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Video Game Sales Thread: January edition's done, use the new thread

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  • darleysamdarleysam On my way to UKRegistered User regular
    edited February 2009
    I hope skate 2 keeps on selling, but I'm just pleased to see it in the top 10. I love that game and want every praise for it.

    darleysam on
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  • slash000slash000 Registered User regular
    edited February 2009
    So I'm skimming the various gaming newsblogs' comment sections.

    The new "Wait For X" Game for the PS3 is now officially Killzone 2.


    Couscous wrote: »
    It is January. Very few games are released in January so only the big releases plus one or two of the games that the big companies are willing to release in January will get in the top ten.

    Indeed. Usually January NPD is dominated by holdovers from December. Since Fall is uusually so huge with releases, those games tend to take up December slots, then run "unopposed" by lack of releases in January. EA managed to squeeze out a few but that's it. Even Actiblizz's games came out before.

    slash000 on
  • cloudeaglecloudeagle Registered User regular
    edited February 2009
    That's a pretty wide gap between 360 and PS3. This trend is going to do nothing good for developer confidence in Sony.

    And Wii Fit, holy crap.

    cloudeagle on
    Switch: 3947-4890-9293
  • JragghenJragghen Registered User regular
    edited February 2009
    If this month's ratio continues, Wii Fit will pass the PS3 in the US as of the April NPD release.

    Jragghen on
  • JihadJesusJihadJesus Registered User regular
    edited February 2009
    Xbox 360 309K
    Kinda cool to actually be IN the NPD, with my shiny new 360. And my 308,999 friends. Also, holy crap is the PS3 in trouble without a price drop (which it won't get). Up till now it's been Wii vs. The HD Systems, but I'm wondering how many devs will just say the hell with the PS3 port if it keeps up like that. It may not be expensive, but it's an upfront cost with what looks like a less than certain return at this point. Maybe delayed ports will become the norm, with the port being greenlight based on how the initial launch goes? How much does the typical 360 --> PS3 port cost to perform, and what kind of sales are necessary to make that back? I had assumed it was so low that it was almost money in the bank but if that same ammount allows you to, say, make a quick Wii game suddenly there's a debate about how to best use that initial investment.

    JihadJesus on
  • ChewyWafflesChewyWaffles Registered User regular
    edited February 2009
    slash000 wrote: »
    So I'm skimming the various gaming newsblogs' comment sections.

    The new "Wait For X" Game for the PS3 is now officially Killzone 2.

    Well if KZ2 can't push PS3's then I don't know what can. What's left after that - GoW3 and FFXIII? There aren't many tricks up the PS3's sleeve left to play.

    ChewyWaffles on
    mwf2sig.jpg
  • cloudeaglecloudeagle Registered User regular
    edited February 2009
    slash000 wrote: »
    So I'm skimming the various gaming newsblogs' comment sections.

    The new "Wait For X" Game for the PS3 is now officially Killzone 2.

    Well if KZ2 can't push PS3's then I don't know what can. What's left after that - GoW3 and FFXIII? There aren't many tricks up the PS3's sleeve left to play.

    Halo 3 didn't have THAT big an effect on the 360, and that game had much, much, much more mega-hype than KZ2.

    cloudeagle on
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  • ChewyWafflesChewyWaffles Registered User regular
    edited February 2009
    cloudeagle wrote: »
    slash000 wrote: »
    So I'm skimming the various gaming newsblogs' comment sections.

    The new "Wait For X" Game for the PS3 is now officially Killzone 2.

    Well if KZ2 can't push PS3's then I don't know what can. What's left after that - GoW3 and FFXIII? There aren't many tricks up the PS3's sleeve left to play.

    Halo 3 didn't have THAT big an effect on the 360, and that game had much, much, much more mega-hype than KZ2.

    Hard to say, in my estimation. How many people have purchased 360's to play a blockbuster game like that well after the fact? Or, instead, I'll argue that the 360's library was so strong that it didn't need Halo 3 like the oXbox needed Halo 1 (or 2, for that matter). The PS3, on the other hand, could have desperately used a KZ2 on it's first anniversary for the '07 holiday season.

