I'm well aware of the trade-offs of the classes. I simply wanted to know what tier he was talking about, since the Rank 40 impressions I'm seeing state the problem he is having applies equally to Slayers/Choppas, especially at max level.
No where was "my" point that they needed more survivability, I merely was relaying info from higher ranked players. I'm not 40 yet, so I'm just a messenger, as I have no real experience of this from an endgame standpoint.
Don't put words in my mouth.
whoah, easy there
I wasn't attacking you
it looked like you agreed that they need more survivability and I was simply saying I don't think they do
Speaking of survivability, who would you guys say spends more time dead and/or running back from the spawn point in scenarios? Slayers/Choppas, or Bright Wizards/Sorcs? Both have a degree of control over how easily they die.
From my experience as a 23 BW, I usually hover around the back lines just AoEing and throwing Ignite and Detonate and such up on folks and it all depends. If our front line sucks or we barely have any tanks, I die alot as the Choppas and DoKs and so forth are able to get at me. If we have a solid front line though, and no one really pays attention to me, I barely ever die at all. Also, when I see any melee folk of any sort run at me I Fire Cage and flee so that helps too. I would say Choppas die more, they have to get up close and personal to kill things so they are instantly the first target of everyone. When I see a bunch of Choppas charge I usually just wait a second and then AoE em down after they build up their rage. I feel I am about as tough as wet tissue paper but no one really pays attention to me most of the time.
Also, as long as a BW pays attention to their Combustion and brings it down every so often so they don't kill themselves from explosions they're usually fine.
I'm well aware of the trade-offs of the classes. I simply wanted to know what tier he was talking about, since the Rank 40 impressions I'm seeing state the problem he is having applies equally to Slayers/Choppas, especially at max level.
No where was "my" point that they needed more survivability, I merely was relaying info from higher ranked players. I'm not 40 yet, so I'm just a messenger, as I have no real experience of this from an endgame standpoint.
Don't put words in my mouth.
whoah, easy there
I wasn't attacking you
it looked like you agreed that they need more survivability and I was simply saying I don't think they do
No problem then. I guess we had some miscommunication. I'm cool, you cool. We cool.
Hiryu02 on
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
"Q. How will Keeps be upgradeable? Cosmetically? Extra merchants? Stronger Guards? On that note, how will they be upgraded? Will it be dependent on number of kills made while you own the keep? Time you hold it? Or just claim the Keep and bam, its upgraded?
A. Keeps will have many different kinds of upgrades: Merchants, Doors, Guards, etc. Guilds will have to claim the keep then interact with a Keep Upgrade NPC to get things going. We’re really excited about this new system and can’t wait to show it to you. Keep your eyes peeled for more information as the system moves through testing and gets closer to the live servers."
This has great potential, especially if your guild makes it a habit to siege the keep of a rival guild. Oh the enmity this could generate.
Hiryu02 on
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
Since Red Eye Mountain no longer exists I'm assuming the former (Iron Rock). I've decided to move my BO/Sha/BG over since I'll be likely to play again for the RvR. Just need to find out what time the ones who are left play during.
I'm on usually from 5-11 Eastern. Let me know when you'll be on, and I can get your guys in.
Also, if we could cut down on the "TSM is meh, be a Candymancer and get hookers and blow" sort of stuff, that would be nice. Everyone talking TSM down is contributing to our problems getting our PA players back. People are making it sound like that Iron Rock is a ghost town of nothing but tumbleweeds, myself and Morsk. There's at least 1 Order guy Morsk and I take turns killing over and over as well. =P
Since Red Eye Mountain no longer exists I'm assuming the former (Iron Rock). I've decided to move my BO/Sha/BG over since I'll be likely to play again for the RvR. Just need to find out what time the ones who are left play during.
I'm on usually from 5-11 Eastern. Let me know when you'll be on, and I can get your guys in.
