Let me see if I am understanding correctly: the only source of option cards is at the center of the board in the midst of many conveyor belts and bottomless pits.
And the pits and conveyor belts are arranged such that it's almost impossible to get there. Yep, that about sums it up. I usually just ignore the option cards unless I'm headed in that direction anyway. Some of them are pretty nice, but a lot of the options are kind of so-so.
Well, that does explain why this seemed too simple. I was thinking we did all of our register actions, interacting with each other, then the board went once at the end. This way makes much more sense.
Thanks! I'm pretty sure my initial orders had me going off the edge of the board. Which is... odd, considering my starting location. I got a good hand, I think.
Thanks! I'm pretty sure my initial orders had me going off the edge of the board. Which is... odd, considering my starting location. I got a good hand, I think.
don't worry about it, you get bonus points for going off the board on your first turn!
Thanks! I'm pretty sure my initial orders had me going off the edge of the board. Which is... odd, considering my starting location. I got a good hand, I think.
don't worry about it, you get bonus points for going off the board on your first turn!
pity points
This is why I never trust people with Hello Kitty icons.
And we have our first near kill, as delroland does his best to knock Valkun flying into a pit. Unfortunately for him, Valkun is just a bit too fast, and dodges out of the meanwhile. Meanwhile, Hellbunny is very confused as two other robots decide to jump in her way. It doesn't seem to be slowing her down any though.
Damage done: Valkun -- 6/9 HP, 3/3 Life delroland -- 7/9, HP 3/3 Life Darian -- 3/9 HP, 3/3 Life
Last two registers are locked to Rotate Left (410), Rotate Left (390) Anarchy -- 7/9 HP, 3/3 Life Hellbunny -- 8/9 HP, 3/3 Life Scrivenerjones -- 8/9 HP, 3/3 Life
Unit three thousand twenty one is warning
Makes a humming sound - when its circuits
Duplicate emotions - and a sense of coldness detaches
As it tries to comfort your sadness
Hellbunny was having trouble seeing it on her system, as well. Oddness. Though yours is likely a firewall/permissions issue, with the work system and all.
I'm still waiting on delroland's orders -- I'm going to have to put this game on hiatus until Saturday evening or Sunday, as I'm going to be busy Friday and Saturday.
Remember when I said there wouldn't be an update today? I think I lied.
FATALITY!
Anarchy is pushed out of the factory, and promptly suffers a reality existence error. A replacement bot is quickly trundled out to the starting line. Anarchy, do you want to start with two damage, or do you want to immediately power down?
Phase 1
Valkun: Rotate Left (290)
delroland: U-Turn (20)
Darian: Rotate Left (350) Hellbunny shoots Darian!
Anarchy: Move 2 (670) Runs out of the factory!
Hellbunny: Move 3 (790)
Scrivenerjones: U-Turn (60)
Valkun -- 6/9 HP, 3/3 Life delroland -- 7/9, HP 3/3 Life Darian -- 2/9 HP, 3/3 Life Hellbunny -- 8/9 HP, 3/3 Life Scrivenerjones -- 8/9 HP, 3/3 Life
Valkun -- 6/9 HP, 3/3 Life delroland -- 4/9, HP 3/3 Life Darian -- 2/9 HP, 3/3 Life Hellbunny -- 8/9 HP, 3/3 Life Scrivenerjones -- 7/9 HP, 3/3 Life
Phase 5
Valkun: Move 1 (560)
delroland: Backup (440)
Darian: (locked, rotate left)
Hellbunny: Rotate Left (310)
Scrivenerjones: Rotate Right (220)
Damage done: Valkun -- 6/9 HP, 3/3 Life delroland -- 4/9, HP 3/3 Life
Last register is locked to Backup (440) Darian -- 9/9 HP, 3/3 Life Powered Down Anarchy -- ?/9 HP, 2/3 Life Hellbunny -- 8/9 HP, 3/3 Life Scrivenerjones -- 7/9 HP, 3/3 Life
I will be sending out people's new hands shortly. Anarchy, I will send out your hand once you let me know if you want to start powered up or not.
