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Mount & Blade: HAIL AND KILL (NSF56K)

1246763

Posts

  • Pajama_ManPajama_Man Registered User regular
    edited January 2009
    Blight wrote: »
    For people who play in high resolutions and are tired of huge walls of text during battles but still want messages on.

    Edit the file E:\Mount&Blade\Data\font_data.xml

    Find the line <FontData width="2048" height="1024" padding="10" font_size="70" font_scale="100" line_spacing="100">

    and change it to <FontData width="2048" height="1024" padding="10" font_size="70" font_scale="75" line_spacing="100">

    Oh thank god. I've been looking forever for this tweak.

    BTW, is it also possible to change the font type to any kind by editing the font1.txt file? Comic Sans!? Gaaahh!

    Blah nm, found it.

    Pajama_Man on
    camo_sig.png
  • GalagaGalaxianGalagaGalaxian Registered User regular
    edited January 2009
    This castle?

    slezkhcastleyp7.jpg


    FUCK this castle.
    slezkhcastle2pz9.th.jpg


    How the hell is any attack force in Calradia suppose to take this castle when they have to pass through an opening I can barely fit a Round Shield into (it clips though), onto a tiny walkway packed with THIS:
    slezkhcastle3lk6.th.jpg

    I had to order the troops to attack without me and grind them down via autoresolve. Repeated attacks and reloads proved this thing was basically impregnable. The ramp up is barely wide enough for two sidebyside (often the soldiers would push each other off the ramp) there are two towers on either side where archers (Vaegir archers even) make pincushions of the climbing attackers, and only one person can go through the top of the ramp at a time.

    Its just rediculous...

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • BasilBasil Registered User regular
    edited January 2009
    If you jam yourself right behind your buddies with a two hander it's possible to kind of mow them down a bit with your longer reach to make room.

    Of course you need to survive the arrows to do that and not drop to the ground afterward, so it's iffy at best even in plate.

    Basil on
    9KmX8eN.jpg
  • SatsumomoSatsumomo Rated PG! Registered User regular
    edited January 2009
    In those castles, I just jump on to the side of the wall and run along it, and go to the archers on the sides. All the other soldiers ignore you, and you can even attack them from behind.

    Satsumomo on
  • GalagaGalaxianGalagaGalaxian Registered User regular
    edited January 2009
    Well, I usually couldn't reach the ramp before my men since I'm wearing reasonably heavy armor.

    The one time I did get up and jump on the ramparts, I swiftly was knocked off the entire wall by a Vaegir with a mace.

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited January 2009
    Good god never use auto resolve. Even if you aren't going to get into the fight, go in and just sit behind a tree, your guys will do much better.

    And yeah that castle is one of the reasons they need to add multiple entry points. I only managed to take it because it was being defended by 40 guys at the time.

    Morkath on
  • GalagaGalaxianGalagaGalaxian Registered User regular
    edited January 2009
    No, I tried that.

    A force of 700 Nordmen ground themselves against that defense and was defeated.

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • DepressperadoDepressperado I just wanted to see you laughing in the pizza rainRegistered User regular
    edited January 2009
    I got on a roll once, doing a castle siege, I ran up the siege tower with my troops, they were cut down by arrows and bolts and angry Swadians, but I was a whirling killing machine, with my balanced sword of war, I fought into the courtyard by myself, realized I was on my own and didn't have a shield, and was promptly turned into a pincushion.

    Depressperado on
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited January 2009
    Well, I usually couldn't reach the ramp before my men since I'm wearing reasonably heavy armor.

    The one time I did get up and jump on the ramparts, I swiftly was knocked off the entire wall by a Vaegir with a mace.

    Also, order your men to follow you, and you wont have as big of a problem with this.

    Morkath on
  • GalagaGalaxianGalagaGalaxian Registered User regular
    edited January 2009
    Is it weird now that I'm a reasonably successful Nord Mercenary (55 men, 8-10 Huscarls, just as many veterans, 14 vet archers, etc) that I'm considering starting a new game? I mean, I could become a Lord easily if I wanted, but I dunno, I feel like trying something else.

    I can't decide though, Vaegir or Khergits.


    Also, I've never noticed Nord deserters before... Do they exist? Or is that what Sea Raiders are for?

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • AsherAsher Registered User regular
    edited January 2009
    What makes sieges especially fun is when the Siege tower spawns 500 feet up in the air and you can't actually get on to the walls!

