Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
edited April 2009
A pyre? I never saw a pyre up. I call bullshit. This whole instance in bullshit! Where's the Ulduar manager? I would have words with him.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
I'll report how well the beasts do in U10, since the only 25 man gear we really have is the bits and pieces we've gotten from OS25 with 13 people.
So we're a good way of judging whether the instance is tuned for 10manses.
Yeah I am curious to hear your continued adventures in there, with just previous 10-man and Ulduar 10 gear.
I just finished a goddamn ten-hour raid with my 10-man group. On one hand, FUCK I am tired, on the other, I'm quite happy that despite a few arguments people wanted to be there that long and were having fun, etc.
However, it took us SO LONG to get Mimiron. Everything up till Mimiron was pretty simple. We wiped a few times on Kologarn for some mysterious reason, but most everything else was one to three attempts. Then Mimiron. First boss in there that even on normal mode feels like a srs business boss. When we finally dropped him, the "OH MY GOD"s of relief on Vent were hilarious. That shit felt like Sarth 3D. On normal mode. We got General Vezax in a few attempts (pain in the ASS for healers ugh), then spent a few hours trying to figure out Yogg-Saron.
It is really fun being like "WHAT" on a new boss that has only been out for a few days. In general I am really enjoying this instance.
I play on Nagrand and the "best" guild on the server is called Endless Fury.
They are so proud of themselves at the moment since they are the first guild to kill Yogg Saron but I mean this is a 25 man guild with best in slot in every slot and they didn't even do the 25 man version. They did the 10 man one even though they nearly already outgear it. I guess they did it for the glory but I think its a bit retarded.
However, it took us SO LONG to get Mimiron. Everything up till Mimiron was pretty simple. We wiped a few times on Kologarn for some mysterious reason, but most everything else was one to three attempts. Then Mimiron. First boss in there that even on normal mode feels like a srs business boss. When we finally dropped him, the "OH MY GOD"s of relief on Vent were hilarious.
I felt that way being a healer on Ignis. The last five minutes of that nine-minute fight consisted of me saying "shitshitshitshitshitshitshitshitshit."
I play on Nagrand and the "best" guild on the server is called Endless Fury.
They are so proud of themselves at the moment since they are the first guild to kill Yogg Saron but I mean this is a 25 man guild with best in slot in every slot and they didn't even do the 25 man version. They did the 10 man one even though they nearly already outgear it. I guess they did it for the glory but I think its a bit retarded.
Eh I would be proud too. The later bosses are NOT easy even in 25-man gear.
riz on
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
edited April 2009
When we wiped on Hodir, I was not thinking "Our gear! Our gear!" I was thinking "We are fucking up and we shouldn't. Oh hey, we've been raiding for 7 hours."
Iron Council was...interesting. It took us about three pulls for the tanks to get comfortable. From there, it was looking to be a clean win...then we lost one DPS to a thunderboom in phase 3 and hit the enrage timer.
When we did smack them down, we did it with under a minute left on the enrage timer. Our tank was exceptionally good at positioning the Mobs so that the mob would be completely out of the rune but the melee could just barely stand in the rune and DPS.
Given how tight the win was, down to the wire, we really did need all those little boosts to DPS. We had feasts, but flasks would have probably been the cat's pajamas too.
We also did three bosses tonight with at least one healer who was rather new to his job (and his gear). We had a lot of healing issues throughout the night, and I hope we can get those fixed later on.
Our DPS was either really on top or just trudging. The most bipolar shit you'd ever see. Particularly on the Right Arm of the Fatass. Sometimes it would drop to 25% before I could blink and sometimes it would just cruise down 10% like he was on a leisurely gaunt to crush the light out of me.
Kolgoran fucked us up twice due to bugs. Fucked us up a lot due to normally reactive people standing in the lasers. Fucked us up a couple times because our DPS was bipolar that night and sometimes felt liek breaking the right arm before it did 50k instagibs
All in all, i would say Kologarn and Iron Council are both tuned properly for their abilities and timers for a real 10 man guild.
