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So I've hit a point where in I don't have a "big" game coming out in the next two months (yes, SF4 is coming but it's not what I'm talking about).
So I've been looking for that sweet sweet RPG fix lately. Fable II helped (even the new DLC), and Fallout 3 was a dream, but I'm looking for some type of JRPG goodness.
The Last Remnant, Infinite Undiscovery & Lost Odyssey are the only 3 recent JRPG's I can think of that were recently released that I haven't played, yet all three seem to get mediocre reviews...
Thoughts anyone?
Current Game(s) List: Disgaea 4 (PS3) & Dead Island (XBox 360)
PSN Id: gvandale
Xbox Live: Darth Vandale
If you haven't played ToV yet you need that, now. Out of the three you listed Lost Odyssey is by far the best imho. It's a bit retro but if your looking for a classic JRPG it does that very well
edit: the problem with Eternal Sonata is that its easy, very very easy. I don't think there's a single challenging battle in the entire game
And continuing with the OP, how's Eternal Sonata? I played the demo, and I was decent. How long does a normal run take?
I picked it up when it came out due to the decent reviews but I wasn't a fan. Some of the camera views in the dungeons were just terrible and confused the shit out of me. Maybe it was just me, but it bored me.
gvandale on
Current Game(s) List: Disgaea 4 (PS3) & Dead Island (XBox 360)
PSN Id: gvandale
Xbox Live: Darth Vandale
I know I'm in the minority, but I didn't like Tales of Vesperia at all. The combat system, which is the game's selling point that some love, is exactly what I don't want in an RPG. The controls in battle were okay at best, and I don't play a party RPG to control one guy while the AI plays the rest.
If you dig more traditional JRPGs you may want to avoid it because I just found it frustrating and limiting. (Especially that stupid wolf boss early on with the stun flowers around the outside of the ring. I mean seriously, that fight was 49250209572 times harder than anything else up to that point.)
I just picked up Lost Odyssey on the cheap, and so far I've been really enjoying it. The main plot is nothing special and it still has all manner of typical JPRG bullshit, but it also has these short stories that pop up here and there that are really fun to read and add a lot of depth and connection to the protagonist.
1) Lost Odyssey
2) Tales of Vesperia
3) Blue Dragon
Lost Odyssey and Blue Dragon both have fucking awesome music, and anyone who says otherwise is a heathen. Blue Dragon is mostly very similar to old-school JRPG music; listening to the soundtrack really brings the feel of a new journey to mind.
Lost Odyssey is just fucking fantastic. The setup, the graphics, the music, the world, I really love all of it. It's probably my favorite JRPG ever, and that's saying quite a bit.
Tales of Vesperia is all around badass, but definitely hasn't made me feel like Lost Odyssey has. It does have the best main character in a JRPG, though.
Both LO and ToV have excellent English dubs, Blue Dragon not so much.
I know I'm in the minority, but I didn't like Tales of Vesperia at all. The combat system, which is the game's selling point that some love, is exactly what I don't want in an RPG. The controls in battle were okay at best, and I don't play a party RPG to control one guy while the AI plays the rest.
If you dig more traditional JRPGs you may want to avoid it because I just found it frustrating and limiting. (Especially that stupid wolf boss early on with the stun flowers around the outside of the ring. I mean seriously, that fight was 49250209572 times harder than anything else up to that point.)
Yeah, that wolf boss was a complete bastard. My one beef with that game is that it took so long to be able to switch control during battle. Anyways, I'm throwing my vote in for Lost Odyssey.
Rakai on
[SIGPIC][/SIGPIC]XBL: Rakayn | PS3: Rakayn | Steam ID
I'm really enjoying Last Remnant when I can find time to play it. It's got just enough dash of strategy to spice up the stereotypical RPG system to make it interesting. The only flaws are that you pretty much need to install it to your HD unless you want horrendous load times and battle slowdown, and it has standard Squaresoft plot and voice acting. For Chrissakes, it's an M rated game and the main character sometimes says when starting a battle, "Let's kick some A!"
Lost Odyssey and Blue Dragon both have fucking awesome music, and anyone who says otherwise is a heathen. Blue Dragon is mostly very similar to old-school JRPG music; listening to the soundtrack really brings the feel of a new journey to mind.
The boss music in Blue Dragon started to drive me insane.
