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Meat Fortress 2: SCOOT UPDATE ON THE 24TH INFO IN OP

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Posts

  • WhatWhat Registered User regular
    edited February 2009
    What wrote: »
    What wrote: »
    Htown wrote: »
    Oh hey I just noticed they gimped the demoman AGAIN.
    Sticky bombs now get a reduced close range damage ramp up (like Rocket Launcher & Syringe Gun)

    Ultimately reduces damage done by sticky bombs to enemies <512 units from the Demoman

    On the other hand,
    Fixed muzzle flashes & shell ejections still playing when viewmodels are hidden

    Again? This is the first nerf I've seen.

    bouncy pipes

    Man, how long ago was that?
    just sayin duder

    I wasnt trying 2 b a dick. I genuinely wanted to know. :3

    What on
  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS regular
    edited February 2009
    There's a tiny little sliver of the enemy's "back" that the backburner crits. The bad thing is is that it's mechanics actually WORK so no face burns or side burns or any of that. And once a enemy is aware of you, good luck getting crits. Especially agaisnt heavies who are impervious to flames, and after ten backcrits can still turn around and waste you even if you dance around flaming them for an additional two seconds.
    Yea but dude the crit for the flamethrower is so damn strong, if you even get a second of nonstop crit fire you're most likely dead, or about to be.

    rakuenCallisto on
    cbtswoosig.png
  • DomhnallDomhnall Minty D. Vision! ScotlandRegistered User regular
    edited February 2009
    Not heavies, Rakuen.

    Not heavies.

    edit:

    Well, overhealed heavies...But then they should take an age to kill.

    Domhnall on
    Xbox Live - Minty D Vision
    Steam - Minty D. Vision!
    Origin/BF3 - MintyDVision
  • tofutofu Registered User regular
    edited February 2009
    i love fucking bullshit

    fuuuuuuuck yooooooooooooooooooooooooooou

    tofu on
  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS regular
    edited February 2009
    In TFC you had nade stickies.

    Self-detonating nades that could roll and bounce just like regular nades. It was great cause you could bounce them anywhere and detonate = lots of body parts, but you couldn't lay them on walls or ceilings and such.

    rakuenCallisto on
    cbtswoosig.png
  • The_ScarabThe_Scarab Registered User regular
    edited February 2009
    I'm sorry I mentioned killing children Morkath. I don't mean it.

    I just hate facestabs.

    The_Scarab on
  • SithDrummerSithDrummer Registered User regular
    edited February 2009
    i think my yelling skeered tk-4-2-1 back to his post

    SithDrummer on
  • tofutofu Registered User regular
    edited February 2009
    I've been telling him to get back to his post for years with no luck.

    tofu on
  • SithDrummerSithDrummer Registered User regular
    edited February 2009
    man stickies are way easier than the oldschool pipes

    you think you have it hard predicting where your grenades will go in tf2? imagine if both of your main weapons were like that, and you had to account for rolls and crazy football bounces in order to defend a flag or something


    edit: hey what what's your favorite song

    SithDrummer on
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited February 2009
    The_Scarab wrote: »
    I'm sorry I mentioned killing children Morkath. I don't mean it.

    I just hate facestabs.

    Too late child killer.

    While you may not want to know the explanation, it's why they can't fix it easily, it has to do with net prediction. If they "fixed it" backstabs in general would start working even less than normal.

    And it tells you how to help avoid it.

    Morkath on
  • The_ScarabThe_Scarab Registered User regular
    edited February 2009
    Morkath wrote: »
    The_Scarab wrote: »
    I'm sorry I mentioned killing children Morkath. I don't mean it.

    I just hate facestabs.

    Too late child killer.

    While you may not want to know the explanation, it's why they can't fix it easily, it has to do with net prediction. If they "fixed it" backstabs in general would start working even less than normal.

    And it tells you how to help avoid it.

    They should just get rif of the spy altogether. Never does anything useful and I hate their sappers because its all oh no you slightly annoyed me but im too good an engineer for it to even work but then other times I have to run back to the spawn to replace a downed tele entrance which is even more annoying because either the other engineer is such a dumb motherfuckre and ignored the sapper on mine but made sure to get his or because it wasted 600 metal or something because it resets back to level 1.
    spies are in general just anoying but i dont think deadly enough. maybe thats why they have the facestab because theyre so shit everywhere else. oh look, an engineer running back towards the base with his shotgun out. WHO COULD THAT BE?!?!

