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WH40K: Dawn of War 2 -- open beta is now available

Captain KCaptain K Registered User regular
edited March 2009 in Social Entropy++
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This game is fun. It's not balanced perfectly yet (we're just playing the beta) and it may never be (it's made by Relic). It's not the same as the first Dawn of War, and it's also not exactly like Company of Heroes--it's kind of straddling a middle ground between the two flavored with a dash of Warcraft 3.





It also looks amazing.


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http://www.gametrailers.com/player/43666.html



I've been playing it for a couple of weeks now, ever since the beta started up. It's a free download through Steam. You need a Games for Windows Live account to play the beta, but that's not a big deal, since they're free and all. All in all, it's a pretty painless process to get the beta up and running. You'll deal with some crashes here and there, but I've played something like a hundred games already and I'm still enjoying it immensely.

So, who wants to play?





System Requirements as offered by Relic:
Minimum Requirements
* Windows XP SP2 or Windows Vista SP1
* P4 3.2 GHz (single core) or any Dual Core processor
* 1 GB RAM (XP), 1.5 GB RAM (Vista)
* A 128MB Video Card (Shader Model 3) - Nvidia GeForce 6600 GT / ATI X1600, or equivalent
* 5.5 GB of Hard Drive space

Recommended
* Windows XP SP2 or Windows Vista SP1
* AMD Athlon 64×2 4400+ or any Intel Core 2 Duo
* 2 GB RAM (XP and Vista)
* A 256MB Video Card (Shader Model 3) - Nvidia GeForce 7800 GT / ATI X1900, or equivalent
* 5.5 GB of Hard Drive space


It's worth noting that the game will not run at all if you don't have a Shader Model 3 video card. But if you've bought one in the past two years or so you're pretty much guaranteed to be able to run it.

It's also worth noting that most people who have tried running the game with a single core CPU have had atrocious results. YMMV, at least give it a shot.


How to play skirmish games against the AI, and how to view replays:
The beta currently lets you play only publicly accessible custom games, or Automatch games (1v1 or 3v3) that are arranged by Live's Trueskill ranking system. It can take forever to find a game sometimes, but it tends to work eventually, and most of the time you'll be matched up with someone(s) of relatively equal skill.

If you want to play a skirmish against the CPU, just create a public custom game and then add CPUs of appropriate difficulty to the slots you want them to fill. You can boot anybody who joins and then start the game. Be aware that the multiplayer AI is kind of retarded so it won't put up a very intelligent fight, but it can be useful to experiment with the different factions and units. (One of Relic's lead designers claims that they're going to revamp the skirmish AI pretty soon--possibly before the retail release)



Saving and viewing replays is only a minor issue. Relic made a very halfhearted attempt to disable the replay function for the beta, but it's easy to work around--after every game, a replay is automatically saved in (My) Documents\My Games\Dawn of War 2 Demo\playback\ with the filename "temp.rec". If you want to save a replay, just go to this directory before you play another match and rename the file to "whatever.rec" and it won't be overwritten by your next game.

To view replays while in-game, choose Game History from the multiplayer options and you should see a list of all the replays you've downloaded or renamed. They won't have their names listed, but you can click on each one to see who played in the game and what map it was on, so it's possible to tell which is which. The "View Replay" button is grayed out and disabled, but if you just double click on the replay you want to watch, it will reload.


How Tyranids' synapse effect works:
The basic units for the Tyranids are Hormagaunts (melee swarm unit) and Termagaunts (ranged attack swarm unit). They're kind of shitty by themselves, but if you keep them near other Tyranid units that that project synapse auras, they will be much more effective.

If you're interested in hearing more about this, you should just check out this excellent guide that's been posted at gamereplays.org.


A list of proposed balance changes that Relic plans to implement soon:
Relic wrote:
The following changes are being tested in-house. Please feel free to reply with your comments and suggestions.


