So the Wii & DS continue to show drastic improvement, the 360 shows slow but steady improvement and the PS3 & PSP are stagnating. For December sales anyway. Nothing particularly surprising.
elkatas, graphs aren't considered biased because of their source, they're biased in the information they convey. Every single graph is biased in some way. If you ranked them all from 0 to a billion sales then it looks like everyone did about even!
The graph showing high third party sales could've had a Microsoft watermark on it and it would still be showing the same data and implying the same thing.
elkatas, graphs aren't considered biased because of their source, they're biased in the information they convey. Every single graph is biased in some way. If you ranked them all from 0 to a billion sales then it looks like everyone did about even!
The graph showing high third party sales could've had a Microsoft watermark on it and it would still be showing the same data and implying the same thing.
One really nice thing about that top games for the year chart is it just shows how much off-chart growth there can be. Based on what I gathered from the wikia, there were around 3.4 million or so sales for Super Smash Bros. Brawl, but it ended up with around 800k more to be near the top of the chart.
GTA IV for the 360 showed similar off-chart growth, with only about 2.5 of its' 3.2 million on the charts.
Also, I too (as DMK mentioned) find it interesting that nothing but Shooters top-ten charted for the 360 and PS3. This is the second month in a row, and two crucial spending months at that. For the Wii, it was a racer, a fitness app, two music games, and a remote bundle. Though the remote bundle is hardly a "game" and more of an incentive to spend more when you buy another Remote.
I wonder what Guitar Hero World Tour Wii's total LTD is?
One really nice thing about that top games for the year chart is it just shows how much off-chart growth there can be. Based on what I gathered from the wikia, there were around 3.4 million or so sales for Super Smash Bros. Brawl, but it ended up with around 800k more to be near the top of the chart.
GTA IV for the 360 showed similar off-chart growth, with only about 2.5 of its' 3.2 million on the charts.
Very good point. This is why it's so important to stress the importance of not judging the industry via the top 10.
With that in mind, I really want to see where Sony's Q4 lineup ranked on the top 50.
If Wii music is at 487K (First 2 months' sales minus IGN total) then it should be 11 on the list for Dec.
DeaconKnowledge on
My NEW Wii code - 5227 1968 3982 4139. My Wii needs your Miis! Please give generously!
Animal Crossing - 3566 5318 4585/2492 7891 0383 Deacon/Akisha in Crayon
The Wii version alone of Guitar Hero World Tour has sold 1,508,000 copies since it has consistently charted.
The 360 version has sold at least 750k based on what we know and NPD rankings. The PS2 version has sold at least 184k as well. Don't have data or rankings on PS3 version.
So Guitar Hero World Tour based on NPD data from Oct->Dec 08, has sold at least 2.442 million copies, based on what we know from NPD.
For comparison, Rock Band 2 sold 363k on the 360 its first month, before dropping completely off the charts for the rest of the year, while the PS3 version was completely absent the entire year, and RB1 sold at least 184k on the Wii in November.
So even if you combine RB2 with RB1 sales for the Fall of 08, you only come up with 547k at least, based on what we know from NPD.
Guitar Hero.... The name, the brand.. just completely crushed Rock Band .
data
Oct
# Guitar Hero: World Tour (360) - 191,000
# Guitar Hero: World Tour (Wii) - 183,000
# Guitar Hero: World Tour (PS3) - 96,657
Nov
Wii: Guitar Hero: World Tour - 475k
X360: Guitar Hero: World Tour - [184k - 297k]
PS2: Guitar Hero: World Tour - [184k - 297k]
Dec
# Guitar Hero: World Tour - Wii – Activision – 850K*
you guys are silly.
there's a difference between being profitable, selling gangbusters, and not selling at all. I think the myth is that third parties aren't profitable on the wii. When you look at the end of the year statements by the major development studios, you see that that simply isn't true. Third party games are profitable on the wii, but generally not to the extent of the majority of 360 top ten of the year. The 360 top ten third party sales might sell 2,3,4,5x the total of what the leading third party games pull in on the wii, but that doesn't necessarily mean that the wii still doesn't sell more third party games as a whole.
it seems like a lot of people are trying to make blanket statements for both sides of the argument. i don't see what's inherently evil about saying more third party games sell year on year on the wii than the 360. There's no bias to that kind of statement. How could there be? I think its fact, iirc. I don't think it implies in any way that 3rd party wii games are more profitable than the 360 platform unless you want it to.