Also, if we could cut down on the "TSM is meh, be a Candymancer and get hookers and blow" sort of stuff, that would be nice. Everyone talking TSM down is contributing to our problems getting our PA players back. People are making it sound like that Iron Rock is a ghost town of nothing but tumbleweeds, myself and Morsk. There's at least 1 Order guy Morsk and I take turns killing over and over as well. =P
i guess i've missed the hookers and blow for Mancer members...besides destro has more naked chicks. i have seen us encouraging people to come play, i won't deny. but any negative TSM talk hasn't been from Mancer's that i know, either.
I'm on usually from 5-11 Eastern. Let me know when you'll be on, and I can get your guys in.
Also, if we could cut down on the "TSM is meh, be a Candymancer and get hookers and blow" sort of stuff, that would be nice. Everyone talking TSM down is contributing to our problems getting our PA players back. People are making it sound like that Iron Rock is a ghost town of nothing but tumbleweeds, myself and Morsk. There's at least 1 Order guy Morsk and I take turns killing over and over as well. =P
Morsk gave invite privileges back to my wife (Macadamia) as well since she's on pretty regularly during the day, so she can get folks into T6M as well if you're one of those "need to get a job" types.
And yeah, Iron Rock is a GREAT server with a very active RvR crowd. Hell, I've leveled from 24 to 28 and hardly touched a PvE quest. The only thing T6M is lacking at the moment is a good alliance and I'm pretty sure that Morsk is working that angle already.
Since Red Eye Mountain no longer exists I'm assuming the former (Iron Rock). I've decided to move my BO/Sha/BG over since I'll be likely to play again for the RvR. Just need to find out what time the ones who are left play during.
I'm on usually from 5-11 Eastern. Let me know when you'll be on, and I can get your guys in.
Also, if we could cut down on the "TSM is meh, be a Candymancer and get hookers and blow" sort of stuff, that would be nice. Everyone talking TSM down is contributing to our problems getting our PA players back. People are making it sound like that Iron Rock is a ghost town of nothing but tumbleweeds, myself and Morsk. There's at least 1 Order guy Morsk and I take turns killing over and over as well. =P
I think I've only reported what I've seen, which was zero players on during the several times I checked last weekend, except for Morsk, one night.
Since Red Eye Mountain no longer exists I'm assuming the former (Iron Rock). I've decided to move my BO/Sha/BG over since I'll be likely to play again for the RvR. Just need to find out what time the ones who are left play during.
I'm on usually from 5-11 Eastern. Let me know when you'll be on, and I can get your guys in.
Also, if we could cut down on the "TSM is meh, be a Candymancer and get hookers and blow" sort of stuff, that would be nice. Everyone talking TSM down is contributing to our problems getting our PA players back. People are making it sound like that Iron Rock is a ghost town of nothing but tumbleweeds, myself and Morsk. There's at least 1 Order guy Morsk and I take turns killing over and over as well. =P
Hookers and blow only given to officers and above, enroll now!
Since Red Eye Mountain no longer exists I'm assuming the former (Iron Rock). I've decided to move my BO/Sha/BG over since I'll be likely to play again for the RvR. Just need to find out what time the ones who are left play during.
I'm on usually from 5-11 Eastern. Let me know when you'll be on, and I can get your guys in.
Also, if we could cut down on the "TSM is meh, be a Candymancer and get hookers and blow" sort of stuff, that would be nice. Everyone talking TSM down is contributing to our problems getting our PA players back. People are making it sound like that Iron Rock is a ghost town of nothing but tumbleweeds, myself and Morsk. There's at least 1 Order guy Morsk and I take turns killing over and over as well. =P
Hookers and blow only given to officers and above, enroll now!
You. Selfish. Bastard!
I do not know what my rank is nor what it means for hookers and/or blow access
I've been playing more and more this past week and I'm enjoying the game I'm just having trouble pegging down what class to play and what server to play on. I have a r15 DoK on Iron Rock but with the queues and the asshattery I was encountering in the T1 and T2 SCs made me roll a Mara (also r15) on Phoenix Throne. I like the stricter naming policies. Call me what you will but I nerd rage every time I see Ipwnu or what have you.
I made the mistake of reading through the forums though and according to those crying foul on the Mara board a lot of r40 Marauders are quitting or rerolling because they claim the class is really underpowered right now. Whether true or not it still makes me apprehensive about playing the character for now.
