I had a triple in my house for over a month this time, clearing through most of my I want to play backlog.
VC (don't believe the hype folks, not very good) MGS4 (some brilliance smacked into a complete dog), and RE 5 (Enjoyable, possibly not as good as RE4 but oh who cares its still fucking awesome.) Oh and SF4 which was fantastic, except I really needed an arcade stick.
Besides the lack of games though I do love the triple. Quiet, good Blu-Ray player, acceptable media server, and the original 80 GBs backwards compatability does make some games look really good!
But therein lies the problem. I could have played RE5 and SF4 on the 360, leaving me only two games over the past year that I wanted to play. At that rate it is behind the 360 which I can usually find three games a year I want to play and eventually do.
It's not getting any better this year.
Again though, only my opinion. The only sales related bit to be found here is that I won't +1 the Triple until it is $199.
Other than the lack of games though, great system/dust magnet.
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Dr Mario KartGames DealerAustin, TXRegistered Userregular
The PlayStation Portable is a versatile system, with a heavy emphasis on digital distribution. You can stream games from your PS3, download new and classic games directly to Pro Duo cards, and the upcoming Rock Band: Unplugged will even have its own music store. Now it seems like an upcoming Sony title will be released via digital means only, even though the product will be available in retail stores. Allow us to explain.
This information comes from our very reliable mole, who has proven himself accurate time and time again. He's now sent word that Patapon 2, the sequel to the quirky rhythm game on the PSP, will not be shipped on UMD.Instead, the game will be available via the PlayStation Network for $15 and—here's the twist—the game will also be sold in retail stores. The PSP cases will be empty, with a voucher for the download inside. If you purchase the product at retail, it will be $19.99. You'll also be able to purchase the download code via the web sites of certain retailers. Again, you'll buy a code the unlocks the download. There will be no UMD, physical copy of the game available.
Since we can't name the source, we have to label this as rumor and ask you to treat it as such. That being said, the mole has been accurate much more often than not, and has broken many major stories for us.
Ars contacted Sony for comment. "Regarding digital distribution for Patapon 2, nothing's been announced on our end," we were told. "We'll keep our ears to the ground and we'll drop you a line immediately if we hear anything.
This would be a bold move for Sony, and lines up with rumors that the company may be releasing a PSP without a UMD drive at all. There was a wave of stories in February around David Perry's reports of a PSP 2... without a UMD drive. "I hear Sony FINALLY has the PSP 2," he tweeted. "And thank goodness, they've removed the stupid battery-sucking UMD disc drive. I'm excited!" Later GameDaily followed up with Perry, who stood behind his statements. "I love the PSP, I just wish they'd learn from the mistakes and move forward," he said. "I'm really tired of new versions being baby steps, or more color changes. I can't reveal my sources, but you can be certain there's no UMD, which means fully digital online device, and you know I know people."
When we spoke to Entertainment Consumer Association President Hal Halpin at GDC, he brought up one of the challenges of going with pure digital distribution: why would retailers sell your hardware if they no longer got a cut of the software? "It's totally razors and razorblades, so [game publishers] have to overcome that first," he explained. "I wouldn't be surprised if major retailers haven't already discussed this and have something locked down." Again, this move by Sony makes sense: it allows them to sell directly to consumers, there is no product that you can resell, and retailers are selling physical cases with download codes for $5 more than the pure digital product.
Patapon 2 is a good title to use a test-bed. It has a strong following of rhythm game fans, who may be more willing than an action game fan to try this new system. It's not a huge title in Sony's lineup, meaning the company doesn't stand to lose a huge amount of money if the gamble doesn't pay off.
This could very easily be the first shot in the battle to move even closer to a more digital future, and an industry where you can't resell or even rent games. While GameStop may be happy that it will still be able to sell these games, the higher-margin used game business may be edging ever-closer to extinction.
It's also possible that this is a far-fetched rumor, and we're looking way too far into the future. Still, there's much to think about here, and we'll be watching for news... one way or the other.
This would actually make sense as a way not to give retailers the finger.
I know this is the inevitable future, but it's also bullshit.
I like having cases with games on my shelf with an actual disc in it.