Third parties are "healthy" on the wii. For the most part. They're stable. To say they're "great" would probably be pushing it.
They're fuckin lucrative on the HD consoles. They're also causing a lot of studios to shut down. I think you'd be hard pressed to say that the wii is directly responsible for third party failures due to the fact that it's allocated a significantly less amount of resources compared to other platforms (indirectly is another story, wii owns takin up all the money, casuals bringing about the end of the world, blah blah blah).
Kotaku is usually pretty fast at giving the big three's statements on sales around the time the NPD's come out with how much they sold and all the PR rubbish that goes with it.
FYI, MS is announcing quarterly earnings today, at 5 PM PST. It might mean that the PR stuff they send regarding NPDs might actually be bundled with that instead. This happened once before and people were wondering where was the "MS response". It wasn't missing, it was just handled with all of the other MS news that went out.
It's going to be a very interesting day ...
FY09 Earnings Release Schedule
•
Q2 – Thursday, Jan 22
•
Q3 – Thursday, April 23
•
Q4 – Thursday, July 23
Confused, I am.
lowlylowlycook on
(Please do not gift. My game bank is already full.)
you guys are silly.
there's a difference between being profitable, selling gangbusters, and not selling at all. I think the myth is that third parties aren't profitable on the wii. When you look at the end of the year statements by the major development studios, you see that that simply isn't true. Third party games are profitable on the wii, but generally not to the extent of the majority of 360 top ten of the year. The 360 top ten third party sales might sell 2,3,4,5x the total of what the leading third party games pull in on the wii, but that doesn't necessarily mean that the wii still doesn't sell more third party games as a whole.
it seems like a lot of people are trying to make blanket statements for both sides of the argument. i don't see what's inherently evil about saying more third party games sell well year on year on the wii than the 360. There's no bias to that kind of statement. How could there be? I think its fact, iirc. I don't think it implies in any way that 3rd party wii games are more profitable than the 360 platform unless you want it to.
Third parties are "healthy" on the wii. For the most part. They're stable. To say they're "great" would probably be pushing it.
They're fuckin lucrative on the HD consoles. They're also causing a lot of studios to shut down. I think you'd be hard pressed to say that the wii is directly responsible for third party failures due to the fact that it's allocated a significantly less amount of resources compared to other platforms (indirectly is another story, wii owns takin up all the money, casuals bringing about the end of the world, blah blah blah).
Uh, maybe for Activision the HD consoles are fuckin lucrative. Otherwise I don't really see it.
lowlylowlycook on
(Please do not gift. My game bank is already full.)
The number 1 studio laughing their way to the bank thanks to the HD consoles is Epic Games.
Not only do they specialize in the genre that tops the HD systems' charts consistently, but the expense and convoluted nature of HD Development has increased demand for their middleware solution.
REDMOND, Wash.–(BUSINESS WIRE)– Before 2008, no video game system had ever been purchased by ten million Americans in a single year. But according to independent sales data released today by the NPD Group, the Wii™ console from Nintendo did just that, even during these economic times, with 2008 unit sales of 10.17 million. The Nintendo DS™ portable handheld system came in a close second, with 2008 unit sales of 9.95 million. Each of them broke the previous yearly unit sales record set in 2007 by Nintendo DS with sales of 8.52 million.