    ChewyWaffles on
    mwf2sig.jpg
  • slash000slash000 Registered User regular
    edited February 2009
    In a prior thread, we looked at the difference in 360 sales trends, having compared the 360's 2007 sales with Halo 3 as ot its 2008 sales. I can't remember the results.

    slash000 on
  • corin7corin7 San Diego, CARegistered User regular
    edited February 2009
    TyrantCow wrote: »
    corin7 wrote: »
    I used to hit up the D&B in Denver a lot to play the BattleTech Sim. When they pulled the pods out I pretty much stopped going.

    i went there once like... 10 years ago. they had the Sim then... you haven't been there in awhile either, eh?

    it was stupid overpriced then, i don't even know if it's still there, i imagine the prices still suck

    I know they pulled the pods but I think the D&B is still there. I moved to the west coast about 4 years ago so yeah it has been a while. It was stupid fun though and almost worth the cost.

    corin7 on
  • HtownHtown Registered User regular
    edited February 2009
    Jragghen wrote: »
    If this month's ratio continues, Wii Fit will pass the PS3 in the US as of the April NPD release.

    It probably won't, so don't look for that to happen until... a month or two later maybe.

    Htown on
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  • CouscousCouscous Registered User regular
    edited February 2009
    http://www.mcvuk.com/news/33238/Square-Enix-slashes-earnings-forecast
    Want to know how much money Square thinks DQIX will make?
    'Major defect' in Dragon Quest IX causes delay; reduces March net profit estimate by over 60 per cent

    Square Enix has delayed the Japanese release of Dragon Quest IX, causing a massive revisal of its predicted earnings.

    According to a report on Japanese site ITmedia, which quotes a Square Enix release, the company has discerened that a 'severe defect' exists in the current build of the game, and has delayed the release of the much-anticipated game until July in order to fix the problem.

    As such, the company has simultaneously revised its earnings forecast for March, cutting expected net profits to £34.7 million, down over 60 per cent. Pre-tax profit estimates have been halved to £77 million, with proceeds expected at just over £1bn (down £208 million).

    Couscous on
  • UncleSporkyUncleSporky Registered User regular
    edited February 2009
    That makes me so curious over what sort of defect it is. Or how it was caught; have they been printing it and someone realized an unavoidable game-ending bug was present?

    UncleSporky on
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  • CouscousCouscous Registered User regular
    edited February 2009
    http://www.edge-online.com/news/xbox-360-sells-309k-jan
    Just ahead of complete January U.S. videogame sales data, Microsoft said Thursday it achieved record hardware sales for the month.

    Citing NPD data, the company said it sold 309K Xbox 360s, up 33 percent year-on-year in the U.S.

    Sales of third-party games on Xbox 360 reached $139 million in January. The oftware to hardware tie ratio was 8.1.

    Microsoft added that January 2009 was the "single biggest month ever" for Xbox Live membership growth, following strong holiday sales that saw 1.44 million hardware units sold in December.

    The company said there are more than 17 million people active on Xbox Live.

    In addition, Microsoft said over 1 million Xbox Live members are using Netflix's recently-implemented content streaming service, with each household watching an average of 16 movies over Netflix.

    Ensemble's Halo Wars demo also set a day-one record for most downloads on Xbox Live, and passed the 2 million mark in its first week of availability.
    ps3vswiibonpd1jx8.png

    Couscous on
  • RainbowDespairRainbowDespair Registered User regular
    edited February 2009
    So Left 4 Dead is showing some serious legs for a non-Nintendo game (compared to Call of Duty which is dropping in sales much quicker). As someone who owns the game and hopes for a steady stream of updates & extra content, this pleases me greatly.

    RainbowDespair on
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited February 2009
    That makes me so curious over what sort of defect it is. Or how it was caught; have they been printing it and someone realized an unavoidable game-ending bug was present?

    I would suspect this is the case. Although, I'm curious why this oft-delayed game needs five more months to clean up such bugs.

    Santa Claustrophobia on
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  • ZiggymonZiggymon Registered User regular
    edited February 2009
    Couscous wrote: »
    http://www.mcvuk.com/news/33238/Square-Enix-slashes-earnings-forecast
    Want to know how much money Square thinks DQIX will make?
    'Major defect' in Dragon Quest IX causes delay; reduces March net profit estimate by over 60 per cent

    Square Enix has delayed the Japanese release of Dragon Quest IX, causing a massive revisal of its predicted earnings.

    According to a report on Japanese site ITmedia, which quotes a Square Enix release, the company has discerened that a 'severe defect' exists in the current build of the game, and has delayed the release of the much-anticipated game until July in order to fix the problem.

    As such, the company has simultaneously revised its earnings forecast for March, cutting expected net profits to £34.7 million, down over 60 per cent. Pre-tax profit estimates have been halved to £77 million, with proceeds expected at just over £1bn (down £208 million).

