If you play SD then you should think SA is the most baller hero ever. Without at least a Lucy to counter him most pubs are just free food.
SA is easily countered by any team that buys dusts and doesn't run away immediately since all of his bonus damage comes from hitting people in the back. He's nuked to death quite easily.
I would not waste a doom on an SA, though silencing him does keep him visible. Even so, I would rather doom a hero like enigma or any aoe disabler or heavy caster.
Razor is a harasser hero. He can be played as a carry. I generally get bloodstone and phase boots on him early because all he needs to do is spam chain and shove people out of lanes. With phase boots, you can catch up to any hero and use storm seeker to wipe out pretty much any opposition to a lane. Lycan is a decent hero who can carry under the right circumstances. Generally, I forest with lycan until about 7-9 then solo Rosh and after that it's all about neutral/ganking with his ult. Alternatively, you can backdoor about 2-4 towers with the aegis until people do something about it (they usually just quit) but I just don't see DK or Luna as carries. With Luna, I play her as a spellcast/ganker. With DK, I tend to just try tanking. He has potential late game, but I don't feel late game and carry are the same thing.
PA is a late game. Faceless Void is a lategame. They're alright early and mid if they're used as support, but they are no THD early game, that's for sure. PA can at least reliably farm with stifling and these heroes generally need to forest a bit before they can jump into team battles and wipe out a few. I think it's mainly a semantics issue, here.
I'm sorry but Bloodstone on Razor is a complete and utter joke. You waste an insane amount of time not getting +damage so your harassing skills are garbage. A simple bottle covers any mana issues he has with chain lightening, the regen is pointless because of his passive regen + tangos, and adding all that +hp is a waste of time.
You should never play any hero so defensively, especially one made to be offensive.
I can't believe you seriously think bloodstone is ok on Razor.
Razor is a harasser hero. He can be played as a carry. I generally get bloodstone and phase boots on him early because all he needs to do is spam chain and shove people out of lanes. With phase boots, you can catch up to any hero and use storm seeker to wipe out pretty much any opposition to a lane. Lycan is a decent hero who can carry under the right circumstances. Generally, I forest with lycan until about 7-9 then solo Rosh and after that it's all about neutral/ganking with his ult. Alternatively, you can backdoor about 2-4 towers with the aegis until people do something about it (they usually just quit) but I just don't see DK or Luna as carries. With Luna, I play her as a spellcast/ganker. With DK, I tend to just try tanking. He has potential late game, but I don't feel late game and carry are the same thing.
PA is a late game. Faceless Void is a lategame. They're alright early and mid if they're used as support, but they are no THD early game, that's for sure. PA can at least reliably farm with stifling and these heroes generally need to forest a bit before they can jump into team battles and wipe out a few. I think it's mainly a semantics issue, here.
I'm sorry but Bloodstone on Razor is a complete and utter joke. You waste an insane amount of time not getting +damage so your harassing skills are garbage. A simple bottle covers any mana issues he has with chain lightening, the regen is pointless because of his passive regen + tangos, and adding all that +hp is a waste of time.
You should never play any hero so defensively, especially one made to be offensive.
I can't believe you seriously think bloodstone is ok on Razor.
Tch. Chain lightning costs 145 mana, one bottle will let you cast it once more, twice with feeling so don't give me that. If you aren't building extra stats on Razor you can throw three or four nukes in a lane. Chain lets you farm and harass like crazy, keeping the lane clean and giving you the regen you need to move around the map and gank. Bottle is only useful if you're going to play mid and Razor is a poor choice for mid.
Play Medusa, then. At least Bloodstone isn't completely dumb on her.
And SA will wreck pubs. If you're playing SD, then I'm assuming it's a pub. Besides that, Lucy in general does well against SA. Not as good as Slar, but huge nukes + doom + insane MS = GG for SA. Every time I see someone go SA I pick Doom if nobody else has gone Slar. It's fun as hell.
