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Team Fortress 2: Sandman becomes Nerfbat, Scouts become Emos

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Posts

  • The Cow KingThe Cow King a island Registered User regular
    edited March 2009
    All we get is scouts whining (now), I know why they are but the Sandman was the completely wrong way of going about things. Absolutely NOBODY enjoys dieing with little to no control of their character *unless its L4D!* and I have no idea why Valve would even put such a option into the game, it looks fine for ubers but other then that its either a free kill or completely useless.

    The Cow King on
    icGJy2C.png
  • ShogunShogun Hair long; money long; me and broke wizards we don't get along Registered User regular
    edited March 2009
    Useless novelty item crap.

    And that is coming from a scout.

    edit: the bat is meant for bonking. It is a melee weapon. Why would you take away the melee aspect of the weapon and give it some stupid effect? I would have much preferred a bat that had increased damage with a slower swing, or vice versa. Or maybe some crits or something. I wanted a new bat not some half-baked cheap gimmick that is now effectively useless thanks to our lovely playerbase.

    Shogun on
  • The Cow KingThe Cow King a island Registered User regular
    edited March 2009
    Shogun wrote: »
    Useless novelty item crap.

    And that is coming from a scout.

    Mmmhmm.

    I still want it though. Just for Hydro.

    The Cow King on
    icGJy2C.png
  • tyrannustyrannus i am not fat Registered User regular
    edited March 2009
    the worst part about being stunned was watching the scout roll right up to me and take his time planting the shots. and sometimes they'd miss.

    tyrannus on
  • ShogunShogun Hair long; money long; me and broke wizards we don't get along Registered User regular
    edited March 2009
    tyrannus wrote: »
    the worst part about being stunned was watching the scout roll right up to me and take his time planting the shots. and sometimes they'd miss.

    you're joking about that last bit right

    Shogun on
  • FaffelFaffel Registered User regular
    edited March 2009
    All we get is scouts whining (now), I know why they are but the Sandman was the completely wrong way of going about things. Absolutely NOBODY enjoys dieing with little to no control of their character *unless its L4D!* and I have no idea why Valve would even put such a option into the game, it looks fine for ubers but other then that its either a free kill or completely useless.

    Nobody enjoys dying at all. Getting beaned by a lucky baseball made no difference in my mind, because at least I couldn't say "Well... I fucked up". I don't know... I ditched the Sandman quickly because I found it more or less useless unless you happened to be there for an uber or wanted a free kill now and again. It was already a novelty item and now it's just stupid. Scattergun/bat is still the most powerful combo.

    The nerf doesn't effect me, but every one of these knee-jerk reaction cry fests just bothers me. Adapt and shut up.

    Faffel on
    [SIGPIC][/SIGPIC]
  • tyrannustyrannus i am not fat Registered User regular
    edited March 2009
    Shogun wrote: »
    tyrannus wrote: »
    the worst part about being stunned was watching the scout roll right up to me and take his time planting the shots. and sometimes they'd miss.

    you're joking about that last bit right

    no, they'd panic when someone came to defend me and miss.

    tyrannus on
  • ShogunShogun Hair long; money long; me and broke wizards we don't get along Registered User regular
    edited March 2009
    tyrannus wrote: »
    Shogun wrote: »
    tyrannus wrote: »
    the worst part about being stunned was watching the scout roll right up to me and take his time planting the shots. and sometimes they'd miss.

    you're joking about that last bit right

    no, they'd panic when someone came to defend me and miss.

    oh well that makes slightly more sense. I thought it was you vs. scout and scout would stun you, get point blank, and then miss.

    Shogun on
  • FaffelFaffel Registered User regular
    edited March 2009
    Shogun wrote: »
    tyrannus wrote: »
    Shogun wrote: »
    tyrannus wrote: »
    the worst part about being stunned was watching the scout roll right up to me and take his time planting the shots. and sometimes they'd miss.

    you're joking about that last bit right

    no, they'd panic when someone came to defend me and miss.

    oh well that makes slightly more sense. I thought it was you vs. scout and scout would stun you, get point blank, and then miss.

    That actually happened to me in one of the first days of the patch. I also killed the scout after.

    Faffel on
    [SIGPIC][/SIGPIC]
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited March 2009
    Faffel I have no idea why you're jailed.

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • ZekZek Registered User regular
    edited March 2009
    Shogun wrote: »
    Zek wrote: »
    Shogun wrote: »
    So I logged in on a friend's accout and it updated his game. I saw that nerf to the sandman and just sighed. I don't use the sandman because I refuse to let go of double jump. The stun has its uses but it only truly shines when you incorporate it with another weapon, or preferably another team mate. Now it is useless novelty crap. Also, that bat makes the worst fucking sound in the known universe.