Consequently, Wii represented 55% of all next generation home console sales in 2008, while Nintendo DS claimed 72% of all portable system sales in 2008.
“Our type of entertainment has now moved to the point where there is no longer a question that if you offer consumers an expanded definition of what a video game can be, and deliver that idea with quality and affordability in mind, millions of new people will start playing video games,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “Concepts like Wii Fit, Guitar Hero, and Rock Band never would have seemed feasible just a few years ago, and now they’re driving growth for our the entire industry.”
NPD data released for December and all of 2008 also included the following:
* The industry’s top 4 selling games of 2008 were: Wii Play™ at No. 1, Mario Kart™ Wii at No. 2, Wii Fit™ at No.3, and Super Smash Brothers™ Brawl, at No. 4.
* Industry annual revenues jumped 19% in 2008 over 2007, and Nintendo products were responsible for 99% of those additional retail dollars.
* Nintendo DS set another industry record for system sales in any month, with 3.04 million units sold in December.
* Wii broke its own monthly record, set in December 2007, by selling 2.14 million units last month.
* In December, Nintendo titles filled 20 of the top 30 spots on the best-seller list. Six games made for Nintendo systems placed in the top 10, including Wii Music™ for Wii (No. 9), which has now sold 865,000 units following its launch in October 2008, and Mario Kart DS for the Nintendo DS (No. 7), which has sold a total of 4.3 million units 38 months after launch.
* Activision’s Guitar Hero® III: Legends of Rock and Guitar Hero® World Tour, and MTV Games/EA’s* Rock Band Special Edition Bundle all sold more units on Nintendo platforms than any other platforms in 2008.
* More 3rd party units were sold for Wii than any other home consoles in December for the 2nd consecutive month.
* For the year, more than 132 million games were sold in America for play on Nintendo systems.
lowlylowlycook on
(Please do not gift. My game bank is already full.)
you guys are silly.
there's a difference between being profitable, selling gangbusters, and not selling at all. I think the myth is that third parties aren't profitable on the wii. When you look at the end of the year statements by the major development studios, you see that that simply isn't true. Third party games are profitable on the wii, but generally not to the extent of the majority of 360 top ten of the year. The 360 top ten third party sales might sell 2,3,4,5x the total of what the leading third party games pull in on the wii, but that doesn't necessarily mean that the wii still doesn't sell more third party games as a whole.
it seems like a lot of people are trying to make blanket statements for both sides of the argument. i don't see what's inherently evil about saying more third party games sell well year on year on the wii than the 360. There's no bias to that kind of statement. How could there be? I think its fact, iirc. I don't think it implies in any way that 3rd party wii games are more profitable than the 360 platform unless you want it to.
Third parties are "healthy" on the wii. For the most part. They're stable. To say they're "great" would probably be pushing it.
They're fuckin lucrative on the HD consoles. They're also causing a lot of studios to shut down. I think you'd be hard pressed to say that the wii is directly responsible for third party failures due to the fact that it's allocated a significantly less amount of resources compared to other platforms (indirectly is another story, wii owns takin up all the money, casuals bringing about the end of the world, blah blah blah).
Uh, maybe for Activision the HD consoles are fuckin lucrative. Otherwise I don't really see it.
I'd say they are when you put them next to wii sales. Compare a pretty good selling 3rd party wii games, lets say rayman or lego indiana jones, both of which sold about 1 mil on the wii. Those are good sales. Those are profitable sales.
But thats pittles compared to what's considered "good" on the 360. The best selling wii third party games, according to the likely outdated wikipedia list, is GHIII with 2 million. The #2 spot on the 360 list is GoW with 4.7 mil, followed by GTAIV (4 mil), GoW2 (4 mil), CoDMW (3.2 mil) and so on and so forth.
Anywho, you guys ready to get dizzy?
