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Personally the Forsaken have always been my favorite faction, granted I still feel that they, along with the Blood Elves, belong in a Third Faction rather than with the Horde.
I imagine logistics was the reason for keeping them in the Horde.
ExistentialSoundandFury on
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ThomamelasOnly one man can kill this many Russians. Bring his guitar to me! Registered Userregular
Personally the Forsaken have always been my favorite faction, granted I still feel that they, along with the Blood Elves, belong in a Third Faction rather than with the Horde.
I imagine logistics was the reason for keeping them in the Horde.
It gave us the awesome phased siege on the Undercity, at least.
I took a bunch of screens of me marching with Thrall and Sylvanas that were pretty cool. I should post them sometime.
Personally the Forsaken have always been my favorite faction, granted I still feel that they, along with the Blood Elves, belong in a Third Faction rather than with the Horde.
I imagine logistics was the reason for keeping them in the Horde.
Yeah, I can see it. They're more fucked than the rest of the horde and don't belong, in the same way that dwarves are the only non-nancy boy race in the Alliance.
Forsaken, taking a long swig off a noxious-looking green poison 40 oz.: You know who sucks?
Blood Elf, scraping Vision Dust from DE'd loots into thin, straight lines: Everyone else?
So I've always wondered. Why are dwarves so awesome but it's gnomes everybody nerdrages over? It's like, you have 2 races here that are more or less the same height. All dwarves have is about 60 pounds and a beard. Take those away and suddenly it's "RARRRRRWW"?
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
I like the draenai if only for the jokes and the dances.
So another night another failure to kill the last boss in AN on heroic. WHY GOD WHY?!?!?
What seems to be the problem?
Last night it was the healer it seems, on the second wave of mobs (the ones with the poison spitters) we'd always lose a dps or the healer herself would go down. Healer was a priest, we had a ret paladin but the pally claimed the poison wasn't cleanseable and it damaged enough the healer couldn't keep up.
Group was ret pally, me as the frost dk tank, hunter, rogue and the priest. I was also pissed because the ret pally was a guildy and invited me in because she knew I wanted to run AN for the trink from the second boss, I get there and oh woops I was in a run that killed the second boss earlier...
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
So I've always wondered. Why are dwarves so awesome but it's gnomes everybody nerdrages over? It's like, you have 2 races here that are more or less the same height. All dwarves have is about 60 pounds and a beard. Take those away and suddenly it's "RARRRRRWW"?
Mostly the prospect of being killed by a little girl with pink pigtails.
So I've always wondered. Why are dwarves so awesome but it's gnomes everybody nerdrages over? It's like, you have 2 races here that are more or less the same height. All dwarves have is about 60 pounds and a beard. Take those away and suddenly it's "RARRRRRWW"?
I like gnome characters, but as an ally anytime a gnome has a quest I dread doing it, gnome quests are 8 flavors of fucking retarded.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
So I've always wondered. Why are dwarves so awesome but it's gnomes everybody nerdrages over? It's like, you have 2 races here that are more or less the same height. All dwarves have is about 60 pounds and a beard. Take those away and suddenly it's "RARRRRRWW"?
That's like asking why humans are merely boring whereas nightelves are KOS when they're roughly the same height.
I like the draenai if only for the jokes and the dances.
So another night another failure to kill the last boss in AN on heroic. WHY GOD WHY?!?!?
What seems to be the problem?
Last night it was the healer it seems, on the second wave of mobs (the ones with the poison spitters) we'd always lose a dps or the healer herself would go down. Healer was a priest, we had a ret paladin but the pally claimed the poison wasn't cleanseable and it damaged enough the healer couldn't keep up.
Group was ret pally, me as the frost dk tank, hunter, rogue and the priest. I was also pissed because the ret pally was a guildy and invited me in because she knew I wanted to run AN for the trink from the second boss, I get there and oh woops I was in a run that killed the second boss earlier...
I'm fairly sure the poison is can be cleansed. I seem to recall actually cleansing it.
I'm fairly sure the poison is can be cleansed. I seem to recall actually cleansing it.
Yeah I'm thinking it is cleanseable as the druid healer the night before didn't have a problem with it. I really think it was a combination of the dps not dodging the ground swells/not killing the regulars. I tried to tank everything but when the elites showed their my priority so I switched over to them and the priest would get picked off by a normal.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
I'm a dwarf rogue. It tends to confuse many opponents, often letting me charge straight at them if I'm not stealthed. I think they mistake me for an idiotic melee hunter since "Dwarf+Leather armor = Hunter" to most people as they don't see many dwarven rogues.
On an unrelated subject, I was reading a thread on a WoW forum where people were speculating the 3.2 mystery raid. The top contenders seem to be:
*Super Gun'drak: Since Blizzard loves patching in troll instances, and currently the largest building near the current Gun'drak instance isn't used but has entrances. Also the unexplained giant snake you can see in current Gun'drak that could possibly be a boss in the raid. And apparently the leader of the Zul'Drak trolls is Frost King Malakk, a guy we haven't met yet in game.
*Naz'anak: The place with Faceless Ones deep in Icecrown, speculated to connect to Azjol'Nerub and be the place where we encounter Yogg-Saron if he's not in Ulduar (although that seems highly unlikely that he won't be in Ulduar, unless we don't finish him off in Ulduar and have to follow him to his heart here or something). Could be interchanged with any other third instance for Azjol'Nerub, though this was the only name suggested and is a place where an instance portal could easily be added.
*Grizzlemaw: Mostly due it's glaring map icon, yet there not really being anything there. Of course, it's also tied to Yogg-Saron, which can be problematic if we kill him in Ulduar as it's unlikely that his teddy bear minions would be in the raid after his death.
*Uldum: Mentioned a lot, but mostly shot down due to it being unlikely to immediately follow Ulduar.
*Grim Batol: Also mentioned a lot but shot down due to Deathwing likely being the final boss and him probably being saved for a later expansion.
Most people assume the other 4 Sanctums in the Wyrmrest Temple will be extras added with other stuff, and will not count as the mystery raid of 3.2. (As a side note, I was hoping one of these would be included with 3.1, but no word yet...I was kind of hoping all 5 would be done by the end of WotLK, but it could also be a CoT situation where they're still filling them in during the next expansion).
Personally, I'm thinking Gun'Drak Prime will be the raid, Uldum and Grim Batol will be in a later expansion, and Grizzlemaw and Naz'anak may get added as regular 5-mans if they're lucky.
One would think 3.2 would also involve Crystalsong Forest along with the Sunreavers and their Alliance counterpart, but I'm not sure how they'd fit in with any of the speculated raids. Possibly Naz'anak since it's fairly close and with the kingdom of Azjol'Nerub being underground near there they could easily pop up in Crystalsong.
Posts
Making a Dwarf character and running around with your eyes at crotch-level for the whole game? Not awesome.
... THERE'S ANOTHER VIEW?!
If there was a faction with just dwarves and tauren, it would be the best thing ever.
So another night another failure to kill the last boss in AN on heroic. WHY GOD WHY?!?!?
pleasepaypreacher.net
I imagine logistics was the reason for keeping them in the Horde.
What seems to be the problem?
I took a bunch of screens of me marching with Thrall and Sylvanas that were pretty cool. I should post them sometime.
Yeah, I can see it. They're more fucked than the rest of the horde and don't belong, in the same way that dwarves are the only non-nancy boy race in the Alliance.
Forsaken, taking a long swig off a noxious-looking green poison 40 oz.: You know who sucks?
Blood Elf, scraping Vision Dust from DE'd loots into thin, straight lines: Everyone else?
Forsaken, taking another swig: Yeah.
Blood Elf: *snooooooort* Yeah. *rubbing gums* Yeah.
... wtb
Last night it was the healer it seems, on the second wave of mobs (the ones with the poison spitters) we'd always lose a dps or the healer herself would go down. Healer was a priest, we had a ret paladin but the pally claimed the poison wasn't cleanseable and it damaged enough the healer couldn't keep up.
