If they could just get a better library I'd be all set. Better yet - build their tech into Steam and I'd be a PC gamer again. If they would add the new Civ or Sims games I'd buy them. Heck, if they could make it so I could play WoW on my Netbook I'd probably consider starting playing that again too!
The primary issue I have at this point is simply there are no games that I want to play that I don't already have on my 360.
If they could just get a better library I'd be all set. Better yet - build their tech into Steam and I'd be a PC gamer again. If they would add the new Civ or Sims games I'd buy them. Heck, if they could make it so I could play WoW on my Netbook I'd probably consider starting playing that again too!
The primary issue I have at this point is simply there are no games that I want to play that I don't already have on my 360.
That probably means only that you don't know enough about PC games.
I dont like how the games look or feel (trying to do acrobatics in Just Cause 2 causes me physical pain with the input delay), still with a TBS game it'd be cool
But even the cheapest notebooks you can get can handle TBS games
Civilization's requirements can be surprisingly high. I couldn't run Civ 4 on my laptop because I didn't have... T+L support, I think? And I hear Civ 5 can take excessively long AI turns on even powerful desktop machines.
Man, I might just buy Assassin's Creed II and Splinter Cell for this
If I'm gonna have to have a constant internet connection for those games, I might as well tie them to a service that I can play anywhere with no hassle!
I couldn't handle the delay in splinter cell, it felt like I was controlling the mouse from across the room with a broom handle, make sure you've played through the demo first to be sure it doesnt bug you
Man, I might just buy Assassin's Creed II and Splinter Cell for this
If I'm gonna have to have a constant internet connection for those games, I might as well tie them to a service that I can play anywhere with no hassle!
I couldn't handle the delay in splinter cell, it felt like I was controlling the mouse from across the room with a broom handle, make sure you've played through the demo first to be sure it doesnt bug you
It's really hit and miss. I wonder if it has to do with the game, because I didn't notice any control lag with Darksiders.
I keep on getting network problems. I have no problem with any other online intensive programs and speed tests don't give me any problems even over decent periods of time.
Apparently I can't even begin because of latency issues. Just when I think I can actually get into PC gaming without the hassle it knocks me back again.
Apparently I can't even begin because of latency issues. Just when I think I can actually get into PC gaming without the hassle it knocks me back again.
According to the spiel I heard at PAX, OnLive relies on a combination of localized server centers and direct-routing agreements with ISPs to keep latency low. If you're not close to a server center or are not connected through one of the Big ISPs - Xfinity, Verizon, Qwest, what-have-you - you're probably SOL.
Sleet01 on
And it's oh, boys, can't you code it <huh> and program it right;
Nothin' ever happens in this life of mine.
I'm haulin' out the data on the Xerox line!
Apparently I can't even begin because of latency issues. Just when I think I can actually get into PC gaming without the hassle it knocks me back again.
According to the spiel I heard at PAX, OnLive relies on a combination of localized server centers and direct-routing agreements with ISPs to keep latency low. If you're not close to a server center or are not connected through one of the Big ISPs - Xfinity, Verizon, Qwest, what-have-you - you're probably SOL.
This looks like it might be the case. My college has Internet faster than a greased pig but OnLive keeps dropping my connection 2 minutes in because of latency. AKA it no worky. Nice try, OnLive.
I had a few thoughts, and am looking for slavish validation here:
1) OnLive needs to make Steam a server-side option, so you can buy/download games from Steam and use them through their service *OR* locally, as you wish. If I could use their service to play my already-purchased Steam games and have my saves available, I'd pay for a monthly subscription. As long as they have a separate pay system and don't have a reciprocal re-download system, why would I buy anything from them that I can get through Steam?
2) OnLive needs a home server option, possibly connected to Steam. There are old games I'd love to be able to host out from my box to Anywhere, and which will never be available on OnLive. I'd pay $50 for that software, and the stuff I want to play From Anywhere doesn't care about latency.