Hodir is giving us troubles, but he shouldn't. He's a mechanic based fight, not a gear check. I had to change my vent settings to literally shout "MELEE CIRCLE! MOVE OUT OF THE CIRCLE!" and "BIG CIRCLE...IT'S ON HIM. WAIT FOR IT, WAIT FOR IT, GO GO GO"
Ice-cycles and healer gaffes fucked us up on Hodir. And I am great about solving tank gaffes, DPS gaffes...I approach healer gaffes in the same way the President of the Anime club approaches a woman in barnes and noble.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
I play on Nagrand and the "best" guild on the server is called Endless Fury.
They are so proud of themselves at the moment since they are the first guild to kill Yogg Saron but I mean this is a 25 man guild with best in slot in every slot and they didn't even do the 25 man version. They did the 10 man one even though they nearly already outgear it. I guess they did it for the glory but I think its a bit retarded.
Eh I would be proud too. The later bosses are NOT easy even in 25-man gear.
shitshitshitshitshitshitshitshitshit.
Seattle Thread on
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
edited April 2009
There's a lot of coordination and "You are totally fucked unless you do X right now" encounteres.
Plus the enrage checks.
Those are the gear checks.
If your guild dies to the enrage, you know your problem.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
0
Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
I play on Nagrand and the "best" guild on the server is called Endless Fury.
They are so proud of themselves at the moment since they are the first guild to kill Yogg Saron but I mean this is a 25 man guild with best in slot in every slot and they didn't even do the 25 man version. They did the 10 man one even though they nearly already outgear it. I guess they did it for the glory but I think its a bit retarded.
I'm in that guild, and we do not have Yogg down.
try and get your facts straight before you have a little whiny rant
Ice-cycles and healer gaffes fucked us up on Hodir. And I am great about solving tank gaffes, DPS gaffes...I approach healer gaffes in the same way the President of the Anime club approaches a woman in barnes and noble.
I'll admit some better healing was in order, but man fuck Hodir's frozen blows. The last attempt the MT was hit by a 27000 frozen blow, of which 9000 was resisted. That shit needs some more frost resist stat.
Yeah, you need to set up saves for frozen blows. Warrior tanks work really well on it because they can reflect a couple blows each time he uses it, but basically you're gonna be depending on cooldowns and spammed heals. Alternatively you can do it 25m style and have an offtank in the polar set to grab hodir during frozen blows. Dropping a DPS to do that might cause problems with regards to the enrage timer, though.
My group did it on 10m with a DK tank, who was able to get cooldowns up on his own for maybe 2 out of every 3 frozen blows. We had guardian spirit used for the times he couldn't get something going.
I play on Nagrand and the "best" guild on the server is called Endless Fury.
They are so proud of themselves at the moment since they are the first guild to kill Yogg Saron but I mean this is a 25 man guild with best in slot in every slot and they didn't even do the 25 man version. They did the 10 man one even though they nearly already outgear it. I guess they did it for the glory but I think its a bit retarded.
Eh I would be proud too. The later bosses are NOT easy even in 25-man gear.
Ditto. Back when AQ20 came out, my guild cleared it on the first day, making us one of the very first. We sure as hell were proud because Ossirian was hard even in Tier 2 gear.
My guild did 10 man ulduar for about 12 hours yesterday since we didn't have enough on for the 25 we'd started friday. We were rotating people in and out as needed, we've probably got about 20 people locked to the same 10 man. Freya is a joke, Auriaya isn't terribly difficult with a good pull, iron council is all about people paying attention and Kologarn is absolutely awesome the first time you walk into his room. The way he just sort of pops up out of the ground and starts leering at you is pretty hilarious, and his room will forever be known as "the van".
For Hodir I tanked it wearing my stam gemmed polar set and didn't ever really feel like I was in a tremendous amount of danger.
