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Old Fallout Thread: Make Way for the New Fallout Thread~

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Posts

  • KageraKagera Imitating the worst people. Since 2004Registered User regular
    edited February 2009
    Graviija wrote: »
    Kagera wrote: »
    However, if you didn't know the 'peaceful' solution
    is not so peaceful as Roy ends up killing all the humans anyway.
    That really pissed me off. Not the outcome itself, since that was unexpected, but really cool.

    But
    I hate getting lied to. Roy told there were some disagreement with the new management, that smug fucker. Even though I was playing a complete saint up to that point, I played a little ghoul eradication. None of those assholes was left alive when I was done. I don't care if you're a ghoul, a mutant, or a human, lying to me is not a good idea.

    Which is why I will always say 'FUCK YOU ROY PHILLIPS'.

    Kagera on
    My neck, my back, my FUPA and my crack.
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited February 2009
    The fact that it has a pip-boy picture is fucking awesome.

    Nocren on
    newSig.jpg
  • DuffelDuffel jacobkosh Registered User regular
    edited February 2009
    Now for the mod that makes it speak to you

    and drives you to kill

    Duffel on
  • JoolanderJoolander Registered User regular
    edited February 2009
    Duffel wrote: »
    Now for the mod that makes it speak to you

    and drives you to kill


    this should be easy enough as long as you could get a guy who can do a 50's announcer voice (or something similar) and would be willing to read lines for a murderous puppet

    the medic power armor already speaks to you, and people have made a mod with power armor with the voice of Liberty Prime

    http://www.fallout3nexus.com/downloads/file.php?id=3587



    also, i would also like to see the arch nemesis of the VaultBoy Puppet, Reverend Hound

    Joolander on
  • freakish lightfreakish light butterdick jones and his heavenly asshole machineRegistered User regular
    edited February 2009
    Joolander wrote: »
    Duffel wrote: »
    Now for the mod that makes it speak to you

    and drives you to kill


    this should be easy enough as long as you could get a guy who can do a 50's announcer voice (or something similar) and would be willing to read lines for a murderous puppet

    the medic power armor already speaks to you, and people have made a mod with power armor with the voice of Liberty Prime

    http://www.fallout3nexus.com/downloads/file.php?id=3587



    also, i would also like to see the arch nemesis of the VaultBoy Puppet, Reverend Hound

    Do it with Jerry Seinfeld's voice, like that one episode of 30 Rock with Seinfeld Vision. There's so much Seinfeld content out there that with enough time and patience and editing skills, you can make him say pretty much anything.

    "The dog must die!" "Let's kill some slavers." "The king has been murdered! We must flee."

    You know, but more Seinfeld-y.

    freakish light on
  • DomhnallDomhnall Minty D. Vision! ScotlandRegistered User regular
    edited February 2009
    Where abouts is the T-51b armour?

    I have eight followers and they all have different power armour (except Dogmeat, RL-3 and Butch who gets the Mechanist's costume) except for Clover who has a BoS standard like Cross. Checked gameFAQs but the equipment guide merely mentions it and doesn't give any directions.

    Domhnall on
    Xbox Live - Minty D Vision
    Steam - Minty D. Vision!
    Origin/BF3 - MintyDVision
  • DuffelDuffel jacobkosh Registered User regular
    edited February 2009
    Joolander wrote: »
    this should be easy enough as long as you could get a guy who can do a 50's announcer voice (or something similar) and would be willing to read lines for a murderous puppet

    the medic power armor already speaks to you, and people have made a mod with power armor with the voice of Liberty Prime

    http://www.fallout3nexus.com/downloads/file.php?id=3587



    also, i would also like to see the arch nemesis of the VaultBoy Puppet, Reverend Hound
    I always imagined the voice of the puppet being more like Frank Fontaine from Bioshock.