THIS IS THE BEGINNING
THIS IS WHERE IT ALL STARTED
1) Lost Odyssey
2) Tales of Vesperia
3) Blue Dragon
Jesus, if Blue Dragon is one of the top 3 RPGs for the 360, I have no hope left whatsoever. That game was by far the worst purchase I've ever made for my 360. The English voicing in the game has to be the worst I've seen on the 360. Like, I wanted to restart the game on Japanese before the opening cinematic was finished. I don't understand a word of Japanese but, by god, if I was forced to play it again I would rather not know what the hell anyone was saying than have to listen to that stupid kid's voice and dialogue ever again.
Other than that, I found most of the game mechanics to be out-dated and downright slow. I don't might a JRPG with slow or sparse action if the story and dialogue are good, but neither is particularly great in BD, and the characters are just retarded. I just couldn't get over the whole "hey my entire world-view has changed in a matter of minutes, and now I have super powers! but it's cool, no biggie, time to save the world" thing. It was alright back in the SNES days, because honestly who wanted to press B fifty times to get through a ton of dialogue, but at this point it's just pathetic.
Malvient on
EVE-Online: Eryx Terayen, Seraphal
World of Warcraft - Calbert, Azjol-Nerub (PvE)
1) Lost Odyssey
2) Tales of Vesperia
3) Blue Dragon
Jesus, if Blue Dragon is one of the top 3 RPGs for the 360, I have no hope left whatsoever. That game was by far the worst purchase I've ever made for my 360. The English voicing in the game has to be the worst I've seen on the 360. Like, I wanted to restart the game on Japanese before the opening cinematic was finished. I don't understand a word of Japanese but, by god, if I was forced to play it again I would rather not know what the hell anyone was saying than have to listen to that stupid kid's voice and dialogue ever again.
Other than that, I found most of the game mechanics to be out-dated and downright slow. I don't might a JRPG with slow or sparse action if the story and dialogue are good, but neither is particularly great in BD, and the characters are just retarded. I just couldn't get over the whole "hey my entire world-view has changed in a matter of minutes, and now I have super powers! but it's cool, no biggie, time to save the world" thing. It was alright back in the SNES days, because honestly who wanted to press B fifty times to get through a ton of dialogue, but at this point it's just pathetic.
You can change the dialogue at any point in the game from the menu.
OH GOD I CANT AGREE MORE who the hell WROTE and sung that absolutely awful song. Nothing about that song is pleasing in any way what so over, nor is it even appropriate for the game.
Lost Odyssey was high on my list in mcc's game of the year poll.
But I'm biased because I loved the leveling system, the skill linking system, the GC/formation system, the Immortal/Mortal mechanic and, well, just about everything about the game.
Hell, I only have two achievements left to get INCLUDING all the DLC ones.
I also highly recommend the two Penny Arcade RPGs.
Lost Odyssey was high on my list in mcc's game of the year poll.
But I'm biased because I loved the leveling system, the skill linking system, the GC/formation system, the Immortal/Mortal mechanic and, well, just about everything about the game.
Hell, I only have two achievements left to get INCLUDING all the DLC ones.
I also highly recommend the two Penny Arcade RPGs.
I bet one of them is the "find every single fucking piece of treasure" one.
OH GOD I CANT AGREE MORE who the hell WROTE and sung that absolutely awful song. Nothing about that song is pleasing in any way what so over, nor is it even appropriate for the game.
what the fuck? Is that song actually in the game? That song doesn't deserve to be in any video game ever, especially not an RPG.
Lost Odyssey was high on my list in mcc's game of the year poll.
But I'm biased because I loved the leveling system, the skill linking system, the GC/formation system, the Immortal/Mortal mechanic and, well, just about everything about the game.
Hell, I only have two achievements left to get INCLUDING all the DLC ones.
I also highly recommend the two Penny Arcade RPGs.
I bet one of them is the "find every single fucking piece of treasure" one.
Yes, and the other one is "Defeat the super secret ultra DLC boss who kills you in one hit, regenerates his full health every turn, and can't be damaged."
So urm how long will it be till the next final fantasy game comes out? I was going to get my square fix with last remnant but I heard the next FF will be coming out soon.
Also, I looked at the PA RPGs and I was wondering why the first one costs more than the second?
So urm how long will it be till the next final fantasy game comes out? I was going to get my square fix with last remnant but I heard the next FF will be coming out soon.
Also, I looked at the PA RPGs and I was wondering why the first one costs more than the second?