    The_Scarab on
  • CangoFettCangoFett Registered User regular
    edited February 2009
    www.jening.net

    Some spies are good

    CangoFett on
  • donhonkdonhonk Registered User regular
    edited February 2009
    CangoFett wrote: »
    www.jening.net

    Some spies are good

    UGHHHH

    donhonk on
  • KlaymenKlaymen Registered User regular
    edited February 2009
    Klaymen wrote: »
    Let's not forget the earliest and worst nerf of all - grenades not exploding on impact after they hit a surface. I can think of way better ways of reducing spamming than this, they could have atleast given it 1 bounce, or made it so they disarm completely after a bounce or two.
    That was the very first thing I mentioned

    Oh. When you said "bouncy pipes" I assumed you were talking about stickies (a.k.a pipebombs). I wasn't sure what the hell you were talking about either :P

    Klaymen on
  • PeewiPeewi Registered User regular
    edited February 2009
    donhonk wrote: »

    Did I just get rickstab'd?

    Peewi on
  • RizziRizzi Sydney, Australia.Registered User regular
    edited February 2009
    Finally unlocked the new bonesaw for medic. And then my video drivers crashed. :/

    Rizzi on
  • SabanSaban Registered User regular
    edited February 2009
    I need one more heavy unlock for KGB, the most probable being Soviet Block, but im just not having any luck with it.

    Whats that Spy bug where they crouch down and look all goofy like?

    Saban on
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  • BiosysBiosys Registered User regular
    edited February 2009
    donhonk wrote: »
    CangoFett wrote: »
    www.jening.net

    Some spies are good

    UGHHHH

    Best.

    Rickroll.

    Ever.

    Also, the Sandman is a work of genius, and far better than anything people came up with on the Steam forums.

    Unless someone did come up with it.

    Biosys on
  • SenshiSenshi BALLING OUT OF CONTROL WavefrontRegistered User regular
    edited February 2009
    If TF2 is civilization, spycrabbing is society. Crouch, equip disguise kit, and aim upwards. Walk around. You are now the Invincible Spycrab.

    Senshi on
  • RizziRizzi Sydney, Australia.Registered User regular
    edited February 2009
    Agh. My internet got shaped, and my Ubersaw won't equip on my medic.

    Rizzi on
  • DaxonDaxon Registered User regular
    edited February 2009
    God I'm really excited about the sandman <3

    Daxon on
  • zimfanzimfan Registered User regular
    edited February 2009
    Daxon wrote: »
    God I'm really excited about the scout update bitches <3

    seriously it's been my favorite class since the start and I think now I will never not play it

    zimfan on
    PasscodeSig.png
  • PeewiPeewi Registered User regular
    edited February 2009
    I can't wait to see what kind of achievements there'll be. There's bound to be some funny ones.

    Peewi on
  • RCagentRCagent Registered User regular
    edited February 2009
    Peewi wrote: »
    I can't wait to see what kind of achievements there'll be. There's bound to be some funny ones.

    Enter Sandman: Sandman 50 enemies/Uber Combo?

    Seriously. That pun, it will be there. Trust me. The moment achievements come out, I will triumph in knowing I was correct. This will be fact.

    RCagent on
  • NuzakNuzak Registered User regular
    edited February 2009
    The_Scarab wrote: »
    Morkath wrote: »
    The_Scarab wrote: »
    I'm sorry I mentioned killing children Morkath. I don't mean it.

    I just hate facestabs.

    Too late child killer.

    While you may not want to know the explanation, it's why they can't fix it easily, it has to do with net prediction. If they "fixed it" backstabs in general would start working even less than normal.

    And it tells you how to help avoid it.

