Glyph of living bomb is the single most dps glyph we have. Not using it is utterly stupid/ignorant.
Ditch molten armor for scorch if you need the debuff, and if your spirit is passed a certain, magic number (can't remember) than you switch out fireball glyph.
I'm deciding if I want to start a new mage, either Gnome on the server with my main or a troll on a different server. Any idea's for either and any good lvling spec's out there?
Thanks for the info, so Frost spec is easy for lvling because of the control it has and I should try Arcane spec at 64 when I get Arcane Blast. I'm just still debating the race selection, I like the Troll's animation and racial abilities, I think they would be good. If I do start a Troll, any recomendations for a server with fairly good raid progression. I don't wanna raid a lot, just casually once in a while.
Thanks for the info, so Frost spec is easy for lvling because of the control it has and I should try Arcane spec at 64 when I get Arcane Blast. I'm just still debating the race selection, I like the Troll's animation and racial abilities, I think they would be good. If I do start a Troll, any recomendations for a server with fairly good raid progression. I don't wanna raid a lot, just casually once in a while.
If you're going to play an alliance character, humans are the superior choice as far as racials go.
Same for Trolls and Horde. ESPECIALLY if you wanna do PvE.
Will of the Forsaken and Cannibalize are useless in dungeons, Arcane Torrent barely dents your mana, but Berserking is fucking insane Haste at 80, and leveling up means killing a metric fuckton of beasts.
The Muffin Man on
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited July 2009
WotF is far from useless, but its not overly useful until raids where fear comes into play.
It's pretty pointless in Raid. A haste buff is almost always useful.
Hell, 6% of your max mana is usually better. (Even if it is like, 2 spells)
The Muffin Man on
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
edited July 2009
I'm sleepy as fuck but we have some new goodies you guys.
Fire
* Living Bomb can now be used on multiple targets at the same time.
Frost
* Ice Barrier mana cost has been reduced from 25% of base mana to 21% of base mana.
* Cone of Cold mana cost has been reduced from 29% of base mana to 25% of base mana.
* Frost Ward mana cost has been reduced from 16% of base mana to 14% of base mana.
* Frostbolt mana cost has been reduced from 13% of base mana to 11% of base mana.
* Ice Armor mana cost has been reduced from 28% of base mana to 24% of base mana.
* Ice Lance mana cost has been reduced from 7% of base mana to 6% of base mana.
* Frost Nova mana cost has been reduced from 8% of base mana to 7% of base mana.
* Empowered Frostbolt now reduces the cast time of your Frostbolt by 0.1/0.2sec instead of increasing its critical strike chance by 2/4%.
* Permafrost now also reduces the target's healing received by 7/13/20%.
If you're going to play an alliance character, humans are the superior choice as far as racials go.
Same for Trolls and Horde. ESPECIALLY if you wanna do PvE.
Will of the Forsaken and Cannibalize are useless in dungeons, Arcane Torrent barely dents your mana, but Berserking is fucking insane Haste at 80, and leveling up means killing a metric fuckton of beasts.
My Brother's mage is a blood elf and all he uses arcane torrent for is a back up silence
I'm sleepy as fuck but we have some new goodies you guys.
Fire
* Living Bomb can now be used on multiple targets at the same time.
AoE packs are going to be interesting... LB tab LB tab LB tab LB tab LB tab, flamestrike, blizzard, and then watch as everything blows up.
As for the frost changes... Mana reduction for tons of frost spells? meh. Frost was pretty mana efficient already wasn't it? Reduced healing effect added to permafrost is really situational in PVE encounters. And if it doesn't stack with MS, I'd say it is pretty pointless. Sounds like a straight up PVP buff. The empowered frostbolt change sounds like an effort to make frost a bit more competitive in PVE. But I don't think that's going to be anywhere near enough to have it catch up to fire or arcane though.
TheTish on
-- Gnome mage enchantress and inscriptionologist... er scribbler --
All the frost changes are PVP buffs. I don't think blizzard's trying to make frost PVE-viable this patch. They've said they're okay with mages having two PVE-viable trees for DPS and two PVP-viable trees as well (if you count arcane/disc as making arcane viable in arenas).
Mouschi on
Gamertag: Cunning Hekate // League of Legends: FeroxPA
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited July 2009
The Empowered Frostbolt is a PvP change any way you look at it. It allows mages to fire off Frostbolts with a little less standing still time.
If you're going to play an alliance character, humans are the superior choice as far as racials go.
Same for Trolls and Horde. ESPECIALLY if you wanna do PvE.
Orcs are just as good, depending on your class.
considering this is the mage thread, chances are that the discussion was about races for mages.
Well, I think the poster asking about races in the first place was specifying for mages, but my post was more general and referred to the idea that humans are the best choice for any class they can be. The same is not true of trolls.
But, yes, I agree that trolls make the best PvE mages.
put those 2 permafrost points into either Ice Shards or Frost Warding
i do frost warding because of Hodir and Sapphiron
also arcane subtlety is your friend. i'd consider taking a point out of stability and slow and putting them there. 40% reduced threat is really really good
Also, unless you think you might use this build for dailies/trash, you should probably dump Slow as well. I know it works on bosses, but if you have non-retarded tanks then a slow effect should be on them already.