    Duffel on
  • JoolanderJoolander Registered User regular
    edited February 2009
    Joolander wrote: »
    Duffel wrote: »
    Now for the mod that makes it speak to you

    and drives you to kill


    this should be easy enough as long as you could get a guy who can do a 50's announcer voice (or something similar) and would be willing to read lines for a murderous puppet

    the medic power armor already speaks to you, and people have made a mod with power armor with the voice of Liberty Prime

    http://www.fallout3nexus.com/downloads/file.php?id=3587



    also, i would also like to see the arch nemesis of the VaultBoy Puppet, Reverend Hound

    Do it with Jerry Seinfeld's voice, like that one episode of 30 Rock with Seinfeld Vision. There's so much Seinfeld content out there that with enough time and patience and editing skills, you can make him say pretty much anything.

    "The dog must die!" "Let's kill some slavers." "The king has been murdered! We must flee."

    You know, but more Seinfeld-y.



    wait


    what about Larry David? 8-)

    or

    the MovieFone guy




    im sure there could also be a visual effect applied to the screen like the
    blue in vault 106
    to simulate the madness caused by the puppet

    Joolander on
  • DisruptorX2DisruptorX2 Registered User regular
    edited February 2009
    Domhnall wrote: »
    Where abouts is the T-51b armour?

    I have eight followers and they all have different power armour (except Dogmeat, RL-3 and Butch who gets the Mechanist's costume) except for Clover who has a BoS standard like Cross. Checked gameFAQs but the equipment guide merely mentions it and doesn't give any directions.

    Well, there's one from Operation Anchorage, and there's one
    Fort Constantine, using the keys you get from "you gotta shoot em in the head"

    DisruptorX2 on
    1208768734831.jpg
  • CarcharodontosaurusCarcharodontosaurus Registered User regular
    edited February 2009
    Duffel wrote: »
    Joolander wrote: »
    this should be easy enough as long as you could get a guy who can do a 50's announcer voice (or something similar) and would be willing to read lines for a murderous puppet

    the medic power armor already speaks to you, and people have made a mod with power armor with the voice of Liberty Prime

    http://www.fallout3nexus.com/downloads/file.php?id=3587



    also, i would also like to see the arch nemesis of the VaultBoy Puppet, Reverend Hound
    I always imagined the voice of the puppet being more like Frank Fontaine from Bioshock.

    I tell you what, I wouldn't mind having a murderous puppet that sounded like Fontaine. It would be appropriate somehow.

    Also, I do love the Gauss Rifle so very, very much. It's inhumanly powerful. The fact that it looks totally awesome is just icing on the cake.

    Carcharodontosaurus on
    steam_sig.png
  • Salvation122Salvation122 Registered User regular
    edited February 2009
    "Dungeon" spoiler, I guess?
    Went to Vault 106. Is there, like, any point to it? I found a survivor who was not marked as insane (chick in a lab coat), but she insisted on attacking me anyway, and hacked a couple of terminals (including the one in the Overseer's office), but found nothing of note. Am I missing something, or is there really pretty much nothing there?

    Salvation122 on
  • DomhnallDomhnall Minty D. Vision! ScotlandRegistered User regular
    edited February 2009
    I think they put in crazy gases that sent folk insane, you see it when you get the purple hallucinations. You see some of the dwellers tried to tunnel out ti get away from the hallucinations.

    The survivor confuses me as does the idea of them managing to live for 200 years.

    Domhnall on
    Xbox Live - Minty D Vision
    Steam - Minty D. Vision!
    Origin/BF3 - MintyDVision
  • CarcharodontosaurusCarcharodontosaurus Registered User regular
    edited February 2009
    Domhnall wrote: »
    I think they put in crazy gases that sent folk insane, you see it when you get the purple hallucinations. You see some of the dwellers tried to tunnel out ti get away from the hallucinations.

    The survivor confuses me as does the idea of them managing to live for 200 years.

    Well, they didn't live for 200 years as near as I can tell. Their descendants are the ones you see in the crazy Vault. Presumably some completely fucked up status quo had emerged prior to you entering Vault 106.