To be fair, Sony's been doing a piss-poor job relaying this info to people. Both Everyday Shooter and Super Stardust Portable are excellent on the PSP, but as DD-only PSP titles they didn't even register on anyone's radar.
As a fan of both of those games, plus Patapon, Henry Hatsworth and Mirror's Edge, it's pretty much confirmed that any game I like will suffer terribly at the marketplace!
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No, its one of the most petty things I've ever seen people complain about.
Petty, eh?
Either that or I don't find the font particularly appealing. It's not particularly attractive and nothing about it says "PlayStation" to me. Thanks for trivializing my opinion though.
So we never did hear how the GTA4 expansion retail package went, did we? Whether it was a raging success or whether people got pissed off or somewhere in between.
Edit: Threepio, that's what Darkwarrior's good for.
Is the percentage of people that have connected their PSP to the internet higher than the percentage of 360 owners?
I don't think Sony's released that info.
Though I suspect that the percentage of people who have connected to the Playstation store is a lot lower than the percentage of 360 owners that have connected to Live, so the Patapon deal might be a tougher sell than the GTA4 thing. That we have no idea how it's doing. Because it's too soon. I suppose. Dammit, I want my info now!
No, its one of the most petty things I've ever seen people complain about.
Petty, eh?
Either that or I don't find the font particularly appealing. It's not particularly attractive and nothing about it says "PlayStation" to me. Thanks for trivializing my opinion though.
It was a pretty transparent attempt to tie the PS3 in, even if only tangentially, to the Spider-Man movies.
No, its one of the most petty things I've ever seen people complain about.
Petty, eh?
Either that or I don't find the font particularly appealing. It's not particularly attractive and nothing about it says "PlayStation" to me. Thanks for trivializing my opinion though.
It was a pretty transparent attempt to tie the PS3 in, even if only tangentially, to the Spider-Man movies.
Which would have worked better had the PS3 come out closer to Spider-Man II than Spider-Man III.
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SixCaches Tweets in the mainframe cyberhexRegistered Userregular
edited April 2009
On the list of things I care about when it comes to a video games system, "Logo font" is pretty far down there.
On the list of things I care about when it comes to a video games system, "Logo font" is pretty far down there.
Before or after rumble?
Way, way, way, way after. I think "length of the power cord," "How the controllers smell when new" and "Quality of the startup sound" are probably above it.
Rumble at least has some value and is an actual feature. I'm struggling to come up with a more insignificant thing to complain about than logo font.
No, its one of the most petty things I've ever seen people complain about.
Petty, eh?
Either that or I don't find the font particularly appealing. It's not particularly attractive and nothing about it says "PlayStation" to me. Thanks for trivializing my opinion though.
It was a pretty transparent attempt to tie the PS3 in, even if only tangentially, to the Spider-Man movies.
Which would have worked better had the PS3 come out closer to Spider-Man II than Spider-Man III.
It came out about six months before the third film. That's as close as they can get. The console must launch in time for Christmas sales, the movie for summer ticket sales.
No, its one of the most petty things I've ever seen people complain about.
Petty, eh?
Either that or I don't find the font particularly appealing. It's not particularly attractive and nothing about it says "PlayStation" to me. Thanks for trivializing my opinion though.
It was a pretty transparent attempt to tie the PS3 in, even if only tangentially, to the Spider-Man movies.
Which would have worked better had the PS3 come out closer to Spider-Man II than Spider-Man III.
It came out about six months before the third film. That's as close as they can get. The console must launch in time for Christmas sales, the movie for summer ticket sales.
I didn't say it was a good plan...
I was actually slamming Spider-Man III for being vastly inferior to Spider-Man II. :P
No, its one of the most petty things I've ever seen people complain about.
Petty, eh?
Either that or I don't find the font particularly appealing. It's not particularly attractive and nothing about it says "PlayStation" to me. Thanks for trivializing my opinion though.
It was a pretty transparent attempt to tie the PS3 in, even if only tangentially, to the Spider-Man movies.
Which would have worked better had the PS3 come out closer to Spider-Man II than Spider-Man III.
It came out about six months before the third film. That's as close as they can get. The console must launch in time for Christmas sales, the movie for summer ticket sales.
