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Well.. yeah.
There's not a lot more to it than that, really.
Expect watered-down graphics, but the gameplay might survive. Short development time suggests it's a port rather than a separate game, to me.
Do this and Dead Rising set a trend for 360-to-Wii ports? We'll see.
Yeah I love dead space, but can't see it being any good on the wii. I'd rather a cartoony version like they were going to do for the ghostbusters. Cartoon Isaac would be great.
It could turn out to be awesome - if RE4 is any indication, the controls will be much better. The speed of the port is a bit worrying though, with a decent budget and dev time I'm pretty sure they could make a nice conversion to the Wii, but it looks like they're just going to bang it out as quickly as the can.
Eh...it wont be nearly as creepy without the higher end graphics and lighting effects. The Wii hardware just can't handle this game to do it justice.
Have you played RE4? Dead Space has nothing in common with the way that game created tension/terror...?
I've been creeped out by a DS game, you don't need amazing graphics to evoke a creepy feeling.
EDIT: And of course it won't be exactly the same as the original game in every way so I hope this doesn't turn into another cock fest with everyone saying "ohhhh noooo his suit has less polygons and I can see the enemies' pixels" like it's some shocking new revelation.
Eh...it wont be nearly as creepy without the higher end graphics and lighting effects. The Wii hardware just can't handle this game to do it justice.
Have you played RE4? Dead Space has nothing in common with the way that game created tension/terror...?
I've been creeped out by a DS game, you don't need amazing graphics to evoke a creepy feeling.
EDIT: And of course it won't be exactly the same as the original game in every way so I hope this doesn't turn into another cock fest with everyone saying "ohhhh noooo his suit has less polygons and I can see the enemies' pixels" like it's some shocking new revelation.
RE4 didn't rely on real time complex shadow and light effects. They are totally different games built in different generations.
Eh...it wont be nearly as creepy without the higher end graphics and lighting effects. The Wii hardware just can't handle this game to do it justice.
Have you played RE4? Dead Space has nothing in common with the way that game created tension/terror...?
I've been creeped out by a DS game, you don't need amazing graphics to evoke a creepy feeling.
EDIT: And of course it won't be exactly the same as the original game in every way so I hope this doesn't turn into another cock fest with everyone saying "ohhhh noooo his suit has less polygons and I can see the enemies' pixels" like it's some shocking new revelation.
Yeah but RE4 was developed with lower spec hardware in mind. The developers were able to design the game with that in mind. A lot of the tension in Dead Space comes from the visuals, the lighting, the space scenes, the fog and particle effects. Not to mention the sound, although i see no reason the wii can't cope with the sound.
Eh...it wont be nearly as creepy without the higher end graphics and lighting effects. The Wii hardware just can't handle this game to do it justice.
Have you played RE4? Dead Space has nothing in common with the way that game created tension/terror...?
I've been creeped out by a DS game, you don't need amazing graphics to evoke a creepy feeling.
EDIT: And of course it won't be exactly the same as the original game in every way so I hope this doesn't turn into another cock fest with everyone saying "ohhhh noooo his suit has less polygons and I can see the enemies' pixels" like it's some shocking new revelation.
Yeah but RE4 was developed with lower spec hardware in mind. The developers were able to design the game with that in mind. A lot of the tension in Dead Space comes from the visuals, the lighting, the space scenes, the fog and particle effects. Not to mention the sound, although i see no reason the wii can't cope with the sound.
Let's hope they remember to put it in Stereo.........*ahem* Guitar Hero 3 *ahem*.
I can see this game controlling well, I just can't see it looking like anything but shit. While I still think they can pull off the tension, I can't see them getting all the great twitches and *gulp*pulsations*gulp* that the 360 (and I assume PS3) pulled off.
People are, of course, conveniently overlooking the fact that the PS1 could do fog effects and similar to create tension (see: Silent Hill).
There's no reason they can't water the graphics down and still keep the horror side working.
OP should just link to the Chop Till You Drop thread, add "your indignant point has already been presented like 50 fucking times --->" and be done with it.
I don't think the Wii's graphical capabilities is the problem here, but rather, the idea that porting down from the 360 is going to satisfy "core" gamers. This particular group of gamers are likely to own a 360 or PS3 in addition to their Wii. Casual gamers will ignore this because it doesn't appeal to them, and core gamers will ignore it because they already played the original. Then EA will look at its low sales and decide they should just focus on sports games and waggle mini-game collections.
What I played of Dead Space wasn't creepy at all. Too few enemies (which is the REAL problem with Dead Rising Wii, fuck all the bitching about photography and perspective) coupled with a reasonably powerful character. Sound design be damned, as that won't be a problem for Wii.