    They should just get rif of the spy altogether. Never does anything useful and I hate their sappers because its all oh no you slightly annoyed me but im too good an engineer for it to even work but then other times I have to run back to the spawn to replace a downed tele entrance which is even more annoying because either the other engineer is such a dumb motherfuckre and ignored the sapper on mine but made sure to get his or because it wasted 600 metal or something because it resets back to level 1.
    spies are in general just anoying but i dont think deadly enough. maybe thats why they have the facestab because theyre so shit everywhere else. oh look, an engineer running back towards the base with his shotgun out. WHO COULD THAT BE?!?!

    when a spy saps the entrances it's just more annoying, i am definitely not leaving my sentry now i know a spy wants me off it, but i want to re-build my excellently placed level 3 teleporter that took a spy 2 seconds to just wait until nobody's using the spawn and then lay down a sapper, grinning to themselves about how clever and skillful they are sapping my unguarded shit time and again

    Nuzak on
  • DaxonDaxon Registered User regular
    edited February 2009
    zimfan wrote: »
    Daxon wrote: »
    God I'm really excited about the scout update bitches <3

    seriously it's been my favorite class since the start and I think now I will never not play it

    I've played roughly 90 or so hours of scout and I'm a terrible one but I love it too much to play anything else.

    Daxon on
  • savooipeerdsavooipeerd Registered User regular
    edited February 2009
    Nuzak wrote: »
    The_Scarab wrote: »
    Morkath wrote: »
    The_Scarab wrote: »
    I'm sorry I mentioned killing children Morkath. I don't mean it.

    I just hate facestabs.

    Too late child killer.

    While you may not want to know the explanation, it's why they can't fix it easily, it has to do with net prediction. If they "fixed it" backstabs in general would start working even less than normal.

    And it tells you how to help avoid it.

    They should just get rif of the spy altogether. Never does anything useful and I hate their sappers because its all oh no you slightly annoyed me but im too good an engineer for it to even work but then other times I have to run back to the spawn to replace a downed tele entrance which is even more annoying because either the other engineer is such a dumb motherfuckre and ignored the sapper on mine but made sure to get his or because it wasted 600 metal or something because it resets back to level 1.
    spies are in general just anoying but i dont think deadly enough. maybe thats why they have the facestab because theyre so shit everywhere else. oh look, an engineer running back towards the base with his shotgun out. WHO COULD THAT BE?!?!

    when a spy saps the entrances it's just more annoying, i am definitely not leaving my sentry now i know a spy wants me off it, but i want to re-build my excellently placed level 3 teleporter that took a spy 2 seconds to just wait until nobody's using the spawn and then lay down a sapper, grinning to themselves about how clever and skillful they are sapping my unguarded shit time and again

    Clever and skillful? Perhaps not. Useful? HELL YES

    savooipeerd on
    [SIGPIC][/SIGPIC]
  • BiosysBiosys Registered User regular
    edited February 2009
    Daxon wrote: »
    God I'm really excited about the sandman <3

    We need all-scout all-sandman rushes.

    It will be glorious.

    Biosys on
  • RCagentRCagent Registered User regular
    edited February 2009
    Nuzak wrote: »
    The_Scarab wrote: »
    Morkath wrote: »
    The_Scarab wrote: »
    I'm sorry I mentioned killing children Morkath. I don't mean it.

    I just hate facestabs.

    Too late child killer.

    While you may not want to know the explanation, it's why they can't fix it easily, it has to do with net prediction. If they "fixed it" backstabs in general would start working even less than normal.

    And it tells you how to help avoid it.

    They should just get rif of the spy altogether. Never does anything useful and I hate their sappers because its all oh no you slightly annoyed me but im too good an engineer for it to even work but then other times I have to run back to the spawn to replace a downed tele entrance which is even more annoying because either the other engineer is such a dumb motherfuckre and ignored the sapper on mine but made sure to get his or because it wasted 600 metal or something because it resets back to level 1.
    spies are in general just anoying but i dont think deadly enough. maybe thats why they have the facestab because theyre so shit everywhere else. oh look, an engineer running back towards the base with his shotgun out. WHO COULD THAT BE?!?!

    when a spy saps the entrances it's just more annoying, i am definitely not leaving my sentry now i know a spy wants me off it, but i want to re-build my excellently placed level 3 teleporter that took a spy 2 seconds to just wait until nobody's using the spawn and then lay down a sapper, grinning to themselves about how clever and skillful they are sapping my unguarded shit time and again

    Sorry =(

    But yeah, I think it would be fair to have Level 3 Teleporters take longer to die from a Sap. Granted that might not help much.