I didn't say it was a good plan...
I'm sure that was the actual reasoning behind the font.
While many people think the font's insignificant, the companies themselves consider branding to be HUGELY important. I'd be willing to bet many months and money were spent on that font. If you think that sounds too silly to be logical, consider U.S. Airways spent hundreds of millions on marketing research before changing their name to: U.S. Air.
There was a LOT of thought put into that font. Not that they were extraordinarily effective thoughts.
cloudeagle on
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SixCaches Tweets in the mainframe cyberhexRegistered Userregular
There was a LOT of thought put into that font. Not that they were extraordinarily effective thoughts.
I have no doubt whatsoever that's the case, but I also would hope that for the majority of people that post here, the font wouldn't have much affect on their purchasing decision.
That it was so blatantly tied with Sony's biggest movie franchise is certainly indicative of how Sony tried to tie the PS3 with its overall strategy, but I'd argue that the inclusion of blu-ray is a much more egregious example of that. The font is significant only really in that it's a symptom of other, larger problems.
At this point, it's a really dumb thing to complain about, though.
On the list of things I care about when it comes to a video games system, "Logo font" is pretty far down there.
Before or after rumble?
Way, way, way, way after. I think "length of the power cord," "How the controllers smell when new" and "Quality of the startup sound" are probably above it.
Rumble at least has some value and is an actual feature. I'm struggling to come up with a more insignificant thing to complain about than logo font.
The actual name? I remember there was some bickering about the thematic validity of "Xbox 360" until Nintendo came out with Wii and that put an end to that.
The font is significant only really in that it's a symptom of other, larger problems.
At this point, it's a really dumb thing to complain about, though.
The first I'll absolutely agree with (and that Blu-ray created vastly more problems than the font ever did), the second I won't. Sure, it's a small thing, but for me the lack of creativity and individuality is mildly annoying.
Then again I can only work up a mild annoyance toward it.
Edit: I also get mildly annoyed at "Xbox 360" if I think about it for more than a second, since it has no meaning and came about when a lot of media folk attempting to be hip plastered 360 all over the place for no apparent reason.
I thought "Wii" was kind of dippy, but Nintendo's managed to make it work and draw in casuals with it, for better or worse.
cloudeagle on
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SixCaches Tweets in the mainframe cyberhexRegistered Userregular
On the list of things I care about when it comes to a video games system, "Logo font" is pretty far down there.
Before or after rumble?
Way, way, way, way after. I think "length of the power cord," "How the controllers smell when new" and "Quality of the startup sound" are probably above it.
Rumble at least has some value and is an actual feature. I'm struggling to come up with a more insignificant thing to complain about than logo font.
The actual name? I remember there was some bickering about the thematic validity of "Xbox 360" until Nintendo came out with Wii and that put an end to that.
I'd argue that the font is less significant than the name since the name is more visible. You always get the name when talking about the system, but only officially-branded presentations of the name use the font.
Since the Nintendo Peepee turned out successful, I think we can all agree that the name is pretty insignificant, though.
The font is significant only really in that it's a symptom of other, larger problems.
At this point, it's a really dumb thing to complain about, though.
These two sentences, one right after the other, contradict themselves. Pointing out that changing a perfectly workable font into something that ties in better with 'marketing synergy' is kind of necessary. If SONY is to learn anything from this generation, they need to know that poor attempts at brand positioning can hurt the bottom line.
Well, there was Atari and the "add 2600 to the number for each generation" thing. But most people lack teh maths to instantly realize the Atari 7800 was the third Atari.
cloudeagle on
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SixCaches Tweets in the mainframe cyberhexRegistered Userregular
The font is significant only really in that it's a symptom of other, larger problems.
At this point, it's a really dumb thing to complain about, though.
These two sentences, one right after the other, contradict themselves. Pointing out that changing a perfectly workable font into something that ties in better with 'marketing synergy' is kind of necessary. If SONY is to learn anything from this generation, they need to know that poor attempts at brand positioning can hurt the bottom line.
The system's been out for a while and the font is the font. It may have made some tiny bit of sense to bitch about it before launch, but the PS3 has lots more things it can be judged on at this point, like games and such.