I'm not sufficiently convinced the Wii can't pull off similar atmosphere at a lower resolution. What I do believe is that people are conveniently overstating a games reliance on HD graphics for quality.
Personally, i'm gonna wait and see what happens with the game.
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Brainiac 8Don't call me Shirley...Registered Userregular
In my city, the shelves for the Wii section are always full of games like these, (ports) and it's not because they're being restocked.:|
If not a port, what will it be? Mini games comprised of parts like the meteor shooting, and the other mini game from the original? (The parts people didn't care so much for) Seriously not trying to be a dick here, just not getting why they would be doing this instead of using their time and resources to make games specifically for Wii. (instead of porting stuff)
Please note that due to technical constraints we have been forced to eliminate the zero-G sections, the statis and kinesis functions, and enemies will no longer require dismemberment, only headshots or body shots will work.
PeregrineFalcon on
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That's funny. It sounds exactly like you, and half the people in this thread, have made up your mind already that if it's for the Wii, it's going to suck, and are being exactly that: dicks. If you don't like Wii games, or if graphics are so important to you that you'll ignore superior controls, why don't you just not post here?
psyck0 on
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WulfDisciple of TzeentchThe Void... (New Jersey)Registered Userregular
edited February 2009
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Brainiac 8Don't call me Shirley...Registered Userregular
edited February 2009
I was wondering the same thing.
Resident Evil 4 showed that a survival horror can be great, effective, and control better than any other version. If they make an original game based in the universe started in Dead Space, what's to say they can't pull this off a second time?
I don't understand how so many people just shrug off an idea because it's on the Wii. If you don't like the system, fine....but why automatically say it's going to suck or go all "Mini-games only lulz" when you have no basis for such comments?
Eh...it wont be nearly as creepy without the higher end graphics and lighting effects. The Wii hardware just can't handle this game to do it justice.
Have you played RE4? Dead Space has nothing in common with the way that game created tension/terror...?
I've been creeped out by a DS game, you don't need amazing graphics to evoke a creepy feeling.
EDIT: And of course it won't be exactly the same as the original game in every way so I hope this doesn't turn into another cock fest with everyone saying "ohhhh noooo his suit has less polygons and I can see the enemies' pixels" like it's some shocking new revelation.
Yeah but RE4 was developed with lower spec hardware in mind. The developers were able to design the game with that in mind. A lot of the tension in Dead Space comes from the visuals, the lighting, the space scenes, the fog and particle effects. Not to mention the sound, although i see no reason the wii can't cope with the sound.
Don't forget the REmake. Seriously everything in that game was pre-rendered and it looked beautiful. Why wouldn't Dead Space be able to do pre-rendered everything?
Mainly they don't want to see their pet IP get "cheapened" in their eyes, or they want the team making this game to be focusing on HD hardware instead. Except they can't because it's too expensive!
HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
edited February 2009
I hope the same people harping on graphics so much are going to remain consistent and never look back to games prior to this gen as awesome. Because their graphics suck by today's standard.
Seriously not trying to be a dick here, just not getting why they would be doing this instead of using their time and resources to make games specifically for Wii.
Yeah, you are just trying to be goddamn retard, and I must say that you are doing great job with it.
And here is the another one. Now we only need three posters more to complete pentagram of doom. One with Spongebob avatar, one with Flash avatar, and one with Star Wars avatar. After the pentagram is completed, I can call Cthulhu to destroy the planet earth and rest of the cosmos.
Seriously not trying to be a dick here, just not getting why they would be doing this instead of using their time and resources to make games specifically for Wii.
Yeah, you are just trying to be goddamn retard, and I must say that you are doing great job with it.
I think he just read initial reports of in being a port and missed the post above his. Of course we really know literally nothing, it could still be a port.
Why is it retarded to want someone to make a game specifically tailored to Wii rather than a port? I'd say you picked the wrong person to bash here.
Please note that due to technical constraints we have been forced to eliminate the zero-G sections, the statis and kinesis functions, and enemies will no longer require dismemberment, only headshots or body shots will work.
DAMNIT
It's a Wii, not a freaking Super Nintendo. There is no reason that the zero G sections or dismemberment would not work on the Wii. There is a difference between not as powerful and completely crippled.
Eh...it wont be nearly as creepy without the higher end graphics and lighting effects. The Wii hardware just can't handle this game to do it justice.
Have you played RE4? Dead Space has nothing in common with the way that game created tension/terror...?
I've been creeped out by a DS game, you don't need amazing graphics to evoke a creepy feeling.
EDIT: And of course it won't be exactly the same as the original game in every way so I hope this doesn't turn into another cock fest with everyone saying "ohhhh noooo his suit has less polygons and I can see the enemies' pixels" like it's some shocking new revelation.
