Yeah. You didn't harass his power spot at all. An easy way to know if he's set up is just look into the fog at power points. If there are craters in the ground that means that generators have been spawned.
Ok, that needs to be fixed o_O
I believe it's supposed to be deliberate. Same thing with hearing your opponent in the FoW to tell where his doods are and what race he is.
Yeah. You didn't harass his power spot at all. An easy way to know if he's set up is just look into the fog at power points. If there are craters in the ground that means that generators have been spawned.
Ok, that needs to be fixed o_O
I believe it's supposed to be deliberate. Same thing with hearing your opponent in the FoW to tell where his doods are and what race he is.
You can check race just by going to the player tab at the top left, it has their race icon beside their name.
Yeah. You didn't harass his power spot at all. An easy way to know if he's set up is just look into the fog at power points. If there are craters in the ground that means that generators have been spawned.
Ok, that needs to be fixed o_O
I believe it's supposed to be deliberate. Same thing with hearing your opponent in the FoW to tell where his doods are and what race he is.
You can check race just by going to the player tab at the top left, it has their race icon beside their name.
Putting enemy information into your UI is different. But meh, it seems more of an oversight (the generator thing) than a huge exploitable badthingIranoutofwordshere.
Yeah. You didn't harass his power spot at all. An easy way to know if he's set up is just look into the fog at power points. If there are craters in the ground that means that generators have been spawned.
Ok, that needs to be fixed o_O
I believe it's supposed to be deliberate. Same thing with hearing your opponent in the FoW to tell where his doods are and what race he is.
You can check race just by going to the player tab at the top left, it has their race icon beside their name.
Putting enemy information into your UI is different. But meh, it seems more of an oversight (the generator thing) than a huge exploitable badthingIranoutofwordshere.
They don't make FoW like they used to. :P
Feh, in DoW, you could scroll around to hear webway gates cloaking. Even if they were in the fog of war, you heard them. At least now it isn't race specific.
Yeah. You didn't harass his power spot at all. An easy way to know if he's set up is just look into the fog at power points. If there are craters in the ground that means that generators have been spawned.
Ok, that needs to be fixed o_O
I believe it's supposed to be deliberate. Same thing with hearing your opponent in the FoW to tell where his doods are and what race he is.
You can check race just by going to the player tab at the top left, it has their race icon beside their name.
Putting enemy information into your UI is different. But meh, it seems more of an oversight (the generator thing) than a huge exploitable badthingIranoutofwordshere.
They don't make FoW like they used to. :P
Feh, in DoW, you could scroll around to hear webway gates cloaking. Even if they were in the fog of war, you heard them. At least now it isn't race specific.
That's Eldar technology for ya. Big gay hats and really loud cloaking .
So I gave the beta a shot tonight and played a few games against the computer and against a couple of computers with a friend, but I'm absolutely awful at the game. Captain K suggested that playing space marines right off the bat was probably a bad idea, but I had a hard time getting into the orcs. Any tips?
so this game wont run at all. i installed it through steam, and when i try to launch it the "preparing to launch" dialog pops up and then immediately disappears and nothing else happens.
i guess i'll mess with it tomorrow.
Stupid question, but is it installing Windows Live and you're just not realizing it?
no, its not installing anything. or running anything. or doing anything besides popping up that dialog which immediately disappears. no processes start up or anything. it just doesnt do anything, is the thing.
it would appear to be the top critical issue in this Master Confirmed Technical Issue List on the official forum, even
What kind of processor are you running? I know some of the people who get that error have amd xp processors and get that error because they aren't supported.
so this game wont run at all. i installed it through steam, and when i try to launch it the "preparing to launch" dialog pops up and then immediately disappears and nothing else happens.
i guess i'll mess with it tomorrow.
Stupid question, but is it installing Windows Live and you're just not realizing it?
no, its not installing anything. or running anything. or doing anything besides popping up that dialog which immediately disappears. no processes start up or anything. it just doesnt do anything, is the thing.
it would appear to be the top critical issue in this Master Confirmed Technical Issue List on the official forum, even
What kind of processor are you running? I know some of the people who get that error have amd xp processors and get that error because they aren't supported.
Come on college, you're killing me with this "4 months left" bullshit. There's nothing worse than writing a history paper while you bastards are playing DoWII.
Well, except maybe trying to play the game without a cursor :P
Come on college, you're killing me with this "4 months left" bullshit. There's nothing worse than writing a history paper while you bastards are playing DoWII.
This. I too am now writing a history paper, and I recently unlocked terminator armour. : (
I'm so terrible I've lost 2 out of 2 games so far.
I just have no idea how to play the tyranid.
How the hell do I get an army?