    Fuck stupid class packs this shit is ruining the game.

    Also Zek anyone can play scout on Dustbowl it isn't that hard although attacking is harder opposed to defending.

    Sure you can but you'll be the least useful member of your team, fixing that was the goal of the update in the first place.

    Nah that's a very negative outlook. Just play the game and have fun. If your team has 5 scouts on DB and you're attacking I can see why you might get upset, but I always do alright attacking on the first two points. Point three of course its silly to be a scout.

    Also I don't think the goal of the update was to make the scout more useful. If it was they missed it by a very, very long shot.

    It absolutely was their goal:

    http://www.teamfortress.com/post.php?id=2096

    And yes, they did miss it by a long shot.
    Shogun wrote: »
    Useless novelty item crap.

    And that is coming from a scout.

    edit: the bat is meant for bonking. It is a melee weapon. Why would you take away the melee aspect of the weapon and give it some stupid effect? I would have much preferred a bat that had increased damage with a slower swing, or vice versa. Or maybe some crits or something. I wanted a new bat not some half-baked cheap gimmick that is now effectively useless thanks to our lovely playerbase.

    The reason they did it with the bat was because they wanted to give the Scout a major unlock separate from the pistol/scattergun that would make them more useful in the linear spamfest maps. Notice that they didn't even change the melee weapon, they simply used the slot to implement the tradeoff between double jump and long distance stun. I think it was a great idea since melee unlocks are usually pretty trivial, they just did it in a way that's too frustrating to other players and then they ruined it so it sucks(and is still frustrating).

    Zek on
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    edited March 2009
    I don't know, I liked the idea of giving the scout some utility (stun & pushback). Though it's not removed so I guess I don't mind the nerf.

    Aegis on
    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
  • JamesDMJamesDM Registered User regular
    edited March 2009
    Are there friend passes for TF2, if so does anyone have one for a friend of mine?

    JamesDM on
    If you have any complaints about this poster then feel free to: Иди на хуй, Сучьи :D

    Steam, PSN, XBL, Xfire and everything else JamesDM
  • FireflashFireflash Montreal, QCRegistered User regular
    edited March 2009
    I have 1 guest pass apparently. I don't need it so you can have it!

    Fireflash on
    PSN: PatParadize
    Battle.net: Fireflash#1425
    Steam Friend code: 45386507
  • savooipeerdsavooipeerd Registered User regular
    edited March 2009
    tyrannus wrote: »
    the worst part about being stunned was watching the scout roll right up to me and take his time planting the shots. and sometimes they'd miss.

    the best part is being a spy and then stabbing that scout taking his time planting the shots

    savooipeerd on
    [SIGPIC][/SIGPIC]
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited March 2009
    There's nothing good about what spies do

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    edited March 2009
    As a sniper, sandman scouts on my team are awesome. Every so often a guy I was trailing just stops dead stunned making my job so much easier.

    Aegis on
    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited March 2009
    I love stabbing snipers still.

    Zen Vulgarity on
  • JamesDMJamesDM Registered User regular
    edited March 2009
    Fireflash wrote: »
    I have 1 guest pass apparently. I don't need it so you can have it!
    I wonder why only certain people got guest passes... did you buy the game separately or with Orange Box?

    I guess he is all set... thanks for the offer at least.

    JamesDM on
    If you have any complaints about this poster then feel free to: Иди на хуй, Сучьи :D

    Steam, PSN, XBL, Xfire and everything else JamesDM
  • Roland_tHTGRoland_tHTG Registered User regular
    edited March 2009
    tyrannus wrote: »
    the worst part about being stunned was watching the scout roll right up to me and take his time planting the shots. and sometimes they'd miss.

    the best part is being a spy and then stabbing that scout taking his time planting the shots

    that was called reloading you bloody moran

    Roland_tHTG on
  • QuidQuid Definitely not a banana Registered User regular
    edited March 2009
    I can not, for the life of me, find a relatively large picture of a dancing engineer with some room above their head.

    Quid on
  • FireflashFireflash Montreal, QCRegistered User regular
    edited March 2009
    JamesDM wrote: »
    Fireflash wrote: »
    I have 1 guest pass apparently. I don't need it so you can have it!
    I wonder why only certain people got guest passes... did you buy the game separately or with Orange Box?