My problem is just indecisiveness. Once I get over the initial shock of playing a new MMO I should be good. I'd love to play with a group and I'd be open to suggestion, I'm normally on 7-11(ish) EST. Anyone in the higher tiers on Iron Rock, does it get any better?
Well Marauders are getting a good looking at in the next patch. I assume they will have a lot of changes, generally positive. But that doesn't necessarily mean you will enjoy the specific flavor changes that will be made to the class.
Since Red Eye Mountain no longer exists I'm assuming the former (Iron Rock). I've decided to move my BO/Sha/BG over since I'll be likely to play again for the RvR. Just need to find out what time the ones who are left play during.
I'm on usually from 5-11 Eastern. Let me know when you'll be on, and I can get your guys in.
Also, if we could cut down on the "TSM is meh, be a Candymancer and get hookers and blow" sort of stuff, that would be nice. Everyone talking TSM down is contributing to our problems getting our PA players back. People are making it sound like that Iron Rock is a ghost town of nothing but tumbleweeds, myself and Morsk. There's at least 1 Order guy Morsk and I take turns killing over and over as well. =P
I think I've only reported what I've seen, which was zero players on during the several times I checked last weekend, except for Morsk, one night.
This was my experience as well. Only have seen one mouth on, and that was for less than 5 minutes.
I made the mistake of reading through the forums though and according to those crying foul on the Mara board a lot of r40 Marauders are quitting or rerolling because they claim the class is really underpowered right now. Whether true or not it still makes me apprehensive about playing the character for now.
Don't read the boards. Please, think of the children. I haven't seen any substantial problems with marauders TBH. People on the boards will whine regardless.
Morsk can I re-promote my alts, whatever you did made it so they can't get in the officers room and right now rested XP is the only thing keeping me from giving up at this point. IR players in Scenarios are so horrible....so so horrible. It was so bad for the 2 hours I played that I don't even want to play anymore for the rest of the night and it's only around 6PM here.
I made the mistake of reading through the forums though and according to those crying foul on the Mara board a lot of r40 Marauders are quitting or rerolling because they claim the class is really underpowered right now. Whether true or not it still makes me apprehensive about playing the character for now.
Don't read the boards. Please, think of the children. I haven't seen any substantial problems with marauders TBH. People on the boards will whine regardless.
This.
Hiryu02 on
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
Well the more people who log on and dismiss the effort because nobody is on, the less likely it will be that people are actually on. Duuuuhhhh.
I count 5 people so far in the last several pages who have made the same statement. Add one and you've got a full group.
These same people are probably looking for a previously established and active group, composed of many, many more players than 5.
I mean, I'm certainly willing to keep tabs, and see if people start playing on the server more often, but for now, I'm not going to stay online if I don't see others.
Since Red Eye Mountain no longer exists I'm assuming the former (Iron Rock). I've decided to move my BO/Sha/BG over since I'll be likely to play again for the RvR. Just need to find out what time the ones who are left play during.
I'm on usually from 5-11 Eastern. Let me know when you'll be on, and I can get your guys in.
Also, if we could cut down on the "TSM is meh, be a Candymancer and get hookers and blow" sort of stuff, that would be nice. Everyone talking TSM down is contributing to our problems getting our PA players back. People are making it sound like that Iron Rock is a ghost town of nothing but tumbleweeds, myself and Morsk. There's at least 1 Order guy Morsk and I take turns killing over and over as well. =P
no disrespect intended, but I don't think you can blame the candymancers for TSM's inability to get a good guild population going
bottom line, people are going to roll where they want to roll and guild with whatever guild they think will best meet their needs
you've said it before, TSM has always been pretty fractured
I think your guild's biggest problem is that your only apparent purpose is as a home for destro PAers on IR and time is demonstrating that's not that compelling to most of the players here for a variety of reasons
I can attest that IR is not a ghost town but it definitely sounds like your guild is pretty quiet
again, not attacking you
just giving my perspective on why you shouldn't be jumping on the 'mancers for recruiting
So here I am at Dunkin' Donuts. A cofee and donut to my left and some sweet WAR action in front of me and what happens? CTD?
