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Team Fortress 2 : Pictograph Edition

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Posts

  • NuzakNuzak Registered User regular
    edited March 2009
    AHAHAHAHHAHA

    put that shit in the OP

    Nuzak on
  • BasilBasil Registered User regular
    edited March 2009
    So if you speed up the Heavy's voice by twenty percent, he sounds like the demo man.

    . . . That might be explained by the fact that they're voiced by the same fellow.

    Who knew?

    Basil on
    9KmX8eN.jpg
  • IcemopperIcemopper Registered User regular
    edited March 2009
    Basil wrote: »
    So if you speed up the Heavy's voice by twenty percent, he sounds like the demo man.

    . . . That might be explained by the fact that they're voiced by the same fellow.

    Who knew?

    Please post proof. I must hear this.

    Icemopper on
  • ImpersonatorImpersonator Registered User regular
    edited March 2009
    Hahahahaha, you keep getting better and better, Zoidberg :lol:

    Impersonator on
  • TK-42-1TK-42-1 Registered User regular
    edited March 2009
    ITT Zoidberg creates a CV to apply for valve's movie dept

    TK-42-1 on
    sig.jpgsmugriders.gif
  • savooipeerdsavooipeerd Registered User regular
    edited March 2009
    Zoidberg would you be open to some constructive criticism?

    savooipeerd on
    [SIGPIC][/SIGPIC]
  • cryohazardcryohazard Registered User regular
    edited March 2009
    A cool shot of Quaz_and_Wally
    quaz%20and%20wally%20is%20looking%20good%21.jpg

    cryohazard on
    tf2_sig.png
  • ImpersonatorImpersonator Registered User regular
    edited March 2009
    Zoidberg would you be open to some constructive criticism?

    :winky:

    Impersonator on
  • DomhnallDomhnall Minty D. Vision! ScotlandRegistered User regular
    edited March 2009
    @ Cryo : But in my dreams I can fly!

    Desktop!

    Domhnall on
    Xbox Live - Minty D Vision
    Steam - Minty D. Vision!
    Origin/BF3 - MintyDVision
  • Quaz and WallyQuaz and Wally Registered User regular
    edited March 2009
    cryohazard wrote: »
    A cool shot of Quaz_and_Wally
    quaz%20and%20wally%20is%20looking%20good%21.jpg

    I get all my killz by dive bombing.

    Edit: Oh hay you can see the dispenser I sapped from here!

    Quaz and Wally on
  • SoCo_and_LimeSoCo_and_Lime Registered User regular
    edited March 2009
    SS Dump
    ayejayeislookinggood.jpg

    gooseonthelooseislookin.jpg

    iowaislookinggood.jpg

    swankieislookinggood.jpg

    SoCo_and_Lime on
    [x] Bolt Bus
    [x] Radisson Hotel Boston
    [x] Pre-Pax Dinner
    [x] BYOC and 3 Day Pass

  • ImpersonatorImpersonator Registered User regular
    edited March 2009
    SS Dump
    ayejayeislookinggood.jpg

    gooseonthelooseislookin.jpg

    iowaislookinggood.jpg

    swankieislookinggood.jpg

    Impersonator on
  • TK-42-1TK-42-1 Registered User regular
    edited March 2009
    that one of iowa is pretty epic

    TK-42-1 on
    sig.jpgsmugriders.gif
  • ImpersonatorImpersonator Registered User regular
    edited March 2009
    TK

    Hey, TK

    Shut up and play

    Impersonator on
  • TK-42-1TK-42-1 Registered User regular
    edited March 2009
    ive been out of town all weekend. im trying to play shotgun sunrise right now but it crashes every time it joins a server. im doing a reinstall but if that doesnt work ill do something else.

    TK-42-1 on
    sig.jpgsmugriders.gif
  • ImpersonatorImpersonator Registered User regular
    edited March 2009
    Install the patch, fool

    And join my server, Zombies put your hands up in the air! password is wang

    Impersonator on
  • John ZoidbergJohn Zoidberg Registered User regular
    edited March 2009
    Zoidberg would you be open to some constructive criticism?

    I would not be any kind of "artist" if I wasn't.

    Shoot.

    John Zoidberg on
    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • SoaLSoaL fantastic Registered User regular
    edited March 2009
    I'm seein double
    cpegyptfinal0003.jpg

    SoaL on
    DKFA7.gif
  • DomhnallDomhnall Minty D. Vision! ScotlandRegistered User regular
    edited March 2009
    TF2 a game in which you must have class variety to win!