I'm not sure I like this 20% MS effect on mages (and other casters).
MS was a bit of an odd mechanic to begin with. To me it has the effect of creating necessary PVP rotations rather than letting people be creative. It dates back to a time when structured PVP was but a twinkle in someones eye, and when bosses actually had negatable healing spells... and when they hit Arena Blizzards response was to not change the ability, but just give it to everyone?
But. I am very happy they are doing a pretty good mana cost reduction on frost and related spells for PVP, because I felt that we could get mana starved way too easily in PVP.
I'm not sure I like this 20% MS effect on mages (and other casters).
MS was a bit of an odd mechanic to begin with. To me it has the effect of creating necessary PVP rotations rather than letting people be creative. It dates back to a time when structured PVP was but a twinkle in someones eye, and when bosses actually had negatable healing spells... and when they hit Arena Blizzards response was to not change the ability, but just give it to everyone?
But. I am very happy they are doing a pretty good mana cost reduction on frost and related spells for PVP, because I felt that we could get mana starved way too easily in PVP.
Well, the mage 20% MS won't affect our rotations at all. I think most frost mages were taking permafrost anyway, and it affects every chill effect.
I'm not sure what effect it'll have on arenas, but it'll make it hugely easier for mages to kill healers in battlegrounds anyway. The only particularly popular mage arena comp I know of that doesn't have an MS already is mage/disc in 2v2, and 2v2 is being sidelined next patch anyway.
Mouschi on
Gamertag: Cunning Hekate // League of Legends: FeroxPA
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited July 2009
Yeah I don't see how 20% MS is going to create a necessary pvp rotation when its attached to Frostbolt.
Posts
Ditch molten armor for scorch if you need the debuff, and if your spirit is passed a certain, magic number (can't remember) than you switch out fireball glyph.
Oh, and go gnome!
-- Gnome mage enchantress and inscriptionologist... er scribbler --
Nathrezim!
I dunno why people are recommending races, unless you're like, trying to pick the zomgbest racial traits. Or if you're just a racist. Like me.
Kick all gnomes.
Will of the Forsaken and Cannibalize are useless in dungeons, Arcane Torrent barely dents your mana, but Berserking is fucking insane Haste at 80, and leveling up means killing a metric fuckton of beasts.
It's pretty pointless in Raid. A haste buff is almost always useful.
Hell, 6% of your max mana is usually better. (Even if it is like, 2 spells)
My Brother's mage is a blood elf and all he uses arcane torrent for is a back up silence
Lies you missed out on Mind Control as well where there is far more of that than fear
I'm really curious, does it stack with MS?
Casters don't deserve a full MS.
Otherwise we'd just be KEEPIN' DA MELEE DOWN, MAN
A haste PVP set would have been better than any of these changes but yeah, all right, thanks Blizzard
AoE packs are going to be interesting... LB tab LB tab LB tab LB tab LB tab, flamestrike, blizzard, and then watch as everything blows up.
As for the frost changes... Mana reduction for tons of frost spells? meh. Frost was pretty mana efficient already wasn't it? Reduced healing effect added to permafrost is really situational in PVE encounters. And if it doesn't stack with MS, I'd say it is pretty pointless. Sounds like a straight up PVP buff. The empowered frostbolt change sounds like an effort to make frost a bit more competitive in PVE. But I don't think that's going to be anywhere near enough to have it catch up to fire or arcane though.
-- Gnome mage enchantress and inscriptionologist... er scribbler --
frostbolts flying obscenely fast
Gamertag: Cunning Hekate // League of Legends: FeroxPA
considering this is the mage thread, chances are that the discussion was about races for mages.
But, yes, I agree that trolls make the best PvE mages.
Isn't the gnome int buff really good?
I came up with this in a fatigued stupor. I don't know how important Spirit is anymore. So I skipped it.
http://www.wowhead.com/?talent#ocxVcz0IzxGuMtedcZMhcbo
i do frost warding because of Hodir and Sapphiron
also arcane subtlety is your friend. i'd consider taking a point out of stability and slow and putting them there. 40% reduced threat is really really good
already said that...
MS was a bit of an odd mechanic to begin with. To me it has the effect of creating necessary PVP rotations rather than letting people be creative. It dates back to a time when structured PVP was but a twinkle in someones eye, and when bosses actually had negatable healing spells... and when they hit Arena Blizzards response was to not change the ability, but just give it to everyone?
But. I am very happy they are doing a pretty good mana cost reduction on frost and related spells for PVP, because I felt that we could get mana starved way too easily in PVP.
i saw stability and didnt see slow
my bad
Well, the mage 20% MS won't affect our rotations at all. I think most frost mages were taking permafrost anyway, and it affects every chill effect.
I'm not sure what effect it'll have on arenas, but it'll make it hugely easier for mages to kill healers in battlegrounds anyway. The only particularly popular mage arena comp I know of that doesn't have an MS already is mage/disc in 2v2, and 2v2 is being sidelined next patch anyway.
Gamertag: Cunning Hekate // League of Legends: FeroxPA
Run the fuck away. (every hunter of every spec can wreck mages)
Be that as it may, any tips? Also, what classes do wreck hunters? I don't have much experience with hunters at all.