3) OnLive needs to make their experimental iPhone client available ASAP. Preferably in conjunction with 1) and 2). I'd pay $2.99, plus a *modest* subscription fee, to be able to play my Steam version of World of Goo on a bus ride, or to be able to host X-COM from my home machine to my iPhone. Having a centrally-controlled controller profile system would be nice too; one setup for WASD games, one for dual-analog games, one for mostly-mouse games would probably be enough.
What say you all?
Sleet01 on
And it's oh, boys, can't you code it <huh> and program it right;
Nothin' ever happens in this life of mine.
I'm haulin' out the data on the Xerox line!
After reading the newspost I signed up to Onlive purely to spectate other people playing video games when I am too drunk to play them myself. Its like a G4 that doesnt suck and is LIVE, I frikk-in love it.
I will not be purchasing any "pretend" merchandise off the service but if a demo/voyeuristic observation of a game is cool enough I may rant about it to friends so that they might purchase it from the "store".
Apparently I can't even begin because of latency issues. Just when I think I can actually get into PC gaming without the hassle it knocks me back again.
According to the spiel I heard at PAX, OnLive relies on a combination of localized server centers and direct-routing agreements with ISPs to keep latency low. If you're not close to a server center or are not connected through one of the Big ISPs - Xfinity, Verizon, Qwest, what-have-you - you're probably SOL.
This looks like it might be the case. My college has Internet faster than a greased pig but OnLive keeps dropping my connection 2 minutes in because of latency. AKA it no worky. Nice try, OnLive.
Apparently I can't even begin because of latency issues. Just when I think I can actually get into PC gaming without the hassle it knocks me back again.
According to the spiel I heard at PAX, OnLive relies on a combination of localized server centers and direct-routing agreements with ISPs to keep latency low. If you're not close to a server center or are not connected through one of the Big ISPs - Xfinity, Verizon, Qwest, what-have-you - you're probably SOL.
This looks like it might be the case. My college has Internet faster than a greased pig but OnLive keeps dropping my connection 2 minutes in because of latency. AKA it no worky. Nice try, OnLive.
I'm also at college so that could explain it.
And guess what? I tried it tonight and it worked fine. I'd give it another go.
Darksiders actually worked perfectly, in fact. The graphics weren't as nice as I can get on my own computer but then again I could do this on a netbook. I liked how it informed me that people were spectating me. I felt like I should be doing some sort of color commentary or something.
If they get a good collection of demos, this might be the best demo service ever made for the PC. 30 minutes of demo, no downloading, maybe control lag
And guess what? I tried it tonight and it worked fine. I'd give it another go.
Darksiders actually worked perfectly, in fact. The graphics weren't as nice as I can get on my own computer but then again I could do this on a netbook. I liked how it informed me that people were spectating me. I felt like I should be doing some sort of color commentary or something.
If U R awesome @ the game I will totally watch you Side with the Dark.
Speak yer Name-Tag and I will tune in to yer fox-news-game-channel Mr. Celebrity.
They really need to just let you use your steam account on this thing, even though I see limited use for it I could pretty much just sell my laptop since if I wanted to game I could use onlive on the school computers (or get a netbook instead)
And guess what? I tried it tonight and it worked fine. I'd give it another go.
Darksiders actually worked perfectly, in fact. The graphics weren't as nice as I can get on my own computer but then again I could do this on a netbook. I liked how it informed me that people were spectating me. I felt like I should be doing some sort of color commentary or something.
If U R awesome @ the game I will totally watch you Side with the Dark.
Speak yer Name-Tag and I will tune in to yer fox-news-game-channel Mr. Celebrity.
NO PEE BREAKS ALLOWED
If I actually wanted to broadcast myself playing a game I wouldn't use OnLive, and I do in fact do game commentary on my YouTube channel. Also if I were to purchase Darksiders it would be for real, not on OnLive (I was playing the demo).
Olivawgood name, isn't it?the foot of mt fujiRegistered Userregular
edited October 2010
Man, the whole "try the game free for thirty minutes" thing is awesome for games like Splinter Cell, cuz you can just try out Deniable Ops and go "man, this game is pretty sick"
But then you get a game like Assassin's Creed 2, which is twenty five minutes of stupid cutscenes between characters no one cares about and brief moments of gameplay which involve talking to the stupid characters, running after the stupid characters, and maybe punching some guys, plus five minutes of actual gameplay featuring Etzio, the only likable character in the game that you get to see
This would be way too neat if I could launch Onlive directly from windows media center.