Current Change List

Increased the chances for melee sync-kills to occur.
All infantry weapon damage reduced by 15% with the exception of anti-vehicle, sniper and artillery weapons.
Suppression units' damage at long range reduced, suppression against cover reduced a little.
Some melee units reduced in health by 10% to avoid them getting out of control against the reduced ranged weapons.
melee_heavy damage to vehicle reduced to 0.5, from 1.
power_weapons_pvp damage to vehicle reduced to 1.15, from 1.25.
Plasma damage vs vehicles increased to .25 from .15
fixed a damage bug with frag grenades and stikkbombz
increased grenade damage modifier to garrison cover to 1.25 from 1
Reduced grenade pvp damage modifier against generators to 1 from 1.5

Space Marines

Tactical Squad

Missile Launcher reload time reduced to 6 seconds, from 8.
Leader cost increased to 75/25 from 50/25.
Fixed an issue the with tactical marine sergeant having a shorter range than the rest of the squad which would cause him to run up to the enemy.

Terminators

Terminator zeal cost reduced to 700
Assault terminator zeal cost reduced to 700
Scouts
Sniper rifle cost changed to 180/40
Shotgun knockdown chance reduced to 15%, from 25%.
Infiltrate energy drain increased to 1.5/sec from 1.
Scout Sergeant detection radius set to 35.
Fixed a bug that was causing Frag Grenades to do far less damage than intended
Leader cost increased to 60/25 from 50/25

Techmarine

Techmarine Heavy Bolter turret damage reduced to match the other turrets.

Assault Marines

Melta bomb fixed to affect Carnifex mobility
Leader cost increased to 100/25 from 50/25
Leader health increased from 320 for 440
Assault Marine Jump energy cost increased to 70, from 55.

Force Commander

Force commander teleporter pack armor req cost increased to 100.
Force commander 2 handed hammer special attack damage reduced to 30 from 50.
Force commander flesh over steel stun duration reduced to 8 seconds from 10.

Apothecary

Apothecary armor of purity health increase reduced to 100.
Apothecary armor of purity heal cooldown reduction bonus reduced to 0.65 from 0.5.
Apothecary heal tuned to heal heroes more, heal over time effect reduced
Apothecary chainsword damage reduced to 33 from 38
Apothecary sanguine chainsword damage reduced to 50 from 65
Apothecary power axe damage reduced to 85 from 100
Angels of death cost increased to 500 from 400, cooldown increased to 3 minutes from 1 minute

Techmarine

Techmarine mine cost increased to 65 energy from 50.
Blessing of omnissiah recharge time increased from 50 to 150.

Eldar

Falcon and Fire Prism can now reverse.
Webway gate psychic might cost increased to 125 from 90.
Fixed an issue with the FLeet of Foot tool tip not saying that it causes a damage reduction.

Guardians


Warlock Leader cost increased from 50/15 to 65/15

Shuriken Catapult

Shuriken Catapult damage decreased from 14 to 12.

Banshees

Banshee War Shout radius reduced to 8, from 15.
Banshee charge speed bonus reduced to 2 meters/s from 3 meters/s
Banshee Exarch leap damage reduced to 20 from 40
Knockdown from Banshee leap removed
Banshee Exarch gains knockdown on leap with Executioner upgrade
Executioner special attack no longer affects allies
Aspect of Banshee changed to provide Warshout and Exarch Executioner
Exarch upgrade changed to provide squad speed increase
Exarch upgrade cost increased to 85/15 from 50/15

Rangers

Detection radius set to 35.

Farseer

Farseer armor of asuryan req cost increased to 200 from 150.

Seer Council

Seer council zeal cost reduced to 600
Seer council req cost reduced to 700
Seer Council Singing spear damage reduced to 80 from 100

Warlock

Warlock providence now affects ethereal slash cooldown.
Warlock energy drain on merciless witchblade reduced to 30 per hit from 60.
Warlock witchblade of kurnous cost increased to 125/30.
Warlock warp throw power cost increased to 45.
Warlock warp throw recharge time increased to 45 seconds.


Warp Spiders

Warp spider deathspinner damage reduced from 25 to 21
Warp spider exarch damage reduced from 37 to 34
Warp spider exarch damage modifier removed
Exarch upgrade cost increased to 85/15* Aspect of Warp Spider cost increased to 50/20

Warp Spider Hero

Warpspider exarch phase shift duration reduced to 10 seconds.
Warpspider exarch entangle duration reduced to 5 seconds.
Warpspider heavy guage filament energy drain increased to 4.5 per second from 3.5.

D-Cannon

Black hole ability on D-cannon tuned to do damage at correct time.
D-cannon damage increased to 220 from 120, damage table changed

Wraithlord

Wraithlord Shuriken Cannon damage reduced from 300 to 200.
Wraithlord Brightlance damage reduced to 100, from 170.