    Carcharodontosaurus on
    steam_sig.png
  • DomhnallDomhnall Minty D. Vision! ScotlandRegistered User regular
    edited February 2009
    I meant their descendants. I just don't get how a group of crazies could live for that long. Water chips, air filtration, even blame ol' baby making wouldn't really work with a bunch of people completely and utterly out of their minds for 200 years.

    Domhnall on
    Xbox Live - Minty D Vision
    Steam - Minty D. Vision!
    Origin/BF3 - MintyDVision
  • CarcharodontosaurusCarcharodontosaurus Registered User regular
    edited February 2009
    Domhnall wrote: »
    I meant their descendants. I just don't get how a group of crazies could live for that long. Water chips, air filtration, even blame ol' baby making wouldn't really work with a bunch of people completely and utterly out of their minds for 200 years.

    I did say it was a fucked up status quo. Seriously, there's a reason why the Vault is a complete and total wreck. :P

    Carcharodontosaurus on
    steam_sig.png
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited February 2009
    To be honest I never really found that anything felt like it had been 200 years after the apocalypse. Most things felt more like it was 20-40 years later.

    -SPI- on
  • CarcharodontosaurusCarcharodontosaurus Registered User regular
    edited February 2009
    -SPI- wrote: »
    To be honest I never really found that anything felt like it had been 200 years after the apocalypse. Most things felt more like it was 20-40 years later.

    Given how sparsely populated the Capital Wasteland was, how horrifically decayed most of the Vaults were, and the degradation of just about every single building, I could believe it was 200 years after the bombs fell.

    Just my opinion though. :P

    Carcharodontosaurus on
    steam_sig.png
  • KageraKagera Imitating the worst people. Since 2004Registered User regular
    edited February 2009
    This was a big internal issue when they were designing the game actually.

    They wanted desolation and decay, but they also still wanted it to be like DC as we know it too.

    Which is also why there's so many building and not just piles of rubble and dirt.

    But yeah it pretty much doesn't feel 200 years after the nuclear holocaust.

    Also
    destroying Megaton was awesome. Pretty pretty mushroom cloud, all up in the sky.

    Kagera on
    My neck, my back, my FUPA and my crack.
  • StrikerkcStrikerkc Registered User regular
    edited February 2009
    Duffel wrote: »
    Joolander wrote: »
    this should be easy enough as long as you could get a guy who can do a 50's announcer voice (or something similar) and would be willing to read lines for a murderous puppet

    the medic power armor already speaks to you, and people have made a mod with power armor with the voice of Liberty Prime

    http://www.fallout3nexus.com/downloads/file.php?id=3587



    also, i would also like to see the arch nemesis of the VaultBoy Puppet, Reverend Hound
    I always imagined the voice of the puppet being more like Frank Fontaine from Bioshock.

    I tell you what, I wouldn't mind having a murderous puppet that sounded like Fontaine. It would be appropriate somehow.

    Also, I do love the Gauss Rifle so very, very much. It's inhumanly powerful. The fact that it looks totally awesome is just icing on the cake.


    I always imagined a nice, soothing, Mr. Rogers type of voice. It adds weight to the madness, and who else could voice a pupet that kills King Friday. ;)

    Strikerkc on
  • DisruptorX2DisruptorX2 Registered User regular
    edited February 2009
    The "it feels like its a few decades after the nuclear holocaust" issue has indeed been brought up. The societies were already rebuilt in Fallout 2, which is before Fallout 3.

    I just picture the game as taking place not too long after, and it makes sense.

    DisruptorX2 on
    1208768734831.jpg
  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    edited February 2009
    They did depict part of that in Fallout 2 and Tactics with tribals, and people hated them.