Razor is a harasser hero. He can be played as a carry. I generally get bloodstone and phase boots on him early because all he needs to do is spam chain and shove people out of lanes. With phase boots, you can catch up to any hero and use storm seeker to wipe out pretty much any opposition to a lane. Lycan is a decent hero who can carry under the right circumstances. Generally, I forest with lycan until about 7-9 then solo Rosh and after that it's all about neutral/ganking with his ult. Alternatively, you can backdoor about 2-4 towers with the aegis until people do something about it (they usually just quit) but I just don't see DK or Luna as carries. With Luna, I play her as a spellcast/ganker. With DK, I tend to just try tanking. He has potential late game, but I don't feel late game and carry are the same thing.
PA is a late game. Faceless Void is a lategame. They're alright early and mid if they're used as support, but they are no THD early game, that's for sure. PA can at least reliably farm with stifling and these heroes generally need to forest a bit before they can jump into team battles and wipe out a few. I think it's mainly a semantics issue, here.
I'm sorry but Bloodstone on Razor is a complete and utter joke. You waste an insane amount of time not getting +damage so your harassing skills are garbage. A simple bottle covers any mana issues he has with chain lightening, the regen is pointless because of his passive regen + tangos, and adding all that +hp is a waste of time.
You should never play any hero so defensively, especially one made to be offensive.
I can't believe you seriously think bloodstone is ok on Razor.
Tch. Chain lightning costs 145 mana, one bottle will let you cast it once more, twice with feeling so don't give me that. If you aren't building extra stats on Razor you can throw three or four nukes in a lane. Chain lets you farm and harass like crazy, keeping the lane clean and giving you the regen you need to move around the map and gank. Bottle is only useful if you're going to play mid and Razor is a poor choice for mid.
With 2 wraith bands and/or stats and a bottle you can cast chain 3-4 times which is more than enough. Since when does an enemy sit around and let you spam chain lightening on them 10 times? That much mana is a waste.
Lightening is not good for farming. You should almost never be using an AOE spell to farm. Last hitting is for farming so you keep your mana and don't push the lane.
Are you trying to make Razor into a tank with that much HP? I'm sorry but this is ridiculous.
Razor is a harasser hero. He can be played as a carry. I generally get bloodstone and phase boots on him early because all he needs to do is spam chain and shove people out of lanes. With phase boots, you can catch up to any hero and use storm seeker to wipe out pretty much any opposition to a lane. Lycan is a decent hero who can carry under the right circumstances. Generally, I forest with lycan until about 7-9 then solo Rosh and after that it's all about neutral/ganking with his ult. Alternatively, you can backdoor about 2-4 towers with the aegis until people do something about it (they usually just quit) but I just don't see DK or Luna as carries. With Luna, I play her as a spellcast/ganker. With DK, I tend to just try tanking. He has potential late game, but I don't feel late game and carry are the same thing.
PA is a late game. Faceless Void is a lategame. They're alright early and mid if they're used as support, but they are no THD early game, that's for sure. PA can at least reliably farm with stifling and these heroes generally need to forest a bit before they can jump into team battles and wipe out a few. I think it's mainly a semantics issue, here.
I'm sorry but Bloodstone on Razor is a complete and utter joke. You waste an insane amount of time not getting +damage so your harassing skills are garbage. A simple bottle covers any mana issues he has with chain lightening, the regen is pointless because of his passive regen + tangos, and adding all that +hp is a waste of time.
You should never play any hero so defensively, especially one made to be offensive.
I can't believe you seriously think bloodstone is ok on Razor.
Tch. Chain lightning costs 145 mana, one bottle will let you cast it once more, twice with feeling so don't give me that. If you aren't building extra stats on Razor you can throw three or four nukes in a lane. Chain lets you farm and harass like crazy, keeping the lane clean and giving you the regen you need to move around the map and gank. Bottle is only useful if you're going to play mid and Razor is a poor choice for mid.
With 2 wraith bands and/or stats and a bottle you can cast chain 3-4 times which is more than enough. Since when does an enemy sit around and let you spam chain lightening on them 10 times? That much mana is a waste.
Lightening is not good for farming. You should almost never be using an AOE spell to farm. Last hitting is for farming so you keep your mana and don't push the lane.