I play on Nagrand and the "best" guild on the server is called Endless Fury.
They are so proud of themselves at the moment since they are the first guild to kill Yogg Saron but I mean this is a 25 man guild with best in slot in every slot and they didn't even do the 25 man version. They did the 10 man one even though they nearly already outgear it. I guess they did it for the glory but I think its a bit retarded.
Eh I would be proud too. The later bosses are NOT easy even in 25-man gear.
Ditto. Back when AQ20 came out, my guild cleared it on the first day, making us one of the very first. We sure as hell were proud because Ossirian was hard even in Tier 2 gear.
Given this was partially because the itemization in BWL/MC sucked. In places the AQ20/ZG gear was better than it despite being blue.
Yeah, except ZG/AQ20 were supposed to be preparation for the 40mans- something you ran first- but in a lot of places the gear was significantly better. They came later after blizzard had learned about itemization and how they really shouldn't be dropping spirit onto every single damn piece of gear.
I play on Nagrand and the "best" guild on the server is called Endless Fury.
They are so proud of themselves at the moment since they are the first guild to kill Yogg Saron but I mean this is a 25 man guild with best in slot in every slot and they didn't even do the 25 man version. They did the 10 man one even though they nearly already outgear it. I guess they did it for the glory but I think its a bit retarded.
Eh I would be proud too. The later bosses are NOT easy even in 25-man gear.
Ditto. Back when AQ20 came out, my guild cleared it on the first day, making us one of the very first. We sure as hell were proud because Ossirian was hard even in Tier 2 gear.
Given this was partially because the itemization in BWL/MC sucked. In places the AQ20/ZG gear was better than it despite being blue.
Not so much better than BWL, but some better than molten core. Though mainly from the harder bosses.
I play on Nagrand and the "best" guild on the server is called Endless Fury.
They are so proud of themselves at the moment since they are the first guild to kill Yogg Saron but I mean this is a 25 man guild with best in slot in every slot and they didn't even do the 25 man version. They did the 10 man one even though they nearly already outgear it. I guess they did it for the glory but I think its a bit retarded.
Eh I would be proud too. The later bosses are NOT easy even in 25-man gear.
Ditto. Back when AQ20 came out, my guild cleared it on the first day, making us one of the very first. We sure as hell were proud because Ossirian was hard even in Tier 2 gear.
Given this was partially because the itemization in BWL/MC sucked. In places the AQ20/ZG gear was better than it despite being blue.
Not so much better than BWL, but some better than molten core. Though mainly from the harder bosses.
There was definitely some pieces from AQ20, or even ZG that were much better than what BWL (or MC) offered, but it tended to be places they completely forgot to itemize for in MC/BWL, such as healer weapons.
End on
I wish that someway, somehow, that I could save every one of us
I play on Nagrand and the "best" guild on the server is called Endless Fury.
They are so proud of themselves at the moment since they are the first guild to kill Yogg Saron but I mean this is a 25 man guild with best in slot in every slot and they didn't even do the 25 man version. They did the 10 man one even though they nearly already outgear it. I guess they did it for the glory but I think its a bit retarded.
Eh I would be proud too. The later bosses are NOT easy even in 25-man gear.
Ditto. Back when AQ20 came out, my guild cleared it on the first day, making us one of the very first. We sure as hell were proud because Ossirian was hard even in Tier 2 gear.
Given this was partially because the itemization in BWL/MC sucked. In places the AQ20/ZG gear was better than it despite being blue.
Not so much better than BWL, but some better than molten core. Though mainly from the harder bosses.
There was definitely some pieces from AQ20, or even ZG that were much better than what BWL (or MC) offered, but it tended to be places they completely forgot to itemize for in MC/BWL, such as healer weapons.
Well, Jindo dropped a great healer weapon, but he was harder than any MC boss. And Ossirian gave you a great healer necklace, but he was also harder than any MC boss. So yeah, in some cases. But it was definitely in line with the difficulty of the encounter.
