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Super robot Taisen OG: Endless Frontier-US release announced?

MatthewMatthew Registered User regular
edited February 2009 in Games and Technology
Fans of the SRW series (and Shin megami Tensei series for that matter) Will be happy with this recent leak about some up and coming Atlus releases. One of them is Super Robot Taisen OG: Endless Frontier. I'm ecstatic, cause this raises the chances of finally seeing SRW OGS over here!
http://www.siliconera.com/2009/01/27/incoming-flood-of-atlus-game-leaks/

Matthew on

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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited January 2009
    I wasn't interested until I heard that Reiji and Xiaomu from Namco X Capcom are in it.

    Still, weird we're getting this and not the PS2 one.

    cj iwakura on
    wVEsyIc.png
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    BursarBursar Hee Noooo! PDX areaRegistered User regular
    edited January 2009
    Matthew wrote: »
    I'm ecstatic, cause this raises the chances of finally seeing SRW OGS over here!

    I'm not sure that a DS game really implies anything about a PS2 game at this point, although it does mean that Bandai-Namco isn't cocooning itself from other 3rd-party publishers after their merger.

    Bursar on
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited January 2009
    Bursar wrote: »
    Matthew wrote: »
    I'm ecstatic, cause this raises the chances of finally seeing SRW OGS over here!

    I'm not sure that a DS game really implies anything about a PS2 game at this point, although it does mean that Bandai-Namco isn't cocooning itself from other 3rd-party publishers after their merger.

    Eternal Poison and Ar Tonelico II's localizations pretty much eased my fears about that.


    So that means they can let Capcom bring over NxC now, right?

    (I won't hold my breath)

    cj iwakura on
    wVEsyIc.png
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    AroducAroduc regular
    edited February 2009
    So. This has been confirmed and dated. April 28th with an MSRP of $34.99.

    srtogdsscreens10pl8.jpg

    Aroduc on
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited February 2009
    The puns in the email were priceless.

    Atlus busts out Super Robot Taisen OG Saga: Endless Frontier


    SUPER ROBOT TAISEN® OG SAGA: ENDLESS FRONTIER™ SPILLS OUT ONTO NINTENDO DS™
    srtogds_glamshot.jpg

    We like keeping you abreast of new developments in the world of Atlus, Faithful. That's why we're practically bursting at the seams to reveal Super Robot Taisen® OG Saga: Endless Frontier™ for Nintendo DS™. As a continuation of the Atlus Spoils fan appreciation program, each and every launch copy of Super Robot Taisen OG Saga: Endless Frontier will be a premium boxed release, with a bonus soundtrack CD featuring music from the game included in the final retail package. My friends, this is one stacked action RPG.


    strog1.jpg

    Contrasting the deep story and characterizations is the fast-paced, fighter-style combat engine. Juggling your opponent in the air, chaining together combos, using your entire party in concert... these may not be your typical RPG combat concepts, but with the quick, responsive battles in Endless Frontier, they're the name of the game. Behind the fighter mechanics are all of the nuanced RPG fixings genre fans have come to expect.

    strog2.jpg

    We'd like to emphasize: this game is more than just the fights. This is a fully-developed, well-rounded adventure. Journey across a variety of worlds, ranging from an apocalyptic wasteland covered with the hulks of downed spaceships, to a fantastical place of fairy tales and dark magic. Join Haken Browning: gunslinger, professional bounty hunter, and amateur ladies' man-along with his motley crew of robots, were-beasts, secret agents, and busty princesses-as they delve deep into the mysteries of how their worlds came to be and face a threat that imperils the multiverse. There's so much game here, Faithful, you may just get lower back pain from the effort!


    strog3.jpg

    With its unique combat and titillating story, this is one sci-fi action RPG sure to stick out this spring.

    Super Robot Taisen OG Saga: Endless Frontier busts out on April 28th with an MSRP of $34.99.



    Pretty surprising, huh? Hey, why don't you look more surprised by this announcement?


    I hope this uses NxC's battle system along with its protagonists.

    cj iwakura on
    wVEsyIc.png
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    ZoneZone Registered User regular
    edited February 2009
    I was looking up info on this and it didn't seem very good.

    Zone on
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    PataPata Registered User regular
    edited February 2009
    Atlus has the best press releases.

    The best.

    Pata on
    SRWWSig.pngEpisode 5: Mecha-World, Mecha-nisim, Mecha-beasts
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    Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    edited February 2009
    Hmm, I haven't heard good things about this game.

