So...does anyone else get a kick out of playing their level 20 characters? Or am I just an oddity in my enjoyment of liking to play a max level character, but play the game as an RPG, rather then a "oo oo whens my next level!" (thats just my nature, I know some people aren't like that).
I'm not sure I like the idea that this New Vegas is slated for release only next year. Getting a year (or less) to work on a major title reeks of KOTOR II to me.
You know this announcement doesn't mean they're just starting work on it today, right? I wouldn't be surprised if it's at least a few months down the road already, if not more.
I would be surprised it it were more than a couple of months in the works. I think it probably depends on just how suddenly the plug on the Aliens RPG was pulled.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
Eh, I'm sure I'm probably coming off as overly whiny and bitchy about it, but I just really enjoyed Fallout 3, pretty much everything about it. It was one of the few games in the past few years I could think of that had no glaring flaws I could think of. So the thought of them giving it to the KOTORII guys, which burned me so fucking bad, has just made me really sad. Yes, these are some of the guys that made Fallout 1 and 2 great (from what I hear), but this isn't 1998 anymore and they haven't had a good track record since then at all.
Isometric sucked just like grid based FPS dungeon crawls sucked.
Every game should be third-person over-the-shoulder, m i rite?
Fallout 1 and 2 aren't good because of the perspective, no more than it's impossible to make a bad FPS.
Bear in mind I'm not knocking Fallout 3 or anything. I just dislike this attitude that seems to be in the air that games with an isometric view must suck by default or something.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
Eh, I'm sure I'm probably coming off as overly whiny and bitchy about it, but I just really enjoyed Fallout 3, pretty much everything about it. It was one of the few games in the past few years I could think of that had no glaring flaws I could think of. So the thought of them giving it to the KOTORII guys, which burned me so fucking bad, has just made me really sad. Yes, these are some of the guys that made Fallout 1 and 2 great (from what I hear), but this isn't 1998 anymore and they haven't had a good track record since then at all.
You shut your wrong mouth. :P
More seriously, Obsidian is one of my favorite developers. KOTOR 2 remains one of my favorite games of all time, and what I've played of NW2 I loved it almost as much. Yes, their games suffer from rushed development and buggy releases, but that doesn't mean there isn't a damn fine game underneath. Chris Avellone is attached to any project, that instantly becomes a day 1 purchase for me. The man has proved his worth time and time again.
Console-only here, where Obsidian is currently sitting at 0 for 1. Alpha Protocol looks kinda "meh" as of right now, but I'm still holding out hope (if anything just because I love the premise of a spy RPG).
As someone who really enjoyed Fallout 3 (and did not play 1 or 2 but typically doesn't like isometric games), the sequel not being developed by Bethesda worries me.
and that is why you shall fail.
lol. Ditto. I view the next one like a big honking expansion pack. They shouldn't have to do any big programing work. It's mostly going to be getting new models, gear, and locations. Probably some tweaks to combat and some new/altered perks.
I am so fine with this.
Any bets what token big name actor Betheseda is going to get to do voice over work this time? Joe Pesci.
I know this drum has been beaten so many times already, but I still give Obsidian a pass for KOTOR II because of the nine month or so dev cycle they were shoehorned into by Lucasarts. I'd give them a more full judgment for NWN2, which I still think was well above average, initial technical issues aside.
If New Vegas and Alpha Protocol also end up sucking, though? Yeah, I'll be done with Obsidian, past successes or no.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
I have always felt that Obsidian has done a damn fine job given the constraints they're put under, like Lusacarts telling them to push the game out the door 6 minths before it was ready. Shadows of Undrentide and Hordes of the Underdark are kind of why NWN 1 became playable for me after the oppressively lethargic main campaign. Despite some engine bugs with NWN2 I felt that game was fantastic and find myself going back to it often...as much as I HATE the game until you get to Neverwinter.
Obsidian excels in creating atmosphere and character in their games. I mean....Sand!.....DEEKIN!