Fire Prism

Dispersed beam area reduced to 10 meters, Focused beam damage increased to 200, reload decreased to 7 seconds from 8

Avatar

Avatar cost increased to 1000/250, hp increased to 7000 from 6000, leveling curve on hp decreased to 10% per level from 15%, build time increased to 90 seconds

Orks

Kommando, Slugga, Stormboy, Kommando Nob leader cost increased to 75/25 from 50/25

Mekboy

Mekboy dakka deffgun power cost inscreased to 30 from 20.
Mekboy dakka deffgun damage reduced to 350, from 450. Damage tuned such that the Mekboy's deffgun does not ramp up as highly in damage at close range.
Banner aura speed bonus reduced to .25 from .45
Banner Aura received damage modifier reduced to .94 from .91
Banner Aura received courage damage modifier reduced to .94 from .91
Banner Aura damage modifier reduced to 1.06 from 1.09

Warboss

Warboss Kustom Shoota changed to light weapon knockback.
Warboss Kustom Shoota knockback chance reduced to 10%.
Warboss Huge Choppa special attack changed to affect only enemy troops
Warboss Boss Pole suppression resistance reduced from .25 to .5
Stikkbommas
Stikkbomb damage reduced to 175 from 260
Fixed a bug that was causing Stikkbombs to do far less damage than intended

Kommando Nob

Kommando camo armor req cost increased to 100.
Kommando kaboom recharge time 20 seconds from 10.
Kommando extra equipment energy bonus reduced to 75 from 235

Kommandos

Kommando ambush ability range reduced to 35 meters from 50
Kommando shoota range reduced from 29 to 25, damage increased from 25 to 30
Burna Bomb damage increased from 10 to 20, damage over time increased to 20 from 15
Kommando Nob Leader detection radius set to 35.

Ork Waaagh shout ability

Waaagh shout speed bonus reduced to .07 from .1
Waaagh shout damage bonus reduced to 1.015 from 1.02
Waaagh shout received damage reduction decreased to .98 to .985
Waaagh shout received courage damage decreased to .996 to .985
Waaagh shout cooldown increased to 90 seconds from 60.

Wartrukk

Detection radius set to 30.

Tyranids

Hive Tyrant

Brood Nest biomass cost increased to 225 from 175.
Hive Tyrant charge range increased from 15 to 18 meters, cooldown of charge decreased to 4 seconds from 6, speed increased to 4.5 from 4.
Health increased to 1200 from 1000.

Spore Mines

Spore mine explosion radius reduced to 10, from 15.

Lictor

Detection radius set to 35.

Ravener

Ravener Devourer damage increased to 85 from 68, cooldown reduced to 1.4 from 1.8
Fixed an issue with the Fleet of Claw ability costing energy and thus preventing the unit from using the ability.

Ravener Alpha

Ravener toxic miasma damage reduced to 15 per tick from 20.

Warriors

Increased damage of warrior melee with adrenal glands to 60, from 42.
Increased cost of warrior adrenal glands to 100/30, from 50/15.

Zoanthrope

Zoanthrope reload reduced to 8 seconds from 10.3




Who Is Playing This Shit

(Forum name -- GWFL gamertag)

Captain K -- I Am Captain K
Urian -- Fathom216
Butters -- InTheButters
No Great Name -- NoGreatName
Hobnail -- DeltaHobnail

Captain K on
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Posts

  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited February 2009
    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
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  • Captain KCaptain K Registered User regular
    edited February 2009
    Hmm, duplicate thread.


    But that OP sucks, and I didn't make it so I'm biased against it. I'll make this OP even better than it is now and see which thread wins.

    Captain K on
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited February 2009
    It's on page 5

    TKO

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
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  • CG FaggotryCG Faggotry BristolRegistered User regular
    edited February 2009
    The other thread is dead. Long live the thread.

    CG Faggotry on
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  • AneurhythmiaAneurhythmia Registered User regular
    edited February 2009
    I'm just barely above minimum sys. req., so I'm assuming this won't run at all.

    Aneurhythmia on
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited February 2009
    You should play anyway, everyone else does and turns the game into a slideshow for everyone else in the game.

    Always a good time.

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
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  • Captain KCaptain K Registered User regular
    edited February 2009
    Give it a shot on low settings, you never know. It's not like you have to pay for it to try it out.