    I doubt how well this does will have any effect on OGs coming over here.

    Forever Zefiro on
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    AroducAroduc regular
    edited February 2009
    cj iwakura wrote: »
    The puns in the email were priceless.

    Atlus busts out Super Robot Taisen OG Saga: Endless Frontier


    SUPER ROBOT TAISEN® OG SAGA: ENDLESS FRONTIER™ SPILLS OUT ONTO NINTENDO DS™
    srtogds_glamshot.jpg

    We like keeping you abreast of new developments in the world of Atlus, Faithful. That's why we're practically bursting at the seams to reveal Super Robot Taisen® OG Saga: Endless Frontier™ for Nintendo DS™. As a continuation of the Atlus Spoils fan appreciation program, each and every launch copy of Super Robot Taisen OG Saga: Endless Frontier will be a premium boxed release, with a bonus soundtrack CD featuring music from the game included in the final retail package. My friends, this is one stacked action RPG.


    strog1.jpg

    Contrasting the deep story and characterizations is the fast-paced, fighter-style combat engine. Juggling your opponent in the air, chaining together combos, using your entire party in concert... these may not be your typical RPG combat concepts, but with the quick, responsive battles in Endless Frontier, they're the name of the game. Behind the fighter mechanics are all of the nuanced RPG fixings genre fans have come to expect.

    strog2.jpg

    We'd like to emphasize: this game is more than just the fights. This is a fully-developed, well-rounded adventure. Journey across a variety of worlds, ranging from an apocalyptic wasteland covered with the hulks of downed spaceships, to a fantastical place of fairy tales and dark magic. Join Haken Browning: gunslinger, professional bounty hunter, and amateur ladies' man-along with his motley crew of robots, were-beasts, secret agents, and busty princesses-as they delve deep into the mysteries of how their worlds came to be and face a threat that imperils the multiverse. There's so much game here, Faithful, you may just get lower back pain from the effort!


    strog3.jpg

    With its unique combat and titillating story, this is one sci-fi action RPG sure to stick out this spring.

    Super Robot Taisen OG Saga: Endless Frontier busts out on April 28th with an MSRP of $34.99.



    Pretty surprising, huh? Hey, why don't you look more surprised by this announcement?


    I hope this uses NxC's battle system along with its protagonists.

    It's not really. It's basically a stripped down version of Silmeria's combat. So long as you have AP (CP? Whatever it was) you can use the next move available, or call in a supporter, or cancel that character's turn to move immediately into the next one's (Assuming the enemy's not next). Once a juggle starts, you have to keep them in the air to keep the combo going. Lots of enemies have a 'shield' that takes a certain number of consecutive hits to break before you can start the juggle for actual damage. You also build up a special meter as you juggle to use super moves. Using one of their non-basic attacks or an item counts as the character's turn and it's over.

    Aroduc on
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited February 2009
    The screenshots and info really make this sound like Namco X Capcom with giant robots.


    What could be bad about that?
    It's not really. It's basically a stripped down version of Silmeria's combat. So long as you have AP (CP? Whatever it was) you can use the next move available, or call in a supporter, or cancel that character's turn to move immediately into the next one's (Assuming the enemy's not next). Once a juggle starts, you have to keep them in the air to keep the combo going. Lots of enemies have a 'shield' that takes a certain number of consecutive hits to break before you can start the juggle for actual damage. You also build up a special meter as you juggle to use super moves. Using one of their non-basic attacks or an item counts as the character's turn and it's over.

    Well, close enough.

    cj iwakura on
    wVEsyIc.png
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited February 2009
    http://www.youtube.com/watch?v=0N3LbfzRcZQ

    Lots of gameplay footage.

    Looks fun to me.

    cj iwakura on
    wVEsyIc.png
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    AroducAroduc regular
    edited February 2009
    Notice the copious amount of bounce.

    Aroduc on
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    BursarBursar Hee Noooo! PDX areaRegistered User regular
    edited February 2009
    Aroduc wrote: »
    Using one of their non-basic attacks or an item counts as the character's turn and it's over.

    Untrue. Using most items and special moves takes up COM, which is the metric that determines how many moves a character can make per phase. It doesn't just end the turn.

    Bursar on
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    LepLep Registered User regular
    edited February 2009
    Woo more SRW is always good.