    For the most part, people started pulling things together a few generations after the bombs. Killian Darkwater's, mayor of Junktown, grandfather's was a soldier during the great war, with his son founding the town. Hence the dogtag heirloom he has.

    manwiththemachinegun on
  • JoolanderJoolander Registered User regular
    edited February 2009
    Domhnall wrote: »
    I meant their descendants. I just don't get how a group of crazies could live for that long. Water chips, air filtration, even blame ol' baby making wouldn't really work with a bunch of people completely and utterly out of their minds for 200 years.

    alot of them had raider haircuts and stuff.... perhaps the people you meet in their are actually raiders that tried to use the vault as a hideout or whatever, and went crazy and thought they were vault residents

    Joolander on
  • AistanAistan Tiny Bat Registered User regular
    edited February 2009
    I love the completely random, pointless, awesome things that I keep finding every time I play.

    Stunts.jpg

    Aistan on
  • CouscousCouscous Registered User regular
    edited February 2009
    It took me a second to get that.

    Couscous on
  • El ExtremoEl Extremo Registered User regular
    edited February 2009
    Hey guys.
    Harold is a tree that engages in a dialogue.

    A dialogue tree.

    That is all.

    El Extremo on
    [SIGPIC][/SIGPIC]
  • StrikerkcStrikerkc Registered User regular
    edited February 2009
    Aistan wrote: »
    I love the completely random, pointless, awesome things that I keep finding every time I play.

    Stunts.jpg

    "Hey Guys! Check THIS Out!!"

    It needs a trashed bike of some sort lying on top of the car
    El Extremo wrote: »
    Hey guys.
    Harold is a tree that engages in a dialogue.

    A dialogue tree.

    That is all.

    you should spoiler that, it's fairly well known, but it is still something a person may like to find out on their own

    Strikerkc on
  • AistanAistan Tiny Bat Registered User regular
    edited February 2009
    Strikerkc wrote: »
    "Hey Guys! Check THIS Out!!"

    It needs a trashed bike of some sort lying on top of the car

    The motorbike, and his legs, are on the other side past the landing ramp.

    Aistan on
  • KageraKagera Imitating the worst people. Since 2004Registered User regular
    edited February 2009
    Wow, I just found a thing I cannot do in this game.

    Eulogy Jones wants me
    to kidnap some girl from Little Lamplight and hand her over to what is implied to be a pedophile at least that seemed what it was to me.

    D:

    Kagera on
    My neck, my back, my FUPA and my crack.
  • CouscousCouscous Registered User regular
    edited February 2009
    Kagera wrote: »
    Wow, I just found a thing I cannot do in this game.

    Eulogy Jones wants me
    to kidnap some girl from Little Lamplight and hand her over to what is implied to be a pedophile at least that seemed what it was to me.

    D:

    You could just do it and then kill the guy. Win-win.

    Couscous on
  • AntithesisAntithesis Registered User regular
    edited February 2009
    Or just kill everybody there. Worked for me 8-)

    Antithesis on
  • Phoenix-DPhoenix-D Registered User regular
    edited February 2009
    They did depict part of that in Fallout 2 and Tactics with tribals, and people hated them.

    For the most part, people started pulling things together a few generations after the bombs. Killian Darkwater's, mayor of Junktown, grandfather's was a soldier during the great war, with his son founding the town. Hence the dogtag heirloom he has.

    West Coast. Who knows how far east those people have gotten, and the East probably got bombed more heavily.

    But yeah, FO3 feels like it takes place around the same time as FO2, at the latest.

    Phoenix-D on
  • UselesswarriorUselesswarrior Registered User regular
    edited February 2009
    Man I am pissed with this game,
    The is apparently a pretty significant bug in the Blood Lines quest, that makes everyone in Arefu hostile to you if you choose to eliminate the family violently. My last save is way back and now I have to redo about any hours worth of play so those Arefu assholes don't KOS me.

    Uselesswarrior on
    Hey I made a game, check it out @ http://ifallingrobot.com/. (Or don't, your call)
  • DisruptorX2DisruptorX2 Registered User regular
    edited February 2009
    They did depict part of that in Fallout 2 and Tactics with tribals, and people hated them.