240 cost, are you kidding? I can never afford anything. It always seems I'm outnumbered wherever I go, so it's not like I even have the ability to capture more than two req points early on
Whats the usual Space Marine counter for armor? Tac marines with rocket launchers take a long time to bring down a walker. Dreadnoughts knock them out fast, but they also go down fast to other walkers and cost more. Predators are nice, but T3 and expensive.
I seem to go downhill once the other team starts fielding their walker equivalents.
I'm so terrible I've lost 2 out of 2 games so far.
I just have no idea how to play the tyranid.
How the hell do I get an army?
240 cost, are you kidding? I can never afford anything. It always seems I'm outnumbered wherever I go, so it's not like I even have the ability to capture more than two req points early on
yeah... i thought 240 was expensive too until I played spacies... 500 a tac squad.
My plan with nids is to use the hive tyrant a lot. He's good and with a little support can do a lot of damage.
I also like carnifexes and lictors. Maybe one squad of warriors and everything else as termigaunts and hormigaunts. Of course I just started playing this today.
I'm so terrible I've lost 2 out of 2 games so far.
I just have no idea how to play the tyranid.
How the hell do I get an army?
240 cost, are you kidding? I can never afford anything. It always seems I'm outnumbered wherever I go, so it's not like I even have the ability to capture more than two req points early on
240 is pretty cheap. I don't know what you're doing, but...
Yeah, I don't know. Team games are more fun anyway, so play them!
I'm so terrible I've lost 2 out of 2 games so far.
I just have no idea how to play the tyranid.
How the hell do I get an army?
240 cost, are you kidding? I can never afford anything. It always seems I'm outnumbered wherever I go, so it's not like I even have the ability to capture more than two req points early on
Hive Tyrants, Warriors, and Zoanthropes(And Ravener Alphas with the upgrade for it) have an aura called Synapse that does awesome shit for your lesser tyranids(Ripper Swarms and 'Gaunts). Rippers are there as cannon fodder mainly, but also are immune to Suppression when under the effect of Synapse. But they all act smarter and do more damage when near a Synapse unit.
In Tier 2, warriors can get an upgrade for Ranged or Melee synapses, which lets Termagaunts knock people down with shots, or Hortigaunts leap on ork faces. Both are totally awesome
Whats the usual Space Marine counter for armor? Tac marines with rocket launchers take a long time to bring down a walker. Dreadnoughts knock them out fast, but they also go down fast to other walkers and cost more. Predators are nice, but T3 and expensive.
I seem to go downhill once the other team starts fielding their walker equivalents.
Space Marines don't really have a definitive AV unit, I would combine Dreadnought + Tac Marines w/ Missile Launcher. Which itself should take only 3-4 shots to down other walkers. FC's powerfist downright rapes vehicles also.
As for Tyranids, try getting Warriors out as soon as you can. Make sure you tell them to actually melee stuff if you give them Strangler or Cannons, by themselves they'll just sit and fire away. But what do I know, I'm like 1:2 with Nids.
Honestly, play a game or two per commander you want to use against the PC, just to learn abilities, and then go play ranked. You'll get destroyed, at first, but skill improvement is practically geometric. (Not quite exponential, heh) Actually you'll be okay, since there's a wave of new players.
Oh yeah, and 240 is a lot, if you're losing those squads. Quite literally, you might be winning the battle, but you'll lose the war. Retreat (X) button is your friend.
Whats the usual Space Marine counter for armor? Tac marines with rocket launchers take a long time to bring down a walker. Dreadnoughts knock them out fast, but they also go down fast to other walkers and cost more. Predators are nice, but T3 and expensive.
I seem to go downhill once the other team starts fielding their walker equivalents.
Force Commander with Power Fist can solo any team's walker, even a Dreadnought. Use the "Steel Over Flesh" ability (or whatever it's called) to disable/damage the enemy walker and then just right click it.
ASM melta bombs aren't 100% accurate like sticky bombs in CoH, but if they score a direct hit they do stick to the enemy vehicle even if it tries to run. You can count on 40-60% damage to any walker unit with this.
Also, as you said, use your own walkers and Tac marine rocket launchers.
Yeah the intro video is only unskippable the first time you boot the game up, after you've quit the game once it becomes skippable.
Aside from the previously mentioned methods of anti-armor for space marines, terminators (at least of the non-assault variety, not sure if the assault variety have them/use them) also carry power fists which can be used to melee armored vehicles effectively. You just need to force them to use their melee ability using the "z" key and then left clicking on the target.
Posts
I believe it's supposed to be deliberate. Same thing with hearing your opponent in the FoW to tell where his doods are and what race he is.
3ds friend code: 2981-6032-4118
You can check race just by going to the player tab at the top left, it has their race icon beside their name.