    Domhnall on
    Xbox Live - Minty D Vision
    Steam - Minty D. Vision!
    Origin/BF3 - MintyDVision
  • John ZoidbergJohn Zoidberg Registered User regular
    edited March 2009
    Ha, that's actually pretty weird. Heavies have identical expressions and foot placings and the Snipers are both scoped.

    But I'm sure you didn't need me to tell you that to see it yourself.

    John Zoidberg on
    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • Quaz and WallyQuaz and Wally Registered User regular
    edited March 2009
    Zoidberg would you be open to some constructive criticism?

    I would not be any kind of "artist" if I wasn't.

    Shoot.

    You suck.
    I am kidding
    The real constructive criticism is in this spoiler
    You suck.
    I am still kidding, it's in here.
    Use flicker, it's the only image hosting site that's not blocked by work to me, or get your own webspace! Just so you can please this single poster.
    I am still kidding, it's not worth it. Here's the really really real criticism.
    You suck.
    <3

    Quaz and Wally on
  • BasilBasil Registered User regular
    edited March 2009
    Ha, that's actually pretty weird. Heavies have identical expressions and foot placings and the Snipers are both scoped.

    But I'm sure you didn't need me to tell you that to see it yourself.

    On the contrary sir, you have done me a great service, as I am blind.

    Basil on
    9KmX8eN.jpg
  • John ZoidbergJohn Zoidberg Registered User regular
    edited March 2009
    Basil wrote: »
    Ha, that's actually pretty weird. Heavies have identical expressions and foot placings and the Snipers are both scoped.

    But I'm sure you didn't need me to tell you that to see it yourself.

    On the contrary sir, you have done me a great service, as I am blind.

    My good deed for the day!

    Also, Quaz, I hope to have the best sequences of mine on a site in the coming weeks. Failing that I will look into alternative methods of distribution.

    John Zoidberg on
    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • PatboyXPatboyX Registered User regular
    edited March 2009
    Playtime, please.

    PatboyX on
    "lenny bruce is not afraid..."
    brush1rt1.jpg
  • Quaz and WallyQuaz and Wally Registered User regular
    edited March 2009
    Basil wrote: »
    Ha, that's actually pretty weird. Heavies have identical expressions and foot placings and the Snipers are both scoped.

    But I'm sure you didn't need me to tell you that to see it yourself.

    On the contrary sir, you have done me a great service, as I am blind.

    My good deed for the day!

    Also, Quaz, I hope to have the best sequences of mine on a site in the coming weeks. Failing that I will look into alternative methods of distribution.

    Seriously, don't worry about it, I look forward to reading them at home and what not. They are hilarious.

    Quaz and Wally on
  • FugaFuga Registered User regular
    edited March 2009
    Flippy_D wrote: »
    By the way, this is what I envisage our TF2 community to be:

    http://www.youtube.com/watch?v=K0cNUZdJmvo&feature=related&fmt=18

    I'd like to think Tyrannus is the one who kicks a woman in the stomach. The running headbutt guy is presumably Enders.

    ¡FORWARD, RUSSIA!

    Bwhahaha, that's great.

    Fuga on
  • PMAversPMAvers Registered User regular
    edited March 2009
    For those who don't follow the blog, I'm uploading right now CP_follower, which is sort of a remix/re-imagining of a classic map.

    PMAvers on
    persona4celestia.jpg
    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
  • TK-42-1TK-42-1 Registered User regular
    edited March 2009
    PMAvers wrote: »
    For those who don't follow the blog, I'm uploading right now CP_follower, which is sort of a remix/re-imagining of a classic map.

    god that webpage is p bad

    TK-42-1 on
    sig.jpgsmugriders.gif
  • John ZoidbergJohn Zoidberg Registered User regular
    edited March 2009
    Basil wrote: »
    Ha, that's actually pretty weird. Heavies have identical expressions and foot placings and the Snipers are both scoped.

    But I'm sure you didn't need me to tell you that to see it yourself.

    On the contrary sir, you have done me a great service, as I am blind.

    My good deed for the day!

    Also, Quaz, I hope to have the best sequences of mine on a site in the coming weeks. Failing that I will look into alternative methods of distribution.

    Seriously, don't worry about it, I look forward to reading them at home and what not. They are hilarious.

    Regardless, it's in the pipeline, so that will please Quazicus Decimus Wallidius.
    You will run out of space sooner or later.

    John Zoidberg on
    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • savooipeerdsavooipeerd Registered User regular
    edited March 2009
    Zoidberg would you be open to some constructive criticism?

    I would not be any kind of "artist" if I wasn't.