REDMOND, Wash.–(BUSINESS WIRE)– Before 2008, no video game system had ever been purchased by ten million Americans in a single year. But according to independent sales data released today by the NPD Group, the Wii™ console from Nintendo did just that, even during these economic times, with 2008 unit sales of 10.17 million. The Nintendo DS™ portable handheld system came in a close second, with 2008 unit sales of 9.95 million. Each of them broke the previous yearly unit sales record set in 2007 by Nintendo DS with sales of 8.52 million.
Consequently, Wii represented 55% of all next generation home console sales in 2008, while Nintendo DS claimed 72% of all portable system sales in 2008.
“Our type of entertainment has now moved to the point where there is no longer a question that if you offer consumers an expanded definition of what a video game can be, and deliver that idea with quality and affordability in mind, millions of new people will start playing video games,†said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “Concepts like Wii Fit, Guitar Hero, and Rock Band never would have seemed feasible just a few years ago, and now they’re driving growth for our the entire industry.â€
NPD data released for December and all of 2008 also included the following:
* The industry’s top 4 selling games of 2008 were: Wii Play™ at No. 1, Mario Kart™ Wii at No. 2, Wii Fit™ at No.3, and Super Smash Brothers™ Brawl, at No. 4.
* Industry annual revenues jumped 19% in 2008 over 2007, and Nintendo products were responsible for 99% of those additional retail dollars.
* Nintendo DS set another industry record for system sales in any month, with 3.04 million units sold in December.
* Wii broke its own monthly record, set in December 2007, by selling 2.14 million units last month.
* In December, Nintendo titles filled 20 of the top 30 spots on the best-seller list. Six games made for Nintendo systems placed in the top 10, including Wii Musicâ„¢ for Wii (No. 9), which has now sold 865,000 units following its launch in October 2008, and Mario Kart DS for the Nintendo DS (No. 7), which has sold a total of 4.3 million units 38 months after launch.
* Activision’s Guitar Hero® III: Legends of Rock and Guitar Hero® World Tour, and MTV Games/EA’s* Rock Band Special Edition Bundle all sold more units on Nintendo platforms than any other platforms in 2008.
* More 3rd party units were sold for Wii than any other home consoles in December for the 2nd consecutive month.
* For the year, more than 132 million games were sold in America for play on Nintendo systems.
I guess all of that is technically "true." As a consumer though, this was a shitty second half of 2008 for the wii. Nintendo didn't really seem to notice though.
also, according to *cough*vgchartzzzzz*cough*, there are 41 wii million sellers:
Wii Play
Wii Fit
Mario Kart
Super Smash Bros. Brawl
Super Mario Galaxy
Mario & Sonic at the Olympic Games
Mario Party 8
The Legend of Zelda Twilight Princess
Guitar Hero III
Big Brain Academy
Carnival Games
Link’s Crossbow Training
Super Paper Mario
Wario Ware: Smooth Moves
Wii Music
Animal Crossing: City Folk
Guitar Hero World Tour
Sonic and the Secret Rings
LEGO Star Wars
Mario Strikers Charged
Resident Evil 4: Wii Edition
Game Party
Rayman Raving Rabbids 2
Metroid Prime 3
Rayman Raving Rabbids
High School Musical: Sing it
MySims Rock Band(really??)
Deca Sports
Resident Evil: TUC
Smarty Pants
LEGO Indiana Jones
We Ski
Pokemon Battle Revolution
Red Steel
Ben 10
Star Wars: TFU
Simspons Game
Rayman Raving Rabbids TV Party
Naruto: Clash of Ninja Revolution
More Friend Codes! Mario Kart Wii: 3136-6982-0286Tetris Party: 2364 1569 4310 Guitar Hero: Metallica: 1032 7229 7191 TATSUNOKOVSCAPCOM: 1935-2070-9123
Nintendo DS: Worms: Open Warfare 2: 1418-7870-1606Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
0
Dr Mario KartGames DealerAustin, TXRegistered Userregular
edited January 2009
If the industry had negative growth while Nintendo was still gaining, you wouldnt be able to put it in that kind of chart. You'd have to use a bar chart with two bars, one going down and one going up.