Are you trying to make Razor into a tank with that much HP? I'm sorry but this is ridiculous.
They don't sit around. That's what phase boots are for - you can chase people down and wittle them down with auto attacks/chain/stormseeker. They can't get away from razor with phase boots. You chain lightning a hero, one stormseeker will kill the ranged creep and you can pick off the rest. You aren't going to be worried about pushing by the time you get a bloodstone/phase boots, that's like 20 minutes into the game.
But yes, I can be all incredulous and strawman-ish as well.
In RD (totally different for AP or CM) SA is either an amazing hero, or a terrible hero, depending on two factors:
1: If there are natural counters to him (Slardar, Gondar, Doom, Tree, etc) he becomes useless very quickly, unless he is played PERFECTLY.
2: Once you hit level 6 you are finished laning, and are focused almost completely on ganking.
3: you use cloud well, and often.
1 is obvious.
2 is a little less so, but not much - once you hit 6 with SA people get wards and dust (well, the people laning with you do), making you real useless real fast. The best way to avoid wards and dust is to not be around the heroes with wards and dust. Play an assassin as he's supposed to be played - be everywhere they don't want you to be, especially in their neutrals.
3: Cloud is probably the most ridiculously overpowered ability in the game, and I almost never see it used well. It's an AOE slow/silence with a huge miss chance, and it covers a REALLY large AOE. There is no reason not to use it at every available opportunity. It can disrupt an entire team's push if placed right. It is just absolutely ridiculous. I actually max cloud and blink first, as opposed to backstab, because it's just that good.
Good teamwork makes things a lot harder for SA, since he kind of relies on heroes being by themselves, but even then it's pretty easy to get kills, what with cloud having such a stupid aoe and all.
edit: I should also add, that the cloud-blink build for SA requires help from teammates for kills. It does not make SA a one-man soloing machine early-mid game very often (barring incompetent pubs, or dumb luck), so it's pretty hard to do in a pub game. Much easier with friends on vent.
You know, a lot of heroes can be played in more than one way. It's just that, why would you want to?
Because it's an awful lot of fun trying weird builds out to see how effective they are. You can actually get some really interesting new builds out of screwing around. That's the beauty of DotA. Every hero can be played effectively in more than one way.
Also, playing heroes in more than one way is how I learned that a Manta on Meepo is great fun!
I still have to try the necrobook on Meepo. I think it'd also be a good time.
Razor is a harasser hero. He can be played as a carry. I generally get bloodstone and phase boots on him early because all he needs to do is spam chain and shove people out of lanes. With phase boots, you can catch up to any hero and use storm seeker to wipe out pretty much any opposition to a lane. Lycan is a decent hero who can carry under the right circumstances. Generally, I forest with lycan until about 7-9 then solo Rosh and after that it's all about neutral/ganking with his ult. Alternatively, you can backdoor about 2-4 towers with the aegis until people do something about it (they usually just quit) but I just don't see DK or Luna as carries. With Luna, I play her as a spellcast/ganker. With DK, I tend to just try tanking. He has potential late game, but I don't feel late game and carry are the same thing.
PA is a late game. Faceless Void is a lategame. They're alright early and mid if they're used as support, but they are no THD early game, that's for sure. PA can at least reliably farm with stifling and these heroes generally need to forest a bit before they can jump into team battles and wipe out a few. I think it's mainly a semantics issue, here.
I'm sorry but Bloodstone on Razor is a complete and utter joke. You waste an insane amount of time not getting +damage so your harassing skills are garbage. A simple bottle covers any mana issues he has with chain lightening, the regen is pointless because of his passive regen + tangos, and adding all that +hp is a waste of time.
You should never play any hero so defensively, especially one made to be offensive.
I can't believe you seriously think bloodstone is ok on Razor.
Tch. Chain lightning costs 145 mana, one bottle will let you cast it once more, twice with feeling so don't give me that. If you aren't building extra stats on Razor you can throw three or four nukes in a lane. Chain lets you farm and harass like crazy, keeping the lane clean and giving you the regen you need to move around the map and gank. Bottle is only useful if you're going to play mid and Razor is a poor choice for mid.
