a valid choice really.
If only we could get companies to censor 'bad stuff' in video games, so the player is always the hero the world would be a better place.