EngelNUL on
Pokemanz Soul Silverz: 2837 2607 9912
"How pathetic, they must really want to die flying those Z-95 Headhunters"
"Historians exercise great power and some of them know it. They recreate the past, changing it to fit their own interpretations. Thus, they change the future as well." - Leto II
...Any bets what token big name actor Betheseda is going to get to do voice over work this time? Joe Pesci.
I want Ray Liotta to do the intro along with Ron Perlman...
Perlman: "War... War never changes..."
Liotta: "And neigther does sin..."
Perlman: "The end of the world happened pretty much as we had prdicted..."
Liotta: "The world may have ended, but the party never stopped."
Pearlman: "...The worlds remaining super powers fighting for the last scraps of fuel and ressources."
Liotta: "The gass was gone, food was nearly non existant... but the drugs, the booze, and the ladies were always in good supply... No surprise really... What else is a man suposed to do in a blasted out desert, stretching from San Fran... to Chicago?"
Uh, Obsidian didn't burn you on KotOR II, they were burned by fucking Lucas Arts, who passed the burnination on to us. Don't go blaming folks who were themselves victims.
KotOR II would've been a great game had the ending not been rushed; instead it is merely a good game. While a bad ending does make an impact, the 95% of it up to the ending was solid gold.
I wonder if the guys at Obsidian have been walking around with huge joy erections ever since Fallout fell into their lap like some writhing nubile drunken japanese slut.
But really UnbreakableVow, if you're coming from the stance of never playing any of the old cRPGs, I just don't know what to say to you, other than that there's a reason why people are still worshiping at the shrine of black isle almost a decade after they closed up shop. As it stands, Obsidian is the only wRPG company that has been shown to be able to plot their way out of a paper bag in the past few years, something that Bethesda has never been able to do it's entire life
And besides, Kotor2 was 10Xs more playable, and an all around better game than the original. Plus, it actually had a semi-usable PC interface
And while Planescape: Torment was clearly their best game, I'm just going to throw Icewind Dale 2 as evidence that the Black Isle guys rock: they could make a squad tactics sim with 100% player-generated characters have soul.
lol. Ditto. I view the next one like a big honking expansion pack. They shouldn't have to do any big programing work. It's mostly going to be getting new models, gear, and locations. Probably some tweaks to combat and some new/altered perks.
Sort of like what Fallout 2 was to Fallout 1.
I'm going to roll this magazine and smack you with it.
What exactly is wrong with that? That seems like a pretty fair description of Fallout 1 --> Fallout 2. New models, items, locations, some gameplay tweaks and a new story. The only difference between that and Fallout 3 --> Fallout New Vegas is perhaps the need for a slightly greater level of refinement.
Jengo on
3DS FC: 1977-1274-3558 Pokemon X ingame name: S3xy Vexy
And while Planescape: Torment was clearly their best game, I'm just going to throw Icewind Dale 2 as evidence that the Black Isle guys rock: they could make a squad tactics sim with 100% player-generated characters have soul.
I actually liked Icewind Dale 1 (+HOW+TOTL) a lot better, but that might just be my 2e bias talking.
And while Planescape: Torment was clearly their best game, I'm just going to throw Icewind Dale 2 as evidence that the Black Isle guys rock: they could make a squad tactics sim with 100% player-generated characters have soul.
I actually liked Icewind Dale 1 (+HOW+TOTL) a lot better, but that might just be my 2e bias talking.
I should really go back and try 2 again.
This could just be because I haven't played Icewind Dale 1 in a long time but I also remember it being slightly less of a hack and slash fest compared to ID 2.
Jengo on
3DS FC: 1977-1274-3558 Pokemon X ingame name: S3xy Vexy
0
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
edited April 2009
So let me get this straight. Bethesda owns the Fallout license right? The guys at Bethesda loved the original Fallout games correct? They are letting Obsidian, made up of some of the major players who made Fallout 1 &2, create their own Fallout game set in Las Vegas. Since Bethesda owns the license, loves Fallout, and generally self publishes, and understands you can't rush perfection; Obsidian basically has a free hand to create digitized awesome?
Only good can come from this, pure un-filtered good.
Axen on
A Capellan's favorite sheath for any blade is your back.