With 2 wraith bands and/or stats and a bottle you can cast chain 3-4 times which is more than enough. Since when does an enemy sit around and let you spam chain lightening on them 10 times? That much mana is a waste.
Lightening is not good for farming. You should almost never be using an AOE spell to farm. Last hitting is for farming so you keep your mana and don't push the lane.
Are you trying to make Razor into a tank with that much HP? I'm sorry but this is ridiculous.
They don't sit around. That's what phase boots are for - you can chase people down and wittle them down with auto attacks/chain/stormseeker. They can't get away from razor with phase boots. You chain lightning a hero, one stormseeker will kill the ranged creep and you can pick off the rest. You aren't going to be worried about pushing by the time you get a bloodstone/phase boots, that's like 20 minutes into the game.
But yes, I can be all incredulous and strawman-ish as well.
This is ridiculous.
Phase boots are an awesome choice I agree with you. Hell I think they're awesome on almost every hero now.
Bloodstone I can easily have by 12 minutes, but other items are just insanely more effective. If you are chasing and attacking someone its much more efficient with higher damage, not to mention you contribute better to a gank and team fight.
Look, adding +dmg is an investment. It increases the ease with which you can last hit, the time it takes to push when you want or farm neutrals, and kills heroes. Therefor it speeds up your gold income in the long run, plus all the other positives that make it far superior on Razor to getting a bloodstone.
I have never had mana troubles with Razor when i get 2 bands and a bottle. Never.
You have a complete pub build and should seriously think it over.
You must be playing EM. Or else you're playing 3v3s. If I get a 16-minute bloodstone on my Leshrac build I've already taken out two towers, 50ish creeps, and five heroes without dying once or wasting any gold on tangos. My benchmark for a well-played Leshrac is an 18-20 minute BS and boots. Getting anything less, especially by just last-hitting creeps, isn't going to happen.
Even if you have, in one game, gotten BS by the 12 minute mark I guaran-fucking-tee you it is not something you do "easily". I don't think I've ever legitimately made that much gold on any hero ever in a non-em 5v5, not since pooling was eliminated.
You know, a lot of heroes can be played in more than one way. It's just that, why would you want to?
Because it's an awful lot of fun trying weird builds out to see how effective they are. You can actually get some really interesting new builds out of screwing around. That's the beauty of DotA. Every hero can be played effectively in more than one way.
Also, playing heroes in more than one way is how I learned that a Manta on Meepo is great fun!
I still have to try the necrobook on Meepo. I think it'd also be a good time.
Well, that's not quite how I meant it. I play different builds on a bunch of heroes, and I adjust depending on my team, their team, how I'm farming, what we need, etc. Hell, I play a completely nonstandard Lesh, and I love the hell out of it. I'll switch my Lucy from support (refresher + mana) to chase/semi-carry (phase, scorched earth, dps items) when I feel like it, but I'm not going to pretend that one isn't pretty much just for pubstomping.
What I mean is why would you break the role of a certain hero for no real reason and then claim that that way is better? E.g. NA -- you can play NA as some sort of teamfight dps/tank hero, but if you want to play that hero then SK does all the same things better and cheaper.
Playing a hero as it's meant to be played will 9 times out of 10 allow you to go with the most efficient, tried, and tested build. However, if you want to play a hero in a unique and different way, there are strategic uses to that too (as the opposing team won't know what to do in that situation).
4 creeps per wave, 2 waves a minute = 8 creeps in a minute, on the upper side they give about 50 gold. That's about a possible 400 gold a minute if you're perfecting a lane. You would need to perfect a lane for ten minutes and get several hero kills or tower kill(s) to achieve 5050 gold in 12 minutes in a lane. Razor isn't going to be doing neutrals.
EDIT: Nobody in the channel PA1, I assume it's a USWest thing - USWest = suxx.