    Sounds like a bit of a win win for Square Enix, make sure the game releases without problems, possibly meeting the inevitable supply constraints and release it in the next fiscal year along with hopefully a japanese release of FF13 at the end of the year looks like a good year to come for Square Enix

    Ziggymon on
  • CouscousCouscous Registered User regular
    edited February 2009
    Australia:
    Week 06, 2009

    01 (02) [WII] Mario Kart Wii (Nintendo)
    02 (01) [WII] Wii Fit (Nintendo)
    03 (03) [NDS] Dr. Kawashima’s Brain Training (Nintendo)
    04 (04) [WII] Guitar Hero: World Tour Super (Activision Blizzard)
    05 (10) [NDS] More Brain Training (Nintendo)
    06 (__) [WII] Wii Play (Nintendo)
    07 (05) [WII] Top Spin 3 (Take-Two Interactive)
    08 (__) [NDS] Kageyamas Maths Training (Nintendo)
    09 (07) [WII] Super Smash Brothers Brawl (Nintendo)
    10 (__) [WII] Hasbro Family Game Night (Electronic Arts)
    New Zealand :
    Week 06, 2009

    01 (01) [PS2] Singstar ABBA (Electronic Arts)
    02 (03) [WII] Wii Fit (Nintendo)
    03 (09) [WII] Wii Play (Nintendo)
    04 (05) [PC] World of Warcraft: Wrath of the Lich King (Activision Blizzard)
    05 (__) [360] Fable 2 (Microsoft)
    06 (__) [360] Guitar Hero: World Tour Super (Activision Blizzard)
    07 (02) [360] Skate 2 (Electronic Arts)
    08 (__) [360] Call of Duty: World at War (Activision Blizzard)
    09 (07) [PS2] Smackdown Vs Raw 2009 (THQ)
    10 (06) [PC] The Sims 2 (Electronic Arts)
    New Zealand stands alone!

    Couscous on
  • MiserableMirthMiserableMirth Registered User regular
    edited February 2009
    So Left 4 Dead is showing some serious legs for a non-Nintendo game (compared to Call of Duty which is dropping in sales much quicker). As someone who owns the game and hopes for a steady stream of updates & extra content, this pleases me greatly.
    I agree. I wish we could see the steam numbers for it.

    MiserableMirth on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited February 2009
    So Left 4 Dead is showing some serious legs for a non-Nintendo game (compared to Call of Duty which is dropping in sales much quicker). As someone who owns the game and hopes for a steady stream of updates & extra content, this pleases me greatly.
    I agree. I wish we could see the steam numbers for it.

    Yeah, NPD doesn't include Steam numbers right?

    e: Oh shit I forgot that's the 360 version... That's really impressive!

    urahonky on
  • JCRooksJCRooks Registered User regular
    edited February 2009
    Couscous wrote: »
    http://www.edge-online.com/news/xbox-360-sells-309k-jan
    Microsoft added that January 2009 was the "single biggest month ever" for Xbox Live membership growth, following strong holiday sales that saw 1.44 million hardware units sold in December.

    The company said there are more than 17 million people active on Xbox Live.

    I'm can't say too much about the actual numbers, but do want to mention that the LIVE subscription business is doing very well. It's a bit like the WoW subscriptions that feed Activision-Blizzard ... a nice, consistent, revenue stream, which keeps growing.

    It'll be interesting to see if Nintendo or Sony attempt to do something similar. No, I don't mean charging for their online service necessarily, but develop some sort of recurring revenue model. Sony tried to do it with Qore, I guess, but it hasn't worked out very well. Arguably Nintendo doesn't need to do anything at all, since they're already making plenty of money already.

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  • lowlylowlycooklowlylowlycook Registered User regular
    edited February 2009
    So Left 4 Dead is showing some serious legs for a non-Nintendo game (compared to Call of Duty which is dropping in sales much quicker). As someone who owns the game and hopes for a steady stream of updates & extra content, this pleases me greatly.

    Well CoD WaW is a sequel to a huge seller from last year. You have to expect that it would be more front loaded than Modern Warfare since a ton of that sold off of word of mouth.

    lowlylowlycook on
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  • lowlylowlycooklowlylowlycook Registered User regular
    edited February 2009
    JCRooks wrote: »
    Couscous wrote: »
    http://www.edge-online.com/news/xbox-360-sells-309k-jan
    Microsoft added that January 2009 was the "single biggest month ever" for Xbox Live membership growth, following strong holiday sales that saw 1.44 million hardware units sold in December.

    The company said there are more than 17 million people active on Xbox Live.

    I'm can't say too much about the actual numbers, but do want to mention that the LIVE subscription business is doing very well. It's a bit like the WoW subscriptions that feed Activision-Blizzard ... a nice, consistent, revenue stream, which keeps growing.