BWL didn't drop either, IIRC. Except al mana regen necklace from vaal.
Are Auraiya's Sanctum Sentries supposed to respawn?
The ones she pulls with? Not during the encounter, no. However, she does spawn a bunch of tiny adds, as well as a Feral Defender, which can be killed multiple times.
Also, note to potential raiders, Thorim is a complete bitch.
Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited April 2009
really?
we didnt have much trouble with him once we sent only 1 tank and 2 healers down the gauntlet, leaving three tanks and five healers in the arena.
before, we sent 2 tanks 3 healers down the gauntlet. which either resulted in being too slow in the gauntlet, or dying in the arena. then we sent 1 tank 3 healers, which was fast enough, but still deaths happened.
after we sent one tank two heals, we two-shotted him.
really?
we didnt have much trouble with him once we sent only 1 tank and 2 healers down the gauntlet, leaving three tanks and five healers in the arena.
before, we sent 2 tanks 3 healers down the gauntlet. which either resulted in being too slow in the gauntlet, or dying in the arena. then we sent 1 tank 3 healers, which was fast enough, but still deaths happened.
after we sent one tank two heals, we two-shotted him.
I think we only have one tank and two healers down in the tunnel with three tanks, four healers, and all the melee in the arena. Phase 1 really isn't the problem, though. We've pushed him over into phase 2 in decent shape a couple times only to fail on the boss himself. Popular ways to cause a wipe are:
-Tanks dying (either not taunting after unbalancing strike, multi-chained Chain Lightning, or just the soft enrage).
-Random adds left over from P1 causing havoc (sheeped mobs from the tunnel, the tank taunting Thorim after an Unbalancing still having an MS debuff from a Champion, etc.)
-Chain Lightning killing four people at a time
-People not moving out of the charge path and getting a face full of lightning.
Yeah, tonight was frustrating because Thorim phase 1 is HORRIBLE, I hate healing it so much, it's just a constant add zerg and I'm chain casting and people are still at half health constantly and thank god for targeted PoH at least. But the couple times we managed phase 1 with relative control, it fell apart after Thorim came down, for no apparent reason, due to people failing at these previously seen mechanics:
1) Spread out to avoid chain lightning. We saw this recently in Four Horsemen.
2) Don't stand where there is shiny shit on the floor, it will hurt you very soon. We learned this in every other boss fight since BC.
3) Boss does something bad to a tank, other tank taunts. I don't know how they failed at this but BigWigs would be like "Unbalancing strike on [Tank 1]!" and I'm waiting and waiting for Thorim's target to change, and... nothing. Hello? Ugh.
In other news, we finished 10-man Ulduar before the regular raid tonight. Yogg-Saron is an awesomely fun fight. I expected there to be a really hard phase 4, but if you can survive the chaos of phase 2, then phase 3 is smooth sailing. It's really fun though somehow. It does indeed remind me of C'thun, with various tentacles and beams of death, and healers not necessarily just spamming heals the whole time.
I didn't mind Razorscale, but Thorim is horrible and Freya is not much better. Oh and Mimiron phase 3.
Basically they solve the problem of "how to keep off-tanks and healers from getting bored" with "LOL MORE WAVES OF ADDS."
Also I still hate Bloodlust. We probably would have killed Mimiron hours earlier if we had a Bloodlust for phase 4. And our druid is constantly whining about not having a shaman which gets really annoying.
I didn't mind Razorscale, but Thorim is horrible and Freya is not much better. Oh and Mimiron phase 3.
Basically they solve the problem of "how to keep off-tanks and healers from getting bored" with "LOL MORE WAVES OF ADDS."
Also I still hate Bloodlust. We probably would have killed Mimiron hours earlier if we had a Bloodlust for phase 4. And our druid is constantly whining about not having a shaman which gets really annoying.
Well, really, the adds on Freya aren't so bad. The entire fight is basically the Snaplashers. Whose bright idea was that, anyhow?
