We all loved Alien Hominid and Castle Crashers, right? If you didn't, you have no soul.
Anyway, The Behemoth, aka those two dudes who make great games with very little help, are sitting around drinking Mai Tais in the Bahamas thanks to all that fat Castle Crashers cash. ....wait, no! They're making a new game. Yes! And on their blog on their website, the developers have unveiled... this thing:
And that's pretty much it. So, what's the deal with his head? What are those things behind him? And why does he have an Irish-looking hat on?
Edit: Update! We now have actual info on the game! IGN tried it out, and...
The demo build consisted of a set of four selectable mini games, playable by up to four players. Players could customize their characters with special head parts and a single weapon of their choosing, split into up to four teams, and assign any number of CPU-controlled characters to join in. Upon selecting a mini game, we were taken to a hub offering portals to different stages of play for the game, along with a "store" area that was inactive in the current build.
We tried the following four games:
* A block painting game where blocks turn into the color of the player who first touches them. At the end of the match, the player or team who touched the most blocks wins.
* A soccer game where each team attempts to knock a ball into their goal. The goal is just a hole on the ground. and seeing as how there's no kick button, you move the ball about by simply bumping into it.
* A game where you collect gold coins that are spit out by a goldfish which floats about the stage.
* A game where killing an opponent releases its soul into the stage, and by collecting the soul, you earn points. Those who've lost their soul can also attempt to chase it down after respawning.
These were all enjoyable, especially once we got multiple players in on the fun. We had a particularly good time with the block painting game. Even though all you're basically doing is just racing to cover as much ground as possible, it turns out to be pretty intense, even when played entirely against CPU opponents.
Control over your little character (we have no idea just what those characters are supposed to be, although they do look like something you'd find in a Behemoth game) is limited to running around, jumping, punching, and firing your single weapon -- nice and simple, presumably on purpose. From what we could tell, punching merely dazes an opponent. Weapons have different effects. Some, like the ice blaster, daze your opponent. Others, like the grenade, kill your opponent. Weapons aside, we found that the sure-fire way to kill a foe was to jump on its head.
Once someone has died, he reappears somewhere in the stage. All the mini games we played zoomed in and out to accommodate all players. When played solo, though, the screen stays zoomed in on your character.
The stages themselves have a few gimmicks. Some blocks that comprise the stage's platforms support you by propelling you up to higher levels. Some kill you off with spikes and other contraptions.
It should be noted that, as Paladin said, everything in the demo was for testing purposes. In addition to the specifics of the mini games and character options presumably not being final, there could be more to the game than just a bunch of mini games. The trailer hinted at a lot of stuff that we weren't able to sample, including cooperative play and a story of some form.
With the game not due out until 2010, The Behemoth's will have plenty of time to fill us in on all the details, and maybe even give the project a name.
http://xboxlive.ign.com/articles/963/963711p1.html
Huh, interesting.
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I'm sure I'd love them if I had played them. I want them for PC! The original Alien Hominid flash game was great.
then i got it on xbox arcade and realize that the visual design of the game, mechanically, is kind of awful
the game is often difficult simply because bullets blend with the background and disappear behind sprites, explosions, foreground, etc.
i mean i beat it back in the day but it's kind of a dick move to make the only important threat in the game invisible half the time.
i sure love the art though.
PSN: Guibs25 | XboxLive: Guibs | Steam: Guibsx | Twitch: Guibsx
- A cash register
- An army of little red eyed robot dudes with horns
- Machines with exhaust ports
- A box headed little dude who looks like he's crying
- A big green gem
I have no idea what this is supposed to mean. Maybe it's an RTS?
The name is... okay, it doesn't have a name yet.
The release date is... sometime in 2010, or whenever they get around to finishing it.
The gameplay is... some kind of cooperative and possibly competitive platformer/puzzler? I dunno. But everyone has geometric heads.
Anyway, here's a video that won't answer any of your questions at all.
http://cheats.ign.com/dor/objects/14314311/the-behemoth-game-3/videos/behemothgame_trl_development_031709.html
It's like Contra, but harder. Plus you should always have a shield on.
you can't dodge the bullets because half the time they are hidden behind various other sprites.
http://xboxlive.ign.com/articles/963/963711p1.html
Also, this is the most awesome game show booth image ever.
Steam ID : rwb36, Twitter : Werezompire,
What, like a better version? Sawce prease?
This, combined with their reluctance to accept blame and not even offering fans any sort of apology makes me completely uninterested in their new product. Unfortunately, they have a legion of gibbering fanboys who will pay any price to play their games/buy their merch
Competitive games are fine with me though.
They really need to rip off New Super Mario Brothers mini game star chase thing.
That was tits.
Actually, I meant: "Looks like I've found my new desktop background."
Steam ID : rwb36, Twitter : Werezompire,
Yes, but is it awesome? This sentence may answer it for you:
Okie dokie. There's also a video if you're interested.
http://comic-con.gamespot.com/story/6213850/the-behemoth-presents-game-3-first-look?tag=topslot;img;1
Sorry, I was just reading the toilet paper thread in D&D.
Castle Crashers was a bit more appealing to me, but I never got around to buying it after all the post-release hubbub. Also, I'm not a big multiplayer guy, so this game doesn't look all that interesting to me.
I've got the Gamecube Alien Hominid. I never encountered a single bug in the game (DISCLAIMER: This doesn't mean they don't exist, I just never saw one myself). I assume you are talking about the XBLA version?
Butterscotch pudding monster.
Alternately, the fact that the FBI somehow has an army of giant robots, one of which has "DO NOT DAMAGE HEAD" written in big letters on its chest.
I'm excited for game 3, but only because of the team behind it. What I've seen of the game itself isn't really drawing me in at all.
Also, riding on an abominable snowman while trashing the Soviet army.
The UFO.
Biting off the heads of FBI Agents.
Hats.
Minigames where you can wear the hats.