    It'll be interesting to see if Nintendo or Sony attempt to do something similar. No, I don't mean charging for their online service necessarily, but develop some sort of recurring revenue model. Sony tried to do it with Qore, I guess, but it hasn't worked out very well. Arguably Nintendo doesn't need to do anything at all, since they're already making plenty of money already.

    Not only that but they already have a constant stream of money. It's called Mario Kart DS :P

    lowlylowlycook on
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  • CouscousCouscous Registered User regular
    edited February 2009
    yoyps3101ya1.png
    PS3 did only about the same it did in its first January.
    yoy36010ri4.png
    360 is doing well.

    Couscous on
  • CouscousCouscous Registered User regular
    edited February 2009
    Nintendo kicked off 2009 the same way it finished 2008: with a bang. While the video game industry grew by $150 million (12 percent) year-on-year, Nintendo’s total sales grew by $300 million in January, offsetting declines on other platforms.

    Sales of the Wii™ console in January were up 148 percent over January 2007, with nearly 680,000 units sold, according to the independent NPD Group, which tracks video game sales in the United States. Since Wii launched in November 2006, it has sold more than 18 million units in the United States.

    Sales of the Nintendo DS™ system in January were also up 99 percent over January 2007, and it once again was the top-selling portable system with more than 510,000 units sold. Since Nintendo DS launched in November 2004, it has sold more than 28 million units in the United States.

    “Nintendo’s significant contribution to January’s industry growth validates our internal research showing that Nintendo continues to expand the gaming audience,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “We are excited to see that consumers, new and existing, are choosing to entertain themselves in new ways with the diversity of our software lineup.”

    Similar momentum was witnessed in software sales, with 20 of the top 30 games of January made for Nintendo systems. Of those, five games made for Nintendo systems finished in the top 10 best-sellers of January. These games include Wii Fit™ at No. 1 with more than 777,000 sold, Wii Play™ at No. 2 with nearly 415,000 sold, Mario Kart™ Wii at No. 3 with more than 292,000 sold, New Super Mario Bros. for Nintendo DS at No. 7 with nearly 135,000 sold, and Mario Kart™ DS at No. 8 with more than 132,000 sold.
    When we get the top 20, we should be able to figure out how many PS3/360 games are in 21-30.

    Couscous on
  • CouscousCouscous Registered User regular
    edited February 2009
    Ziggymon wrote: »
    Couscous wrote: »
    http://www.mcvuk.com/news/33238/Square-Enix-slashes-earnings-forecast
    Want to know how much money Square thinks DQIX will make?
    'Major defect' in Dragon Quest IX causes delay; reduces March net profit estimate by over 60 per cent

    Square Enix has delayed the Japanese release of Dragon Quest IX, causing a massive revisal of its predicted earnings.

    According to a report on Japanese site ITmedia, which quotes a Square Enix release, the company has discerened that a 'severe defect' exists in the current build of the game, and has delayed the release of the much-anticipated game until July in order to fix the problem.

    As such, the company has simultaneously revised its earnings forecast for March, cutting expected net profits to £34.7 million, down over 60 per cent. Pre-tax profit estimates have been halved to £77 million, with proceeds expected at just over £1bn (down £208 million).

    Sounds like a bit of a win win for Square Enix, make sure the game releases without problems, possibly meeting the inevitable supply constraints and release it in the next fiscal year along with hopefully a japanese release of FF13 at the end of the year looks like a good year to come for Square Enix
    http://kotaku.com/5152760/square-enix-dragon-quest-ix-delay-may-affect-final-fantasy-xiii?skyline=true&s=x
    Square Enix president Yoichi Wada explained, "The next term's schedule has been fixed yet. Presently, I cannot say what kind of effect we will experience from moving the Dragon Quest IX launch from March to July. I cannot say there won't be an effect."

    According to Japanese news site IT Media, Wada added, "There is a possibility that Dragon Quest IX delay could effect Final Fantasy XIII." Wada, however, did not explain how it could affect the-long-in-development and eagerly awaited FFXIII.
    Dun dun dunnnnnnnnnnn!

    Couscous on
  • slash000slash000 Registered User regular
    edited February 2009
    20 out of 30 of the top games of January were on Nintendo systems. Didn't this also happen in December?

    slash000 on
  • Unco-ordinatedUnco-ordinated NZRegistered User regular
    edited February 2009
    JihadJesus wrote: »
    Xbox 360 309K
    Kinda cool to actually be IN the NPD, with my shiny new 360. And my 308,999 friends. Also, holy crap is the PS3 in trouble without a price drop (which it won't get). Up till now it's been Wii vs. The HD Systems, but I'm wondering how many devs will just say the hell with the PS3 port if it keeps up like that. It may not be expensive, but it's an upfront cost with what looks like a less than certain return at this point. Maybe delayed ports will become the norm, with the port being greenlight based on how the initial launch goes? How much does the typical 360 --> PS3 port cost to perform, and what kind of sales are necessary to make that back? I had assumed it was so low that it was almost money in the bank but if that same ammount allows you to, say, make a quick Wii game suddenly there's a debate about how to best use that initial investment.