    I guess he is all set... thanks for the offer at least.

    I bought the game stand alone on steam.

    Fireflash on
    PSN: PatParadize
    Battle.net: Fireflash#1425
    Steam Friend code: 45386507
  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS regular
    edited March 2009
    Faffel wrote: »
    Maybe it's just that you're all a bunch of cry-babies that end up getting it nerfed because you can't stand losing at an internet vidyagame. Seriously, the TF2 community reminds me of the WoW balance obsession.
    hahaha so good

    rakuenCallisto on
    cbtswoosig.png
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited March 2009
    Flippy_D wrote: »
    I keep trying to point out to everyone that Valve deliberately put in things too powerful to start with and nerf down to balance. That is their policy. So I don't know why people're acting like it was probably fine, because it probably wasn't.

    So your saying the FaN and juice are overpowered too?

    Because uh, feels opposite to me.

    Morkath on
  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS regular
    edited March 2009
    Morkath wrote: »
    So your saying the FaN and juice are overpowered too?

    Because uh, feels opposite to me.
    Morkath, brah, you should know by now that anything that messes with Flippy's aiming or gameplay in general is OP. Demos, Spies, Scouts, tyrannus, penis.

    rakuenCallisto on
    cbtswoosig.png
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited March 2009
    Morkath wrote: »
    So your saying the FaN and juice are overpowered too?

    Because uh, feels opposite to me.
    Morkath, brah, you should know by now that anything that messes with Flippy's aiming or gameplay in general is OP. Demos, Spies, Scouts, tyrannus, penis.

    Touche.

    I can't find the dev quote about valve not wanting to remove player control, but that's no suprise considering it was several years ago on an immensely popular game. And I am not going to shift through several hundred google pages to find it.

    I did however find several other references to it on other forums, so obviously it did exist since there are a good majority of people who remember it.

    Morkath on
  • AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    edited March 2009
    Morkath wrote: »
    Flippy_D wrote: »
    I keep trying to point out to everyone that Valve deliberately put in things too powerful to start with and nerf down to balance. That is their policy. So I don't know why people're acting like it was probably fine, because it probably wasn't.

    So your saying the FaN and juice are overpowered too?

    Because uh, feels opposite to me.

    FAN not so much.

    Juice? Well you can completely distract engineer sentries and absorb shittons amount of damage with it.

    Aegis on
    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
  • Hockey JohnstonHockey Johnston Registered User regular
    edited March 2009
    Morkath wrote: »
    Morkath wrote: »
    So your saying the FaN and juice are overpowered too?

    Because uh, feels opposite to me.
    Morkath, brah, you should know by now that anything that messes with Flippy's aiming or gameplay in general is OP. Demos, Spies, Scouts, tyrannus, penis.

    Touche.

    I can't find the dev quote about valve not wanting to remove player control, but that's no suprise considering it was several years ago on an immensely popular game. And I am not going to shift through several hundred google pages to find it.

    I did however find several other references to it on other forums, so obviously it did exist since there are a good majority of people who remember it.

    The game is designed by a large group of people who have gained years of experience tweaking and balancing the system -- and one thing one guy said one time is somehow supposed to be like the Prime Directive.

    Forumites get downright lawyerly when their argument amounts to 'I don't like'. Doesn't make it a good argument.

    Hockey Johnston on
  • Goose!Goose! That's me, honey Show me the way home, honeyRegistered User regular
    edited March 2009
    Faffel wrote: »
    Maybe it's just that you're all a bunch of cry-babies that end up getting it nerfed because you can't stand losing at an internet vidyagame. Seriously, the TF2 community reminds me of the WoW balance obsession.
    hahaha so good

    This is so good because its true. I might complain about shit, but I don't go all OMG OVERPOWERED except in jest.

    Goose! on
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited March 2009
    Delicious scout tears

    Taste the sad, Michael.

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited March 2009
    Morkath wrote: »
    Morkath wrote: »
    So your saying the FaN and juice are overpowered too?

    Because uh, feels opposite to me.
    Morkath, brah, you should know by now that anything that messes with Flippy's aiming or gameplay in general is OP. Demos, Spies, Scouts, tyrannus, penis.

    Touche.

    I can't find the dev quote about valve not wanting to remove player control, but that's no suprise considering it was several years ago on an immensely popular game. And I am not going to shift through several hundred google pages to find it.

    I did however find several other references to it on other forums, so obviously it did exist since there are a good majority of people who remember it.

    The game is designed by a large group of people who have gained years of experience tweaking and balancing the system -- and one thing one guy said one time is somehow supposed to be like the Prime Directive.