It strikes me as akin to complaining about the name "Wii." Who cares now, really?
The font is significant only really in that it's a symptom of other, larger problems.
At this point, it's a really dumb thing to complain about, though.
These two sentences, one right after the other, contradict themselves. Pointing out that changing a perfectly workable font into something that ties in better with 'marketing synergy' is kind of necessary. If SONY is to learn anything from this generation, they need to know that poor attempts at brand positioning can hurt the bottom line.
The system's been out for a while and the font is the font. It may have made some tiny bit of sense to bitch about it before launch, but the PS3 has lots more things it can be judged on at this point, like games and such.
It strikes me as akin to complaining about the name "Wii." Who cares now, really?
Tell me, does this moral superiority help you sleep at night?
The font is significant only really in that it's a symptom of other, larger problems.
At this point, it's a really dumb thing to complain about, though.
These two sentences, one right after the other, contradict themselves. Pointing out that changing a perfectly workable font into something that ties in better with 'marketing synergy' is kind of necessary. If SONY is to learn anything from this generation, they need to know that poor attempts at brand positioning can hurt the bottom line.
The system's been out for a while and the font is the font. It may have made some tiny bit of sense to bitch about it before launch, but the PS3 has lots more things it can be judged on at this point, like games and such.
It strikes me as akin to complaining about the name "Wii." Who cares now, really?
Tell me, does this moral superiority help you sleep at night?
Well, there was Atari and the "add 2600 to the number for each generation" thing. But most people lack teh maths to instantly realize the Atari 7800 was the third Atari.
They also named their computers with numbers, though.
The font is significant only really in that it's a symptom of other, larger problems.
At this point, it's a really dumb thing to complain about, though.
These two sentences, one right after the other, contradict themselves. Pointing out that changing a perfectly workable font into something that ties in better with 'marketing synergy' is kind of necessary. If SONY is to learn anything from this generation, they need to know that poor attempts at brand positioning can hurt the bottom line.
The system's been out for a while and the font is the font. It may have made some tiny bit of sense to bitch about it before launch, but the PS3 has lots more things it can be judged on at this point, like games and such.
It strikes me as akin to complaining about the name "Wii." Who cares now, really?
You'd be surprised. I keep hearing mild grumbling about the name.
Anyway, do you people really want me to change the thread title to "we're arguing about fonts?"
cloudeagle on
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SixCaches Tweets in the mainframe cyberhexRegistered Userregular
Posts
VC (don't believe the hype folks, not very good) MGS4 (some brilliance smacked into a complete dog), and RE 5 (Enjoyable, possibly not as good as RE4 but oh who cares its still fucking awesome.) Oh and SF4 which was fantastic, except I really needed an arcade stick.
Besides the lack of games though I do love the triple. Quiet, good Blu-Ray player, acceptable media server, and the original 80 GBs backwards compatability does make some games look really good!
But therein lies the problem. I could have played RE5 and SF4 on the 360, leaving me only two games over the past year that I wanted to play. At that rate it is behind the 360 which I can usually find three games a year I want to play and eventually do.
It's not getting any better this year.
Again though, only my opinion. The only sales related bit to be found here is that I won't +1 the Triple until it is $199.
Other than the lack of games though, great system/dust magnet.
Bonus Round: Jaffe, Gertsmann and Pachter talk console warz and recession's effect on sales and pubs.
I know this is the inevitable future, but it's also bullshit.
I like having cases with games on my shelf with an actual disc in it.
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To be fair, Sony's been doing a piss-poor job relaying this info to people. Both Everyday Shooter and Super Stardust Portable are excellent on the PSP, but as DD-only PSP titles they didn't even register on anyone's radar.
As a fan of both of those games, plus Patapon, Henry Hatsworth and Mirror's Edge, it's pretty much confirmed that any game I like will suffer terribly at the marketplace!
Or, y'know, on the actual PSP itself.
It has the Playstation Store built-in donchaknow?
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If the drop off is horrifyingly extreme between the two, maybe they will sit in the corner for a while and think about what they've done.
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No, its one of the most petty things I've ever seen people complain about.
Petty, eh?