REDMOND, Wash.–(BUSINESS WIRE)– Before 2008, no video game system had ever been purchased by ten million Americans in a single year. But according to independent sales data released today by the NPD Group, the Wii™ console from Nintendo did just that, even during these economic times, with 2008 unit sales of 10.17 million. The Nintendo DS™ portable handheld system came in a close second, with 2008 unit sales of 9.95 million. Each of them broke the previous yearly unit sales record set in 2007 by Nintendo DS with sales of 8.52 million.
Consequently, Wii represented 55% of all next generation home console sales in 2008, while Nintendo DS claimed 72% of all portable system sales in 2008.
“Our type of entertainment has now moved to the point where there is no longer a question that if you offer consumers an expanded definition of what a video game can be, and deliver that idea with quality and affordability in mind, millions of new people will start playing video games,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “Concepts like Wii Fit, Guitar Hero, and Rock Band never would have seemed feasible just a few years ago, and now they’re driving growth for our the entire industry.”
NPD data released for December and all of 2008 also included the following:
* The industry’s top 4 selling games of 2008 were: Wii Play™ at No. 1, Mario Kart™ Wii at No. 2, Wii Fit™ at No.3, and Super Smash Brothers™ Brawl, at No. 4. * Industry annual revenues jumped 19% in 2008 over 2007, and Nintendo products were responsible for 99% of those additional retail dollars.
* Nintendo DS set another industry record for system sales in any month, with 3.04 million units sold in December.
* Wii broke its own monthly record, set in December 2007, by selling 2.14 million units last month.
* In December, Nintendo titles filled 20 of the top 30 spots on the best-seller list. Six games made for Nintendo systems placed in the top 10, including Wii Music™ for Wii (No. 9), which has now sold 865,000 units following its launch in October 2008, and Mario Kart DS for the Nintendo DS (No. 7), which has sold a total of 4.3 million units 38 months after launch.
* Activision’s Guitar Hero® III: Legends of Rock and Guitar Hero® World Tour, and MTV Games/EA’s* Rock Band Special Edition Bundle all sold more units on Nintendo platforms than any other platforms in 2008.
* More 3rd party units were sold for Wii than any other home consoles in December for the 2nd consecutive month.
* For the year, more than 132 million games were sold in America for play on Nintendo systems.
are comments like these what JCRooks means by people sucking nintendo's cock every time they release a statement? I'm not attacking you Kaseius, its just that he brings that up constantly. I'm just wondering if it's these kinds of jests that he's extrapolating as fanboy worship.
Hmmm, what exactly does "Nintendo products" mean. Does it include 3rd party DS and Wii games?
If not then there is going to be a LOT of red ink from 3rd parties concentrating on PS360 games, since their market will have shrunk and they were already having problems last year.
[edit] On further reflection this isn't necessarily true. Drops in consoles sales revenue (price drops) or in 1st party sales (No Halo) would leave some wiggle room.
lowlylowlycook on
(Please do not gift. My game bank is already full.)
are comments like these what JCRooks means by people sucking nintendo's cock every time they release a statement? I'm not attacking you Kaseius, its just that he brings that up constantly. I'm just wondering if it's these kinds of jests that he's extrapolating as fanboy worship.
I dunno, I never even read these threads, I just felt like giving my insight to DMK. Sorry.
are comments like these what JCRooks means by people sucking nintendo's cock every time they release a statement? I'm not attacking you Kaseius, its just that he brings that up constantly. I'm just wondering if it's these kinds of jests that he's extrapolating as fanboy worship.
I dunno, I never even read these threads, I just felt like giving my insight to DMK. Sorry.
Don't be. Some people take this shit a lot more seriously than they should.
PlayStation Brand Staged for Continued Momentum in 2009
Total 2008 PS3 Hardware Sales Up 40% and PS3 Software Sales Up 115% in the U.S.