    For the most part, people started pulling things together a few generations after the bombs. Killian Darkwater's, mayor of Junktown, grandfather's was a soldier during the great war, with his son founding the town. Hence the dogtag heirloom he has.

    I wasn't talking about tribals, I was talking about full size towns and cities growing up, like they surely would.

    Also, tribals made being a slaver easy on the conscience.

    DisruptorX2 on
    1208768734831.jpg
  • obolon84obolon84 Good news, everyone! I just blue myself.Registered User regular
    edited February 2009
    Man I am pissed with this game,
    The is apparently a pretty significant bug in the Blood Lines quest, that makes everyone in Arefu hostile to you if you choose to eliminate the family violently. My last save is way back and now I have to redo about any hours worth of play so those Arefu assholes don't KOS me.
    You can actually kill them all as long as you leave the guard at the gate alive and sneak past him when you leave.

    obolon84 on
    bJnuewi.jpg
  • TethTeth __BANNED USERS regular
    edited February 2009
    I'm taking my second trip through the game now, amazing how much I missed. I decided to go heavy on the intelligence and perception this time, dumping nine points into intelligence (so I could grab the bobble head for 10), and the rest into perception. Picked up any skills that enhanced bonuses while leveling or via books, and I'm a force to be reckoned with at level 10 with nothing but a laser pistol.

    The game is also very, very rewarding if you choose to be unconscionable and murderous. I'm doing everything I can to at first be helpful and open, then VATS'n off faces when it's the perfect time to fuck a fool over.

    I aced Three Dog as soon as I saw him, before the scripted conversation could even begin. My fiance was on the bed behind me reading, I rolled up the stairs, engaged VATS, and hollered "Three Dog ooooOwwwww!" and blew his head off and laughed for a good fifteen seconds. She is not completely convinced that my behavior hasn't been altered in some measurable way by violent video games.

    Teth on
    #1
  • LanrutconLanrutcon The LabyrinthRegistered User regular
    edited February 2009
    Teth wrote: »
    I'm taking my second trip through the game now, amazing how much I missed. I decided to go heavy on the intelligence and perception this time, dumping nine points into intelligence (so I could grab the bobble head for 10), and the rest into perception. Picked up any skills that enhanced bonuses while leveling or via books, and I'm a force to be reckoned with at level 10 with nothing but a laser pistol.

    The game is also very, very rewarding if you choose to be unconscionable and murderous. I'm doing everything I can to at first be helpful and open, then VATS'n off faces when it's the perfect time to fuck a fool over.

    I aced Three Dog as soon as I saw him, before the scripted conversation could even begin. My fiance was on the bed behind me reading, I rolled up the stairs, engaged VATS, and hollered "Three Dog ooooOwwwww!" and blew his head off and laughed for a good fifteen seconds. She is not completely convinced that my behavior hasn't been altered in some measurable way by violent video games.

    The game is super fun if you play a soulless bastard. Anyone mouths off to you? gunfire. Don't have enough caps to buy an item? gunfire. Being sent on a pointless quest to wherethefuck-USA? gunfire. I'm a gunslinger, not a fucking errand boy. If the entire wasteland population is intent on being dickish and rude then by god I will fucking make the time to show them the error of their ways.

    Needless to say, my game had a lot less annoying npc types left by the time I reached the end.

    Lanrutcon on
    Capture.jpg~original
    Currently playing: GW2 and TSW
  • BehemothBehemoth Compulsive Seashell Collector Registered User regular
    edited February 2009
    Lanrutcon wrote: »
    Teth wrote: »
    I'm taking my second trip through the game now, amazing how much I missed. I decided to go heavy on the intelligence and perception this time, dumping nine points into intelligence (so I could grab the bobble head for 10), and the rest into perception. Picked up any skills that enhanced bonuses while leveling or via books, and I'm a force to be reckoned with at level 10 with nothing but a laser pistol.