I had this problem in beta, it steadly got better until it was very playable. I left the game for a while and now it does the same crap as back in beta when I re-installed.
Bah
Seidkona on
Mostly just huntin' monsters.
XBL:Phenyhelm - 3DS:Phenyhelm
So here I am at Dunkin' Donuts. A cofee and donut to my left and some sweet WAR action in front of me and what happens? CTD?
I had this problem in beta, it steadly got better until it was very playable. I left the game for a while and now it does the same crap as back in beta when I re-installed.
Bah
Its only anecdotal evidence, but I've never had a CTD yet in War.
So here I am at Dunkin' Donuts. A cofee and donut to my left and some sweet WAR action in front of me and what happens? CTD?
I had this problem in beta, it steadly got better until it was very playable. I left the game for a while and now it does the same crap as back in beta when I re-installed.
Bah
Its only anecdotal evidence, but I've never had a CTD yet in War.
Only difference is that I had the beta client before patched up and now I'm running from the CD. It shouldn't be worse now, but it is.
I think it's some weird issue with my computer more then anything.
Seidkona on
Mostly just huntin' monsters.
XBL:Phenyhelm - 3DS:Phenyhelm
I've had WAR crash the other day (usually stable), and a friend I play with has it crash once or twice per night. Varies from system to system, but it most certainly happens.
My own install has this weird thing where killed friendly players will get a quest marker on them. Been that way since release.
I've had WAR crash the other day (usually stable), and a friend I play with has it crash once or twice per night. Varies from system to system, but it most certainly happens.
My own install has this weird thing where killed friendly players will get a quest marker on them. Been that way since release.
It's getting to the point where I might just give up for a while. I want to rock my order guys so hard, but the game doesn't seem to want me to.
It's not worth too much more hassle to me.
Seidkona on
Mostly just huntin' monsters.
XBL:Phenyhelm - 3DS:Phenyhelm
Tried installing the latest graphics card drivers?
You must think me new here? :winky:
Yep, did all that jazz. new audio and video drivers. Tried downgrading and thought about going old school and trying the Omega Drivers even though they're older still.
Seidkona on
Mostly just huntin' monsters.
XBL:Phenyhelm - 3DS:Phenyhelm
Much faster than marauder or WH, it's not even fun to be honest. At least with marauder i did a good amount of damage and/or killed something.
I don't know, maybe it's just me, but I just die so damn fast.
rakuenCallisto on
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited March 2009
Nothing wrong with reading the boards.
Just treat everything anyone says as untrue unless there is some evidence for it of some sort. Or if it sounds convincing, test it first.
Otherwise don't listen to it at all.
If you do this, you will manage to sift out the actually helpful and interesting posts about game mechanics and class builds from the people flapping metaphorical lips at each other.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
As far as marauders are concerned, they still do good damage and have decent surviability. Can they continuously spam their AoE disables and disorients to make their opponents completely unable to play? No. That stuff had to get fixed. Several of the marauders and witch elves that "relied" on their advantages have re-rolled or left the badlands server. The fighting has actually gotten better as the sides have gotten better balanced. Will a marauder win in a 1v1 with a tank class? Probably not. Can they take down other dps classes? Maybe. Can they take out healers solo? Eh, with the buff to healing... they'll have to work at it. A few white lions I know are saying the same; they're not doing enough in the fights. Hopefully both will get their concerns answered (if any are actually there, I'm talking to you Mork) without further imbalances.
Now, I have yet to see any Candymancers put down The Six Mouths. If I had more time (stupid work) I'd have at least an alt or 2 with them and enjoying seeing the other side of the fence. No one's trying to "steal" players or saying "that side sucks, come with us" (well, not seriously). Personally, I just want people to play the game because it rocks. If there's someone from these forums who is on a server and not finding the game experience they want, I, and everyone I've seen so far, have STRONGLY suggested they hook up with the great communities found here at PA. Is TSM smaller than they were a few months ago? Yes, but that just means those members don't get lost in the crowd. Candymancers are the same way (we're not "that" much larger), and I would hate to lose that feeling of knowing the people I'm playing with. Anyone who doubts the strength of EITHER guild really has no idea what they're talking about.