    Lep on
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    CygnusZCygnusZ Registered User regular
    edited February 2009
    cj iwakura wrote: »
    The screenshots and info really make this sound like Namco X Capcom with giant robots.


    What could be bad about that?
    It's not really. It's basically a stripped down version of Silmeria's combat. So long as you have AP (CP? Whatever it was) you can use the next move available, or call in a supporter, or cancel that character's turn to move immediately into the next one's (Assuming the enemy's not next). Once a juggle starts, you have to keep them in the air to keep the combo going. Lots of enemies have a 'shield' that takes a certain number of consecutive hits to break before you can start the juggle for actual damage. You also build up a special meter as you juggle to use super moves. Using one of their non-basic attacks or an item counts as the character's turn and it's over.

    Well, close enough.

    You know that Namco X Capcom sucks, right?

    CygnusZ on
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited February 2009
    CygnusZ wrote: »
    cj iwakura wrote: »
    The screenshots and info really make this sound like Namco X Capcom with giant robots.


    What could be bad about that?
    It's not really. It's basically a stripped down version of Silmeria's combat. So long as you have AP (CP? Whatever it was) you can use the next move available, or call in a supporter, or cancel that character's turn to move immediately into the next one's (Assuming the enemy's not next). Once a juggle starts, you have to keep them in the air to keep the combo going. Lots of enemies have a 'shield' that takes a certain number of consecutive hits to break before you can start the juggle for actual damage. You also build up a special meter as you juggle to use super moves. Using one of their non-basic attacks or an item counts as the character's turn and it's over.

    Well, close enough.

    You know that Namco X Capcom sucks, right?

    The combat was fun. Also, Yuzo Koshiro music.

    cj iwakura on
    wVEsyIc.png
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    FCDFCD Registered User regular
    edited February 2009
    I'm glad to see Atlus sticking with the SRT franchise. Hopefully, Banpresto will eventually get off their ass and make OG3 for the DS, which Atlus could then bring over as well.

    FCD on
    Gridman! Baby DAN DAN! Baby DAN DAN!
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited February 2009
    FCD wrote: »
    I'm glad to see Atlus sticking with the SRT franchise. Hopefully, Banpresto will eventually get off their ass and make OG3 for the DS, which Atlus could then bring over as well.

    We might not be able to count out the OG cast from Endless Frontier, since (as seen in the PV linked above)
    The Alteisen and some other vet mechs are in this.

    cj iwakura on
    wVEsyIc.png
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    CyborgZetaCyborgZeta Registered User regular
    edited February 2009
    Endless Frontier doesn't really have anything to do with SRW other than having it in the title and cameos from OG mechs. Even if the game sells well I doubt it'd cause Atlus to consider bringing over the other OG games (OGs and OGG).

    Still nice to see they're bringing it over though. Good thing I decided to pass on importing it.

    CyborgZeta on
    "Blacker than a moonless night, hotter and more bitter than Hell itself...That is coffee." - Godot
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited February 2009
    I once heard that OG PS2 didn't make it here because SCEA required a full dubbing for it, which Atlus USA didn't have the budget for.


    I really hope that's not true.

    cj iwakura on
    wVEsyIc.png
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    FCDFCD Registered User regular
    edited February 2009
    Mainly, I just want an OG game that incorporates more of the Banpresto Originals from the other games, like J and D. Oh, another thought occurs to me: a remake of Lord of the Elementals, with animated attacks. And since that would be an all-BO game as well, they could easily localize it here, too :D

    FCD on
    Gridman! Baby DAN DAN! Baby DAN DAN!
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    FCDFCD Registered User regular
    edited February 2009
    cj iwakura wrote: »
    I once heard that OG PS2 didn't make it here because SCEA required a full dubbing for it, which Atlus USA didn't have the budget for.


    I really hope that's not true.

    This is why I want OG3 to be on the DS, as such would likely mean no voice acting, and no voice acting would make it cheaper and thus, more feasible for Atlus to bring stateside. I am the pragmatic sort.

    FCD on
    Gridman! Baby DAN DAN! Baby DAN DAN!
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited February 2009
    FCD wrote: »
    cj iwakura wrote: »
    I once heard that OG PS2 didn't make it here because SCEA required a full dubbing for it, which Atlus USA didn't have the budget for.


    I really hope that's not true.