The second one cost them less to make since they already had the engine and everything on hand.
Also people bitched about the price the first time around.
OH GOD I CANT AGREE MORE who the hell WROTE and sung that absolutely awful song. Nothing about that song is pleasing in any way what so over, nor is it even appropriate for the game.
what the fuck? Is that song actually in the game? That song doesn't deserve to be in any video game ever, especially not an RPG.
Yes, that song is Blue Dragons epic boss battle music. Thats right, that horrid noise is supposed to hype you up for a big boss fight. BLECK
The only serious fault i could find with blue dragon was the billions of random treasure locations. No vase, chair, fireplace or whatever could go untouched to get 1 gold or 10 xp. I just coulnd´t bring myself to just say "fuck it" and leave it alone, since in very few cases you could get a new shadow level or something else worthwhile iirc. Every time i entered a new area / town was half an hour of ocd looting hell. The almost complete absence of random treasure in eternal sonata was so soothing aftwerwards...
Other than that, from the time i bought my 360 (5 months ago) it was an endless stream of rpg heaven for me (lost odyssee, eternal sonata, blue dragon, fable ii, fallout 3, mass effect, currently last remnant). Every single one of them was fantastic, even eternal sonata at some point.
Eternal Sonata was challenging if you did the secret dungeon near the end, and I believe if you play through it again it's on a harder difficulty. The ending was unbelievably bad though.
So urm how long will it be till the next final fantasy game comes out? I was going to get my square fix with last remnant but I heard the next FF will be coming out soon.
Also, I looked at the PA RPGs and I was wondering why the first one costs more than the second?
Well, the Japanese release of FFXIII is sometime this year. They haven't said a thing about release dates elsewhere, though.
So urm how long will it be till the next final fantasy game comes out? I was going to get my square fix with last remnant but I heard the next FF will be coming out soon.
Also, I looked at the PA RPGs and I was wondering why the first one costs more than the second?
Well, the Japanese release of FFXIII is sometime this year. They haven't said a thing about release dates elsewhere, though.
The long wait for the release of FFX-2 annoyed the hell out of me. I hope history doesnt repeat ...
Every RPG Mistwalker and Squeenix have put out for the 360 have been awful. I will admit though that Lost Odyssey was very enjoyable to look at and listen to, just unbearable to play. Tales of Vesperia and Mass Effect on the other hand are great and are the two best RPG's on the system.
I liked Lost Odyssey more than Blue Dragon. It's a more mature story and it has less of an OCD factor that Blue Dragon has. That's mostly my fault for wanting to do EVERYTHING, Blue Dragon has a lot of grinding if you're an achievement whore or just like maxing shit out. Between "nothings" and mastering every class, shit gets excessive :P
I didn't see Enchanted Arms mentioned... and that's probably a good thing. The game sucks.
I honestly can't recommend Last Remnant. It's an acquired taste and one I'm not really enjoying. I've been forcing myself through the game for a while now... I'm at the point where I know it's not going to get any better, but I've invested too much time into the story/gameplay simply to let it sit unfinished The gameplay is just a mess. Imagine a FPS game where 1 button controls shooting, jumping, crouching, taking cover/dodging, throwing grenades, etc. You press this button and you have little to no control what action is taken, you just know SOMETHING will happen. That's Last Remnant's combat system in a nutshell.
I get really confused about the people who play Blue Dragon and Lost Odyssey and say that they're too "JRPG": JRPGs are what they are because people enjoy them, right?
I dunno, maybe I'm just the odd person who really enjoyed BD and LO because they were what they were.
Along with what kaseius said, as Tycho said some time ago; bitching that a muffin is bad because it tastes too much like a muffin and not enough like a doughnut is stupid. Well, that's not verbatim what he said, but you get the idea.
You can bitch about specific mechanics of a game (for instance I can go on for hours about why I like Blue Dragon better than Lost Odyssey and the specifics behind that), but to bitch about a game because it is too much like the genre it is in is retarded.
And the previous poster saying about Last Remnant being a one button fest "imagine an FPS...." Well, Gears of War, and it's pretty popular. On top of that I've only played a handful of missions in LR and I can already tell you there's considerably more to combat than that and if you're just mashing a button you're seriously doing it wrong.