Damage done: Valkun -- 6/9 HP, 3/3 Life delroland -- 4/9, HP 3/3 Life
Last register is locked to Backup (440) Darian -- 9/9 HP, 3/3 Life Powered Down Anarchy -- ?/9 HP, 2/3 Life Hellbunny -- 8/9 HP, 3/3 Life Scrivenerjones -- 7/9 HP, 3/3 Life
I will be sending out people's new hands shortly. Anarchy, I will send out your hand once you let me know if you want to start powered up or not.
Posts
by the way I am now playing a robot in two different threads in CF
And the pits and conveyor belts are arranged such that it's almost impossible to get there. Yep, that about sums it up. I usually just ignore the option cards unless I'm headed in that direction anyway. Some of them are pretty nice, but a lot of the options are kind of so-so.
Reboot.....Please Wait....Reboot....Pleas...
System Restored
No Errors Reported
Executing Actions....1...2...3...4...5
Can I change my submissions, or is it too late?
edit: Sent in new orders in case it's permitted.
Also, do our lasers fire after each register phase as well?
Yes.
1. Robots Move (Based on highest number on the card)
2. Factory Moves (Converyers, etc)
3. Robots Fire
4. Repeat
1. Robots Move (Based on highest number on the card.)
2. Factory Moves (Converyors, etc)
2a. Conveyor belts move
2b. Gears rotate
3. Robots Fire
4. Repeat
And you can change your orders anytime you want, as long as I haven't started running the turn yet.
don't worry about it, you get bonus points for going off the board on your first turn!
This is why I never trust people with Hello Kitty icons.
delroland: Move 2 (690)
Darian: Move Forward 3 (790)
Anarchy: Move Forward 3 (800)
Hellbunny: Move forward 1 (530)
Scrivenerjones: Move Forward 1 (560)
Move Forward 1 (560)
Valkun -- 9/9 HP, 3/3 Life
delroland -- 9/9, HP 3/3 Life
Darian -- 9/9 HP, 3/3 Life
Anarchy -- 9/9 HP, 3/3 Life
Hellbunny -- 9/9 HP, 3/3 Life
Scrivenerjones -- 9/9 HP, 3/3 Life
Phase 2
delroland: U-Turn (60)
Darian:Move Forward 2 (720)
Anarchy: Move Forward 2 (760) Darian shoots Anarchy!
Hellbunny: Move forward 1 (580)
Scrivenerjones: Rotate Left (170)
Move Forward 1 (560)
Valkun -- 9/9 HP, 3/3 Life
delroland -- 9/9, HP 3/3 Life
Darian -- 9/9 HP, 3/3 Life
Anarchy -- 8/9 HP, 3/3 Life
Hellbunny -- 9/9 HP, 3/3 Life
Scrivenerjones -- 9/9 HP, 3/3 Life
Phase 3
delroland: Backup (460)
Darian: Move Forward 3 (810) Anarchy shoots Darian!
Anarchy: Rotate Left (330) Darian shoots Anarchy!
Hellbunny: Move forward 1 (650) Archive marker updated
Scrivenerjones: Move Forward 1 (660)
Move Forward 1 (560)
Valkun -- 9/9 HP, 3/3 Life
delroland -- 9/9, HP 3/3 Life
Darian -- 8/9 HP, 3/3 Life
Anarchy -- 7/9 HP, 3/3 Life
Hellbunny -- 9/9 HP, 3/3 Life
Scrivenerjones -- 9/9 HP, 3/3 Life
Phase 4
delroland: Backup (470)
Darian: Rotate Left (390) Anarchy shoots Darian!