PLAYSTATION 3
The PlayStation® brand delivered continued sales momentum throughout 2008 with a total of 3.6 million PLAYSTATION®3 (PS3™) units sold in the U.S. by the end of 2008, an increase of 40% from the previous year. In December, 726,005 PS3 hardware units were sold, representing an increase of 92% from November.
PS3 also generated one of its strongest months in software unit sales in the U.S., with almost 6 million units sold in December. For the calendar year, PS3 software unit sales increased 116%.
* Top-selling games for PS3 in December included exclusive hits Resistance 2 and LittleBigPlanet, as well as third-party blockbusters, such as Activision’s Call of Duty: World at War, Midway Games’ Mortal Kombat vs. DC Universe, and Ubisoft’s Price of Persia.
* Top-selling games for PS3 in 2008 included Grand Theft Auto IV, Call of Duty: World at War and the exclusive Metal Gear Solid 4: Guns of the Patriots.
PlayStation Network
With more than 17 million PlayStation®Network users worldwide and a total of 330 million pieces of content downloaded to date, the PlayStation Network continued to be a destination of choice during the holidays for interactive entertainment content.
* Top three most downloaded games in December included Super Street Fighter II Turbo HD Remix, Soldner-X: Himmelssturmer and Linger in Shadows.
* Top three most downloaded movies in December included The Dark Knight, Step Brothers, and GetSmart.
PlayStation Portable
PSP® (PlayStation®Portable) and the Ratchet & Clank: Size Matters PSP Entertainment Pack continued to be popular choices in the U.S. for on-the-go entertainment in December, with more than 1 million hardware units sold, an increase of 143% from November. In December, more than 3.7 million software units were sold for PSP, including popular hits such as Madden NFL 09, WWE Smackdown vs. Raw 2009 and Lego Batman: The Videogame.
* The PSP exclusive titles Crisis Core: Final Fantasy VII and God of War: Chains of Olympus, which both launched in March, were the top two most popular titles of 2008 and sold a combined 1,313,893 units in 2008.
PlayStation 2
PlayStation®2 (PS2) and the LEGO Batman: The Videogame PS2 Entertainment Pack delivered another month of solid sales in December, with a 99% increase in hardware units and 124% lift in software units from the previous month.
* The Guitar Hero franchise sold over 3 million units on the PS2 in 2008.
Power of the PlayStation Portfolio
In 2008, the PlayStation brand generated more than $6.4 billion in revenue in the U.S.
* PlayStation’s hardware unit revenue generated more than $2.5 billion in 2008.
* PlayStation’s software unit revenue totaled more than $3.2 billion in 2008.
Executive Perspective
“The PlayStation brand has had a solid calendar year with total PS3 hardware sales up 40% and total PS3 software sales up 115%. We remain confident in our momentum into 2009 as we continue to deliver to our consumers the best entertainment content and technology out there. And we delivered on that promise this past year with one of the best software line-ups in the industry, a dramatically expanded PlayStation Network with the launch of the video delivery service and the beta of PlayStation Home, as well as extended hardware offerings with the PSP 3000 and Uncharted 160GB PS3 bundle. We also hit a remarkable milestone for the PlayStation 2 platform in North America with 50 million units sold. It’s truly an amazing testament to the power and legacy of our brand.â€
— Peter Dille, Senior Vice President of Marketing and PlayStation® Network, Sony Computer Entertainment America
lowlylowlycook on
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0
Dr Mario KartGames DealerAustin, TXRegistered Userregular
Posts
Which is biased because its from NPD.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
elkatas, graphs aren't considered biased because of their source, they're biased in the information they convey. Every single graph is biased in some way. If you ranked them all from 0 to a billion sales then it looks like everyone did about even!
The graph showing high third party sales could've had a Microsoft watermark on it and it would still be showing the same data and implying the same thing.