Posts
go talk to him, I'm sure his response will be satisfactory
or drive you mad
Yeah I am curious to hear your continued adventures in there, with just previous 10-man and Ulduar 10 gear.
I just finished a goddamn ten-hour raid with my 10-man group. On one hand, FUCK I am tired, on the other, I'm quite happy that despite a few arguments people wanted to be there that long and were having fun, etc.
However, it took us SO LONG to get Mimiron. Everything up till Mimiron was pretty simple. We wiped a few times on Kologarn for some mysterious reason, but most everything else was one to three attempts. Then Mimiron. First boss in there that even on normal mode feels like a srs business boss. When we finally dropped him, the "OH MY GOD"s of relief on Vent were hilarious. That shit felt like Sarth 3D. On normal mode. We got General Vezax in a few attempts (pain in the ASS for healers ugh), then spent a few hours trying to figure out Yogg-Saron.
It is really fun being like "WHAT" on a new boss that has only been out for a few days. In general I am really enjoying this instance.
They are so proud of themselves at the moment since they are the first guild to kill Yogg Saron but I mean this is a 25 man guild with best in slot in every slot and they didn't even do the 25 man version. They did the 10 man one even though they nearly already outgear it. I guess they did it for the glory but I think its a bit retarded.
Eh I would be proud too. The later bosses are NOT easy even in 25-man gear.
Iron Council was...interesting. It took us about three pulls for the tanks to get comfortable. From there, it was looking to be a clean win...then we lost one DPS to a thunderboom in phase 3 and hit the enrage timer.
When we did smack them down, we did it with under a minute left on the enrage timer. Our tank was exceptionally good at positioning the Mobs so that the mob would be completely out of the rune but the melee could just barely stand in the rune and DPS.
Given how tight the win was, down to the wire, we really did need all those little boosts to DPS. We had feasts, but flasks would have probably been the cat's pajamas too.
We also did three bosses tonight with at least one healer who was rather new to his job (and his gear). We had a lot of healing issues throughout the night, and I hope we can get those fixed later on.
Our DPS was either really on top or just trudging. The most bipolar shit you'd ever see. Particularly on the Right Arm of the Fatass. Sometimes it would drop to 25% before I could blink and sometimes it would just cruise down 10% like he was on a leisurely gaunt to crush the light out of me.
Kolgoran fucked us up twice due to bugs. Fucked us up a lot due to normally reactive people standing in the lasers. Fucked us up a couple times because our DPS was bipolar that night and sometimes felt liek breaking the right arm before it did 50k instagibs
All in all, i would say Kologarn and Iron Council are both tuned properly for their abilities and timers for a real 10 man guild.
Hodir is giving us troubles, but he shouldn't. He's a mechanic based fight, not a gear check. I had to change my vent settings to literally shout "MELEE CIRCLE! MOVE OUT OF THE CIRCLE!" and "BIG CIRCLE...IT'S ON HIM. WAIT FOR IT, WAIT FOR IT, GO GO GO"
Ice-cycles and healer gaffes fucked us up on Hodir. And I am great about solving tank gaffes, DPS gaffes...I approach healer gaffes in the same way the President of the Anime club approaches a woman in barnes and noble.
Plus the enrage checks.
Those are the gear checks.
If your guild dies to the enrage, you know your problem.
I'm in that guild, and we do not have Yogg down.
try and get your facts straight before you have a little whiny rant
My group did it on 10m with a DK tank, who was able to get cooldowns up on his own for maybe 2 out of every 3 frozen blows. We had guardian spirit used for the times he couldn't get something going.
Best fuck up was when I managed to fall off the ledge.
Edit: Jesus fuck WHY DIDN'T I THINK OF THAT! I should have Shield Reflected those blows. Now I just feel like a dumbass. Stupid raiding fatigue.
Ditto. Back when AQ20 came out, my guild cleared it on the first day, making us one of the very first. We sure as hell were proud because Ossirian was hard even in Tier 2 gear.