    There's a bigger chance of developers giving up on both HD systems than just one of them.

    I've no clue why you'd think a Wii port would cost the same amount as a PS3 port though, that's crazy talk.

    Anyway, NPD's aren't too surprising really. PS2 sales were a lot lower than I expected, Sony really should've dropped its price around the same time as the 360 did.

    Lastly, shitting on Midway is mighty dickish. Psi-Ops, Unreal Tournament and Shadow Hearts: Covenant were all pretty good games. MK vs DC got pretty good reviews too, though MK isn't really my thing.

    Unco-ordinated on
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  • lowlylowlycooklowlylowlycook Registered User regular
    edited February 2009
    JihadJesus wrote: »
    Xbox 360 309K
    Kinda cool to actually be IN the NPD, with my shiny new 360. And my 308,999 friends. Also, holy crap is the PS3 in trouble without a price drop (which it won't get). Up till now it's been Wii vs. The HD Systems, but I'm wondering how many devs will just say the hell with the PS3 port if it keeps up like that. It may not be expensive, but it's an upfront cost with what looks like a less than certain return at this point. Maybe delayed ports will become the norm, with the port being greenlight based on how the initial launch goes? How much does the typical 360 --> PS3 port cost to perform, and what kind of sales are necessary to make that back? I had assumed it was so low that it was almost money in the bank but if that same ammount allows you to, say, make a quick Wii game suddenly there's a debate about how to best use that initial investment.

    There's a bigger chance of developers giving up on both HD systems than just one of them. There's a possibility that some publishers won't bother releasing multiplatform PS3 games in the US

    I've no clue why you'd think a Wii port would cost the same amount as a PS3 port though, that's crazy talk.

    I don't think there is any chance of seeing a mass exodus from the PS3 by 3rd parties juts because the cost of porting isn't going to be that great compared to all those art assets.

    However, I'd bet there is some danger of devs deciding not to wait for the PS3 port to get to full equality with the 360 version if that would make them miss their launch date. They could either let it be worse (say frame rates or whatever) or they could delay the PS3 launch.

    As for the HD consoles in general I'd use this analogy (danger danger :))

    3rd party devs cut back spending due to losses -> smaller pie
    3rd parties move to more Wii development -> smaller piece of smaller pie
    3rd parties won't abandon money making sequels -> smaller piece of smaller pie tastes the same.

    (or did I post that here already?)

    lowlylowlycook on
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  • Brainiac 8Brainiac 8 Don't call me Shirley... Registered User regular
    edited February 2009
    Holy crap Nintendo blew the numbers out of the water. :shock:


    Nice to see an increase in sales for the 360, and holy crap does Sony need some help. :(

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  • lowlylowlycooklowlylowlycook Registered User regular
    edited February 2009
    Brainiac 8 wrote: »
    Holy crap Nintendo blew the numbers out of the water. :shock:


    Nice to see an increase in sales for the 360, and holy crap does Sony need some help. :(

    Specifically they need some help writing their spin for this month. I've seen nothing yet.

    lowlylowlycook on
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  • slash000slash000 Registered User regular
    edited February 2009
    Lastly, shitting on Midway is mighty dickish. Psi-Ops, Unreal Tournament and Shadow Hearts: Covenant were all pretty good games. MK vs DC got pretty good reviews too, though MK isn't really my thing.

    I haven't been shitting on Midway. Just recent Midway. Last-gen Midway was pretty cool, with those games you mentioned right here (Psi Ops was one of my favorite third person shooters of last gen; and I still consider it to be the game that did "The Force Unleashed" better than The Force Unleashed). This-Gen Midway has been nothing but blah, shovelware, and movie-licenses. I consider MKvDC as part of the blah.