    Captain K on
  • FalloutFallout GIRL'S DAY WAS PRETTY GOOD WHILE THEY LASTEDRegistered User regular
    edited February 2009
    been playing this the past few days

    lovin' this shit

    tyranids rule

    Fallout on
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  • AretèAretè infiltrating neo zeed compoundRegistered User regular
    edited February 2009
    loving this goddamn game

    had the most epic match last night, we were more or less controlling the game right off the bat and then they pulled off some wacky coordinated shit and took map control and had us playing defense for the rest of the match.

    my friend and i took back most of the bottom map and then just had to siege the last vp but we couldnt make a good enough push because of all the defense there.

    until this
    hahaha.jpg

    i ran in a cloaked scout, saw the army they were foolishly massing all in one spot and laid down the most righteous orbital strike

    it was glorious

    Aretè on
  • EriosErios Registered User regular
    edited February 2009
    Most Righteous.

    Erios on
    Steam: erios23, Live: Coconut Flavor, Origin: erios2386.
  • FandyienFandyien But Otto, what about us? Registered User regular
    edited February 2009
    i downloaded it and it looks great

    but whenever i try to get into a match it's just all SEARCHING FOR BURLY MEN TO GANGBANG YOU and then thats it

    Fandyien on
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  • Peter EbelPeter Ebel CopenhagenRegistered User regular
    edited February 2009
    This game rocks.

    Gonna steal you into the dark with my lictor, bitches.

    Peter Ebel on
    Fuck off and die.
  • FandyienFandyien But Otto, what about us? Registered User regular
    edited February 2009
    So are those different branches for each race somewhat akin to hero choices in WCIII?

    Fandyien on
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  • ScudoScudo Registered User regular
    edited February 2009
    i think of them more like doctrine choices in company of heroes, they affect not only your army's playstyle since your hero is often your central figure but also the bonus abilities you get, like airstrikes and reinforcements (i.e. a space marine force commander can bring in assault terminators, while a techmarine can bring a venerable dreadnought)

    also because i never played WC3

    Scudo on
  • FandyienFandyien But Otto, what about us? Registered User regular
    edited February 2009
    Shit, that is way cool

    Every time I boot up one of these games I think "man, I love how true these guys are to GW lore"

    Fandyien on
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  • ScudoScudo Registered User regular
    edited February 2009
    what i mean to say of course is

    tyranids rool, 4 the hive

    (seriously relic give me genestealers in some dlc or something)

    Scudo on
  • ValVal Registered User regular
    edited February 2009
    DLing this when I get back from work. Gonna get my Nid on.

    Val on
  • JohnHamJohnHam Registered User regular
    edited February 2009
    Dawn of War ruuuuuuuuuules.

    I'm not sure if this will run on my old CPU, but I am going to try, goddamn it.

    JohnHam on
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  • ButtersButters A glass of some milks Registered User regular
    edited February 2009
    CK, are you gonna play tonight because I really want to?

    Butters on
    PSN: idontworkhere582 | CFN: idontworkhere | Steam: lordbutters | Amazon Wishlist
  • WeaverWeaver Breakfast Witch Hashus BrowniusRegistered User regular
    edited February 2009
    I get fed up after waiting 10 minutes for a match. Also this game hates my sound card.

    Weaver on
  • FandyienFandyien But Otto, what about us? Registered User regular
    edited February 2009
    Weaver wrote: »
    I get fed up after waiting 10 minutes for a match. Also this game hates my sound card.

    Me too

    I feel like this game has some sort of lameo connectivity issue probably associated with my exact specs

    Fandyien on
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  • AretèAretè infiltrating neo zeed compoundRegistered User regular
    edited February 2009
    no, relic is just historically bad when it comes to creating a reliable match making system

    Aretè on
  • WeaverWeaver Breakfast Witch Hashus BrowniusRegistered User regular
    edited February 2009
    really fuckers give us an old style search-server with filters system instead of automatching

    also fuck man somebody make a full-conversion mod for baldur's gate II based on the imperial inquisition

    and a full CGI feature length film

    Weaver on
  • FandyienFandyien But Otto, what about us? Registered User regular
    edited February 2009
    Automatching is the worst thing ever

    I want to see cracky names and ips and all that jazz

    Fandyien on
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  • NotASenatorNotASenator Registered User regular
    edited February 2009
    I am really not good at this yet at all, but I've only played twice.