    Forumites get downright lawyerly when their argument amounts to 'I don't like'. Doesn't make it a good argument.

    It wasn't just "something one guy said", it was one of their main designers if not the lead, it was mentioned as it was one of their prime directives when designing the game, and it shaped all the initial equipment. It is also the reason the spy lost his tranq gun.

    Morkath on
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited March 2009
    Rakuen wrote:
    Morkath wrote: »
    Flippy_D wrote: »
    I keep trying to point out to everyone that Valve deliberately put in things too powerful to start with and nerf down to balance. That is their policy. So I don't know why people're acting like it was probably fine, because it probably wasn't.

    So your saying the FaN and juice are overpowered too?

    Because uh, feels opposite to me.

    I'm a retard lol
    Flippy_D wrote: »
    Personally I thought it was mostly okay, but a little too powerful.

    I'm in no mood for this sort of shit.

    Nor was I referring to anything but the sandman in the first place.

    Flippy_D on
    p8fnsZD.png
  • Hockey JohnstonHockey Johnston Registered User regular
    edited March 2009
    Morkath wrote: »

    It wasn't just "something one guy said", it was one of their main designers if not the lead, it was mentioned as it was one of their prime directives when designing the game, and it shaped all the initial equipment. It is also the reason the spy lost his tranq gun.

    Well obviously the same smart people came to the conclusion that whoever said that was making too broad a statement. If you believed them then, believe them now. In my experience, they've always known better than the community loud mouths.

    I mean, I lose control when I'm being shot by multiple sentries. Should that also not be allowed? The whole argument is silly.

    Hockey Johnston on
  • KasanagiKasanagi Registered User regular
    edited March 2009
    Aww, I wanted to get in on the rediculous sandman shenanigans, but I just unlocked it like two days ago, and it doesn't work on my favorite server.

    Guess it's back to FAN + regular bat for triple jump fun :D

    Kasanagi on
    steam_sig.png
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited March 2009
    Morkath wrote: »

    It wasn't just "something one guy said", it was one of their main designers if not the lead, it was mentioned as it was one of their prime directives when designing the game, and it shaped all the initial equipment. It is also the reason the spy lost his tranq gun.

    Well obviously the same smart people came to the conclusion that whoever said that was making too broad a statement. If you believed them then, believe them now. In my experience, they've always known better than the community loud mouths.

    I mean, I lose control when I'm being shot by multiple sentries. Should that also not be allowed? The whole argument is silly.

    They know so much better that they have already had to nerf it to help with the tremendous bitching.

    Morkath on
  • Hockey JohnstonHockey Johnston Registered User regular
    edited March 2009
    If you really think that's what happened, feel free. But it's just sorta nonsensical to think that they're reacting to the angry fanbase.

    There's a stun time. They did their best figuring out the sweet spot (either too short or too long), knowing full well that the first try probably wouldn't be exactly perfect. That's a million miles away from the way you describe it.

    /edit: i.e. if you think tremendous bitching means anything -- hahahahahahahah!

    Hockey Johnston on
  • TK-42-1TK-42-1 Registered User regular
    edited March 2009
    yeah you can only get a limited feel for changes in a game when you have a couple dozen playtesters. once it goes live to the thousands of people playing it who can think up tons of uses then you get a better idea of what it can do.

    TK-42-1 on
    sig.jpgsmugriders.gif
  • 3_eyed_weasel3_eyed_weasel Registered User regular
    edited March 2009
    Does anyone still know if the 50% damage decrease for stunned players only affects scouts?

    3_eyed_weasel on
    samorostsig.jpg
  • SithDrummerSithDrummer Registered User regular
    edited March 2009
    The game is designed by a large group of people who have gained years of experience tweaking and balancing the system
    I'm kind of curious about this

    SithDrummer on
  • Ethereal IllusionEthereal Illusion Registered User regular
    edited March 2009
    Morkath wrote: »
    I can't find the dev quote about valve not wanting to remove player control, but that's no suprise considering it was several years ago on an immensely popular game. And I am not going to shift through several hundred google pages to find it.

    I did however find several other references to it on other forums, so obviously it did exist since there are a good majority of people who remember it.

    I remember the official forums had a topic asking for a direct quote about that statement. No one could find it. Interesting that a quote about a popular can't be found on the Internet, the great and wonderful archival tool.

    Besides, you lose control in a lot more situations than the sandman. It's a silly thing to say.

    Ethereal Illusion on
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This discussion has been closed.