    slash000 on
  • lowlylowlycooklowlylowlycook Registered User regular
    edited February 2009
    From Kotaku we get the top 20 PC games in January:
    1. World Of Warcraft: Wrath of the Lich King
    2. The Sims 2 Double Deluxe
    3. World Of Warcraft: Battle Chest
    4. Spore
    5. World Of Warcraft
    6. Left 4 Dead
    7. The Sims 2 Apartment Life
    8. Fallout 3
    9. Command & Conquer: Red Alert 3
    10. Call Of Duty: World At Wa
    11. World Of Warcraft: Burning Crusade
    12. Civilization IV
    13. The Sims 2 Mansion & Garden Stuff
    14. Spore Creepy & Cute Parts Pack
    15. IGT Slots: Little Green Men
    16. The Sims 2 Pets Exp.
    17. StarCraft Battle Chest
    18. Bejeweled Twist
    19. Reel Deal Slots BlackBeard's Revenge
    20. The Sims 2 FreeTime Exp.

    lowlylowlycook on
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  • slash000slash000 Registered User regular
    edited February 2009
    Microsoft Spin
    January NPD results are in and Xbox 360 highlights include:

    * Xbox 360 system sales hit 309,000, up 33 percent from a year
    earlier, as holiday momentum carries into 2009

    * Xbox 360 claimed five of the top 10 titles in January, with
    more top-rated games available than on any other system

    * Single biggest month ever for Xbox LIVE as record number of
    new members joined in January; exclusive game add-ons extend
    blockbuster experiences

    Xbox 360 kicked off 2009 with a bang, posting record system sales for
    January of 309,000 units (January NPD data), a 33 percent jump from a
    year earlier. Sales were driven by Xbox 360's broad lineup of
    blockbuster video games, as well as Xbox LIVE, which saw more new
    members join than during any month in its history. The $199 Xbox 360
    Arcade model also offers tremendous value for consumers looking to jump
    into next-generation interactive entertainment.

    Games on Xbox 360

    Xbox 360 games claimed five spots in the January top 10, including "Left
    4 Dead," "Call of Duty: World at War," "Skate 2," "Lord of the Rings:
    Conquest," and "Gears of War 2" (January NPD data).

    Sales of third-party games on Xbox 360 hit $139 million in January
    (January NPD data), with Xbox 360 generating more life-to-date sales at
    retail for third-party publishers than competing consoles. With 132
    Xbox 360 titles rated 80 or higher on Metacritic, compared to 90 for PS3
    and 42 for Wii (Metacritic data), it's no wonder that Xbox 360 owners
    lead the industry in game purchases, having bought an average of 8.1
    games each.

    Xbox LIVE Records Highest Member Growth in History

    January was also a banner month for Xbox LIVE as more people joined than
    in any previous month in its history. A total of more than 17 million
    people are now active members of the industry-leading service, which
    features a vast selection of downloadable games, game add-ons, movies
    and TV shows of any device connected to the TV.

    Consumers Get More Entertainment on Xbox LIVE

    * More than 1 million Xbox LIVE members now enjoying Netflix's
    streaming video service

    * Each household has watched an average of 16 movies over the
    service

    * Xbox 360 is the only place to get the complete storylines for
    hit games like "Grand Theft Auto IV" and "Fallout 3"

    * "Fable II Knothole Island" and "Fallout 3 Operation:
    Anchorage" were two of the top performers for game add-ons in the month
    of January

    * The "Halo Wars" demo, released on February 5, set a day-one
    record for the most demo downloads on Xbox LIVE; with more than 2
    million downloads in the first week, it was one of the top demo
    downloads of all time on the service

    * "The Lost and Damned" arrives February 17 for the
    highest-rated game of all time, "Grand Theft Auto IV", only on Xbox LIVE

    slash000 on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited February 2009
    February has what, 2 days of Killzone versus the greatest hits of last year?

    March has what, a full month of KZ versus Halo RTS and Pokemon Platinum?

    KZ2 has one chance at numbah one, and needs to do it in two days. :lol::lol:

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  • JCRooksJCRooks Registered User regular
    edited February 2009
    From Kotaku we get the top 20 PC games in January:
    1. World Of Warcraft: Wrath of the Lich King
    2. The Sims 2 Double Deluxe
    3. World Of Warcraft: Battle Chest
    4. Spore
    5. World Of Warcraft
    6. Left 4 Dead
    7. The Sims 2 Apartment Life
    8. Fallout 3
    9. Command & Conquer: Red Alert 3
    10. Call Of Duty: World At Wa
    11. World Of Warcraft: Burning Crusade
    12. Civilization IV
    13. The Sims 2 Mansion & Garden Stuff
    14. Spore Creepy & Cute Parts Pack
    15. IGT Slots: Little Green Men
    16. The Sims 2 Pets Exp.
    17. StarCraft Battle Chest
    18. Bejeweled Twist
    19. Reel Deal Slots BlackBeard's Revenge
    20. The Sims 2 FreeTime Exp.