You must be playing EM. Or else you're playing 3v3s. If I get a 16-minute bloodstone on my Leshrac build I've already taken out two towers, 50ish creeps, and five heroes without dying once or wasting any gold on tangos. My benchmark for a well-played Leshrac is an 18-20 minute BS and boots. Getting anything less, especially by just last-hitting creeps, isn't going to happen.
Even if you have, in one game, gotten BS by the 12 minute mark I guaran-fucking-tee you it is not something you do "easily". I don't think I've ever legitimately made that much gold on any hero ever in a non-em 5v5, not since pooling was eliminated.
5050 gold in 12 minutes is preposterous.
Its not preposterous. I'm really good at last hitting.
I can get 2 gauntlets, boots, bottle, and radiance on leviathan by level 12 often. He's the only hero i've timed it and looked closely and he isn't as easy to last hit with as Razor is.
I don't play anything other than high level team games or -rd in high level rooms. Never -em.
Of course gold includes towers, heros, and occasional creeps. All heroes should creep sometimes enroute through the forest depending on the situation. Its just high efficiency.
Protip: If you are having trouble in a lane, request a switch, or help. Also, if someone requests a swap, or some help, go help them as soon as possible. Your team will thank you.
Protip 2: Don't have 2 melee heroes laning together. It is a terrible idea, and so easily taken advantage of.
Also, I laugh at your 7k gold by level 12 nonsense. I think Enigma and doom make the fastest money and I have ergo decided to ignore pretty much everything you say.
Also, I laugh at your 7k gold by level 12 nonsense. I think Enigma and doom make the fastest money and I have ergo decided to ignore pretty much everything you say.
Thats fine 'cause you think bloodstone is ok on Razor. You obviously don't listen to reason anyway.
Enigma can forest indefinetly with conversion. You can convert big creeps and turn them into instant cash and use the other ones to obliterate every other creep in the forest.
So I played Drow last night. I usually try to avoid being the solo because I'd hate to fail at my role and be blasted by my teammates. However this time it just sort of happened so I decided to put on my game face. I basically did my best to stick to my lane and last shot (this was an EM game, I only play EM... I don't have the time otherwise). Point is, holy shit she is strong. I knew she was good but it's made really obvious when you are leagues ahead in levels.
What's one of the funnest melee heroes? I'm really bad at melee and usually stick to heroes with a good escape mechanism like Avernus, SA, BH, etc. I would like to remedy that but I feel like I wouldn't have as much fun if I can't hit from far.
Sebbie on
"It's funny that pirates were always going around searching for treasure, and they never realized that the real treasure was the fond memories they were creating."
Play as the Rooftrellen (Treant) He has a good escape (invis if next to trees) and has lots of HP and has a great Ult. I like to get refresher on him so you can double Ult.
I’ll tell you what happens in Demon’s Souls when you die. You come back as a ghost with your health capped at half. And when you keep on dying, the alignment of the world turns black and the enemies get harder. That’s right, when you fail in this game, it gets harder. Why? Because fuck you is why.
I've seen some crazy Rooftrellens so I guess I'll give him a try. His ult really does take away from the disadvantage of being a melee character.
Sebbie on
"It's funny that pirates were always going around searching for treasure, and they never realized that the real treasure was the fond memories they were creating."
For -em pubs: faceless Void is still pretty buff. He starts off weak, but once you farm up strength treads, mask of madness and butter, he's pretty unstoppable. Activate mom, leap in, ult, and get free kills. Add a buriza and a bfury if the game goes on long enough and you're a wrecking machine.
Backtrack is imba, it can negate targeted ults like Sniper's assassinate.
Double root on Tree is fun too, especially when you have radiance as well. To pull off a double root you'll need 2 nulls to make sure you have the mana pool to perform it. Also, always get eyes in the forest as your first skill. Setup your eyes everywhere.
Tree is only boring if you play him like a support hero - try playing him like an assassin - treads, a couple bracers, a hyperstone, and a basher. Then just sneak around the woods, invisible, killin' suckers. You can get a MoM or a Curiass or something like that if you feel like it, it doesn't really matter. His base attack damage is huge, and the 25% bash passive from bashers is just huge now, so if you do that it gets really easy to solo people. That, and everyone expects tree to be a support hero, not a hero killer. No reason he can't be both, though.