Reminds me of this:
Guitar Hero completely crushed Rock Band yet again.
Shame considering RB is the better game, but hey, that's the Guitar Hero name for ya.
Also, interesting to hear that Wii Music sold over 800k in the USA. While I don't like the game much, it is still an interesting tidbit.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
GTA IV for the 360 showed similar off-chart growth, with only about 2.5 of its' 3.2 million on the charts.
edit: I should've really been more generous with the PS3 numbers, but hey!
:^:
That will be the Killzone 2 + Home + FFXIII effect on the Sony Family, then.
I wonder what Guitar Hero World Tour Wii's total LTD is?
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Very good point. This is why it's so important to stress the importance of not judging the industry via the top 10.
With that in mind, I really want to see where Sony's Q4 lineup ranked on the top 50.
If Wii music is at 487K (First 2 months' sales minus IGN total) then it should be 11 on the list for Dec.
Animal Crossing - 3566 5318 4585/2492 7891 0383 Deacon/Akisha in Crayon
The 360 version has sold at least 750k based on what we know and NPD rankings. The PS2 version has sold at least 184k as well. Don't have data or rankings on PS3 version.
So Guitar Hero World Tour based on NPD data from Oct->Dec 08, has sold at least 2.442 million copies, based on what we know from NPD.
For comparison, Rock Band 2 sold 363k on the 360 its first month, before dropping completely off the charts for the rest of the year, while the PS3 version was completely absent the entire year, and RB1 sold at least 184k on the Wii in November.
So even if you combine RB2 with RB1 sales for the Fall of 08, you only come up with 547k at least, based on what we know from NPD.
Guitar Hero.... The name, the brand.. just completely crushed Rock Band .
data
# Guitar Hero: World Tour (360) - 191,000
# Guitar Hero: World Tour (Wii) - 183,000
# Guitar Hero: World Tour (PS3) - 96,657
Nov
Wii: Guitar Hero: World Tour - 475k
X360: Guitar Hero: World Tour - [184k - 297k]
PS2: Guitar Hero: World Tour - [184k - 297k]
Dec
# Guitar Hero: World Tour - Wii – Activision – 850K*
Wii: Rock Band - [184k - 297k]
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
there's a difference between being profitable, selling gangbusters, and not selling at all. I think the myth is that third parties aren't profitable on the wii. When you look at the end of the year statements by the major development studios, you see that that simply isn't true. Third party games are profitable on the wii, but generally not to the extent of the majority of 360 top ten of the year. The 360 top ten third party sales might sell 2,3,4,5x the total of what the leading third party games pull in on the wii, but that doesn't necessarily mean that the wii still doesn't sell more third party games as a whole.
it seems like a lot of people are trying to make blanket statements for both sides of the argument. i don't see what's inherently evil about saying more third party games sell year on year on the wii than the 360. There's no bias to that kind of statement. How could there be? I think its fact, iirc. I don't think it implies in any way that 3rd party wii games are more profitable than the 360 platform unless you want it to.
Third parties are "healthy" on the wii. For the most part. They're stable. To say they're "great" would probably be pushing it.
They're fuckin lucrative on the HD consoles. They're also causing a lot of studios to shut down. I think you'd be hard pressed to say that the wii is directly responsible for third party failures due to the fact that it's allocated a significantly less amount of resources compared to other platforms (indirectly is another story, wii owns takin up all the money, casuals bringing about the end of the world, blah blah blah).
Confused, I am.
(Please do not gift. My game bank is already full.)
Uh, maybe for Activision the HD consoles are fuckin lucrative. Otherwise I don't really see it.
(Please do not gift. My game bank is already full.)
Not only do they specialize in the genre that tops the HD systems' charts consistently, but the expense and convoluted nature of HD Development has increased demand for their middleware solution.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
(Please do not gift. My game bank is already full.)