    Interesting to still see Spore at the top of the charts. You'd think from all the whining about DRM, as well as some mediocre reviews, that it wasn't doing well. In fact, it appears to be selling quite well. (Now, whether or not it's up to EA's lofty expectations, is another matter entirely)

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  • Unco-ordinatedUnco-ordinated NZRegistered User regular
    edited February 2009
    PSP® (PLAYSTATION®PORTABLE)
    SELL-IN REACHES 50 MILLION UNITS WORLDWIDE
    PSP continues to take interactive entertainment experiences to new heights

    Tokyo, February 13, 2009 – Sony Computer Entertainment Inc. (SCEI) today announced that the cumulative worldwide sell-in units of PSP® (PlayStation®Portable) handheld entertainment system (PSP-1000, 2000 and 3000 series) reached a total of 50 million units(*1) as of January 2009.

    As the first handheld platform from the PlayStation® family, PSP made its debut in December 2004 in Japan, March 2005 in North America, May 2005 in Asian countries and regions, and September 2005 in Europe/PAL territories. Bringing the innovative entertainment world of PlayStation® and PlayStation®2 on the go, PSP introduced the latest advancement in technology for building handheld devices, including a 4.3 inch wide high resolution LCD screen, the largest of its kind for a portable device. PSP opened up an entirely new gaming market by offering the fun of playing full-scale 3D-CG games as well as viewing high resolution video images anytime, anywhere, and also by offering users new ways of enjoying digital entertainment, including playing games on-line with family and friends via a wireless LAN feature.

    PSP keeps evolving as an innovative handheld entertainment system, offering a wide array of exciting software titles and introducing fun peripherals as well as upgrading features through regular system software updates. Inheriting the basic functions and the design philosophy of PSP-1000, slim and light PSP (PSP-2000) was launched in September 2007, introducing new features such as “Skype” and expanding the joy of PSP from the entertainment arena into the area of communication. In October 2008, SCE introduced PSP-3000 to the world, featuring an advanced high contrast LCD and a built-in microphone, while maintaining the form factors of PSP-2000. Gaining even greater support from a wide range of users worldwide, the world of PSP continues to grow.

    On the games front, more than 2,000 titles on UMD are available worldwide, with cumulative software sell-in units reaching 200 million to date (*2). In addition to packaged games, taking advantage of PSP’s network capability, many network games have become available for download initially via PLAYSTATION®3 or PC. More and more games are being made available for download since it was made possible in fall 2008 for PSP users to access PlayStation®Store directly via wireless Internet. Currently, a total of over 500 titles from PlayStation®Network exclusive games, “Game Archive” titles featuring the original PlayStation games, and downloadable version of UMD titles are available for download(*3). Many more exciting new software titles in a variety of genres are planned continually for release from third party developers and publishers as well as from SCE Worldwide Studios. Also with a steady increase in the number of registered PlayStation Network accounts, SCE will continue to further enhance network services for both game and non-game entertainment content.

    SCE will vigorously promote the expansion of the PSP platform and offer a variety of interactive digital entertainment.

    (*1) Sell-in number

    (*2) As of the end of December 2008

    (*3) As of the end of December 2008

    Source

    Is that the best selling 2nd placed system ever? So where the hell are the games? It's already been proven that the 'crap software sales' isn't really that true, since its attach rate is similar to the DS's. Outside of Square Enix's lineup, there's like 4 PSP games I'm looking forward to (the two Level 5 RPG's, Patapon 2 and Prinny). What the hell Sony?

    Xenogears: Street Fighter 4 also hits in February, which I'm betting will be the best selling fighting game this generation (not including Super Smash Bros). Then in March there's RE5 (which will probably outsell KZ2 and Halo Wars).

    slash: I don't know, Stranglehold was a decent game and LOTR Online was pretty popular for a while (I don't know if it still is, I used to rely on GFW Radio to get news of that game). The Wheelman is meant to be a pretty good game too.

    And while I'm not a huge fan of MK vs DC, I do have to admit that it's probably the best game in the series.

    lowlylowlycook: I doubt we'll see much of a decrease in HD support for the next year or two. By the time they do, the next generation will probably be right around the corner anyway (which I'm guessing will arrive around 2012).

    Edit: Looks like with Midway filing for Chapter 11, Ubisoft has picked up The Wheelman. It's kinda weird, since Midway actually developed it internally (with Vin Diesel's studio, Tigon, helping out with the design).