    Shoot.
    The poses your characters make when they are kicked or tackled (like in the latest thing you did, or the "300" parody) are rather unnatural. They always fly backwards head-first with the arms spread out even though they are hit in the stomach or torso, making their bodies look very stiff. Because of inertia the body part that aren't hit (in this case the head, the arms and the legs) will want to stay where they are, but they will be dragged along by the part that was hit (in this case the stomach, groin or chest). As a result the body will bend or fold (insofar as the body's various joints allow) at the point of impact.

    This is a bit hard to describe in text, so I have included a quick and crappy MS Paint illustration to, well, illustrate my point (Figure 1b)

    kick.gif
    Figure 1b (not XKCD)

    savooipeerd on
    [SIGPIC][/SIGPIC]
  • iowaiowa Registered User regular
    edited March 2009
    savoo can we talk about your posting

    iowa on
  • John ZoidbergJohn Zoidberg Registered User regular
    edited March 2009
    Zoidberg would you be open to some constructive criticism?

    I would not be any kind of "artist" if I wasn't.

    Shoot.
    The poses your characters make when they are kicked or tackled (like in the latest thing you did, or the "300" parody) are rather unnatural. They always fly backwards head-first with the arms spread out even though they are hit in the stomach or torso, making their bodies look very stiff. Because of inertia the body part that aren't hit (in this case the head, the arms and the legs) will want to stay where they are, but they will be dragged along by the part that was hit (in this case the stomach, groin or chest). As a result the body will bend or fold (insofar as the body's various joints allow) at the point of impact.

    This is a bit hard to describe in text, so I have included a quick and crappy MS Paint illustration to, well, illustrate my point (Figure 1b)

    kick.gif
    Figure 1b (not XKCD)

    Noted. Your drawing looks way more natural. I will take this on board when I need to kick someone.
    Thanks savoo, anything I can do to improve my "art" is appreciated.

    John Zoidberg on
    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • Quaz and WallyQuaz and Wally Registered User regular
    edited March 2009
    Basil wrote: »
    Ha, that's actually pretty weird. Heavies have identical expressions and foot placings and the Snipers are both scoped.

    But I'm sure you didn't need me to tell you that to see it yourself.

    On the contrary sir, you have done me a great service, as I am blind.

    My good deed for the day!

    Also, Quaz, I hope to have the best sequences of mine on a site in the coming weeks. Failing that I will look into alternative methods of distribution.

    Seriously, don't worry about it, I look forward to reading them at home and what not. They are hilarious.

    Regardless, it's in the pipeline, so that will please Quazicus Decimus Wallidius.
    You will run out of space sooner or later.

    t(>.< t)
    I just did.

    Quaz and Wally on
  • John ZoidbergJohn Zoidberg Registered User regular
    edited March 2009
    Regardless, it's in the pipeline, so that will please Quazicus Decimus Wallidius.
    You will run out of space sooner or later.

    t(>.< t)
    I just did.

    JudgmentalSpy.jpg

    John Zoidberg on
    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • TK-42-1TK-42-1 Registered User regular
    edited March 2009
    ahahahahahahah

    TK-42-1 on
    sig.jpgsmugriders.gif
  • savooipeerdsavooipeerd Registered User regular
    edited March 2009
    iowa wrote: »
    savoo can we talk about your posting

    Davincie already does enough posting about my talking, do we really need talk about my posting

    savooipeerd on
    [SIGPIC][/SIGPIC]
  • Quaz and WallyQuaz and Wally Registered User regular
    edited March 2009
    Regardless, it's in the pipeline, so that will please Quazicus Decimus Wallidius.
    You will run out of space sooner or later.

    t(>.< t)
    I just did.

    JudgmentalSpy.jpg

    Is that a spy making a :3 face?
    Knowing you fuckers you'll find a way to make my sig image exceed 100kb.

    Quaz and Wally on
  • John ZoidbergJohn Zoidberg Registered User regular
    edited March 2009
    Knowing you fuckers you'll find a way to make my sig image exceed 100kb.

    I think I may know of a way...

    Coming Soon

    John Zoidberg on
    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • Quaz and WallyQuaz and Wally Registered User regular
    edited March 2009
    Knowing you fuckers you'll find a way to make my sig image exceed 100kb.

    I think I may know of a way...

    Coming Soon

    Oh god why do I challenge the internets.

    Quaz and Wally on
  • BasilBasil Registered User regular
    edited March 2009
    Quazmuffin Wallypuff The Third.

    Everything sounds better when you tack on a few extra generations.

    Basil on
    9KmX8eN.jpg
This discussion has been closed.