Anarchy: Move Forward 1 (590)
Hellbunny: Rotate Left (390)
Scrivenerjones: Move Forward 2 (770)
Move Forward 1 (560)
Valkun -- 9/9 HP, 3/3 Life
delroland -- 9/9, HP 3/3 Life
Darian -- 7/9 HP, 3/3 Life
Anarchy -- 7/9 HP, 3/3 Life
Hellbunny -- 9/9 HP, 3/3 Life
Scrivenerjones -- 9/9 HP, 3/3 Life
Phase 5
delroland: Rotate Right (240)
Darian: Move Forward 3 (830)
Anarchy: Move Forward 1 (620)
Hellbunny: Rotate Right (160)
Scrivenerjones: Rotate Right (220)
Damage done:
Valkun -- 8/9 HP, 3/3 Life
delroland -- 9/9, HP 3/3 Life
Darian -- 7/9 HP, 3/3 Life
Anarchy -- 7/9 HP, 3/3 Life
Hellbunny -- 9/9 HP, 3/3 Life
Scrivenerjones -- 9/9 HP, 3/3 Life
I will be sending out people's new hands shortly.
whatever, at least I'm not facing the wrong way on a conveyor belt like some green robots I could certainly mention!
And Anarchy, thanks for not pushing me into the pit.
edit: But... no one would ever expect it.
"Go up, thou bald head." -2 Kings 2:23
Phase 1
delroland: Move 3 (790)
Darian: Move 2 (710)
Anarchy: Move 1 (640)
Hellbunny: Move 3 (810)
Scrivenerjones: Move 2 (720)
Valkun -- 8/9 HP, 3/3 Life
delroland -- 9/9, HP 3/3 Life
Darian -- 7/9 HP, 3/3 Life
Anarchy -- 7/9 HP, 3/3 Life
Hellbunny -- 9/9 HP, 3/3 Life
Scrivenerjones -- 9/9 HP, 3/3 Life
Phase 2
delroland: Rotate Right (140)
Darian:Rotate Left (130) Delroland shoots Darian!
Anarchy: Rotate Left (350)
Hellbunny: Rotate Right (400)
Scrivenerjones: Move 2 (730)
Valkun -- 7/9 HP, 3/3 Life
delroland -- 9/9, HP 3/3 Life
Darian -- 6/9 HP, 3/3 Life
Anarchy -- 7/9 HP, 3/3 Life
Hellbunny -- 9/9 HP, 3/3 Life
Scrivenerjones -- 9/9 HP, 3/3 Life
Phase 3
delroland: Move 1 (530) scrivenerjones shoots delroland!
Darian: Move 3 (820) Hellbunny shoots Darian!
Anarchy: Move 2 (670)
Hellbunny: Rotate Left (210)
Scrivenerjones: Rotate Left (270) delroland shoots scrivenerjones!
Valkun -- 7/9 HP, 3/3 Life
delroland -- 8/9, HP 3/3 Life
Darian -- 5/9 HP, 3/3 Life
Anarchy -- 7/9 HP, 3/3 Life
Hellbunny -- 9/9 HP, 3/3 Life
Scrivenerjones -- 8/9 HP, 3/3 Life
Phase 4
delroland: Move 1 (540) scrivenerjones shoots delroland!
Darian: Rotate Left (410) Hellbunny shoots Darian!
Anarchy: Rotate Right (220)
Hellbunny: Move 1 (510) Darian shoots Hellbunny!
Scrivenerjones: Move 1 (630)
Valkun -- 7/9 HP, 3/3 Life
delroland -- 7/9, HP 3/3 Life
Darian -- 4/9 HP, 3/3 Life
Anarchy -- 7/9 HP, 3/3 Life
Hellbunny -- 8/9 HP, 3/3 Life
Scrivenerjones -- 8/9 HP, 3/3 Life
Phase 5
delroland: Backup (470)
Darian: Rotate Left (390) Hellbunny shoots Darian!
Anarchy: Move 2 (780)
Hellbunny: Move 1 (620)
Scrivenerjones: Rotate Right (380)
Damage done:
Valkun -- 6/9 HP, 3/3 Life
delroland -- 7/9, HP 3/3 Life
Darian -- 3/9 HP, 3/3 Life
Last two registers are locked to Rotate Left (410), Rotate Left (390)
Anarchy -- 7/9 HP, 3/3 Life
Hellbunny -- 8/9 HP, 3/3 Life
Scrivenerjones -- 8/9 HP, 3/3 Life
I will be sending out people's new hands shortly.
Shouldn't I have been shot by HellBunny on Phase 2?