So let me get this straight. Bethesda owns the Fallout license right? The guys at Bethesda loved the original Fallout games correct? They are letting Obsidian, made up of some of the major players who made Fallout 1 &2, create their own Fallout game set in Las Vegas. Since Bethesda owns the license, loves Fallout, and generally self publishes, and understands you can't rush perfection; Obsidian basically has a free hand to create digitized awesome?
Only good can come from this, pure un-filtered good.
Given the Vegas setting, if this contains any references to Wasteland - any - then I won't care if it's so unstable my computer melts when I exit the game.
AN: The new enemies and the new weapons are present to provide a challenge to the higher-level players. We didn't want to simply crank up the statistics of the same old enemies and call it a day; we wanted to create brand-new versions of them to give players a real sense of progression. A great example is the aforementioned super mutant overlord. He's a huge brute, but we wanted to give him a powerful ranged attack as well. None of the existing weapons seemed to fit the bill, so we've created the tri-beam laser rifle, which is an extremely powerful ranged laser shotgun. This item will be fully recoverable and usable by the player.
I actually liked Icewind Dale 1 (+HOW+TOTL) a lot better, but that might just be my 2e bias talking.
I should really go back and try 2 again.
This could just be because I haven't played Icewind Dale 1 in a long time but I also remember it being slightly less of a hack and slash fest compared to ID 2.
Well, it WAS a hack & slash fest. I just said that it had soul. The 3E had nothing to do with it.
So let me get this straight. Bethesda owns the Fallout license right? The guys at Bethesda loved the original Fallout games correct? They are letting Obsidian, made up of some of the major players who made Fallout 1 &2, create their own Fallout game set in Las Vegas. Since Bethesda owns the license, loves Fallout, and generally self publishes, and understands you can't rush perfection; Obsidian basically has a free hand to create digitized awesome?
Only good can come from this, pure un-filtered good.
WHAT WHEN WHAT how am i finding out about this now what the fuck how when jesus christ
So let me get this straight. Bethesda owns the Fallout license right? The guys at Bethesda loved the original Fallout games correct? They are letting Obsidian, made up of some of the major players who made Fallout 1 &2, create their own Fallout game set in Las Vegas. Since Bethesda owns the license, loves Fallout, and generally self publishes, and understands you can't rush perfection; Obsidian basically has a free hand to create digitized awesome?
Only good can come from this, pure un-filtered good.
WHAT WHEN WHAT how am i finding out about this now what the fuck how when jesus christ
I checked my Twitter at like at 8 AM this morning and there were like 50 tweets about it and I was like HOLY SHIT and then fell asleep but when I woke up I started worrying about the Obsidian thing. I will give the benefit of the doubt though, I wasn't aware before that these were the guys that made Fallout 1 and 2 and also hopefully they won't have major time constraints.
Posts
Agreed. Fallout 1 & 2 are awesome, but the main problems I ran into were caused specificaly by the Isometric aspect of the game.
I would be surprised it it were more than a couple of months in the works. I think it probably depends on just how suddenly the plug on the Aliens RPG was pulled.
- The Four Horsemen of the Apocalypse (2017, colorized)
Bear in mind I'm not knocking Fallout 3 or anything. I just dislike this attitude that seems to be in the air that games with an isometric view must suck by default or something.
- The Four Horsemen of the Apocalypse (2017, colorized)
You shut your wrong mouth. :P
More seriously, Obsidian is one of my favorite developers. KOTOR 2 remains one of my favorite games of all time, and what I've played of NW2 I loved it almost as much. Yes, their games suffer from rushed development and buggy releases, but that doesn't mean there isn't a damn fine game underneath. Chris Avellone is attached to any project, that instantly becomes a day 1 purchase for me. The man has proved his worth time and time again.
. . .If most of us hadn't been rendered catatonic by the transition from second to third edition.
Fixed that for you. 8-)
- The Four Horsemen of the Apocalypse (2017, colorized)
Console-only here, where Obsidian is currently sitting at 0 for 1. Alpha Protocol looks kinda "meh" as of right now, but I'm still holding out hope (if anything just because I love the premise of a spy RPG).