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited March 2009
GUYS GUYS
I HAVE SOMETHING TO SAY
POLITICS
Seriously this now sounds like everybody has divided themselves into separate parties or groups based on which server they are playing with. People feel the need to apologise on the behalf of one party to the other party.
Bullsheeeet bitches you are all the same penny arcade people to me I wont have non of this I am different shit.
Candymancers are TSM.
For life.
Get out of that mindset sheesh.
edit: that reminds me I need to get my ass into gear and sign up to candymancers. gotta obey the rules yo the rules
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Posts
I wasn't attacking you
it looked like you agreed that they need more survivability and I was simply saying I don't think they do
From my experience as a 23 BW, I usually hover around the back lines just AoEing and throwing Ignite and Detonate and such up on folks and it all depends. If our front line sucks or we barely have any tanks, I die alot as the Choppas and DoKs and so forth are able to get at me. If we have a solid front line though, and no one really pays attention to me, I barely ever die at all. Also, when I see any melee folk of any sort run at me I Fire Cage and flee so that helps too. I would say Choppas die more, they have to get up close and personal to kill things so they are instantly the first target of everyone. When I see a bunch of Choppas charge I usually just wait a second and then AoE em down after they build up their rage. I feel I am about as tough as wet tissue paper but no one really pays attention to me most of the time.
Also, as long as a BW pays attention to their Combustion and brings it down every so often so they don't kill themselves from explosions they're usually fine.
Steam: abunchofdaftpunk | PSN: noautomobilesgo | Lastfm: sjchszeppelin | Backloggery: colincummings | 3DS FC: 1392-6019-0219 |
No problem then. I guess we had some miscommunication. I'm cool, you cool. We cool.
"Q. How will Keeps be upgradeable? Cosmetically? Extra merchants? Stronger Guards? On that note, how will they be upgraded? Will it be dependent on number of kills made while you own the keep? Time you hold it? Or just claim the Keep and bam, its upgraded?
A. Keeps will have many different kinds of upgrades: Merchants, Doors, Guards, etc. Guilds will have to claim the keep then interact with a Keep Upgrade NPC to get things going. We’re really excited about this new system and can’t wait to show it to you. Keep your eyes peeled for more information as the system moves through testing and gets closer to the live servers."
This has great potential, especially if your guild makes it a habit to siege the keep of a rival guild. Oh the enmity this could generate.
I'm on usually from 5-11 Eastern. Let me know when you'll be on, and I can get your guys in.
Also, if we could cut down on the "TSM is meh, be a Candymancer and get hookers and blow" sort of stuff, that would be nice. Everyone talking TSM down is contributing to our problems getting our PA players back. People are making it sound like that Iron Rock is a ghost town of nothing but tumbleweeds, myself and Morsk. There's at least 1 Order guy Morsk and I take turns killing over and over as well. =P
i guess i've missed the hookers and blow for Mancer members...besides destro has more naked chicks. i have seen us encouraging people to come play, i won't deny. but any negative TSM talk hasn't been from Mancer's that i know, either.
Morsk gave invite privileges back to my wife (Macadamia) as well since she's on pretty regularly during the day, so she can get folks into T6M as well if you're one of those "need to get a job" types.
And yeah, Iron Rock is a GREAT server with a very active RvR crowd. Hell, I've leveled from 24 to 28 and hardly touched a PvE quest. The only thing T6M is lacking at the moment is a good alliance and I'm pretty sure that Morsk is working that angle already.
Guild Wars 2: Kendrik.5984
I think I've only reported what I've seen, which was zero players on during the several times I checked last weekend, except for Morsk, one night.
Hookers and blow only given to officers and above, enroll now!
You. Selfish. Bastard!
I made the mistake of reading through the forums though and according to those crying foul on the Mara board a lot of r40 Marauders are quitting or rerolling because they claim the class is really underpowered right now. Whether true or not it still makes me apprehensive about playing the character for now.