Anyway, "everything from Mistwalker and Squeenix" are not "awful". Awful should be reserved for games made by Phoenix games or the other shit can bargain bin trash released for systems like the Wii or DS. These games aren't "awful" by any stretch of the imagination. Sure, they're not great games by any means, but there's a large chasm between what makes a game great and what makes a game awful. I wish people would stop declaring a game "awful" just because they didn't happen to care for it. The graphics are good. The gameplay is genre standard. The stories are at worst "ok". They're all deserving of the 7ish scores they've received. They will not be the best games you've ever played.
But they will most certainly not be a waste of time if you're enjoying them and under no definition of the word can they be considered "awful".
]And the previous poster saying about Last Remnant being a one button fest "imagine an FPS...." Well, Gears of War, and it's pretty popular. On top of that I've only played a handful of missions in LR and I can already tell you there's considerably more to combat than that and if you're just mashing a button you're seriously doing it wrong.
The A button in gears doesn't control shooting, throwing grenades, cover, reloading, etc etc. My point was you only get an incredibly limited # of options as far as what you can use in combat that's all governed by the computer, not the player. And before someone says it, yes, I know you can press X or whatever to see what your characters do. But what happens when you want to silence a mob? Or paralyze it? Or attack with any particular attack? Or heal to full HP? Or NOT randomly decide to change arts/skills from what you selected? Or attack from range? Or STANDBY? It's basically a crap shoot if the game wants to let you use a particular attack on a given mob.
I think my favorite was one of my first encounters with the big curse birds. I've read about them on forums and heard attacking from range/standby were your safest bets. So I sent in a "suicide" squad and selected standby on my other two. Sadly, the computer decided that "standby" meant attack anyway... so off they ran in, all to be cursed, all to die. Game over. I had no control over any of it. Fun.
Tip: I later found out the best way to approach the bird fights is to actually LET them surprise attack you. You lose your turn and the big bird can only deadlock one unit to curse. Awesome.
Along with what kaseius said, as Tycho said some time ago; bitching that a muffin is bad because it tastes too much like a muffin and not enough like a doughnut is stupid. Well, that's not verbatim what he said, but you get the idea.
You can bitch about specific mechanics of a game (for instance I can go on for hours about why I like Blue Dragon better than Lost Odyssey and the specifics behind that), but to bitch about a game because it is too much like the genre it is in is retarded.
And the previous poster saying about Last Remnant being a one button fest "imagine an FPS...." Well, Gears of War, and it's pretty popular. On top of that I've only played a handful of missions in LR and I can already tell you there's considerably more to combat than that and if you're just mashing a button you're seriously doing it wrong.
Anyway, "everything from Mistwalker and Squeenix" are not "awful". Awful should be reserved for games made by Phoenix games or the other shit can bargain bin trash released for systems like the Wii or DS. These games aren't "awful" by any stretch of the imagination. Sure, they're not great games by any means, but there's a large chasm between what makes a game great and what makes a game awful. I wish people would stop declaring a game "awful" just because they didn't happen to care for it. The graphics are good. The gameplay is genre standard. The stories are at worst "ok". They're all deserving of the 7ish scores they've received. They will not be the best games you've ever played.
But they will most certainly not be a waste of time if you're enjoying them and under no definition of the word can they be considered "awful".
Basically, this is kind of what I wanted to say.
I didn't buy Blue Dragon or Lost Odyssey expecting fresh and fun gameplay mechanics: I know how JRPGs play, I know what they are usually like. They almost have the same type of battle systems with small changes to keep it just a tiny bit different. Buying new equipment, leveling up, skilling up, etc; they almost all have it.
What I bought them for, was a world to explore, to get lost in. I play JRPGs because I love to explore their worlds, meet their denizens, and go on adventures with my JRPG friends. Both BD and LO have fantastic worlds, great music, and are overall both extremely enjoyable if you play them to be playing a JRPG. I think that's what I'm trying to say.
Posts
I also enjoyed Lost Odyssey.
And continuing with the OP, how's Eternal Sonata? I played the demo, and I was decent. How long does a normal run take?
edit: the problem with Eternal Sonata is that its easy, very very easy. I don't think there's a single challenging battle in the entire game
I picked it up when it came out due to the decent reviews but I wasn't a fan. Some of the camera views in the dungeons were just terrible and confused the shit out of me. Maybe it was just me, but it bored me.
PSN Id: gvandale
Xbox Live: Darth Vandale
This is by no means an endorsement for the game. I've only played the intro if that.