    Asher on
    I put models on Instagram now: asher_paints
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited January 2009
    Is it weird now that I'm a reasonably successful Nord Mercenary (55 men, 8-10 Huscarls, just as many veterans, 14 vet archers, etc) that I'm considering starting a new game? I mean, I could become a Lord easily if I wanted, but I dunno, I feel like trying something else.

    I can't decide though, Slavic Badasses or Riding Around In Circles Shooting People Who Can Never Get You.


    Also, I've never noticed Nord deserters before... Do they exist? Or is that what Sea Raiders are for?

    One of these options will make your testicles instantly vanish from the sheer womanliness of the fighting style. Choose wisely.

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • ScooterScooter Registered User regular
    edited January 2009
    ...Okay, I feel like I just cheated myself and I feel dirty. I set the combatants to the normal minimum, 25, and besieged a town with a garrison of like 300+ troops with my 95.

    The defense was fucking pathetic. Between the wall, streets, and castle hall, I don't think we actually fought more than 60 guys. The other 200+ just surrendered as prisoners. In fact, almost the entire attacking force was me and my heroes.

    I was expecting lowering the limit would just mean more, smaller, waves, but no. I guess there's only a set number of reinforcement waves or something, and unlike field battles, sieges don't break up into separate battles. I wanted to kill those 300 guys, dammit.

    So (with the tweaks, stuff now almost always will go to the guy who won it) I now have my first town. But I feel sad when I'm in it.

    Edit: I've seen plenty of Nord footmen deserters.

    Scooter on
  • GalagaGalaxianGalagaGalaxian Registered User regular
    edited January 2009
    Well, given my latest ass kicking (as in, my ass getting kicked), I'm gonna go Vaegirs on my next save.

    Some Lord finally used his troops the way (AFAIK) Vaegir should be used. Archers (lots of them) formed a long line in front of his cavalry and shot the fuck out of us as we advanced, and just before we reached his archers to chop them to bits, he advanced his infantry and cavalry to meet us. That charge into them was hell, all I could hear was the hiss of arrows flying past, the TUNK! as they impacted my shield and the screams and grunts of those who weren't so lucky.

    vaegirarchersnp1.th.jpg


    It definitely taught me a new tactic, in my eyes, archers were something to be placed behind protective infantry. The idea of placing them in FRONT of your army (and have them fall back/infantry move forward when the enemy got close) wasn't something I considered.

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • Judge-ZJudge-Z Teacher, for Great Justice Upstate NYRegistered User regular
    edited January 2009
    I got on a roll once, doing a castle siege, I ran up the siege tower with my troops, they were cut down by arrows and bolts and angry Swadians, but I was a whirling killing machine, with my balanced sword of war, I fought into the courtyard by myself, realized I was on my own and didn't have a shield, and was promptly turned into a pincushion.


    My favorite siege I managed to squeeze by the scrum at the top of the siege tower and get in with the archers. It was so amazingly and viscerally satisfying to just cleave through all the lightly armored bastards, one after another, that had just pincushioned two of my best men. I finished moving down the wall and up a tower and looked back at the swath I had just cut along the ramparts. I should have taken a screenshot. It was glorious.

    Judge-Z on
    JudgeZed.png
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited January 2009
    My strategy for sieges is archers, lot and lot of archers. It works incredibly well for me. I have about 60 Nord Veteran Archers and when it comes to sieges they slaughter damn near everyone and I take very little casualties. Well, little as far as a siege goes.

    Another strategy of mine, which the rest of you probably know, is that when I have infantry fighting cavalry I station my men in a river if one is near by. Makes cavalry completely useless.

    Also, I cheated one time and gave my guy max stats on everything. He was death incarnate.

    Axen on
    A Capellan's favorite sheath for any blade is your back.
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited January 2009
    Welcome to medieval tactics 101! ;)

    Scoot I remember there used to be a way to increase the number of reinforcement waves, I'll see if I can find it again.

    Morkath on
  • GalagaGalaxianGalagaGalaxian Registered User regular
    edited January 2009
    Morkath wrote: »
    Welcome to medieval tactics 101! ;)

    Yeah, I'm definitely looking foward to trying it myself.

    I'm a bit apprehensive though, I plan on playing as a Vaegir Cavalry captain, which means medium armor, a Bardiche (or similar), Jarids and no shield. D:

    Maybe I'll pack a small shield and a saber for foot combat if I get dehorsed, not sure.

    I should probably take some extra points in Prison Management, since the Vaegir seem to have a hard-on for maces, at least in Native Improved.

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • FirmSkaterFirmSkater Registered User regular
    edited January 2009
    is that Star Wars mod any good? Someone post some pictures if you have them.