I mean despite being rushed as hell it was packed to the brim with cool stuff.
I am so fine with this.
Any bets what token big name actor Betheseda is going to get to do voice over work this time? Joe Pesci.
Though admittedly that's probably less of a problem with the current batch of consoles, where they can now patch (could Xbox 1 games be patched?).
If New Vegas and Alpha Protocol also end up sucking, though? Yeah, I'll be done with Obsidian, past successes or no.
- The Four Horsemen of the Apocalypse (2017, colorized)
Obsidian excels in creating atmosphere and character in their games. I mean....Sand!.....DEEKIN!
"How pathetic, they must really want to die flying those Z-95 Headhunters"
"Historians exercise great power and some of them know it. They recreate the past, changing it to fit their own interpretations. Thus, they change the future as well." - Leto II
I want Ray Liotta to do the intro along with Ron Perlman...
Perlman: "War... War never changes..."
Liotta: "And neigther does sin..."
Perlman: "The end of the world happened pretty much as we had prdicted..."
Liotta: "The world may have ended, but the party never stopped."
Pearlman: "...The worlds remaining super powers fighting for the last scraps of fuel and ressources."
Liotta: "The gass was gone, food was nearly non existant... but the drugs, the booze, and the ladies were always in good supply... No surprise really... What else is a man suposed to do in a blasted out desert, stretching from San Fran... to Chicago?"
KotOR II would've been a great game had the ending not been rushed; instead it is merely a good game. While a bad ending does make an impact, the 95% of it up to the ending was solid gold.
Hes gonna get all metaphysical on your ass.
I might actually get excited for this game.
But really UnbreakableVow, if you're coming from the stance of never playing any of the old cRPGs, I just don't know what to say to you, other than that there's a reason why people are still worshiping at the shrine of black isle almost a decade after they closed up shop. As it stands, Obsidian is the only wRPG company that has been shown to be able to plot their way out of a paper bag in the past few years, something that Bethesda has never been able to do it's entire life
And besides, Kotor2 was 10Xs more playable, and an all around better game than the original. Plus, it actually had a semi-usable PC interface
NWN2: Mask of the Betrayer.
I wish I could agree, but I can't get the god damned game to work to voice an opinion.
Well, I meant recent endevors. The question isn't wether or not they have made good games, but wether or not they've lost thier touch.
MotB was released less than 2 years ago, and proves, very much yes, that they can make an awesome, polished experince from beginning to end.
Interface is still horrible.
Right then.
And while Planescape: Torment was clearly their best game, I'm just going to throw Icewind Dale 2 as evidence that the Black Isle guys rock: they could make a squad tactics sim with 100% player-generated characters have soul.
What exactly is wrong with that? That seems like a pretty fair description of Fallout 1 --> Fallout 2. New models, items, locations, some gameplay tweaks and a new story. The only difference between that and Fallout 3 --> Fallout New Vegas is perhaps the need for a slightly greater level of refinement.
Sir, I will love you forever.
I would do a let's play of that game, but there is no way in hell anyone could ever do it justice.
I actually liked Icewind Dale 1 (+HOW+TOTL) a lot better, but that might just be my 2e bias talking.
I should really go back and try 2 again.
This could just be because I haven't played Icewind Dale 1 in a long time but I also remember it being slightly less of a hack and slash fest compared to ID 2.
Only good can come from this, pure un-filtered good.
I dare say this is the work of the devil.
because god has never been this kind to man.
And it will be glorious.
I'll just keep playing.
LASER SHOTGUN
Though they're like Batman, they have to have time to prepare.
Well, it WAS a hack & slash fest. I just said that it had soul. The 3E had nothing to do with it.
WHAT WHEN WHAT how am i finding out about this now what the fuck how when jesus christ
I believe I summed it up with "FUCK YES!"
Life is happiness indeed.
I checked my Twitter at like at 8 AM this morning and there were like 50 tweets about it and I was like HOLY SHIT and then fell asleep but when I woke up I started worrying about the Obsidian thing. I will give the benefit of the doubt though, I wasn't aware before that these were the guys that made Fallout 1 and 2 and also hopefully they won't have major time constraints.