    This is why I want OG3 to be on the DS, as such would likely mean no voice acting, and no voice acting would make it cheaper and thus, more feasible for Atlus to bring stateside. I am the pragmatic sort.

    It looks like this game has a ton of voice acting. Granted, Nintendo could care less, so either way, win.

    cj iwakura on
    wVEsyIc.png
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    FuruFuru Registered User regular
    edited February 2009
    Lep wrote: »
    Woo more SRW is always good.

    It's not in this case.

    I gotta be straight up with you guys as someone who actually owns this crapfest. OG Saga is awful. The breasts are, depressingly, the only thing it has going for it. Nothing fits. The story is bad. The combat is NxC but worse and without recognizable characters to bail it out. Outside of battle it looks like a cell phone game. It's Bad. Capital B Bad.

    cj iwakura wrote: »
    I once heard that OG PS2 didn't make it here because SCEA required a full dubbing for it, which Atlus USA didn't have the budget for.


    I really hope that's not true.

    It is!

    Furu on
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited February 2009
    Furu wrote: »
    cj iwakura wrote: »
    I once heard that OG PS2 didn't make it here because SCEA required a full dubbing for it, which Atlus USA didn't have the budget for.


    I really hope that's not true.

    It is!

    And someone on the Atlus MB just called this BS, so I don't know what to believe.

    cj iwakura on
    wVEsyIc.png
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    FCDFCD Registered User regular
    edited February 2009
    cj iwakura wrote: »
    FCD wrote: »
    cj iwakura wrote: »
    I once heard that OG PS2 didn't make it here because SCEA required a full dubbing for it, which Atlus USA didn't have the budget for.


    I really hope that's not true.

    This is why I want OG3 to be on the DS, as such would likely mean no voice acting, and no voice acting would make it cheaper and thus, more feasible for Atlus to bring stateside. I am the pragmatic sort.

    It looks like this game has a ton of voice acting. Granted, Nintendo could care less, so either way, win.

    A fair point. I was mainly going by W and, by the looks of the preview, K, as a judge of whether future SRW game for the DS would have voice acting or not. And my desire for a lovely modern-day remake of LoE still stands.

    FCD on
    Gridman! Baby DAN DAN! Baby DAN DAN!
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    FuruFuru Registered User regular
    edited February 2009
    cj iwakura wrote: »
    Furu wrote: »
    cj iwakura wrote: »
    I once heard that OG PS2 didn't make it here because SCEA required a full dubbing for it, which Atlus USA didn't have the budget for.


    I really hope that's not true.

    It is!

    And someone on the Atlus MB just called this BS, so I don't know what to believe.

    It's a fairly simple equation.

    - SCEA won't let you release a PS2 game with a certain amount of voice without an english dub.

    - Atlus is too good of a company to go the Chaos Wars route

    - The price of hiring that many voice actors is completely not worth how niche a game like OGs would be.

    Furu on
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    AroducAroduc regular
    edited February 2009
    Ah, Chaos Wars....

    Aroduc on
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    BursarBursar Hee Noooo! PDX areaRegistered User regular
    edited February 2009
    cj iwakura wrote: »
    Furu wrote: »
    cj iwakura wrote: »
    I once heard that OG PS2 didn't make it here because SCEA required a full dubbing for it, which Atlus USA didn't have the budget for.


    I really hope that's not true.

    It is!

    And someone on the Atlus MB just called this BS, so I don't know what to believe.

    Since Atlus isn't saying, speculation is still just speculation, no matter where you find it.

    edit: ...says the company shill. Ahahaha!

    Bursar on
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    FuruFuru Registered User regular
    edited February 2009
    It's just unlikely enough that I'd hate for people to think that OGs release depends solely on OG Saga's sales because then masses of people would be buying a game that is not good.

    Furu on
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited February 2009
    Furu wrote: »
    cj iwakura wrote: »
    Furu wrote: »
    cj iwakura wrote: »
    I once heard that OG PS2 didn't make it here because SCEA required a full dubbing for it, which Atlus USA didn't have the budget for.


    I really hope that's not true.

    It is!

    And someone on the Atlus MB just called this BS, so I don't know what to believe.

    It's a fairly simple equation.

    - SCEA won't let you release a PS2 game with a certain amount of voice without an english dub.

    - Atlus is too good of a company to go the Chaos Wars route

    - The price of hiring that many voice actors is completely not worth how niche a game like OGs would be.