    FirmSkater on
    sig2.jpg
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited January 2009
    FirmSkater wrote: »
    is that Star Wars mod any good? Someone post some pictures if you have them.

    http://forums.taleworlds.net/index.php/topic,40510.0.html

    It's fun, but kinda easy due to the blasters.

    Morkath on
  • SatsumomoSatsumomo Rated PG! Registered User regular
    edited January 2009
    Isn't the amount of starting soldiers and on each reinforcement wave determined by battle advantage?

    Satsumomo on
  • PolloDiabloPolloDiablo Registered User regular
    edited January 2009
    Well, my heroic Nord revolutionary has retired, and become a tavern keeper in Wercheg. I don't know why, since he owns Wercheg and the surrounding countryside, but I guess it's his dream.

    Now for the adventures of a Rhodok serial killer.

    PolloDiablo on
  • ExtreaminatusExtreaminatus Go forth and amplify, the Noise Marines are here!Registered User regular
    edited January 2009
    Damn it. Why did I have to read this thread! Pay day cannot come soon enough!

    Extreaminatus on
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited January 2009
    Asher wrote: »
    What makes sieges especially fun is when the Siege tower spawns 500 feet up in the air and you can't actually get on to the walls!

    edit: oops they already fixed this in 1.11, don't need the mod anymore.

    *does a little dance to distract you*
    Satsumomo wrote: »
    Isn't the amount of starting soldiers and on each reinforcement wave determined by battle advantage?

    Yes, but I believe the native reinforcement waves is capped at 2.

    So if you have the battle size set to 50, you will only fight 2 waves of 25, and the rest will surrrender/run away/whatever.

    Morkath on
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited January 2009
    Scooter wrote: »
    ...Okay, I feel like I just cheated myself and I feel dirty. I set the combatants to the normal minimum, 25, and besieged a town with a garrison of like 300+ troops with my 95.

    The defense was fucking pathetic. Between the wall, streets, and castle hall, I don't think we actually fought more than 60 guys. The other 200+ just surrendered as prisoners. In fact, almost the entire attacking force was me and my heroes.

    I was expecting lowering the limit would just mean more, smaller, waves, but no. I guess there's only a set number of reinforcement waves or something, and unlike field battles, sieges don't break up into separate battles. I wanted to kill those 300 guys, dammit.

    So (with the tweaks, stuff now almost always will go to the guy who won it) I now have my first town. But I feel sad when I'm in it.

    Edit: I've seen plenty of Nord footmen deserters.

    Here you go:

    http://forums.taleworlds.net/index.php/topic,46290.msg1230011.html#msg1230011

    Morkath on
  • GalagaGalaxianGalagaGalaxian Registered User regular
    edited January 2009
    Maybe its just me, but does me new (future) Vaegir dude look like a certain someone to anybody else?

    newvaegirdudejs7.jpg

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • XtarathXtarath Registered User regular
    edited January 2009
    So, I think anyone who rebels against the Nords needs to die. I too, like Galaga, fight with my men, there is truly nothing like swinging your axe and killing the horse and rider in one fell swoop.

    Xtarath on
  • BasilBasil Registered User regular
    edited January 2009
    Hell yes, a great big Bardiche and no sissy shield for the win.

    It's a little hairy when your horse falls over somewhere you don't want to be, but hiding behind your men with a two hander works in a pinch.


    I tend to have really bad luck with shields. All catching thrown javelins with my face, taking arrows to the groin...

    Basil on
    9KmX8eN.jpg
  • precisionkprecisionk Registered User regular
    edited January 2009
    So do I go native improved or native expansion to help fix the bugs in the game? Any thoughts?

    precisionk on
  • BasilBasil Registered User regular
    edited January 2009
    Try both, they play very differently off the bat.

    Really really differently, and there's a lot of variety between the units. I'm still not sure which mod out of Armed Rebalance, Native Expansion, Native Improved, Sword of Damocles, or Calradia at War I prefer.

    Basil on
    9KmX8eN.jpg
  • ScooterScooter Registered User regular
    edited January 2009
    Morkath wrote: »
    Scooter wrote: »
    ...Okay, I feel like I just cheated myself and I feel dirty. I set the combatants to the normal minimum, 25, and besieged a town with a garrison of like 300+ troops with my 95.

    The defense was fucking pathetic. Between the wall, streets, and castle hall, I don't think we actually fought more than 60 guys. The other 200+ just surrendered as prisoners. In fact, almost the entire attacking force was me and my heroes.

    I was expecting lowering the limit would just mean more, smaller, waves, but no. I guess there's only a set number of reinforcement waves or something, and unlike field battles, sieges don't break up into separate battles. I wanted to kill those 300 guys, dammit.