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SA is easily countered by any team that buys dusts and doesn't run away immediately since all of his bonus damage comes from hitting people in the back. He's nuked to death quite easily.
I would not waste a doom on an SA, though silencing him does keep him visible. Even so, I would rather doom a hero like enigma or any aoe disabler or heavy caster.
I'm sorry but Bloodstone on Razor is a complete and utter joke. You waste an insane amount of time not getting +damage so your harassing skills are garbage. A simple bottle covers any mana issues he has with chain lightening, the regen is pointless because of his passive regen + tangos, and adding all that +hp is a waste of time.
You should never play any hero so defensively, especially one made to be offensive.
I can't believe you seriously think bloodstone is ok on Razor.
Tch. Chain lightning costs 145 mana, one bottle will let you cast it once more, twice with feeling so don't give me that. If you aren't building extra stats on Razor you can throw three or four nukes in a lane. Chain lets you farm and harass like crazy, keeping the lane clean and giving you the regen you need to move around the map and gank. Bottle is only useful if you're going to play mid and Razor is a poor choice for mid.
And SA will wreck pubs. If you're playing SD, then I'm assuming it's a pub. Besides that, Lucy in general does well against SA. Not as good as Slar, but huge nukes + doom + insane MS = GG for SA. Every time I see someone go SA I pick Doom if nobody else has gone Slar. It's fun as hell.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
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With 2 wraith bands and/or stats and a bottle you can cast chain 3-4 times which is more than enough. Since when does an enemy sit around and let you spam chain lightening on them 10 times? That much mana is a waste.
Lightening is not good for farming. You should almost never be using an AOE spell to farm. Last hitting is for farming so you keep your mana and don't push the lane.
Are you trying to make Razor into a tank with that much HP? I'm sorry but this is ridiculous.
They don't sit around. That's what phase boots are for - you can chase people down and wittle them down with auto attacks/chain/stormseeker. They can't get away from razor with phase boots. You chain lightning a hero, one stormseeker will kill the ranged creep and you can pick off the rest. You aren't going to be worried about pushing by the time you get a bloodstone/phase boots, that's like 20 minutes into the game.
But yes, I can be all incredulous and strawman-ish as well.
This is ridiculous.
put your money where your mouse is! join pa1 and lets playyyy
1: If there are natural counters to him (Slardar, Gondar, Doom, Tree, etc) he becomes useless very quickly, unless he is played PERFECTLY.
2: Once you hit level 6 you are finished laning, and are focused almost completely on ganking.
3: you use cloud well, and often.
1 is obvious.
2 is a little less so, but not much - once you hit 6 with SA people get wards and dust (well, the people laning with you do), making you real useless real fast. The best way to avoid wards and dust is to not be around the heroes with wards and dust. Play an assassin as he's supposed to be played - be everywhere they don't want you to be, especially in their neutrals.
3: Cloud is probably the most ridiculously overpowered ability in the game, and I almost never see it used well. It's an AOE slow/silence with a huge miss chance, and it covers a REALLY large AOE. There is no reason not to use it at every available opportunity. It can disrupt an entire team's push if placed right. It is just absolutely ridiculous. I actually max cloud and blink first, as opposed to backstab, because it's just that good.
Good teamwork makes things a lot harder for SA, since he kind of relies on heroes being by themselves, but even then it's pretty easy to get kills, what with cloud having such a stupid aoe and all.
edit: I should also add, that the cloud-blink build for SA requires help from teammates for kills. It does not make SA a one-man soloing machine early-mid game very often (barring incompetent pubs, or dumb luck), so it's pretty hard to do in a pub game. Much easier with friends on vent.
Because it's an awful lot of fun trying weird builds out to see how effective they are. You can actually get some really interesting new builds out of screwing around. That's the beauty of DotA. Every hero can be played effectively in more than one way.
Also, playing heroes in more than one way is how I learned that a Manta on Meepo is great fun!