NintendoID: Nailbunny 3DS: 3909-8796-4685
I found that with Blue Dragon. I didn't even level any classes but the character's starting class.
i know i'm looking for a eastern feeling game on a western based console so I might be spinning my wheels here...
thanks for all the help
PSN Id: gvandale
Xbox Live: Darth Vandale
Like I said there, Tales of Vesperia, Blue Dragon, and Last Remnant are the best the system has in the JRPG line. Mass Effect is the best in WRPG.
3DS: 1607-3034-6970
If you dig more traditional JRPGs you may want to avoid it because I just found it frustrating and limiting. (Especially that stupid wolf boss early on with the stun flowers around the outside of the ring. I mean seriously, that fight was 49250209572 times harder than anything else up to that point.)
Also, it's insanely pretty.
1) Lost Odyssey
2) Tales of Vesperia
3) Blue Dragon
Lost Odyssey and Blue Dragon both have fucking awesome music, and anyone who says otherwise is a heathen. Blue Dragon is mostly very similar to old-school JRPG music; listening to the soundtrack really brings the feel of a new journey to mind.
Lost Odyssey is just fucking fantastic. The setup, the graphics, the music, the world, I really love all of it. It's probably my favorite JRPG ever, and that's saying quite a bit.
Tales of Vesperia is all around badass, but definitely hasn't made me feel like Lost Odyssey has. It does have the best main character in a JRPG, though.
Both LO and ToV have excellent English dubs, Blue Dragon not so much.
Yeah, that wolf boss was a complete bastard. My one beef with that game is that it took so long to be able to switch control during battle. Anyways, I'm throwing my vote in for Lost Odyssey.
The boss music in Blue Dragon started to drive me insane.
THIS IS THE BEGINNING
THIS IS WHERE IT ALL STARTED
STARING DOWN ETERNITYYYY
Jesus, if Blue Dragon is one of the top 3 RPGs for the 360, I have no hope left whatsoever. That game was by far the worst purchase I've ever made for my 360. The English voicing in the game has to be the worst I've seen on the 360. Like, I wanted to restart the game on Japanese before the opening cinematic was finished. I don't understand a word of Japanese but, by god, if I was forced to play it again I would rather not know what the hell anyone was saying than have to listen to that stupid kid's voice and dialogue ever again.
Other than that, I found most of the game mechanics to be out-dated and downright slow. I don't might a JRPG with slow or sparse action if the story and dialogue are good, but neither is particularly great in BD, and the characters are just retarded. I just couldn't get over the whole "hey my entire world-view has changed in a matter of minutes, and now I have super powers! but it's cool, no biggie, time to save the world" thing. It was alright back in the SNES days, because honestly who wanted to press B fifty times to get through a ton of dialogue, but at this point it's just pathetic.
World of Warcraft - Calbert, Azjol-Nerub (PvE)
What the fuuuuuuuuck.
I just went to Youtube to see what you were talking about and..
what the fuuuuuuuuck.
You can change the dialogue at any point in the game from the menu.
http://www.youtube.com/watch?v=-0f57aWX_oc
OH GOD I CANT AGREE MORE who the hell WROTE and sung that absolutely awful song. Nothing about that song is pleasing in any way what so over, nor is it even appropriate for the game.
But I'm biased because I loved the leveling system, the skill linking system, the GC/formation system, the Immortal/Mortal mechanic and, well, just about everything about the game.
Hell, I only have two achievements left to get INCLUDING all the DLC ones.
I also highly recommend the two Penny Arcade RPGs.
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
I bet one of them is the "find every single fucking piece of treasure" one.
what the fuck? Is that song actually in the game? That song doesn't deserve to be in any video game ever, especially not an RPG.
Yes, and the other one is "Defeat the super secret ultra DLC boss who kills you in one hit, regenerates his full health every turn, and can't be damaged."
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
Also, I looked at the PA RPGs and I was wondering why the first one costs more than the second?
The second one cost them less to make since they already had the engine and everything on hand.
Also people bitched about the price the first time around.
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
Yes, that song is Blue Dragons epic boss battle music. Thats right, that horrid noise is supposed to hype you up for a big boss fight. BLECK
3DS: 1607-3034-6970
Other than that, from the time i bought my 360 (5 months ago) it was an endless stream of rpg heaven for me (lost odyssee, eternal sonata, blue dragon, fable ii, fallout 3, mass effect, currently last remnant). Every single one of them was fantastic, even eternal sonata at some point.