Kudos to whoever figures that trick out first.
Easy to do. Download Media Center Studio, follow easy directions.
bigwah on
LoL Tribunal:
"Was cursing, in broken english at his team, and at our team. made fun of dead family members and mentioned he had sex with a dog."
"Hope he dies tbh but a ban would do."
Sooo, It looks like Onlive is doing a pretty big sale for Halloween. Mafia 2 for $25. Borderlands for $10. Other things too. Sale ends at 11pm PST 10-31-10 (2am EST 11-1-10).
-The microconsole is $99
-If you preorder you'll get one free game
-"In addition to its rental and Full PlayPass plans, later this year OnLive will add a monthly flat-rate plan, providing unlimited access to a broad library of quality games and indie titles."
So a monthly fee that lets you play games, instead of having to rent or purchase individual games. This sounds much better IMO; as the article states, sort of a Netflix-like model.
That actually seems like a pretty good deal. Also, surprisingly decent-looking controller.
Glal on
0
Options
citizen059hello my name is citizenI'm from the InternetRegistered Userregular
edited November 2010
Yeah. And I'd much rather pay a monthly flat fee (depending on how much it is) to play some of those games rather than pay full price for them individually.
I know a lot of people say they don't like this sort of thing because they'd rather own the physical copy forever...but for me, it's rare that I feel like I'd need to. Most of the time, I play through a game once or twice and then I'm done with it.
I have a desk drawer full of CD's of old games going as far back as Wing Commander III, some of which haven't been installed in 10+ years and likely won't ever be played again. It was only last year I got rid of my original CD copy of Asheron's Call and Motor City Online.
I'd wait until they specify just what that offer includes before jumping to conclusions, I imagine they'd need special permission from each publisher before they'd be allowed to do that. They said "a broad library", not "our broad library".
I just got two emails from OnLive thanking me for being a founding member and buying games. The first says they are giving me a free system and free game to go with it. The next email says I get another free game. What a hook up. I am a huge fan of OnLive, immensely impressed by the tech, but now they are getting all Valve like on me and earning my respect.
Huh. Free game AND free console? Just got the emails too. Sold. Well, not really sold. You get the idea.
I like the idea of onlive, and will continue to keep an eye on them and continue to support them, but I need a better connection to use them as much as I'd like. =(
Sill, I have no problem accepting free things that will be awesome once my connection does get better
Posts
The primary issue I have at this point is simply there are no games that I want to play that I don't already have on my 360.
That probably means only that you don't know enough about PC games.
But even the cheapest notebooks you can get can handle TBS games
I can see it if they release civ 5 on onlive
I couldn't handle the delay in splinter cell, it felt like I was controlling the mouse from across the room with a broom handle, make sure you've played through the demo first to be sure it doesnt bug you
It's really hit and miss. I wonder if it has to do with the game, because I didn't notice any control lag with Darksiders.
My nephew loves the shit out of onlive but his computer is from many millennia ago. I don't think onlive is bad, it's just not for me
According to the spiel I heard at PAX, OnLive relies on a combination of localized server centers and direct-routing agreements with ISPs to keep latency low. If you're not close to a server center or are not connected through one of the Big ISPs - Xfinity, Verizon, Qwest, what-have-you - you're probably SOL.
Nothin' ever happens in this life of mine.
I'm haulin' out the data on the Xerox line!
This looks like it might be the case. My college has Internet faster than a greased pig but OnLive keeps dropping my connection 2 minutes in because of latency. AKA it no worky. Nice try, OnLive.
1) OnLive needs to make Steam a server-side option, so you can buy/download games from Steam and use them through their service *OR* locally, as you wish. If I could use their service to play my already-purchased Steam games and have my saves available, I'd pay for a monthly subscription. As long as they have a separate pay system and don't have a reciprocal re-download system, why would I buy anything from them that I can get through Steam?