I still have to try the necrobook on Meepo. I think it'd also be a good time.
Phase boots are an awesome choice I agree with you. Hell I think they're awesome on almost every hero now.
Bloodstone I can easily have by 12 minutes, but other items are just insanely more effective. If you are chasing and attacking someone its much more efficient with higher damage, not to mention you contribute better to a gank and team fight.
Look, adding +dmg is an investment. It increases the ease with which you can last hit, the time it takes to push when you want or farm neutrals, and kills heroes. Therefor it speeds up your gold income in the long run, plus all the other positives that make it far superior on Razor to getting a bloodstone.
I have never had mana troubles with Razor when i get 2 bands and a bottle. Never.
You have a complete pub build and should seriously think it over.
You must be playing EM. Or else you're playing 3v3s. If I get a 16-minute bloodstone on my Leshrac build I've already taken out two towers, 50ish creeps, and five heroes without dying once or wasting any gold on tangos. My benchmark for a well-played Leshrac is an 18-20 minute BS and boots. Getting anything less, especially by just last-hitting creeps, isn't going to happen.
Even if you have, in one game, gotten BS by the 12 minute mark I guaran-fucking-tee you it is not something you do "easily". I don't think I've ever legitimately made that much gold on any hero ever in a non-em 5v5, not since pooling was eliminated.
5050 gold in 12 minutes is preposterous.
Well, that's not quite how I meant it. I play different builds on a bunch of heroes, and I adjust depending on my team, their team, how I'm farming, what we need, etc. Hell, I play a completely nonstandard Lesh, and I love the hell out of it. I'll switch my Lucy from support (refresher + mana) to chase/semi-carry (phase, scorched earth, dps items) when I feel like it, but I'm not going to pretend that one isn't pretty much just for pubstomping.
What I mean is why would you break the role of a certain hero for no real reason and then claim that that way is better? E.g. NA -- you can play NA as some sort of teamfight dps/tank hero, but if you want to play that hero then SK does all the same things better and cheaper.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
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Sometimes, though, it's just not worth it.
EDIT: Nobody in the channel PA1, I assume it's a USWest thing - USWest = suxx.
Its not preposterous. I'm really good at last hitting.
I can get 2 gauntlets, boots, bottle, and radiance on leviathan by level 12 often. He's the only hero i've timed it and looked closely and he isn't as easy to last hit with as Razor is.
I don't play anything other than high level team games or -rd in high level rooms. Never -em.
Of course gold includes towers, heros, and occasional creeps. All heroes should creep sometimes enroute through the forest depending on the situation. Its just high efficiency.
Hamlet will be Hamlet
An ineffable tragedy of the human spirit that still resonates, even today.
Protip 2: Don't have 2 melee heroes laning together. It is a terrible idea, and so easily taken advantage of.
Hamlet will be Hamlet
An ineffable tragedy of the human spirit that still resonates, even today.
Hamlet will be Hamlet
An ineffable tragedy of the human spirit that still resonates, even today.
Also, I laugh at your 7k gold by level 12 nonsense. I think Enigma and doom make the fastest money and I have ergo decided to ignore pretty much everything you say.
Also.. Enigma? How do you figure Enigma makes lots of money?
Thats fine 'cause you think bloodstone is ok on Razor. You obviously don't listen to reason anyway.
Hamlet will be Hamlet
An ineffable tragedy of the human spirit that still resonates, even today.
Hamlet will be Hamlet
An ineffable tragedy of the human spirit that still resonates, even today.
What's one of the funnest melee heroes? I'm really bad at melee and usually stick to heroes with a good escape mechanism like Avernus, SA, BH, etc. I would like to remedy that but I feel like I wouldn't have as much fun if I can't hit from far.
Let me tell you about Demon's Souls....
Backtrack is imba, it can negate targeted ults like Sniper's assassinate.
Double root on Tree is fun too, especially when you have radiance as well. To pull off a double root you'll need 2 nulls to make sure you have the mana pool to perform it. Also, always get eyes in the forest as your first skill. Setup your eyes everywhere.