Well, the Japanese release of FFXIII is sometime this year. They haven't said a thing about release dates elsewhere, though.
The long wait for the release of FFX-2 annoyed the hell out of me. I hope history doesnt repeat ...
What this guy said.
Also, the final boss music in Blue Dragon? Shit's awesome.
http://www.youtube.com/watch?v=wIOm1BZIGNQ
I liked Lost Odyssey more than Blue Dragon. It's a more mature story and it has less of an OCD factor that Blue Dragon has. That's mostly my fault for wanting to do EVERYTHING, Blue Dragon has a lot of grinding if you're an achievement whore or just like maxing shit out. Between "nothings" and mastering every class, shit gets excessive :P
I didn't see Enchanted Arms mentioned... and that's probably a good thing. The game sucks.
I honestly can't recommend Last Remnant. It's an acquired taste and one I'm not really enjoying. I've been forcing myself through the game for a while now... I'm at the point where I know it's not going to get any better, but I've invested too much time into the story/gameplay simply to let it sit unfinished The gameplay is just a mess. Imagine a FPS game where 1 button controls shooting, jumping, crouching, taking cover/dodging, throwing grenades, etc. You press this button and you have little to no control what action is taken, you just know SOMETHING will happen. That's Last Remnant's combat system in a nutshell.
I dunno, maybe I'm just the odd person who really enjoyed BD and LO because they were what they were.
Along with what kaseius said, as Tycho said some time ago; bitching that a muffin is bad because it tastes too much like a muffin and not enough like a doughnut is stupid. Well, that's not verbatim what he said, but you get the idea.
You can bitch about specific mechanics of a game (for instance I can go on for hours about why I like Blue Dragon better than Lost Odyssey and the specifics behind that), but to bitch about a game because it is too much like the genre it is in is retarded.
And the previous poster saying about Last Remnant being a one button fest "imagine an FPS...." Well, Gears of War, and it's pretty popular. On top of that I've only played a handful of missions in LR and I can already tell you there's considerably more to combat than that and if you're just mashing a button you're seriously doing it wrong.
Anyway, "everything from Mistwalker and Squeenix" are not "awful". Awful should be reserved for games made by Phoenix games or the other shit can bargain bin trash released for systems like the Wii or DS. These games aren't "awful" by any stretch of the imagination. Sure, they're not great games by any means, but there's a large chasm between what makes a game great and what makes a game awful. I wish people would stop declaring a game "awful" just because they didn't happen to care for it. The graphics are good. The gameplay is genre standard. The stories are at worst "ok". They're all deserving of the 7ish scores they've received. They will not be the best games you've ever played.
But they will most certainly not be a waste of time if you're enjoying them and under no definition of the word can they be considered "awful".
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
The A button in gears doesn't control shooting, throwing grenades, cover, reloading, etc etc. My point was you only get an incredibly limited # of options as far as what you can use in combat that's all governed by the computer, not the player. And before someone says it, yes, I know you can press X or whatever to see what your characters do. But what happens when you want to silence a mob? Or paralyze it? Or attack with any particular attack? Or heal to full HP? Or NOT randomly decide to change arts/skills from what you selected? Or attack from range? Or STANDBY? It's basically a crap shoot if the game wants to let you use a particular attack on a given mob.
I think my favorite was one of my first encounters with the big curse birds. I've read about them on forums and heard attacking from range/standby were your safest bets. So I sent in a "suicide" squad and selected standby on my other two. Sadly, the computer decided that "standby" meant attack anyway... so off they ran in, all to be cursed, all to die. Game over. I had no control over any of it. Fun.
Tip: I later found out the best way to approach the bird fights is to actually LET them surprise attack you. You lose your turn and the big bird can only deadlock one unit to curse. Awesome.
Basically, this is kind of what I wanted to say.
I didn't buy Blue Dragon or Lost Odyssey expecting fresh and fun gameplay mechanics: I know how JRPGs play, I know what they are usually like. They almost have the same type of battle systems with small changes to keep it just a tiny bit different. Buying new equipment, leveling up, skilling up, etc; they almost all have it.
What I bought them for, was a world to explore, to get lost in. I play JRPGs because I love to explore their worlds, meet their denizens, and go on adventures with my JRPG friends. Both BD and LO have fantastic worlds, great music, and are overall both extremely enjoyable if you play them to be playing a JRPG. I think that's what I'm trying to say.