2) OnLive needs a home server option, possibly connected to Steam. There are old games I'd love to be able to host out from my box to Anywhere, and which will never be available on OnLive. I'd pay $50 for that software, and the stuff I want to play From Anywhere doesn't care about latency.
3) OnLive needs to make their experimental iPhone client available ASAP. Preferably in conjunction with 1) and 2). I'd pay $2.99, plus a *modest* subscription fee, to be able to play my Steam version of World of Goo on a bus ride, or to be able to host X-COM from my home machine to my iPhone. Having a centrally-controlled controller profile system would be nice too; one setup for WASD games, one for dual-analog games, one for mostly-mouse games would probably be enough.
What say you all?
Nothin' ever happens in this life of mine.
I'm haulin' out the data on the Xerox line!
I will not be purchasing any "pretend" merchandise off the service but if a demo/voyeuristic observation of a game is cool enough I may rant about it to friends so that they might purchase it from the "store".
Walmart/Target/Gamestop
Sorry if I'm doin it wrong fellas..
Pee breaks suck tho.
I'm also at college so that could explain it.
If so, so-so cool.
If no, wasting clicks & giggles.
And guess what? I tried it tonight and it worked fine. I'd give it another go.
Darksiders actually worked perfectly, in fact. The graphics weren't as nice as I can get on my own computer but then again I could do this on a netbook. I liked how it informed me that people were spectating me. I felt like I should be doing some sort of color commentary or something.
Speak yer Name-Tag and I will tune in to yer fox-news-game-channel Mr. Celebrity.
NO PEE BREAKS ALLOWED
If I actually wanted to broadcast myself playing a game I wouldn't use OnLive, and I do in fact do game commentary on my YouTube channel. Also if I were to purchase Darksiders it would be for real, not on OnLive (I was playing the demo).
Haven't been able to get on since they went free though. "You connection is too high latency for good video" or whatever.
Yeah, I've actually been trying it again today and I had a good connection for like ten minutes before it started getting real bad
I guess making it free opened them up to getting their servers hammered
You'd think they'd be more prepared for this sort of thing
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
But then you get a game like Assassin's Creed 2, which is twenty five minutes of stupid cutscenes between characters no one cares about and brief moments of gameplay which involve talking to the stupid characters, running after the stupid characters, and maybe punching some guys, plus five minutes of actual gameplay featuring Etzio, the only likable character in the game that you get to see
That's a pretty shitty demo
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
Kudos to whoever figures that trick out first.
Easy to do. Download Media Center Studio, follow easy directions.
"Was cursing, in broken english at his team, and at our team. made fun of dead family members and mentioned he had sex with a dog."
"Hope he dies tbh but a ban would do."
Right the fuck on brother, mad kudos to you.
Gonna mess some more with that proggie!
http://www.onlive.com/games/featuredgames
http://www.pcworld.com/article/211027/onlive_microconsole_to_cost_99_subscription_option_in_the_works.html
Interesting points in the story:
-The microconsole is $99
-If you preorder you'll get one free game
-"In addition to its rental and Full PlayPass plans, later this year OnLive will add a monthly flat-rate plan, providing unlimited access to a broad library of quality games and indie titles."
So a monthly fee that lets you play games, instead of having to rent or purchase individual games. This sounds much better IMO; as the article states, sort of a Netflix-like model.
I know a lot of people say they don't like this sort of thing because they'd rather own the physical copy forever...but for me, it's rare that I feel like I'd need to. Most of the time, I play through a game once or twice and then I'm done with it.
I have a desk drawer full of CD's of old games going as far back as Wing Commander III, some of which haven't been installed in 10+ years and likely won't ever be played again. It was only last year I got rid of my original CD copy of Asheron's Call and Motor City Online.
Depending on how much it is, the monthy-fee-for-full-access-to-everything version would be amazing.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
I like the idea of onlive, and will continue to keep an eye on them and continue to support them, but I need a better connection to use them as much as I'd like. =(
Sill, I have no problem accepting free things that will be awesome once my connection does get better
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch