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[OOC] Shadowrun: Bishop. Keeping Seattle safe since 20XX.
Posts
I think I might retcon in some small changes.
Intuition down 1, Body up 1, added Dodge 1 specializing in Ranged combat, and my Wired Reflexes and Cybereye systems are all knocked down to "standard" systems. My Essence will actually be tiny bit higher (if that matters) since I initially purchased all standard Cybereye systems and they have a slightly smaller essence penalty under the house rules.
Here are updated sections for cut-and-paste ease; this should be plenty of change for me. I figure if I missed anything obvious, oh well, live and learn.
Attributes
Agility: 5
Reaction: 4 (6)
Strength: 4
Charisma: 2
Intuition: 4
Logic: 4
Willpower: 2
Edge: 3
Initiative: 10
Essence: 2.72
Heavy Weapons : 4
Longarms (Shotguns) : 4
Pistols : 4
Perception (Visual) : 3
Running : 1
Climbing : 1
Armorer (Firearms) : 5
Demolitions (Improvised) : 4
Blades (Knives) : 1
Automotive Mechanic (Wheeled) : 2
First Aid (Combat Wounds) : 2
Dodge (Ranged Combat) : 1
Oh, quick question. Does Bishop have any sort of company Ecto 1 or something for team use? It strikes me as sort of odd that we're supposed to be a combat team, yet we don't have anything like a SWAT van or something for transporting everyone at once.
Also, I propose that for the IC stuff, we should stick our loadouts in spoilers as well. I may have a whole slew of weapons, but taking them all with me all the time is pretty impractical and unbelievable.
Also also, how are we going to approach dealing with contacts? I have a contact who might know something about what we're confronting, but contacts aren't supposed to equate to instantaneous all-knowingness. For things which require tests, should we simply indicate them in an IC post and let the GM handle what sort of response we get?
Lean'si Cairngrie
I would be posting more but my life is kind of in a downwards spiral at the moment. I'll do what I can to keep up.
Main changes are swapping Aspected Magician: Conjuring for plain old Incompetence: Sorcery, which seems kind of necessary given we have no other magical type attached. Effective difference is now Frankie can use his Assensing ability crappily rather than not at all. Also defocused his knowledge skills to actually cover his background!
Character Sheet:
Metatype: Fomori (Troll) - (45BP)
Gender: Male
Attributes (220bp)
Body: 7
Agility: 4
Reaction: 3
Strength: 5
Charisma: 3
Intuition: 3
Logic: 3
Willpower: 5
Initiative: 6
Essence: 5.06
Magic: 5
Active Skills (130 BP)
Armorer: 1
Assensing (Metahumans): 1 (+2)
Conjuring Skill Group: 4
Etiquette (Corporate): 4 (+2)
Infiltration (Urban): 3 (+2)
Instruction (Combat): 1 (+2)
Intimidation: 1
Longarms (Sniper Rifles): 7 (+2)
Perception (Visual): 1 (+2)
Unarmed Combat: 1
Knowledge Skills - 18 FREE BP
Ares Macrotechnology: 5
Herbs & Spices: 1
Hunting: 2
Islamic Culture: 1
Kids Entertainment: 1
Physics: 3
Spirits: 2
Language Skills:
English: N
Arabic: 3
Qualities (25 BP)
Aptitude: Longarms (-10bp)
Fame: International (-15bp)
Magician (-15bp)
Mentor Spirit: Thunderbird (-5bp)
- +2 dice for Air Spirits, +2 dice on Intimidation checks
- Must succeed in a Willpower + Charisma (3) Test to avoid responding to an insult in kind
Incompetent (Sorcery skill group) (+5bp)
Dependents: Large Family (+15bp)
Contacts - TOTAL 18
Megan Basantaray - Corporate Mom (Connection 3/Loyalty 6)
Doug Weston - Corporate Executive (Connection 6/Loyalty 3)
GEAR - 85000 (600 remaining)
Lifestyle - High Lifestyle (23000 per month, one month paid)
Wife + 12 kids = x2.3 cost modifier
Cybereyes (Rating 2)
- Smartlink
- Flare Compensation
- Thermographic Vision
- Vision Magnification
Cyberlimb (A) - Obvious, Right Arm
- Cyberarm Gyromount
- Shock Hand
- Large Smuggling Compartment - [5]
- Enhanced Strength (to 6)
Ares Thunderbird (aka Walter MA-2100)
Damage: 7 (Piercing)
Attack Power: -3 (-7 with APDS)
Recoil: 1
- 4 clips of APDS (10 per magazine)
Ares DX49 (aka Remington 990)
- Smartlinked
Damage: 7 (Piercing)
Attack Power: -1
Recoil: 1
- 5 clips of normal ammunition(10 per clip)
Ares DefWear Ultra (B: 10+2 / I: 8+2)
Full Body Armor 6000
- Helmet
- Commlink (Sony Emperor)
- OS (Redcap Nix)
- Subvocal Microphone
- Mapsoft (Seattle R6)
- Chemical Protection (4)
- Thermal Damping (6)
With 450 BP, I'm sure you guys could have scrounged together enough to buy a company van. The equipment you buy isn't just what your character personally owns, but also the assets they have available through Ares.
I can un-do my car changes and chip in about thirty thou if anyone wants to join me. The Citymaster is 51,200 nuyen, more if we want some customizations.
Wait, I just realized that I was doing the math in my gear section wrong anyway. Uh... give me a second.
Except having a SIN means you have a record, meaning it is possible for a top-notch hacker to find out all sorts of juicy info on you: where you live, comlink records, credit statements...
That's why there are differing BP values for criminal SIN and noncriminal SIN.
Citymasters may be slow, but you can't drive a Westwind through the bulletproof glass front doors of Evil Corporation X.
"Go up, thou bald head." -2 Kings 2:23
Anyway, went through my sheet fast-like, found a few weird quirks, fixed them, added a new Disadvantage(Poor Self Control - Thrill Seeker,) and ended up with 21,645 to spend on a company vehicle.
New sheet in the spoiler:
Character Sheet:
Metatype: Elf (30 BP)
Gender: Female
Attributes ( 240 BP)
Body: 3 (5)
Agility: 6 (10)
Reaction: 5 (9)
Strength: 3 (4)
Charisma: 5
Intuition: 5
Logic: 4
Willpower: 2
Edge: 3
Essence: 2.04
Initiative: 14
Active Skills (136 BP)
Pilot Groundcraft 7 (Motorcycles +2)
Pilot Aircraft 3
Pilot Aerospace 3
Mechanics Skill Group 4
Navigation 3
Perception 2
Gymnastics 3 (Involving Moving Vehicles +2)
Pistols 3
Con 2
Negotiation 1
Etiquette 1
Computer 1
Knowledge (24 free BP)
Auto Mechanics 5
Engineering 4
Aircraft Mechanics 3
Aerospace Mechanics 2
Street Racer Gangs 3
Black-Market Dealers 2
Languages
English N
Serethiel 2
Japanese 3
Qualities (+10 BP)
Aptitude (Pilot Groundcraft) (-10)
Ambidextrous (-5)
Double Jointed (-5)
Sensitive System (+15)
Incompetent (Swimming) (+5)
Addiction – Moderate (Jazz) (+10)
Poor Self-Control (Thrill Seeker) (+5)
Gear - 21,645/250,000 Nuyen (50 BP)
Bio/Cyberware – 176,200
Suprathyroid Gland
Synaptic Booster 1
Muscle Toner 3
Muscle Augmentation 1
Reaction Enhancers 2
Cosmetic Upgrade (Fiberoptic/Color Changing Hair)
Glasses – 1100
Flare Compensation, Image Link, Smartlink, Vision Enhancement 3 , Vision Magnification
Earbuds – 1010
Audio Enhancement 3, Select Sound Filter 3, Spatial Recognizer
Commlink – 1600
Renraku Sensei with Renraku Ichi OS
Urban Explorer Jumpsuit w/Helmet – 1550
Fire Resistance 5, Chemical Protection 2
Yamaha Sakura Fubuki – 4650
Internal Smartgun System, Sound Supressor, Hidden Arm Slide (Left)
Ares Predator IV - 900
Silencer, Hidden Arm Slide (Right)
Jazz – 500
Ten doses
Ammo - 905
80 (ml) APDS bullets, 80(ml) regular bullets for Sakura Fubuki, 75 (c) w/5 clips for Predator
Suzuki Mirage – 31000 (Top speed 240 mph)
Chameleon Coating, Nitrous Injection, Engine Mod (Speed)
Tools - Shop – 500
Automotive Mechanics
Tools – Kit
Automotive Mechanics, Industrial Mechanics, Aeronautics Mechanics, Nautical Mechanics
Lifestyle – 5,500
One month of Middle Lifestyle
Contacts (5 BP)
Chopshop Owner
Loyalty 2 Connection 3
This guy keeps his ear to the street and knows Key fairly well, as she's a regular visitor and is always looking for a way to tune up her bike, even with black-market stuff. He's her source for Jazz, as well as the guy who points her to a lot of jobs that she's helped pull for a bit of extra cash.
Would a police service hire people who don't have SINs, though?
But that sounds like a good idea. This'll be our main ride, I suppose.
In that case, I'll take SINner for Frankie, and put the 5BP/25000 nuyen towards wheels (or a chopper!), to be spent by whichever rigger wants to be driver.
Don't spend it all at once, and don't forget the troll-sized seat, sniping ports and room to summon a spirit on the go. Frankie may also try to borrow it for family excursions.
I also endorse wasting that money on the Pimped Ride vehicle mod in Arsenal.
My thoughts on the Mystery Mobile so far
Rainfall - 21,645
JacquesCousteau - 5,000
Hayasa - 25,000
= 81,645
Handling: -1
Acceleration: 5/30 (6/36)
Speed: 120
Pilot: 3
Body: 16
Armor: 20
Sensor: 3
Cost: 51200
MODS (up to 30445) - Slots: 16
Engine Customization
- Acceleration [2] - 2000
- Gun Port x2 [2] - 1000
- Metahuman Adjustment x2 [2] - 1000
- Pimped Ride (Level 2) [1] - 8000
others at driver discretion.
Valkyrie module, signature masking, satellite communication, maybe a ramplate, some ECM/ECCM.
Not to mention a weapon to put on the mount.
Either way, we're all pretty much agreed that we have a citymaster, right?
At the moment I'm asking this, the people we have at the site are Key, Strickland, and Crow (possibly with Frankie) and Helena (and again, possibly Frankie) inbound. This means the only whose position we don't know for sure are we know for sure hasn't arrived yet is Gino and he's presumably in transit. Correct?
If we're doing anything covert, we're probably not going to be using a Citymaster, as it is already the most recogniseable vehicle on the road, so signature masking seems to be a bit of a waste. ECM/ECCM is a fair point though, I just wanted to put the fun stuff out there
Frankie will answer to Thunderbird or Big Daddy.
I just assumed Frankie hassled some schmuck in the motorpool for a ride when he was done with prep work. So, uh, not in your van then.
Raven beats Frankie, so +1 die for Frankie.
Also, what you're thinking of is Chameleon coating, which is really expensive on a high-body vehicle.
Anyway, were said feline shapes somehow immediately threatening?
EDIT: Now that I have read the IC, works for me.