So, for anyone who's played or is playing the Native Improved mod (and Native Expansion might very well be the same, I don't know), is there a trick to start a new character?
Because I can't seem to go anywhere or do anything without getting ganked. At least with the native M+B, you could run away from everything, picking your battles with small Looter groups until you worked your way up. But with this mod, the Looters are all replaced with groups of 25+ Mercs, and you can't outrun a vast majority of them.
I want to like this mod, I really do. The changes it makes all seem really neat. But it's difficulty ruins its accessibility...
That sounds like Native Expansion, not Native Improved.
GalagaGalaxian on
Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
Hey, if you join a rebellion, do you keep all your previous territories?
The war with the Vaegirs is basically done. They've been reduced to tiny raiding warbands (I seriously saw one of a Lord and 2 archers, the others aren't much better), and I need some new action. I'm thinking of leaving the Rhodaks and supporting the Swadian rebellion, but it's not worth it if I lose my cities.
I believe so, I have never gone from one rebellion to another though. I assume its the same as renouncing your vows to any other leader, you give up your territories.
Alternatively, you could just declare war on another faction and start fighting them, adding their territories to your rhodok rebellions. Or just finish off the rebellion, become marshall for life and a real country, then declare war on someone else.
I'm not in a rebellion right now, and I don't have the power to declare war.
But if I do lose my territories...I'd hate to think all that effort getting them was in vain. And the money I spent upgrading them. And the couple hundred troops I have garrisoning them.
Scooter on
0
ExtreaminatusGo forth and amplify,the Noise Marines are here!Registered Userregular
edited January 2009
OR! You could think about all the fun you'll have getting more territories, more money, and a couple hundred MORE troops to garrison!
Eh, I'm going to be giving Native Expansion a miss due to its frequent lockups. Going into a tavern frequently gives me an eternal black screen, and I've started hitting the same thing on the overland map. Maybe it's just the 0.532 patch, but it isn't worth playing in < 30 minute intervals.
In other news, I think assaulting a Khergit held castle is the funniest thing I have ever seen. It's an absolute blood bath the moment the siege tower hits, especially when leading Nords. If only the annoying Rhodoks weren't in the way.
Anyone who says Native Expansion makes this game harder is insane. I understand that the beginning's supposed to be difficult because of the mercenary warbands. However, that difficulty disappears once you've bought a charger (kills most enemies in a single charge), which is easily bought thanks to the 20000 denar you make from tournaments. Don't get me wrong, it's still fun; the mod just sucks most of the difficulty out of the game. Seiges are about the same due to the lack of horses.
Yea, think I'll go for it. Better to be a Marshall than a Vassal the other Lords won't even follow on a siege.
So far I'd say this was the right move, I've really brought some challenge to the game. I've become First Vassel and Lord Marshall to the Lady of Suno, the true Swadian Queen (I'm playing a chick character, and I figured I'd go for the feminist movement/womyn power). I took my best troops out of garrison before de-oathing (along with 3 Nord Lords from the dungeons I ransomed off later) and used them to grab two castles. After some reinforcing and a lot of battles, I grabbed another castle and a city, which is a big help to have some place to shop and buy mercs, since I'm too busy to go far. Either the Rhodaks were pissed that I left them, or just figured we were easy marks, because they've declared war on us too. So it's basically a cycle now of fending off sieges and invading armies, and when they're beaten back and I have time to recruit, siege another city myself. Running around is the hard part, my troops are so good now that the battles are easy - I won a 104 vs. 461 fight and only lost a handful of guys, though I got knocked out once and almost twice.
Long story short, the Rhodak and Swadian kings are both sitting in my dungeons right now til they cool off and figure out I should be ruler. Er, I mean, the Lady of Suno, of course.
Thanks for answering my question earlier about captured lords. Got a few more now though. Playing and vanilla version, just with texture mods.
How do you capture towns not next to a castle or city?
How do you get towns to increase in wealth? Built a mill and done quests for the village elder, still a poor neglected town.
What exactly does honor do?
If you rebel how does the game determine the type of recruits you get? Also, when rebelling is it just you and your warband or do you support one of the rebel npc's?
How can you become marshall?
Finally how can you keep the castle/city you defeated? Decent faction regard and the king likes me well enough.
I know its a long list but help is greatly appreciated.
Thanks for answering my question earlier about captured lords. Got a few more now though. Playing and vanilla version, just with texture mods.
1. How do you capture towns not next to a castle or city?
2. How do you get towns to increase in wealth? Built a mill and done quests for the village elder, still a poor neglected town.
3. What exactly does honor do?
4. If you rebel how does the game determine the type of recruits you get? Also, when rebelling is it just you and your warband or do you support one of the rebel npc's?