    Spies are actually useful. Backstabbing Uber Ready Medics, sapping teleporters. Spies basically grief the other team. It's annoying as fuck, but its incredibly useful.

    RCagent on
  • TK-42-1TK-42-1 Registered User regular
    edited February 2009
    i think my yelling skeered tk-4-2-1 back to his post

    nah i just realized it was like 1:30am and i had to be awake and showered in 6 hours. yeah feeling it this morning :(

    DANCING INDIAN MIDGET

    TK-42-1 on
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  • ImpersonatorImpersonator Registered User regular
    edited February 2009
    I wonder how bball will be with the scout instead of the soldier

    Also, will a crit ball stun longer?

    Impersonator on
  • RCagentRCagent Registered User regular
    edited February 2009
    I wonder how bball will be with the scout instead of the soldier

    Also, will a crit ball stun longer?

    DEATH.

    RCagent on
  • QuidQuid Definitely not a banana Registered User regular
    edited February 2009
    The_Scarab wrote: »
    Morkath wrote: »
    The_Scarab wrote: »
    I'm sorry I mentioned killing children Morkath. I don't mean it.

    I just hate facestabs.

    Too late child killer.

    While you may not want to know the explanation, it's why they can't fix it easily, it has to do with net prediction. If they "fixed it" backstabs in general would start working even less than normal.

    And it tells you how to help avoid it.

    They should just get rif of the spy altogether. Never does anything useful and I hate their sappers because its all oh no you slightly annoyed me but im too good an engineer for it to even work but then other times I have to run back to the spawn to replace a downed tele entrance which is even more annoying because either the other engineer is such a dumb motherfuckre and ignored the sapper on mine but made sure to get his or because it wasted 600 metal or something because it resets back to level 1.
    spies are in general just anoying but i dont think deadly enough. maybe thats why they have the facestab because theyre so shit everywhere else. oh look, an engineer running back towards the base with his shotgun out. WHO COULD THAT BE?!?!
    Sapping shit so team mates can come in and wreck shit is useful. Backstabbing heavies on the cart is useful. Backstabbing uber ready medics is useful. Sapping the two or three entrances at the spawn is useful. Backstabbing you then sapping your turret is useful. Backstabbing flippy is, as every person on this board is aware, extremely fucking useful.

    You like engy. That's cool. It makes sense you don't like the spy because you're one of the people they fuck with the most. They're still plenty useful.

    Quid on
  • SudsSuds Registered User regular
    edited February 2009
    The only classes I really enjoy playing are Scout and Demoman. Demo more, but I'll take a Scout update too.

    Although, I should start actually playing the game.

    Suds on
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  • davinciedavincie Registered User regular
    edited February 2009
    It is wednesday, where is the update?!!? VAAAAAAAAAAAAAAAAAAAALVE

    davincie on
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  • DrunkMcDrunkMc Registered User regular
    edited February 2009
    I wonder how accurate the ball is. A Scout stunning an engineer or two I can see breaking a stale mate. Should be interesting.

    It'll also be interesting to see the 12 scouts vs 12 scouts on 2Fort the day the update goes live. :)

    DrunkMc on
  • PeewiPeewi Registered User regular
    edited February 2009
    davincie wrote: »
    It is wednesday, where is the update?!!? VAAAAAAAAAAAAAAAAAAAALVE

    The news post on Steam yesterday was posted at 1:26 pm. Right now the Official Steam-time is Wednesday, February 18, 2009 - 6:08 am.

    Peewi on
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited February 2009
    Suds wrote: »
    The only classes I really enjoy playing are Scout and Demoman. Demo more, but I'll take a Scout update too.

    Although, I should start actually playing the game.

    I always found it ironic that you put so much work into games you never play...

    Flippy_D on
    p8fnsZD.png
  • Roland_tHTGRoland_tHTG Registered User regular
    edited February 2009
    It's cause he's always working on em.

    Roland_tHTG on
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited February 2009
    Zen Vulgarity on
This discussion has been closed.