Putting enemy information into your UI is different. But meh, it seems more of an oversight (the generator thing) than a huge exploitable badthingIranoutofwordshere.
They don't make FoW like they used to. :P
Currently playing: GW2 and TSW
there are never enough bears in games
That's Eldar technology for ya. Big gay hats and really loud cloaking .
Currently playing: GW2 and TSW
bear cavalry, fucked, etc
What kind of processor are you running? I know some of the people who get that error have amd xp processors and get that error because they aren't supported.
He learned by being beaten by me without me ever having played before.
I am amazing at this game.
Sounds challenging. I personally am so used to the sensitivity that I think I might be able to play just as well without it!
If you're running an AMD X2, download the dual core optimiser
I only lost 500-0!
Well, except maybe trying to play the game without a cursor :P
PSN/XBL: dragoniemx
This. I too am now writing a history paper, and I recently unlocked terminator armour. : (
actually, fluff wise... they really are eunuchs
I just have no idea how to play the tyranid.
How the hell do I get an army?
240 cost, are you kidding? I can never afford anything. It always seems I'm outnumbered wherever I go, so it's not like I even have the ability to capture more than two req points early on
I seem to go downhill once the other team starts fielding their walker equivalents.
yeah... i thought 240 was expensive too until I played spacies... 500 a tac squad.
My plan with nids is to use the hive tyrant a lot. He's good and with a little support can do a lot of damage.
I also like carnifexes and lictors. Maybe one squad of warriors and everything else as termigaunts and hormigaunts. Of course I just started playing this today.
Yeah, I don't know. Team games are more fun anyway, so play them!
Hive Tyrants, Warriors, and Zoanthropes(And Ravener Alphas with the upgrade for it) have an aura called Synapse that does awesome shit for your lesser tyranids(Ripper Swarms and 'Gaunts). Rippers are there as cannon fodder mainly, but also are immune to Suppression when under the effect of Synapse. But they all act smarter and do more damage when near a Synapse unit.
In Tier 2, warriors can get an upgrade for Ranged or Melee synapses, which lets Termagaunts knock people down with shots, or Hortigaunts leap on ork faces. Both are totally awesome
Space Marines don't really have a definitive AV unit, I would combine Dreadnought + Tac Marines w/ Missile Launcher. Which itself should take only 3-4 shots to down other walkers. FC's powerfist downright rapes vehicles also.
As for Tyranids, try getting Warriors out as soon as you can. Make sure you tell them to actually melee stuff if you give them Strangler or Cannons, by themselves they'll just sit and fire away. But what do I know, I'm like 1:2 with Nids.
Honestly, play a game or two per commander you want to use against the PC, just to learn abilities, and then go play ranked. You'll get destroyed, at first, but skill improvement is practically geometric. (Not quite exponential, heh) Actually you'll be okay, since there's a wave of new players.
Oh yeah, and 240 is a lot, if you're losing those squads. Quite literally, you might be winning the battle, but you'll lose the war. Retreat (X) button is your friend.
PSN/XBL: dragoniemx
Force Commander with Power Fist can solo any team's walker, even a Dreadnought. Use the "Steel Over Flesh" ability (or whatever it's called) to disable/damage the enemy walker and then just right click it.
ASM melta bombs aren't 100% accurate like sticky bombs in CoH, but if they score a direct hit they do stick to the enemy vehicle even if it tries to run. You can count on 40-60% damage to any walker unit with this.
Also, as you said, use your own walkers and Tac marine rocket launchers.
[edit] What is "CoH"?
I keep seeing "City of Heroes"
Company of Heroes. Intro will skip if you quit game properly.
PSN/XBL: dragoniemx
Aside from the previously mentioned methods of anti-armor for space marines, terminators (at least of the non-assault variety, not sure if the assault variety have them/use them) also carry power fists which can be used to melee armored vehicles effectively. You just need to force them to use their melee ability using the "z" key and then left clicking on the target.
Which reminds me, placing the Melee Attack and Retreat hotkeys next to each other has proven fatal for me on several occasions. L2type, I know.
PSN/XBL: dragoniemx
Happens to me too. It's a heinous error on Relic's part. They could have just stuck with T, but nooooo.
Also, Warboss. Needs. Hotkey. For. STOMP.
I've had the game crash twice on me now.
so that was a problem.
VEE NEED COVERT OPS!
THEY'VE TAKEN THE WEST RADAR PARTS!
RADAR PARTS DROPPED!
Radar parts returTHEY'VE TAKEN THE WEST RADAR PARTS
Third game crash. I get to watch the intro again.
add "-nomovies" to either the steam link or the desktop link.
I'M A MEDIC!
HAHA SEHR GUT!