Edit: you should also have been shot by Darian on phase 5.
Those were 'love taps'...With lasers.
Makes a humming sound - when its circuits
Duplicate emotions - and a sense of coldness detaches
As it tries to comfort your sadness
move sent
You can Power Down.
I could be completely wrong. I haven't played this game in a while.
"Go up, thou bald head." -2 Kings 2:23
"Go up, thou bald head." -2 Kings 2:23
Edit: Anyway, if you have a suggestion of what website would work for you, I can try hosting the images there.
"Go up, thou bald head." -2 Kings 2:23
Edit: and they're in.
"Go up, thou bald head." -2 Kings 2:23
FATALITY!
Anarchy is pushed out of the factory, and promptly suffers a reality existence error. A replacement bot is quickly trundled out to the starting line. Anarchy, do you want to start with two damage, or do you want to immediately power down?
Phase 1
delroland: U-Turn (20)
Darian: Rotate Left (350) Hellbunny shoots Darian!
Anarchy: Move 2 (670) Runs out of the factory!
Hellbunny: Move 3 (790)
Scrivenerjones: U-Turn (60)
Valkun -- 6/9 HP, 3/3 Life
delroland -- 7/9, HP 3/3 Life
Darian -- 2/9 HP, 3/3 Life
Hellbunny -- 8/9 HP, 3/3 Life
Scrivenerjones -- 8/9 HP, 3/3 Life
Phase 2
delroland: Move 2 (700) Hellbunny shoots delroland! Scrivinerjones shoots delroland!
Darian:Move 2 (770)
Hellbunny: Rotate Right (300)
Scrivenerjones: Backup (450)
Valkun -- 6/9 HP, 3/3 Life
delroland -- 5/9, HP 3/3 Life
Darian -- 2/9 HP, 3/3 Life
Hellbunny -- 8/9 HP, 3/3 Life
Scrivenerjones -- 8/9 HP, 3/3 Life
Phase 3
delroland: Rotate Right (420) scrivinerjones shoots delroland!
Darian: Rotate Right (360)
Hellbunny: Rotate Right (140)
Scrivenerjones: Move 1 (510)
Valkun -- 6/9 HP, 3/3 Life
delroland -- 4/9, HP 3/3 Life
Darian -- 2/9 HP, 3/3 Life
Hellbunny -- 8/9 HP, 3/3 Life
Scrivenerjones -- 8/9 HP, 3/3 Life
Phase 4
delroland: Move 1 (620)
Darian: (locked, rotate left)
Hellbunny: Move 2 (720)
Scrivenerjones: Move 2 (740) Valkun shoots scrivinerjones!
Valkun -- 6/9 HP, 3/3 Life
delroland -- 4/9, HP 3/3 Life
Darian -- 2/9 HP, 3/3 Life
Hellbunny -- 8/9 HP, 3/3 Life
Scrivenerjones -- 7/9 HP, 3/3 Life
Phase 5
delroland: Backup (440)
Darian: (locked, rotate left)
Hellbunny: Rotate Left (310)
Scrivenerjones: Rotate Right (220)
Damage done:
Valkun -- 6/9 HP, 3/3 Life
delroland -- 4/9, HP 3/3 Life
Last register is locked to Backup (440)
Darian -- 9/9 HP, 3/3 Life Powered Down
Anarchy -- ?/9 HP, 2/3 Life
Hellbunny -- 8/9 HP, 3/3 Life
Scrivenerjones -- 7/9 HP, 3/3 Life
I will be sending out people's new hands shortly. Anarchy, I will send out your hand once you let me know if you want to start powered up or not.
I start on full health again, right? If not, then I'll start powered down.
I just sent in the best program ever.
Well, it was pretty much power down or stand in place spinning. It's an even worse place to stand in place spinning than it is to power down.
Let me guess:
Left turn
Move 2
U turn
Move 3
Move 2
"Go up, thou bald head." -2 Kings 2:23
Don't you have to end your turn on the option card to get anything.
At the very least, I think it updates his archive so that if/when he dies, his robot starts there instead of its original location. I think.