    A good counter point was raised:

    Yakuza 2. No dubbed VA.

    Of course, this late in the PS2's lifespan, maybe SCEA just don't care anymore.

    cj iwakura on
    wVEsyIc.png
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    FCDFCD Registered User regular
    edited February 2009
    Furu wrote: »
    cj iwakura wrote: »
    Furu wrote: »
    cj iwakura wrote: »
    I once heard that OG PS2 didn't make it here because SCEA required a full dubbing for it, which Atlus USA didn't have the budget for.


    I really hope that's not true.

    It is!

    And someone on the Atlus MB just called this BS, so I don't know what to believe.

    It's a fairly simple equation.

    - SCEA won't let you release a PS2 game with a certain amount of voice without an english dub.

    - Atlus is too good of a company to go the Chaos Wars route

    - The price of hiring that many voice actors is completely not worth how niche a game like OGs would be.

    Also, Atlus might be denying that SCEA cockblocked them on the PS2 OG games so as to not burn any bridges with Sony.

    FCD on
    Gridman! Baby DAN DAN! Baby DAN DAN!
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    FuruFuru Registered User regular
    edited February 2009
    cj iwakura wrote: »
    Furu wrote: »
    cj iwakura wrote: »
    Furu wrote: »
    cj iwakura wrote: »
    I once heard that OG PS2 didn't make it here because SCEA required a full dubbing for it, which Atlus USA didn't have the budget for.


    I really hope that's not true.

    It is!

    And someone on the Atlus MB just called this BS, so I don't know what to believe.

    It's a fairly simple equation.

    - SCEA won't let you release a PS2 game with a certain amount of voice without an english dub.

    - Atlus is too good of a company to go the Chaos Wars route

    - The price of hiring that many voice actors is completely not worth how niche a game like OGs would be.

    A good counter point was raised:

    Yakuza 2. No dubbed VA.

    Of course, this late in the PS2's lifespan, maybe SCEA just don't care anymore.

    Yakuza 2 is also not an RPG as voice heavy or lengthy as your Personas or your Chaos Wars or your OGses. There appears to be an actual cut-off for when SCEA forces you to get a dub but hell if anyone outside of the industry knows what it is.

    Furu on
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    FCDFCD Registered User regular
    edited February 2009
    Furu wrote: »
    It's just unlikely enough that I'd hate for people to think that OGs release depends solely on OG Saga's sales because then masses of people would be buying a game that is not good.

    And again, this is why I want Banpresto to actually make OG3 already, and ideally put it on the DS, so that there won't be any need to worry about SCEA schenanigans preventing Atlus from bringing it stateside.

    FCD on
    Gridman! Baby DAN DAN! Baby DAN DAN!
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    CygnusZCygnusZ Registered User regular
    edited February 2009
    What's with the OG fanhood anyway? OG is just SRW without all the awesome licenses.

    CygnusZ on
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    FuruFuru Registered User regular
    edited February 2009
    CygnusZ wrote: »
    What's with the OG fanhood anyway? OG is just SRW without all the awesome licenses.

    Because bland copycat characters who exist only to spout exposition and catch phrases are all the rage!

    Seriously without actual anime characters to play off of the originals aren't that great.

    Furu on
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    ZoneZone Registered User regular
    edited February 2009
    really? I must have only believed I was having fun when I beat 1 and 2 several times each :)

    Zone on
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    CyborgZetaCyborgZeta Registered User regular
    edited February 2009
    The OG games are fun in their own right, but the real draw of SRW is having all the series crossovers and the interactions between all the various characters.

    CyborgZeta on
    "Blacker than a moonless night, hotter and more bitter than Hell itself...That is coffee." - Godot
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    CygnusZCygnusZ Registered User regular
    edited February 2009
    If nothing else, simply variety of robot design and music is superior in normal SRW games. Jeeg theme = <3
    The writing for OGs is pretty painful too. With regular games at least they borrow from the scripts and are forced to use a pretty varied cast. With OG, it just gets so samey so quickly :(

    Mugen Frontier has been pretty slammed by all major publications. But look, if people here actually say they LIKE Capcom X Namco though... well, if they like kuso games I'm not going to tell them to steer clear of it.

    CygnusZ on
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited February 2009
    Keep in mind, for most people(myself included), OG is the only exposure to SRT we have, so we don't know any better.

    Besides, Excellen is awesome.

    cj iwakura on
    wVEsyIc.png
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