    So (with the tweaks, stuff now almost always will go to the guy who won it) I now have my first town. But I feel sad when I'm in it.

    Edit: I've seen plenty of Nord footmen deserters.

    Here you go:

    http://forums.taleworlds.net/index.php/topic,46290.msg1230011.html#msg1230011

    Thanks, I'll give that a try later.

    So, today was ridiculously successful. I managed to, on my own, siege and capture 3 cities. I also helped in taking a castle. Yes, it was Svel-whatever, and yes, we did lose several hundred troops in that one. And now that I've started using tweaks, all 3 of those cities now belong to me (bringing me to 3 cities, 1 castle, and 2 villages). I'm filthy fucking rich, and my main concern now is finding enough troops to garrison them all and keep a fighting force. Unfortunately, almost all of my Swadian Knights have fallen and I've had to replace them with local Vaegirs and mercs. On the plus side, the Vaegir are down to 1 castle and their capital city (which was besieged by Khergits last I saw it), so soon I'll be free to spend some time playing governor.

    Oh, and when I besieged my last city of the night, the Vaegir King and the city Lord sallied out to fight me. I kicked both of their asses easily, and after that the King fled the city with 2 dozen men. After I took the city? Oh yea, I hunted him down, and tossed his ass in the dungeon. Happy day!

    Scooter on
  • PolloDiabloPolloDiablo Registered User regular
    edited January 2009
    Xtarath wrote: »
    So, I think anyone who rebels against the Nords needs to die. I too, like Galaga, fight with my men, there is truly nothing like swinging your axe and killing the horse and rider in one fell swoop.

    Why? You can rebel against the Nords and still walk around with an axe. Nord vs. Nord is the best kind of war.

    PolloDiablo on
  • GalagaGalaxianGalagaGalaxian Registered User regular
    edited January 2009
    Xtarath wrote: »
    So, I think anyone who rebels against the Nords needs to die. I too, like Galaga, fight with my men, there is truly nothing like swinging your axe and killing the horse and rider in one fell swoop.

    Why? You can rebel against the Nords and still walk around with an axe. Nord vs. Nord is the best kind of war.

    I am truly tempted to go find Lethywn Far-Seeker when my Nord dude's merc contract expires. Currently about halfway through it I think.

    I'm not sure if me, my 55 men, and the Far-Seeker could take on the entire nation though. :?

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • GalagaGalaxianGalagaGalaxian Registered User regular
    edited January 2009
    By the way, for those interested, here is a nice trading guide:
    I noticed a distinct lack of a traders guide, so I decided to do a little research and write my own. This is meant as a general guide. Prices vary widely over time, but the areas that are predisposed to certain commodity prices seems to remain constant. All towns are listed left to right in order of best to worst price. Prices listed are with 10 trading, so assume a bit higher/lower if you have less trade. Also all cities are 0 relation, better relations will improve your margins.

    The ordering of towns is from an average view of the 5 different save games over the course of several days each, and the top price will not always be at the listed town - it's just the town that averaged a higher price. Prices listed are in ranges, some quite broad. These are the general ranges of prices that I recorded in my testing of the towns listed.
    Note that villages offer cheaper merchandise than the towns, sometimes less than 1/2 the price of towns. From my experience, the villages usually stock the same cheap good as the town they are near. For instance: Price of Oil in Suno is currently 208 in one game. The nearby village Nomar has several units of oil at a price of 111. All city's don't always have the good that they sell, either - in some cases I had to wait for several days before they got them in stock.

    Nord Lands
    Fish
    Buy at: Wercheg, Tihr.
    Sell at: Narra, Veluca, Halmar, Tulga
    Buy/Sell prices: 5-30/55-70
    Linen
    Buy at: Sargoth
    Sell at: Narra, Tulga, Halmar, Veluca,
    Buy/Sell prices: 85-95/230-240

    Vaegir Lands
    Meat
    Buy at: Rivacheg, Reyvadin
    Sell at: Tihr, Halmar, Veluca, Narra
    Buy/Sell prices: 15-40/75-90
    Wool
    Buy at: Reyvadin
    Sell at: Narra, Yalen, Veluca, Tihr
    Buy/Sell prices: 20-50/140-160
    Iron
    Buy at: Curaw
    Sell at: Tihr, Yalen, Veluca, Narra
    Buy/Sell prices: 60-90/280-320
    Furs
    Buy at: Khudan
    Sell at: Yalen, Veluca, Narra, Tihr
    Buy/Sell prices: 75-150+/435-475