    The game is also very, very rewarding if you choose to be unconscionable and murderous. I'm doing everything I can to at first be helpful and open, then VATS'n off faces when it's the perfect time to fuck a fool over.

    I aced Three Dog as soon as I saw him, before the scripted conversation could even begin. My fiance was on the bed behind me reading, I rolled up the stairs, engaged VATS, and hollered "Three Dog ooooOwwwww!" and blew his head off and laughed for a good fifteen seconds. She is not completely convinced that my behavior hasn't been altered in some measurable way by violent video games.

    The game is super fun if you play a soulless bastard. Anyone mouths off to you? gunfire. Don't have enough caps to buy an item? gunfire. Being sent on a pointless quest to wherethefuck-USA? gunfire. I'm a gunslinger, not a fucking errand boy. If the entire wasteland population is intent on being dickish and rude then by god I will fucking make the time to show them the error of their ways.

    Needless to say, my game had a lot less annoying npc types left by the time I reached the end.

    When I replay the game now, this is always how I play. The only people I absolutely try to keep alive are merchants, because it sucks not to have an easy source of ammo and stimpacks. Needless to say, Big Town never survives.

    I'm always reminded of Lazlo from GTAIV: "Just makes you wanna rip a fools head off!" *cue deathclaw gauntlet*

    Behemoth on
    iQbUbQsZXyt8I.png
  • Darth NathanDarth Nathan Registered User regular
    edited February 2009
    Honestly, I can't be the "good guy" in this game. I just can't. It's the one game where I can actually kill those stupid NPCs that act like utter fuckbends in EVERY game I play, except every game I play doesn't allow me to just blow anyone's face off with a 12 gauge.

    That said, I am not without mercy, or at least a sense of irony. I killed everyone in Big Town except Bittercup, which I expect she likes. Also I actually had a bit of a D: moment when
    Sydney the treasure hunter got blown to bits in front of my eyes during Seeking Independence. One second she was there, and the next she got in the way of a sentry bot. I really liked her, but it was a pretty cool RP moment for me, cause my character being the heartless bastard that he is had finally found a kindred spirit and begun to open up, only to have her snatched away from him. Now he keeps his heart locked away because he has been shown the fragility and pointlessness of life.

    I love this game.

    Darth Nathan on
    camo_sig2.png
  • LanrutconLanrutcon The LabyrinthRegistered User regular
    edited February 2009
    Honestly, I can't be the "good guy" in this game. I just can't. It's the one game where I can actually kill those stupid NPCs that act like utter fuckbends in EVERY game I play, except every game I play doesn't allow me to just blow anyone's face off with a 12 gauge.

    That said, I am not without mercy, or at least a sense of irony. I killed everyone in Big Town except Bittercup, which I expect she likes. Also I actually had a bit of a D: moment when
    Sydney the treasure hunter got blown to bits in front of my eyes during Seeking Independence. One second she was there, and the next she got in the way of a sentry bot. I really liked her, but it was a pretty cool RP moment for me, cause my character being the heartless bastard that he is had finally found a kindred spirit and begun to open up, only to have her snatched away from him. Now he keeps his heart locked away because he has been shown the fragility and pointlessness of life.

    I love this game.

    I didn't agree to work with her...much later I encountered her on a road somewhere. She started shooting and one thing led to another and then I had a new weapon.

    Lanrutcon on
    Capture.jpg~original
    Currently playing: GW2 and TSW
  • NuzakNuzak Registered User regular
    edited February 2009
    Sydney the treasure hunter got blown to bits in front of my eyes during Seeking Independence. One second she was there, and the next she got in the way of a sentry bot. I really liked her, but it was a pretty cool RP moment for me, cause my character being the heartless bastard that he is had finally found a kindred spirit and begun to open up, only to have her snatched away from him. Now he keeps his heart locked away because he has been shown the fragility and pointlessness of life.

    faaaaaaaaaagggg

    Nuzak on
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