The Numbered Men, part 1 of a yet unnamed campaign.
A chance meeting brings a group of travellers together on their way to the city of Drachengard. Some are fleeing from the political conflicts of the Southlands, others are just seeking their fortune in a strange new land. Problems are brewing in the north however, and they may all soon find out that more trouble is awaiting them than they could have ever expected.
This will be a maptools game played on Saturdays or Sundays, starting at 5 PM GMT/ 1 PM EST next week. When making applications please state which day(s) you can play on, or if some other times would be better. I do not expect to get enough applications for a session this week, but if I do we might start early. I am looking for five players.
This campaign will initially only be about five sessions long. If we are working well as a group and you players want to keep going it is highly likely that the campaign will continue, but I only guarantee the first part of the campaign.
The world is a homebrew setting that is pretty close to point of light. I will flesh it out as the campaign progresses. The story starts in the Northlands, a huge continent with a climate similar to Russia. Politically it is an area of independent city states in uneasy alliance. Chief of these are Drachenburg, home to the dragon kings, Spire, the city of steam and Adrolen, the free city. The wildness of the land and limited resources have made large-scale war rare in the north, though large scale conflicts do happen.
I have access to Martial power, Adventurers vault and PHB2. I could probably borrow the Forgotten realms book from a friend.
Starting level 1
22 point buy
All races allowed, though there are some background limitations. The great majority of the Dragonborn and Goliaths live in Northland communities that are closely linked to the plot, and thus if you want to play one of these you will probably come from a small emigrant community in the southlands. To as much of an extent as is practical I will integrate your descriptions of your homelands into the world.
Optional: Background ties to the Northlands are welcome, and I will gladly provide details as needed to help you write them. Similarly, background ties and characters in the Southlands will help me make the campaign more personal for you.
Basic questions I would like answered in your background:
Where do you come from?
Who are your parents?
How did you become a [class]?
Why are you heading up north?
Do you have any important friends/enemies?
Oh, and please use Mythweavers to make character sheets. Remember to make them public!
The initial party will be:
Tariq Wahdi - Human Ranger (nefffffffffff)
Growl - Longtooth shifter Cleric (Bandorr)
Rose - Human Paladin of Pelor (Rainfall) GONE
Mathas Fin - Deva Invoker (Anarchy)
Squee - Goblin Sorcerer (Arasaki)
First session tomorrow at 5 PM GMT!