    Swadian Lands
    Ale
    Buy at: Praven
    Sell at: Tihr, Rivacheg, Wercheg
    Buy/Sell prices: 22-52/80-105
    Wheat
    Buy at: Uxkhal
    Sell at: Tihr, Wercheg, Rivacheg
    Buy/Sell prices: 12-40/80-100
    Flour
    Buy at: Uxkhal
    Sell at: Tihr, Wercheg, Rivacheg
    Buy/Sell prices: 26-50/95-110
    Tools
    Buy at: Dhirim
    Sell at: Veluca, Narra, Tihr
    Buy/Sell prices: 115-200/430-470
    Oil
    Buy at: Suno, Narra
    Sell at: Wercheg, Curaw , Rivacheg, Khudan
    Buy/Sell prices: 195-300/480-520

    Rhodok Lands
    Cheese
    Buy at: Yalen, Jelkala
    Sell at: Tulga, Rivacheg, Ichamur, Khudan, Wercheg
    Buy/Sell prices: 35-60/100-110
    Wine
    Buy at: Veluca
    Sell at: Rivacheg, Tihr, Wercheg, Khudan
    Buy/Sell prices: 30-80/145-165
    Velvet
    Buy at: Jelkala
    Sell at: Tihr, Rivacheg, Wercheg
    Buy/Sell prices: 615-780/995-1025

    Khergit Lands
    Pottery
    Buy at: Halmar
    Sell at: Tihr, Yalen, Rivacheg, Wercheg
    Buy/Sell prices: 15-30/130-150
    Salt
    Buy at: Ichamur
    Sell at: Yalen, Suno, Rivacheg, Tihr
    Buy/Sell prices: 65-90/270-280
    Spice
    Buy at: Tulga
    Sell at: Yalen, Tihr, Wercheg
    Buy/Sell prices: 200-470/915-1003

    Also note that most goods are valuable at the most distant areas, with a few exceptions. One oddity was the price of oil - I found it for about 300 at Veluca and Narra as well as the lower prices in Suno, and in one game Suno was at 300 for oil too. The result is the distant southern lands pay very little for oil, so the best prices are northeast.

    Since I only used 5 games with a few days in each as my sample, expect different results - but the general prices should be at least similar.

    GalagaGalaxian on
    Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
  • InxInx Registered User regular
    edited January 2009
    So if I wanna start something, how do I do it?

    Bebop into Khergit land, and go into a village, and take hostile action?

    Also, the Swadian King is my homeboy. I fucked up a vassal for his lady.

    Inx on
  • PolloDiabloPolloDiablo Registered User regular
    edited January 2009
    Xtarath wrote: »
    So, I think anyone who rebels against the Nords needs to die. I too, like Galaga, fight with my men, there is truly nothing like swinging your axe and killing the horse and rider in one fell swoop.

    Why? You can rebel against the Nords and still walk around with an axe. Nord vs. Nord is the best kind of war.

    I am truly tempted to go find Lethywn Far-Seeker when my Nord dude's merc contract expires. Currently about halfway through it I think.

    I'm not sure if me, my 55 men, and the Far-Seeker could take on the entire nation though. :?

    You should do it. Most fun I've had in this game. And some of the other lords might join up with you, so you probably won't be totally alone.

    PolloDiablo on
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited January 2009
    protip for recruiting lords as a rebel: Don't see-saw on your position. Pick one or two points and stick with them.

    Morkath on
  • ScooterScooter Registered User regular
    edited January 2009
    Inx wrote: »
    So if I wanna start something, how do I do it?

    Bebop into Khergit land, and go into a village, and take hostile action?

    Also, the Swadian King is my homeboy. I fucked up a vassal for his lady.

    I think if you attack a lot of caravans it might do it.

    Scooter on
  • Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    edited January 2009
    I started a new game with Native Expansion last night. So far I'm enjoying it. I could have done without the changes to the factions, but I'm enjoying the new items and units. Paladins and Lady Knights are a sight to behold.

    Sir Carcass on
  • kildykildy Registered User regular
    edited January 2009
    Native Expansion is a fun little trip, though first starting out is a lot of D: Fleeeeee!

    It bugged out on me however, I found a slaver captain, thought he was the new version of a ransom broker, sold him my four prisoners.

    Apparently for some 7 million a piece.


    My only questions: Faction leaders: what the Heck. I lost a siege defense against Queen something or other, who took an absolutely stupid number of people down, and I could barely dent her.

    And is there ever a better way to get replacement troops? Getting 0-6 recruits per village once a week makes recovering an army the most annoying part of this otherwise amazing game.

    kildy on
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