I'd say they are when you put them next to wii sales. Compare a pretty good selling 3rd party wii games, lets say rayman or lego indiana jones, both of which sold about 1 mil on the wii. Those are good sales. Those are profitable sales.
But thats pittles compared to what's considered "good" on the 360. The best selling wii third party games, according to the likely outdated wikipedia list, is GHIII with 2 million. The #2 spot on the 360 list is GoW with 4.7 mil, followed by GTAIV (4 mil), GoW2 (4 mil), CoDMW (3.2 mil) and so on and so forth.
Anywho, you guys ready to get dizzy?
I guess all of that is technically "true." As a consumer though, this was a shitty second half of 2008 for the wii. Nintendo didn't really seem to notice though.
But one thing's for sure. 1.5M copies of GHWT:Wii is a lot of Wii GHWT.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Is this even true?!
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
Apparently it's from Nintendo's press release.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
And GHWT and RB sold best on Wii compared to other platforms.
Dayumnnn - now where's the gif with Wii don't sell 3rd party?
XBL Gametag: mailarde
Screen Digest LOL3RZZ
And that $3.31B of that $3.35B was entirely Nintendo.
Am I reading that right? Is that true?
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Wii Play
Wii Fit
Mario Kart
Super Smash Bros. Brawl
Super Mario Galaxy
Mario & Sonic at the Olympic Games
Mario Party 8
The Legend of Zelda Twilight Princess
Guitar Hero III
Big Brain Academy
Carnival Games
Link’s Crossbow Training
Super Paper Mario
Wario Ware: Smooth Moves
Wii Music
Animal Crossing: City Folk
Guitar Hero World Tour
Sonic and the Secret Rings
LEGO Star Wars
Mario Strikers Charged
Resident Evil 4: Wii Edition
Game Party
Rayman Raving Rabbids 2
Metroid Prime 3
Rayman Raving Rabbids
High School Musical: Sing it
MySims
Rock Band(really??)
Deca Sports
Resident Evil: TUC
Smarty Pants
LEGO Indiana Jones
We Ski
Pokemon Battle Revolution
Red Steel
Ben 10
Star Wars: TFU
Simspons Game
Rayman Raving Rabbids TV Party
Naruto: Clash of Ninja Revolution
compared to 24 million sellers on the PS3.
*whistle* thar be a lawt of sheet in dar
pac man closed his mouth and is choking.
Not THAT is an example of a chart that doesn't make sense. I mean how would they have charted that if the rest of the industry had negative growth?
Those are just numbers put into a pie chart.
(Please do not gift. My game bank is already full.)
It would just be Nintendo's growth then. If the others had negative growth, then you'd see Total Industry Growth as a percentage of Nintendo's growth.
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
Nintendo's buying Sony.
Hopefully it makes sense now.
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
XBL Gametag: mailarde
Screen Digest LOL3RZZ
are comments like these what JCRooks means by people sucking nintendo's cock every time they release a statement? I'm not attacking you Kaseius, its just that he brings that up constantly. I'm just wondering if it's these kinds of jests that he's extrapolating as fanboy worship.
If not then there is going to be a LOT of red ink from 3rd parties concentrating on PS360 games, since their market will have shrunk and they were already having problems last year.
[edit] On further reflection this isn't necessarily true. Drops in consoles sales revenue (price drops) or in 1st party sales (No Halo) would leave some wiggle room.
(Please do not gift. My game bank is already full.)
I dunno, I never even read these threads, I just felt like giving my insight to DMK. Sorry.
Don't be. Some people take this shit a lot more seriously than they should.
(Please do not gift. My game bank is already full.)
Alternative title, consumers prefer games for consoles they actually own
- Wii is the top SKU for Rock Band 1 with over a million sold, followed by PS2 (29th and 31th best selling games for the year, respectively)
-Rock Band 1 (360) <800k LTD
-Rock Band 2 (360) <600k LTD
-Rock Band 2 (Wii) ~150k