5. How can you become marshall?
6. Finally how can you keep the castle/city you defeated? Decent faction regard and the king likes me well enough.
I know its a long list but help is greatly appreciated.
1. Every town is linked to a castle or city, it just might not be obvious.
2. Time, usually. As caravans go there it will increase in wealth.
3. Governs relations with some lords, but other than that I'm not sure.
4. You get recruits based on which type of village you're visiting, regardless of whether they're rebel or not. You also get a chance to convince loyalist lords to join the rebellion, so if you're convincing and lucky, you could end up with a bunch of other lords joining you.
5. Be in very high standing with the king, and get lucky. Alternatively, you're automatically the marshal if you lead a rebellion for one of the claimants.
6. It's mostly luck-based. Some mods change the formula, but in vanilla it's based on relation with the king, whatever you already own, and a big heap of luck. Again, as a rebel you decide what you get.
Based on the tweaks link, keeping a place you conquer seems to be almost entirely chance. If you have maximum rep with the King, it's like a 1% factor compared to 0 rep. I changed mine so it almost automatically goes to the guy who wins it. If you're a Rebel Marshall, you get to decide who gets everything.
Jarids, and that is some kind of protective case for them. Its probably to help keep the wooden shafts from being overly exposed to the cold and wet of the snowy conditions the Vaegir live in, wouldn't want the shafts warping and ruining accuracy. It doesn't seem like it'd be too hard, but yeah, maybe a bit cumbersome.
GalagaGalaxian on
Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
Okay, so I became a vassal of Swadia, and he gave me Jelbegi, but if I approach Jelbegi castle, it warns me that that lord of that castle doesnt want me there and Ill be attacked.
You can't take a village without the attached castle/city. They gave you the village, but the lord still has the castle, and doesn't like that they gave you the village. When you're given a village, your faction with the lord who previously owned it goes down. Dunno about them attacking you, though.
kildy - give it a few days and the town will rebuild, then go tax the shit out of them!
Yea, I actually got Jelbelgi when I signed up with the Rhodaks (I guess no matter who conquers it, it's always the poorest town around). The guy who owns Jelbelgi Castle hates you now for taking his shitty village.
ExtreaminatusGo forth and amplify,the Noise Marines are here!Registered Userregular
edited January 2009
Damn, I need to pick up Native Improved.
Anyway, figured out mounted combat last night (at least against ground troops) and the game just got loads easier. But I have yet another question: How the hell do I fight other mounted people?
And I have a great relationship with King Ragnar, but he won't take me on as a vassal or anything. He has me just delivering letters for him. Is there an easier way to sign on with a faction?
As far as I know honor only affects how other lords treat you. If you have positive honor, the others with high honor will like you more, and the ones with negative will like you less, or vice versa.
Fighting mounted folks while mounted is largely a matter of either getting right next to them and whacking them in the back or charging them head on with a wide swing aimed at their face or a couched polearm.
If your horse is slow and your riding skill is low this can be a bit harder than you might like. Arrows do work if you can't chase em down effectively.
Anyway, figured out mounted combat last night (at least against ground troops) and the game just got loads easier. But I have yet another question: How the hell do I fight other mounted people?
And I have a great relationship with King Ragnar, but he won't take me on as a vassal or anything. He has me just delivering letters for him. Is there an easier way to sign on with a faction?
Eventually one of the other lords will ask you to sign on as a mercenary under Ragnar, do that, and they'll either eventually ask you to sign on as a vassal or you can ask him to take you on as a vassal.
Horse-to-horse is basically the same thing as horse-to-ground combat, you just need to remember they're mounted, too, so they have the same speed bonuses you do (translation: don't get hit :P) Bob and weave! I do a lot of figure 8s, especially when I'm being chased by mounted troops.
Anyway, figured out mounted combat last night (at least against ground troops) and the game just got loads easier. But I have yet another question: How the hell do I fight other mounted people?
And I have a great relationship with King Ragnar, but he won't take me on as a vassal or anything. He has me just delivering letters for him. Is there an easier way to sign on with a faction?
Put an arrow into his horse, then see mounted->foot combat
Anyway, figured out mounted combat last night (at least against ground troops) and the game just got loads easier. But I have yet another question: How the hell do I fight other mounted people?
And I have a great relationship with King Ragnar, but he won't take me on as a vassal or anything. He has me just delivering letters for him. Is there an easier way to sign on with a faction?
Eventually one of the other lords will ask you to sign on as a mercenary under Ragnar, do that, and they'll either eventually ask you to sign on as a vassal or you can ask him to take you on as a vassal.