My problem is just indecisiveness. Once I get over the initial shock of playing a new MMO I should be good. I'd love to play with a group and I'd be open to suggestion, I'm normally on 7-11(ish) EST. Anyone in the higher tiers on Iron Rock, does it get any better?
This was my experience as well. Only have seen one mouth on, and that was for less than 5 minutes.
I count 5 people so far in the last several pages who have made the same statement. Add one and you've got a full group.
Don't read the boards. Please, think of the children. I haven't seen any substantial problems with marauders TBH. People on the boards will whine regardless.
=\
This.
These same people are probably looking for a previously established and active group, composed of many, many more players than 5.
I mean, I'm certainly willing to keep tabs, and see if people start playing on the server more often, but for now, I'm not going to stay online if I don't see others.
bottom line, people are going to roll where they want to roll and guild with whatever guild they think will best meet their needs
you've said it before, TSM has always been pretty fractured
I think your guild's biggest problem is that your only apparent purpose is as a home for destro PAers on IR and time is demonstrating that's not that compelling to most of the players here for a variety of reasons
I can attest that IR is not a ghost town but it definitely sounds like your guild is pretty quiet
again, not attacking you
just giving my perspective on why you shouldn't be jumping on the 'mancers for recruiting
http://forums.penny-arcade.com/member.php?u=678
are slayers and choppas in yet?
And a couple of Lv 40 Slayers and Choppa are out there.
I had this problem in beta, it steadly got better until it was very playable. I left the game for a while and now it does the same crap as back in beta when I re-installed.
Bah
XBL:Phenyhelm - 3DS:Phenyhelm
Its only anecdotal evidence, but I've never had a CTD yet in War.
Only difference is that I had the beta client before patched up and now I'm running from the CD. It shouldn't be worse now, but it is.
I think it's some weird issue with my computer more then anything.
XBL:Phenyhelm - 3DS:Phenyhelm
My own install has this weird thing where killed friendly players will get a quest marker on them. Been that way since release.
It's getting to the point where I might just give up for a while. I want to rock my order guys so hard, but the game doesn't seem to want me to.
It's not worth too much more hassle to me.
XBL:Phenyhelm - 3DS:Phenyhelm
You must think me new here? :winky:
Yep, did all that jazz. new audio and video drivers. Tried downgrading and thought about going old school and trying the Omega Drivers even though they're older still.
XBL:Phenyhelm - 3DS:Phenyhelm
Much faster than marauder or WH, it's not even fun to be honest. At least with marauder i did a good amount of damage and/or killed something.
I don't know, maybe it's just me, but I just die so damn fast.
Just treat everything anyone says as untrue unless there is some evidence for it of some sort. Or if it sounds convincing, test it first.
Otherwise don't listen to it at all.
If you do this, you will manage to sift out the actually helpful and interesting posts about game mechanics and class builds from the people flapping metaphorical lips at each other.
Now, I have yet to see any Candymancers put down The Six Mouths. If I had more time (stupid work) I'd have at least an alt or 2 with them and enjoying seeing the other side of the fence. No one's trying to "steal" players or saying "that side sucks, come with us" (well, not seriously). Personally, I just want people to play the game because it rocks. If there's someone from these forums who is on a server and not finding the game experience they want, I, and everyone I've seen so far, have STRONGLY suggested they hook up with the great communities found here at PA. Is TSM smaller than they were a few months ago? Yes, but that just means those members don't get lost in the crowd. Candymancers are the same way (we're not "that" much larger), and I would hate to lose that feeling of knowing the people I'm playing with. Anyone who doubts the strength of EITHER guild really has no idea what they're talking about.
Oh, and destruction sucks.
Destro sucks. That's all you need to know. ;P
I HAVE SOMETHING TO SAY
POLITICS
Seriously this now sounds like everybody has divided themselves into separate parties or groups based on which server they are playing with. People feel the need to apologise on the behalf of one party to the other party.
Bullsheeeet bitches you are all the same penny arcade people to me I wont have non of this I am different shit.
Candymancers are TSM.
For life.
Get out of that mindset sheesh.
edit: that reminds me I need to get my ass into gear and sign up to candymancers. gotta obey the rules yo the rules