Yeah but RE4 was developed with lower spec hardware in mind. The developers were able to design the game with that in mind. A lot of the tension in Dead Space comes from the visuals, the lighting, the space scenes, the fog and particle effects. Not to mention the sound, although i see no reason the wii can't cope with the sound.
Don't forget the REmake. Seriously everything in that game was pre-rendered and it looked beautiful. Why wouldn't Dead Space be able to do pre-rendered everything?
I'm sorry but this is a bad idea. Turn a shooter built around navigating combat in huge, very detailed environments into old-school Resident Evil with pre-rended backgrounds and static cameras? Might as well just make a new IP if they're going to do that.
Eh...it wont be nearly as creepy without the higher end graphics and lighting effects. The Wii hardware just can't handle this game to do it justice.
Have you played RE4? Dead Space has nothing in common with the way that game created tension/terror...?
I've been creeped out by a DS game, you don't need amazing graphics to evoke a creepy feeling.
EDIT: And of course it won't be exactly the same as the original game in every way so I hope this doesn't turn into another cock fest with everyone saying "ohhhh noooo his suit has less polygons and I can see the enemies' pixels" like it's some shocking new revelation.
Yeah but RE4 was developed with lower spec hardware in mind. The developers were able to design the game with that in mind. A lot of the tension in Dead Space comes from the visuals, the lighting, the space scenes, the fog and particle effects. Not to mention the sound, although i see no reason the wii can't cope with the sound.
Don't forget the REmake. Seriously everything in that game was pre-rendered and it looked beautiful. Why wouldn't Dead Space be able to do pre-rendered everything?
I'm sorry but this is a bad idea. Turn a shooter built around navigating combat in huge, very detailed environments into old-school Resident Evil with pre-rended backgrounds and static cameras? Might as well just make a new IP if they're going to do that.
No no... I didn't say anything about static cameras. I'm saying pre-rendered backgrounds is nothing new (RE4 did it as well) why couldn't DS do it.
It'd be awesome if they made a new game in the same universe - I'd love to see the Dead Space storyline/universe continue. I really enjoyed the game on the 360.
Honestly, the graphics aren't the biggest consideration, the sound is - can the Wii do full 5.1 surround? I know the surround sound scared the hell out of me in that game, although part of that is the fact you'll die incredibly fast on the highest difficulty.
It'd be awesome if they made a new game in the same universe - I'd love to see the Dead Space storyline/universe continue. I really enjoyed the game on the 360.
Honestly, the graphics aren't the biggest consideration, the sound is - can the Wii do full 5.1 surround? I know the surround sound scared the hell out of me in that game, although part of that is the fact you'll die incredibly fast on the highest difficulty.
It can do DPL2, which is 5.1 matrixed.
PeregrineFalcon on
Looking for a DX:HR OnLive code for my kid brother.
Can trade TF2 items or whatever else you're interested in. PM me.
I got a feeling that if they use the RE4 engine as a model, some of the areas of the game maybe have to be restructured. Some were pretty damn huge. I'm sure tossing in a few doors that allow for areas to load (much like the original but in a smaller scale) would make the gameworld doable on a Wii scale.
I have not played Dead Space but everyone keeps saying great things about it so I'm sure I'll check it out eventually. But considering what a dream RE4 Wii is to control I'll take that kind of precision control over HD any day.
It'd be awesome if they made a new game in the same universe - I'd love to see the Dead Space storyline/universe continue. I really enjoyed the game on the 360.
Honestly, the graphics aren't the biggest consideration, the sound is - can the Wii do full 5.1 surround? I know the surround sound scared the hell out of me in that game, although part of that is the fact you'll die incredibly fast on the highest difficulty.
I hope the same people harping on graphics so much are going to remain consistent and never look back to games prior to this gen as awesome. Because their graphics suck by today's standard.
Of course they still play old games. I mean if they weren't PC gamers they would be raging hypocrites (I mean 720p? what is this 2002?) and retro gaming on the PC is pretty easy and rewarding.
lowlylowlycook on
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It could turn out to be awesome - if RE4 is any indication, the controls will be much better. The speed of the port is a bit worrying though, with a decent budget and dev time I'm pretty sure they could make a nice conversion to the Wii, but it looks like they're just going to bang it out as quickly as the can.
Have you played RE4? Dead Space has nothing in common with the way that game created tension/terror...?
I've been creeped out by a DS game, you don't need amazing graphics to evoke a creepy feeling.
EDIT: And of course it won't be exactly the same as the original game in every way so I hope this doesn't turn into another cock fest with everyone saying "ohhhh noooo his suit has less polygons and I can see the enemies' pixels" like it's some shocking new revelation.
RE4 didn't rely on real time complex shadow and light effects. They are totally different games built in different generations.