Horse-to-horse is basically the same thing as horse-to-ground combat, you just need to remember they're mounted, too, so they have the same speed bonuses you do (translation: don't get hit :P) Bob and weave! I do a lot of figure 8s, especially when I'm being chased by mounted troops.
Wait, people have problems becoming a vassal? I've had to decline offers of vassalship and a shitty village from at least 3 or 4 of the factions because I don't want to choose sides yet.
I'm holding out until I'm strong enough to help the vaegir claimant take over. Oh the beautiful rain of arrows to come. 8-)
Technically dropping your troops that way reduces moral a little.
But otherwise no.
I've come to really, really like throwing axes. I managed to hit seven guys in a row in the head while they retreated, and they were enemies, too! I've thrown so many victory celebration axes into the faces of my men. ;-;
But...I'm horrible at horse archery (which is weird considering how long I spend in the saddle) but I shall endeavour to improve!
It's not that easy. It's not intuitive as to how much you have to "aim high" to hit someone. Intuitively, I try to aim above people's heads to be able to complete the arc correctly, but the arcs seem almost random vertically, even though I know they aren't. I have a lot of success charging full bore at someone and then chunking a throwing axe at them, though.
It's easier to be a little more consistent if you gallop more slowly, but doing that can be a problem if you're against other people who are bow-happy.
Also, will my men start hating me if I continue to lodge javelins in the backs of their heads?
Not directly, though morale drops when people get hurt during battles. Companions will leave if they're on the bad side of enough battles, no matter how much butter and honey you keep stocked.
Sorry to ask a basic question, and it could just be me being dense, but what are the differences between Native Enhanced and Native Improved?
Native Expansion (what I think you mean) redoes quite a few things, renames the kingdoms, gives them more elaborate unit trees, adds a shitton of mercenaries and other stuff (weapons, armor, etc). Its rather needlessly complicated IMO and I've heard a lot of people commenting on how unbalanced it is (hard at the beginning, but easy when you've got tons of cash and Lady Knights/Ivory Archers/etc raping everything).
Native Improved just makes a few tweaks here and there as well as adjusting the equipment each army uses to make them more uniformed and distinct (So you can tell who is who).
Some examples:
Upping throwing weapon damage to something respectable.
Making Swadian Knights less powerful on foot, but still keeping them as a powerhouse on their horses (Seriously why bother with Swadian Sergeants in native when the Knights are better on foot even?)
Giving the poor Rhodoks a break.
No more Khergit lords wearing platemail or Nord Lords in Khergit robes.
The creator of the mod includes a pretty thorough rundown of all the major changes in the mod's thread here. I'd suggest giving it a look and seeing if the mod looks good to you.
GalagaGalaxian on
Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
If you have high enough relations (:winky:) with a Lord of your Kingdom, can you get that damn "Follow Me, I have a plan" option to WORK? Or is that only for if you're Marshall?
Posts
That sounds like Native Expansion, not Native Improved.
I believe so, I have never gone from one rebellion to another though. I assume its the same as renouncing your vows to any other leader, you give up your territories.
Alternatively, you could just declare war on another faction and start fighting them, adding their territories to your rhodok rebellions. Or just finish off the rebellion, become marshall for life and a real country, then declare war on someone else.
But if I do lose my territories...I'd hate to think all that effort getting them was in vain. And the money I spent upgrading them. And the couple hundred troops I have garrisoning them.
In other news, I think assaulting a Khergit held castle is the funniest thing I have ever seen. It's an absolute blood bath the moment the siege tower hits, especially when leading Nords. If only the annoying Rhodoks weren't in the way.
Steam: MightyPotatoKing
Amusing as it is.
So far I'd say this was the right move, I've really brought some challenge to the game. I've become First Vassel and Lord Marshall to the Lady of Suno, the true Swadian Queen (I'm playing a chick character, and I figured I'd go for the feminist movement/womyn power). I took my best troops out of garrison before de-oathing (along with 3 Nord Lords from the dungeons I ransomed off later) and used them to grab two castles. After some reinforcing and a lot of battles, I grabbed another castle and a city, which is a big help to have some place to shop and buy mercs, since I'm too busy to go far. Either the Rhodaks were pissed that I left them, or just figured we were easy marks, because they've declared war on us too. So it's basically a cycle now of fending off sieges and invading armies, and when they're beaten back and I have time to recruit, siege another city myself. Running around is the hard part, my troops are so good now that the battles are easy - I won a 104 vs. 461 fight and only lost a handful of guys, though I got knocked out once and almost twice.
Long story short, the Rhodak and Swadian kings are both sitting in my dungeons right now til they cool off and figure out I should be ruler. Er, I mean, the Lady of Suno, of course.
How do you capture towns not next to a castle or city?