Either that or I don't find the font particularly appealing. It's not particularly attractive and nothing about it says "PlayStation" to me. Thanks for trivializing my opinion though.
Edit: Threepio, that's what Darkwarrior's good for.
(Please do not gift. My game bank is already full.)
I don't think Sony's released that info.
Though I suspect that the percentage of people who have connected to the Playstation store is a lot lower than the percentage of 360 owners that have connected to Live, so the Patapon deal might be a tougher sell than the GTA4 thing. That we have no idea how it's doing. Because it's too soon. I suppose. Dammit, I want my info now!
It was a pretty transparent attempt to tie the PS3 in, even if only tangentially, to the Spider-Man movies.
Which would have worked better had the PS3 come out closer to Spider-Man II than Spider-Man III.
Before or after rumble?
(Please do not gift. My game bank is already full.)
Way, way, way, way after. I think "length of the power cord," "How the controllers smell when new" and "Quality of the startup sound" are probably above it.
Rumble at least has some value and is an actual feature. I'm struggling to come up with a more insignificant thing to complain about than logo font.
It came out about six months before the third film. That's as close as they can get. The console must launch in time for Christmas sales, the movie for summer ticket sales.
I didn't say it was a good plan...
Dualshock has been the worst controller for 3 gens running.
SIXAXIS though was even worse than usual. Too light, felt cheap. At least the DS3 feels right.
I was actually slamming Spider-Man III for being vastly inferior to Spider-Man II. :P
I'm sure that was the actual reasoning behind the font.
While many people think the font's insignificant, the companies themselves consider branding to be HUGELY important. I'd be willing to bet many months and money were spent on that font. If you think that sounds too silly to be logical, consider U.S. Airways spent hundreds of millions on marketing research before changing their name to: U.S. Air.
There was a LOT of thought put into that font. Not that they were extraordinarily effective thoughts.
I have no doubt whatsoever that's the case, but I also would hope that for the majority of people that post here, the font wouldn't have much affect on their purchasing decision.
That it was so blatantly tied with Sony's biggest movie franchise is certainly indicative of how Sony tried to tie the PS3 with its overall strategy, but I'd argue that the inclusion of blu-ray is a much more egregious example of that. The font is significant only really in that it's a symptom of other, larger problems.
At this point, it's a really dumb thing to complain about, though.
The actual name? I remember there was some bickering about the thematic validity of "Xbox 360" until Nintendo came out with Wii and that put an end to that.
The first I'll absolutely agree with (and that Blu-ray created vastly more problems than the font ever did), the second I won't. Sure, it's a small thing, but for me the lack of creativity and individuality is mildly annoying.
Then again I can only work up a mild annoyance toward it.
Edit: I also get mildly annoyed at "Xbox 360" if I think about it for more than a second, since it has no meaning and came about when a lot of media folk attempting to be hip plastered 360 all over the place for no apparent reason.
I thought "Wii" was kind of dippy, but Nintendo's managed to make it work and draw in casuals with it, for better or worse.
I'd argue that the font is less significant than the name since the name is more visible. You always get the name when talking about the system, but only officially-branded presentations of the name use the font.
Since the Nintendo Peepee turned out successful, I think we can all agree that the name is pretty insignificant, though.
These two sentences, one right after the other, contradict themselves. Pointing out that changing a perfectly workable font into something that ties in better with 'marketing synergy' is kind of necessary. If SONY is to learn anything from this generation, they need to know that poor attempts at brand positioning can hurt the bottom line.
Has anyone else ever named a console or handheld "Whatever 2"?
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Mattel did it. And depending on how you look at it, so did Atari.
Well, there was Atari and the "add 2600 to the number for each generation" thing. But most people lack teh maths to instantly realize the Atari 7800 was the third Atari.
The system's been out for a while and the font is the font. It may have made some tiny bit of sense to bitch about it before launch, but the PS3 has lots more things it can be judged on at this point, like games and such.
It strikes me as akin to complaining about the name "Wii." Who cares now, really?
Tell me, does this moral superiority help you sleep at night?
Sure.
They also named their computers with numbers, though.
You'd be surprised. I keep hearing mild grumbling about the name.
Anyway, do you people really want me to change the thread title to "we're arguing about fonts?"