Yeah but RE4 was developed with lower spec hardware in mind. The developers were able to design the game with that in mind. A lot of the tension in Dead Space comes from the visuals, the lighting, the space scenes, the fog and particle effects. Not to mention the sound, although i see no reason the wii can't cope with the sound.
Let's hope they remember to put it in Stereo.........*ahem* Guitar Hero 3 *ahem*.
I can see this game controlling well, I just can't see it looking like anything but shit. While I still think they can pull off the tension, I can't see them getting all the great twitches and *gulp*pulsations*gulp* that the 360 (and I assume PS3) pulled off.
But who knows, maybe they can. Time will tell.
There's no reason they can't water the graphics down and still keep the horror side working.
but that's what it's shaping up to be...
also, I'll wait and see how this turns out before I comment on it
That's your perogative. I'm going to be dissapointed now and save myself a lot of time.
I'm not sufficiently convinced the Wii can't pull off similar atmosphere at a lower resolution. What I do believe is that people are conveniently overstating a games reliance on HD graphics for quality.
Personally, i'm gonna wait and see what happens with the game.
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IGN is saying that the game is going to be an original take on the franchise and take advantage of the Wii's strengths.
So we might not be looking at a port at all.
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If not a port, what will it be? Mini games comprised of parts like the meteor shooting, and the other mini game from the original? (The parts people didn't care so much for) Seriously not trying to be a dick here, just not getting why they would be doing this instead of using their time and resources to make games specifically for Wii. (instead of porting stuff)
Waggle motion controls!
480p visuals!
Stereo sound!
Please note that due to technical constraints we have been forced to eliminate the zero-G sections, the statis and kinesis functions, and enemies will no longer require dismemberment, only headshots or body shots will work.
Can trade TF2 items or whatever else you're interested in. PM me.
*Rev* HEEEEEEEEREEEEES JOHNNY!
Resident Evil 4 showed that a survival horror can be great, effective, and control better than any other version. If they make an original game based in the universe started in Dead Space, what's to say they can't pull this off a second time?
I don't understand how so many people just shrug off an idea because it's on the Wii. If you don't like the system, fine....but why automatically say it's going to suck or go all "Mini-games only lulz" when you have no basis for such comments?
oy.
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Add me!
Don't forget the REmake. Seriously everything in that game was pre-rendered and it looked beautiful. Why wouldn't Dead Space be able to do pre-rendered everything?
Mainly they don't want to see their pet IP get "cheapened" in their eyes, or they want the team making this game to be focusing on HD hardware instead. Except they can't because it's too expensive!
EDIT:
Also yeah, being on the Wii doesn't automatically mean this is going to be some shoddy port with bad graphics and no tension.
Youtube Channel!
Yeah, you are just trying to be goddamn retard, and I must say that you are doing great job with it.
And here is the another one. Now we only need three posters more to complete pentagram of doom. One with Spongebob avatar, one with Flash avatar, and one with Star Wars avatar. After the pentagram is completed, I can call Cthulhu to destroy the planet earth and rest of the cosmos.
I think he just read initial reports of in being a port and missed the post above his. Of course we really know literally nothing, it could still be a port.
Why is it retarded to want someone to make a game specifically tailored to Wii rather than a port? I'd say you picked the wrong person to bash here.
DAMNIT
It's a Wii, not a freaking Super Nintendo. There is no reason that the zero G sections or dismemberment would not work on the Wii. There is a difference between not as powerful and completely crippled.
It is not retarded at all. But having kneejerk reactions is. "Zomg it must be minigamez".
I'm sorry but this is a bad idea. Turn a shooter built around navigating combat in huge, very detailed environments into old-school Resident Evil with pre-rended backgrounds and static cameras? Might as well just make a new IP if they're going to do that.
No no... I didn't say anything about static cameras. I'm saying pre-rendered backgrounds is nothing new (RE4 did it as well) why couldn't DS do it.
Honestly, the graphics aren't the biggest consideration, the sound is - can the Wii do full 5.1 surround? I know the surround sound scared the hell out of me in that game, although part of that is the fact you'll die incredibly fast on the highest difficulty.
Because in order to make use of pre-rendered backgrounds, you have to use a static camera.
Otherwise if you move the camera, you need to draw the scene again, and whoops, it's not pre-rendered.
Can trade TF2 items or whatever else you're interested in. PM me.
Ah yeah, nevermind. RETRACTION!!
It can do DPL2, which is 5.1 matrixed.
Can trade TF2 items or whatever else you're interested in. PM me.
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Not that many people HAVE 5.1 surround sound.
Of course they still play old games. I mean if they weren't PC gamers they would be raging hypocrites (I mean 720p? what is this 2002?) and retro gaming on the PC is pretty easy and rewarding.
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