How do you get towns to increase in wealth? Built a mill and done quests for the village elder, still a poor neglected town.
What exactly does honor do?
If you rebel how does the game determine the type of recruits you get? Also, when rebelling is it just you and your warband or do you support one of the rebel npc's?
How can you become marshall?
Finally how can you keep the castle/city you defeated? Decent faction regard and the king likes me well enough.
I know its a long list but help is greatly appreciated.
1. Every town is linked to a castle or city, it just might not be obvious.
2. Time, usually. As caravans go there it will increase in wealth.
3. Governs relations with some lords, but other than that I'm not sure.
4. You get recruits based on which type of village you're visiting, regardless of whether they're rebel or not. You also get a chance to convince loyalist lords to join the rebellion, so if you're convincing and lucky, you could end up with a bunch of other lords joining you.
5. Be in very high standing with the king, and get lucky. Alternatively, you're automatically the marshal if you lead a rebellion for one of the claimants.
6. It's mostly luck-based. Some mods change the formula, but in vanilla it's based on relation with the king, whatever you already own, and a big heap of luck. Again, as a rebel you decide what you get.
What gives?
I dunno, will members of your own faction attack you if they hate you?
Oh, Jelbegi is originally a Nord settlement, maybe they took over the village but no the castle? I dunno really who owns the castle? What faction?
I think "okay, I'll take the hit, I need money"
Walk outside, the town is in a Looted status, and can't be taxed. No option to go "dude, that town was razed to the ground, tax WHAT exactly?"
kildy - give it a few days and the town will rebuild, then go tax the shit out of them!
Anyway, figured out mounted combat last night (at least against ground troops) and the game just got loads easier. But I have yet another question: How the hell do I fight other mounted people?
And I have a great relationship with King Ragnar, but he won't take me on as a vassal or anything. He has me just delivering letters for him. Is there an easier way to sign on with a faction?
If your horse is slow and your riding skill is low this can be a bit harder than you might like. Arrows do work if you can't chase em down effectively.
Eventually one of the other lords will ask you to sign on as a mercenary under Ragnar, do that, and they'll either eventually ask you to sign on as a vassal or you can ask him to take you on as a vassal.
Horse-to-horse is basically the same thing as horse-to-ground combat, you just need to remember they're mounted, too, so they have the same speed bonuses you do (translation: don't get hit :P) Bob and weave! I do a lot of figure 8s, especially when I'm being chased by mounted troops.
Put an arrow into his horse, then see mounted->foot combat
Wait, people have problems becoming a vassal? I've had to decline offers of vassalship and a shitty village from at least 3 or 4 of the factions because I don't want to choose sides yet.
I'm holding out until I'm strong enough to help the vaegir claimant take over. Oh the beautiful rain of arrows to come. 8-)
Native Enhanced adds mercenary rapesquads in place of looters.
Also, will my men start hating me if I continue to lodge javelins in the backs of their heads?
Native improved tweaks a few stats and some graphics.
Native enhanced is a completely different mod on startup, and adds a ton of units, etc.
No, but you will be a bad person.
But otherwise no.
I've come to really, really like throwing axes. I managed to hit seven guys in a row in the head while they retreated, and they were enemies, too!
I've thrown so many victory celebration axes into the faces of my men. ;-;
It's easier to be a little more consistent if you gallop more slowly, but doing that can be a problem if you're against other people who are bow-happy.
Not directly, though morale drops when people get hurt during battles. Companions will leave if they're on the bad side of enough battles, no matter how much butter and honey you keep stocked.
Native Expansion (what I think you mean) redoes quite a few things, renames the kingdoms, gives them more elaborate unit trees, adds a shitton of mercenaries and other stuff (weapons, armor, etc). Its rather needlessly complicated IMO and I've heard a lot of people commenting on how unbalanced it is (hard at the beginning, but easy when you've got tons of cash and Lady Knights/Ivory Archers/etc raping everything).
Native Improved just makes a few tweaks here and there as well as adjusting the equipment each army uses to make them more uniformed and distinct (So you can tell who is who).
Some examples:
Upping throwing weapon damage to something respectable.
Making Swadian Knights less powerful on foot, but still keeping them as a powerhouse on their horses (Seriously why bother with Swadian Sergeants in native when the Knights are better on foot even?)
Giving the poor Rhodoks a break.
No more Khergit lords wearing platemail or Nord Lords in Khergit robes.
The creator of the mod includes a pretty thorough rundown of all the major changes in the mod's thread here. I'd suggest giving it a look and seeing if the mod looks good to you.
I lobbed an arrow into a melee while I was charging.
And took out my war marshall.
.... my men didn't lose any morale, since he was just an allied troop. I wonder if he holds grudges D:D:
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