    Unco-ordinated on
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  • JCRooksJCRooks Registered User regular
    edited February 2009
    As for the HD consoles in general I'd use this analogy (danger danger :))

    3rd party devs cut back spending due to losses -> smaller pie
    3rd parties move to more Wii development -> smaller piece of smaller pie
    3rd parties won't abandon money making sequels -> smaller piece of smaller pie tastes the same.

    (or did I post that here already?)

    While I do agree with your first point (3rd party spending less money overall), I still think that's very much wishful thinking on your part that 3rd party development for the 360 and PS3 is somehow in "danger danger".

    As Iwata himself has mentioned, consumers are spending less on the non-AAA titles. It makes sense. In this economy, a lot of gamers want to be safe with their purchases. So yes, they'll focus on the "money making sequels" because that's what they know, and that's what 3rd parties will continue to focus on.

    While I also agree that there will be more Wii development ... my guess is that developers are going to be pretty conservative on what they build, focusing on what sells ... which is sadly "shovelware". Traditional/hardcore games on the Wii just isn't a proven thing yet. Mad World and the Conduit may change attitudes, so we'll have to carefully watch how they do.

    In the meantime, we continue to see new games being announced ... and guess what. It's more of the same. The "big hits" go to the 360/PS3/PC, while the Wii unfortunately continues to get more ports. Recently announced Dead Rising 2 is just another example of this happening. I don't think Nintendo minds too much because they're still making a ton of money off the hardware and their first party titles.

    Anyway, I do hope that 3rd parties, overall, do focus on making fewer games in general. This lets them cut costs and it gives us gamers an opportunity to catch up. This last holiday season was especially crazy, with all the great games that came out, especially on the 360/PS3/PC.

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  • DeaconKnowledgeDeaconKnowledge Registered User regular
    edited February 2009
    JCRooks wrote: »
    From Kotaku we get the top 20 PC games in January:
    1. World Of Warcraft: Wrath of the Lich King
    2. The Sims 2 Double Deluxe
    3. World Of Warcraft: Battle Chest
    4. Spore
    5. World Of Warcraft
    6. Left 4 Dead
    7. The Sims 2 Apartment Life
    8. Fallout 3
    9. Command & Conquer: Red Alert 3
    10. Call Of Duty: World At Wa
    11. World Of Warcraft: Burning Crusade
    12. Civilization IV
    13. The Sims 2 Mansion & Garden Stuff
    14. Spore Creepy & Cute Parts Pack
    15. IGT Slots: Little Green Men
    16. The Sims 2 Pets Exp.
    17. StarCraft Battle Chest
    18. Bejeweled Twist
    19. Reel Deal Slots BlackBeard's Revenge
    20. The Sims 2 FreeTime Exp.

    Interesting to still see Spore at the top of the charts. You'd think from all the whining about DRM, as well as some mediocre reviews, that it wasn't doing well. In fact, it appears to be selling quite well. (Now, whether or not it's up to EA's lofty expectations, is another matter entirely)

    I'm of the opinion that the excess whining you hear over DRM is from pirates anyway.

    Let's also note that MS isn't crowing about 3rd party revenue again this month, except in a life to date fashion.

    Have we seen the Sony PR statement?

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  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    edited February 2009
    I found this part of Microsoft's press release interesting...
    slash000 wrote: »
    Microsoft Spin
    Xbox 360 games claimed five spots in the January top 10, including "Left
    4 Dead," "Call of Duty: World at War," "Skate 2," "Lord of the Rings:
    Conquest," and "Gears of War 2" (January NPD data).

    Now, for a reminder, the January Top 10:
    1. Wii - WII FIT (NINTENDO OF AMERICA) - 777K
    2. Wii - WII PLAY W/ REMOTE (NINTENDO OF AMERICA) - 415K
    3. Wii - MARIO KART W/WHEEL (NINTENDO OF AMERICA) - 292K
    4. 360 - LEFT 4 DEAD (ELECTRONIC ARTS) - 243K
    5. 360 - CALL OF DUTY: WORLD AT WAR* (ACTIVISION BLIZZARD) - 235K
    6. 360 - SKATE 2 (ELECTRONIC ARTS) 199K
    7. Wii - GUITAR HERO WORLD TOUR* (ACTIVISION BLIZZARD) - 155K
    8. NDS - NEW SUPER MARIO BROS (NINTENDO OF AMERICA) - 135K
    9. NDS - MARIO KART DS (NINTENDO OF AMERICA) - 132K
    10. 360 - LORD OF THE RINGS: CONQUEST (ELECTRONIC ARTS) - 113K

    So, we know that Gears of War 2 was number 11. We also know that Microsoft thinks that either Wii Fit or Wii Play doesn't count as a game. :lol:

    Hedgethorn on
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