For Hodir I tanked it wearing my stam gemmed polar set and didn't ever really feel like I was in a tremendous amount of danger.
Given this was partially because the itemization in BWL/MC sucked. In places the AQ20/ZG gear was better than it despite being blue.
Not so much better than BWL, but some better than molten core. Though mainly from the harder bosses.
There was definitely some pieces from AQ20, or even ZG that were much better than what BWL (or MC) offered, but it tended to be places they completely forgot to itemize for in MC/BWL, such as healer weapons.
Twitter - discolouie PSN - Loupa Steam - Loupa
Well, Jindo dropped a great healer weapon, but he was harder than any MC boss. And Ossirian gave you a great healer necklace, but he was also harder than any MC boss. So yeah, in some cases. But it was definitely in line with the difficulty of the encounter.
BWL didn't drop either, IIRC. Except al mana regen necklace from vaal.
The ones she pulls with? Not during the encounter, no. However, she does spawn a bunch of tiny adds, as well as a Feral Defender, which can be killed multiple times.
Also, note to potential raiders, Thorim is a complete bitch.
Steam: pazython
we didnt have much trouble with him once we sent only 1 tank and 2 healers down the gauntlet, leaving three tanks and five healers in the arena.
before, we sent 2 tanks 3 healers down the gauntlet. which either resulted in being too slow in the gauntlet, or dying in the arena. then we sent 1 tank 3 healers, which was fast enough, but still deaths happened.
after we sent one tank two heals, we two-shotted him.
Crazy Cat Lady achievement GOTTEN
Just sayin.
I think we only have one tank and two healers down in the tunnel with three tanks, four healers, and all the melee in the arena. Phase 1 really isn't the problem, though. We've pushed him over into phase 2 in decent shape a couple times only to fail on the boss himself. Popular ways to cause a wipe are:
-Tanks dying (either not taunting after unbalancing strike, multi-chained Chain Lightning, or just the soft enrage).
-Random adds left over from P1 causing havoc (sheeped mobs from the tunnel, the tank taunting Thorim after an Unbalancing still having an MS debuff from a Champion, etc.)
-Chain Lightning killing four people at a time
-People not moving out of the charge path and getting a face full of lightning.
1) Spread out to avoid chain lightning. We saw this recently in Four Horsemen.
2) Don't stand where there is shiny shit on the floor, it will hurt you very soon. We learned this in every other boss fight since BC.
3) Boss does something bad to a tank, other tank taunts. I don't know how they failed at this but BigWigs would be like "Unbalancing strike on [Tank 1]!" and I'm waiting and waiting for Thorim's target to change, and... nothing. Hello? Ugh.
In other news, we finished 10-man Ulduar before the regular raid tonight. Yogg-Saron is an awesomely fun fight. I expected there to be a really hard phase 4, but if you can survive the chaos of phase 2, then phase 3 is smooth sailing. It's really fun though somehow. It does indeed remind me of C'thun, with various tentacles and beams of death, and healers not necessarily just spamming heals the whole time.
Fuck I'm so sick of endless add fights, and I've only done one. Razorscale. They're a huge pain in the ass for healers and not remotely fun at all.
They are also an incredible bitch for tanks too.
Basically they solve the problem of "how to keep off-tanks and healers from getting bored" with "LOL MORE WAVES OF ADDS."
Also I still hate Bloodlust. We probably would have killed Mimiron hours earlier if we had a Bloodlust for phase 4. And our druid is constantly whining about not having a shaman which gets really annoying.
It's kind of depressing.
Well, really, the adds on Freya aren't so bad. The entire fight is basically the Snaplashers. Whose bright idea was that, anyhow?
Steam: pazython
Also auriaya = dumb.
that's why we call it the struggle, you're supposed to sweat
Ours too, although we didn't even get a good chance to raid until thursday, and that's most of the week gone!