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Wii New Play Control: Metroid Prime
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Sega did, but they completely and utterly fucked it up. Those idiots.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
That is very true, and while I love my Wii and its games, I recognize this post of yours as being the reason why so many gamers are disappointed by it: the Wii represents a lot of wasted opportunities, or if not wasted, at least opportunities no one has seized yet. Hopefully this Mario Tennis game and the upcoming Punch Out will already fill in some of the holes.
The sorry thing is that there's no reason a proper Wii Tennis game couldn't be made. There's a market for it, and there is a perfect outline of how to do the controls properly, that has been laid out for developers since the system's launch.
All they have to do is take the skeleton of Wii Sports Tennis and flesh it out. It's so simple and in such demand. Too bad that third parties are too focused on making yet another Golf or yet another Bowling or yet another Boxing. Only the Golf games seemed to have truly nailed that design on the Wii, in an excellent and meaningful way. Not sure about the latter two; heard mixed reviews about the anime-inspired Boxing game, but most Bowling games are shovelware. At least N is making a new punchout.
I still wish some talented developer and intelligent publisher would put out a proper Wii Tennis game. But I guess they've left it up to Nintendo yet again to do what needs to be done; even though Nintendo gave them a wide open window of opportunity these past couple of years and nobody's taken them up on the offer. The offer to make a good game and sell it to a substantial demand.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
I really hope both MP1 and 2 get the Wii Play Control treatment here in the US.
And did anyone else notice how the other beams were in the video but didn't show how they're selected?
Hopefully its not an onscreen menu because that would make some later portions where your switching beams a lot annoying as hell.
I bet they've been thinking that Nintendo's been making one themselves for the last two years, precisely BECAUSE it's so obvious and because they have most of the code already for Wii Tennis, and they don't want to start making the game and then have Nintendo beat them to release.
Non-pointing actions such as reaching for, twisting, and pulling levers could be much improved. That's about it though.
http://www.gametrailers.com/player/43809.html
http://www.gametrailers.com/player/43810.html
Or Wind Waker.
Personally, I'd love to see how new controls might benefit Luigi's Mansion, or if it would make Super Mario Sunshine any more appealing.
I'd sort of like to give Donkey Kong: Jungle Beat a try, since it has added levels and enemies and such. Sadly, without the bongos, I hear it seems like a fairly mundane platformer.
I've been big on this idea for a while now, particularly on Super Mario 64 and Zelda: Ocarina of Time
Especially if it was Super Mario 64 DS remade with Wii graphics. And hey, most of the stuff for Mario is done already, so I don't think it would take too much of their resources. OoT, a little more, but at least there's a head start with Super Smash Bros. Melee's models.
Maybe they could get Tose to do it.
As far as holding up, I've never been a fan of the graphics of the PS1/N64 era at all, with some odd exceptions (MegaMan Legends, for one).
http://www.gametrailers.com/player/43999.html
http://www.gametrailers.com/player/44034.html
http://www.gametrailers.com/player/usermovies/302576.html
And for the heck of it, here's DK Jungle Beat:
http://www.gametrailers.com/player/43236.html
http://www.gametrailers.com/player/43235.html
Anyway, I got the first Metroid Prime, and while I found what little I played of it enjoyable, something just seemed missing, something to kind of hook me. Corruption seemed to have that, and I think I just like the control scheme more, so I'm curious, eager, and hopeful in trying this.
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I'm really not cool with N low-balling re-releases and charging full price, especially so when there's stuff like Final Fantasy IV DS to compare against.
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Well, crap. There goes my interest.
I'd be very surprised if these were more than $30, if only because of the precedent that Resident Evil 4 set.
People who have played this game before and already own it: This game is not for you. It's for the millions of Wii owners that didn't play the game the first time around.
I don't see why they can't charge full price, though I would guess $40...just because it might sell better at that price.
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PSN: theIceBurner, IceBurnerEU, IceBurner-JP | X-Link Kai: TheIceBurner
Dragon's Dogma: 192 Warrior Linty | 80 Strider Alicia | 32 Mage Terra
Fuck that..I played through Prime 1 and 2 like 6 times...this game is just for me.
It's like Nintendo heard me in the shower in 2007 thinking, "man, a 16:9 Wii version of the first two Metroid Primes would kick some serious ass".
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The work involved to retool it for Wii is much greater than just recompiling and printing new discs.
So far, All Wii New Play Control games are priced to 30 $, even tho' japanese price is the one you mentioned.
Why don't we agree that making hasty conclusions isn't very wise?
Certainly, but it's not like budget titles are finished in five minutes either. The development costs for this must have been a small fraction of what it takes to develop a real full-priced game. It's unreasonable to price it any higher than the budget game level.
It is the first time getting those titles for some people, and for them, it's just as much of an AAA title as it was back on the Gamecube.
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Wouldn't a straight port that only supports the GCN controller be... exactly the same as using the GC version? Since the Wii is backwards compatible with GC games and all...
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I don't think that version had any upgrades like widescreen, did it? It was just a quick port - even if they do release it in the West, you might as well just buy the GC version.
Can't see a Metroid price though.
Without those two things I can't see myself ever replaying MP, regardless of how much I loved it the first time around. Which was so much.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
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That's what the Soundtrack is for!
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Can you simulate the blowing up of shit with the soundtrack?