    NotASenator on
  • WeaverWeaver Breakfast Witch Hashus BrowniusRegistered User regular
    edited February 2009
    eventually there will be a poorly edited youtube clip called star trek vs. starwars vs. babylon5 vs BSG vs. FUCK FUCK IT'S THE SEGMENTUM PACIFICUS BATTLEFLEET GET THE FUCK OUT AAAAHHHHHHHHH

    Weaver on
  • AretèAretè infiltrating neo zeed compoundRegistered User regular
    edited February 2009
    im hoping it is just because it is in beta because i love playing this but fuck waiting 10 to 15 mins each time

    Aretè on
  • ButtersButters A glass of some milks Registered User regular
    edited February 2009
    To those of you worried about system requirements apparently this game is easier on your system than Company of Heroes was so if you can run CoH you should give this a try.

    Butters on
    PSN: idontworkhere582 | CFN: idontworkhere | Steam: lordbutters | Amazon Wishlist
  • WeaverWeaver Breakfast Witch Hashus BrowniusRegistered User regular
    edited February 2009
    Also no chaos army

    also damnit damnit I need to go look for a traitor guard mod for soul storm

    Weaver on
  • WeaverWeaver Breakfast Witch Hashus BrowniusRegistered User regular
    edited February 2009
    also also also I still want to play this mod but I can't find my copy of dark crusade and I haven't tried to install it over soulstorm yet

    http://www.youtube.com/watch?v=C3YWNmZa2fI

    Weaver on
  • RuckusRuckus Registered User regular
    edited February 2009
    I just finished a campaign of dark crusade yesterday, installing soulstorm for the first time tonight.

    Ruckus on
  • Andrew RyanAndrew Ryan Registered User regular
    edited February 2009
    I really can't get into this game, I don't know what it is.

    Andrew Ryan on
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    naknaknaknaknak
  • JohnHamJohnHam Registered User regular
    edited February 2009
    Butters wrote: »
    To those of you worried about system requirements apparently this game is easier on your system than Company of Heroes was so if you can run CoH you should give this a try.

    FUCK

    YES

    JohnHam on
    signature.png

  • HobnailHobnail Registered User regular
    edited February 2009
    I love this game so much that it makes me hate that filthy match making system so much more.

    Hobnail on
    Do you like my photos? The stupid things I say? The way I am alive? You can contribute to that staying the same through the following link

    https://www.paypal.me/hobnailtaylor
  • JohnHamJohnHam Registered User regular
    edited February 2009
    So the second most important question after "will this run" (apparently, yes) is "can I still put ridiculous shit on my space marines' armor/flags? (also, color scheme?)"

    JohnHam on
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  • ScudoScudo Registered User regular
    edited February 2009
    the beta does not include the army painter, but the full game will

    Scudo on
  • JohnHamJohnHam Registered User regular
    edited February 2009
    That's good enough for me.

    I will be rocking the :arrow: shoulderpads

    JohnHam on
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  • ButtersButters A glass of some milks Registered User regular
    edited February 2009
    Ruckus wrote: »
    I just finished a campaign of dark crusade yesterday, installing soulstorm for the first time tonight.


    Man as who? I couldn't get more than half the map as Tao. That one orc map with their 3 or 4 basis is almost impossible. I could only beat it with Necron because they give you two Monoliths.

    Butters on
    PSN: idontworkhere582 | CFN: idontworkhere | Steam: lordbutters | Amazon Wishlist
  • DarricDarric Santa MonicaRegistered User regular
    edited February 2009
    I'm quite liking this. I never played CoH, so the take on RTS is refreshing. It feels a lot closer to the tabletop than Dawn of War ever did.

    Darric on
  • RuckusRuckus Registered User regular
    edited February 2009
    Butters wrote: »
    Ruckus wrote: »
    I just finished a campaign of dark crusade yesterday, installing soulstorm for the first time tonight.


    Man as who? I couldn't get more than half the map as Tao. That one orc map with their 3 or 4 basis is almost impossible. I could only beat it with Necron because they give you two Monoliths.

    I did it as the Tau.

    What kind of units did you use? Because if you're not using a full array of Fire Warriors, Kroot Carnivores, Vespid, all backed up by various armored units, you'll get pasted by everyone.

    Ruckus on
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