Group was ret pally, me as the frost dk tank, hunter, rogue and the priest. I was also pissed because the ret pally was a guildy and invited me in because she knew I wanted to run AN for the trink from the second boss, I get there and oh woops I was in a run that killed the second boss earlier...
pleasepaypreacher.net
Gmones are great for kicking
Is there anything more to ask?
I like gnome characters, but as an ally anytime a gnome has a quest I dread doing it, gnome quests are 8 flavors of fucking retarded.
pleasepaypreacher.net
That's like asking why humans are merely boring whereas nightelves are KOS when they're roughly the same height.
4 Shades of human and Space Goats
Blue Humans
Humans
Short Humans
Shorter Humans
SPACE GOOOOOOAAATTSSSS!
That's on all the other servers, too?
3 that I know of and one of them is a role play
I'm fairly sure the poison is can be cleansed. I seem to recall actually cleansing it.
I'm on RP server, Shadow Council. The Anal [Ferocity] in trade is pretty bad.
Yeah I'm thinking it is cleanseable as the druid healer the night before didn't have a problem with it. I really think it was a combination of the dps not dodging the ground swells/not killing the regulars. I tried to tank everything but when the elites showed their my priority so I switched over to them and the priest would get picked off by a normal.
pleasepaypreacher.net
Making a clap noise every 2 seconds? I hope you die in agony, alien tentacle monster. Then I hope you get resurrected so we can kill you again.
On an unrelated subject, I was reading a thread on a WoW forum where people were speculating the 3.2 mystery raid. The top contenders seem to be:
*Super Gun'drak: Since Blizzard loves patching in troll instances, and currently the largest building near the current Gun'drak instance isn't used but has entrances. Also the unexplained giant snake you can see in current Gun'drak that could possibly be a boss in the raid. And apparently the leader of the Zul'Drak trolls is Frost King Malakk, a guy we haven't met yet in game.
*Naz'anak: The place with Faceless Ones deep in Icecrown, speculated to connect to Azjol'Nerub and be the place where we encounter Yogg-Saron if he's not in Ulduar (although that seems highly unlikely that he won't be in Ulduar, unless we don't finish him off in Ulduar and have to follow him to his heart here or something). Could be interchanged with any other third instance for Azjol'Nerub, though this was the only name suggested and is a place where an instance portal could easily be added.
*Grizzlemaw: Mostly due it's glaring map icon, yet there not really being anything there. Of course, it's also tied to Yogg-Saron, which can be problematic if we kill him in Ulduar as it's unlikely that his teddy bear minions would be in the raid after his death.
*Uldum: Mentioned a lot, but mostly shot down due to it being unlikely to immediately follow Ulduar.
*Grim Batol: Also mentioned a lot but shot down due to Deathwing likely being the final boss and him probably being saved for a later expansion.
Most people assume the other 4 Sanctums in the Wyrmrest Temple will be extras added with other stuff, and will not count as the mystery raid of 3.2. (As a side note, I was hoping one of these would be included with 3.1, but no word yet...I was kind of hoping all 5 would be done by the end of WotLK, but it could also be a CoT situation where they're still filling them in during the next expansion).
Personally, I'm thinking Gun'Drak Prime will be the raid, Uldum and Grim Batol will be in a later expansion, and Grizzlemaw and Naz'anak may get added as regular 5-mans if they're lucky.
One would think 3.2 would also involve Crystalsong Forest along with the Sunreavers and their Alliance counterpart, but I'm not sure how they'd fit in with any of the speculated raids. Possibly Naz'anak since it's fairly close and with the kingdom of Azjol'Nerub being underground near there they could easily pop up in Crystalsong.
That would mean Horde gets the tuskarr.
Or maybe the wolvar. I would pay bucks to play as a wolvar.
What's wrong with the clap? I love that dance. You guys have the weirdest hang ups.
pleasepaypreacher.net