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In the mood for a classic JRPG? (BACK OFF WRPG ZEALOTS)
It's not as fleshed out as Progress Quest IV (IMO the best before PQ changed to the new console and wasted money on all those CGI cutscenes instead of GOOD OLD-FASHIONED GAMEPLAY) but it's got all the things that made the PQ series great: detailed, unique characters, a deep, thought-provoking plot with plenty of twists, amazing battle engine, a forgiving save system and more—much, much more.
Well uh, so far I'm running along the path and I die constantly. I'm on the checkpoint where it ~Act 1~ is near the top and not matter what level I am (12 at the moment!) fall down just before the next checkpoint. Am I doing something wrong?
[edit]Ok, got past it now, this is Korean MMO level grinding!
Yeah yeah, I was just caught off guard at my HP number decreasing everytime I took a step. I thought it would transfer to a battle screen or something. I got that it was plain sailing.
I found a way to cheat, actually. Go to a dot and then press right and also hold left. You'll run in place. Do that until your health drains nearly all the way and touch the dot. Repeat.
Why make fun of jRPGs like that? The DS released this month 4 incredible jRPGs, Valkyrie Profile : Covenant of the Plume, Suikoden Teikeris, Avalon Code & Pokemon Platinum.
Anyone who has played Persona 3 or 4 knows how incredible that series has been at reviving jRPGs. Everyone has their own favourites, like Shadow Hearts, Xenogears, Star Ocean, Valkyrie Profile, Parasite Eve and other great innovative jRPGs.
Only haters still believe the things for years without ever actually checking the fact, jRPGs have produced some great games that measure up to any other genre or place of development.
This is seriously insulting, jRPG haters sound like 5 year olds playing a broken record, no one thinks you're funny and you're completely offbase.
Why make fun of jRPGs like that? The DS released this month 4 incredible jRPGs, Valkyrie Profile : Covenant of the Plume, Suikoden Teikeris, Avalon Code & Pokemon Platinum.
Anyone who has played Persona 3 or 4 knows how incredible that series has been at reviving jRPGs. Everyone has their own favourites, like Shadow Hearts, Xenogears, Star Ocean, Valkyrie Profile, Parasite Eve and other great innovative jRPGs.
XENOGEARS? STAR OCEAN? Pokemon is almost a textbook case of grinding for the hardcore fanatics.
Why make fun of jRPGs like that? The DS released this month 4 incredible jRPGs, Valkyrie Profile : Covenant of the Plume, Suikoden Teikeris, Avalon Code & Pokemon Platinum.
Anyone who has played Persona 3 or 4 knows how incredible that series has been at reviving jRPGs. Everyone has their own favourites, like Shadow Hearts, Xenogears, Star Ocean, Valkyrie Profile, Parasite Eve and other great innovative jRPGs.
Only haters still believe the things for years without ever actually checking the fact, jRPGs have produced some great games that measure up to any other genre or place of development.
This is seriously insulting, jRPG haters sound like 5 year olds playing a broken record, no one thinks you're funny and you're completely offbase.
This is seriously insulting, jRPG haters sound like 5 year olds playing a broken record, no one thinks you're funny and you're completely offbase.
I was probably more abrasive in the OP than I meant to be. I'm actually a fan of traditional old-school JRPGs, and I just thought it was a funny wink-and-nod satire. Like Progress Quest.
Although the irony of a poster with a Star Ocean avatar complaining about this Flash game is just searing.
So when did we start calling Action RPG games JRPGs? I've heard that a lot recently, what with Rune Factory Frontier and Avalon Code. Time was people hated the two styles being associated with each other. What happened?
DeaconKnowledge on
My NEW Wii code - 5227 1968 3982 4139. My Wii needs your Miis! Please give generously!
Animal Crossing - 3566 5318 4585/2492 7891 0383 Deacon/Akisha in Crayon
I have played every game that has ever come out of Japan and I can tell you that this is a perfectly accurate representation of the genre.
Come back when you have played as many games as me, then we'll talk.
Are you talking to me? Because I can certainly strech my own epeen and have played hundreds of games.
Here's an easy challenge for me:
Tell me the stories of Xenogears, Parasite Eve, Shadow Hears, Persona 3 or 4, Valkyrie Profile, Final Fantasy 6, Suikoden 2. You can only leave one 1 game out of these 7 games and you have a max of 15 mins for a quick recap.
I'm doing this because you probably didn't play them, they're some of the best of the genre. if you are going to criticize the genre, play their games first. The time limit is small enough you don't have time to use Wikipedia.
This is seriously insulting, jRPG haters sound like 5 year olds playing a broken record, no one thinks you're funny and you're completely offbase.
If you are genuinely insulted, you take your JRPGs way too seriously, in which case you probably deserve to be insulted by the parody.
It's insulting because when talking of jRPGs, haters categorically refuse to let reality in the way. Do you want to talk to someone who believes the world is flat, or how about who don't believe in evolution? It's the same thing, it's tiring and insulting to everything you know.
I've played them all, I played Planescape :Torment, I played Persona 4. Anachronox. Beyond Good & Evil. Have you? I have an open mind, don't take things "too seriously". Really it comes down to this, the more genres you like, the more fun gaming will be for you. You're really denying yourself a lot of great games.
I have played every game that has ever come out of Japan and I can tell you that this is a perfectly accurate representation of the genre.
Come back when you have played as many games as me, then we'll talk.
Are you talking to me? Because I can certainly strech my own epeen and have played hundreds of games.
Here's an easy challenge for me:
Tell me the stories of Xenogears, Parasite Eve, Shadow Hears, Persona 3 or 4, Valkyrie Profile, Final Fantasy 6, Suikoden 2. You can only leave one 1 game out of these 7 games and you have a max of 15 mins for a quick recap.
I'm doing this because you probably didn't play them, they're some of the best of the genre. if you are going to criticize the genre, play their games first. The time limit is small enough you don't have time to use Wikipedia.
Game that is so full of itself that it enjoys the smell of its own farts.
Why? It's great, there are so many twists and turns, the world is believable, the story is epic, the love story is powerful. I'd call the game a drudge at times and a bad 2nd CD, but not full of itself.
Xenogears feels like a game in which the developers decided to put as many idiotic religious and philosophical references while still having cliches like a amnesiac main character with a secret past.
Game that is so full of itself that it enjoys the smell of its own farts.
That may be true...but it had giant robots in it(and a love story that was actually kind of nice) so it is still one of my most favorite games ever.
As for all the religious references, I think that goes back to when Japan was still on its Christianity kick and the whole "WAT IF G0D WAS EBILZ!!!???" phase. I'm glad...for the most part...they've gotten over that.
Dragkonias on
0
ArchonexNo hard feelings, right?Registered Userregular
Setting aside the creepy as shit doll-faces, and her screechy voice, that was actually pretty funny. I laughed at the "give me the human meat!" line, and her lines at the end in regards to the blonde-haired uncanny valley knockoff. If that sort of dickery goes on in the newest SO regularly then I might have to pick it up.
That being said, all JRPG's are are basically advanced number games with a pretty GUI. You could make the case for quite a few games being that, but nowhere is it more prominent then in JRPG's, which typically outright give you the numbers up front to crunch and haven't really progressed technically (Aside from graphics.) since the SNES era. Don't see why people are getting so upset about it.
Edit: Ironically, the exception to that would be games like Star Ocean and the Tales series, which ignore the oldschool ATB/turn based battle systems in favor of putting your characters on an interactable field. But then, I think that the Tales series has been around since the SNES days, or, at least, early PS1. Either way, mainstream JRPG's are just starting to catch up to them (FF12 and Last Remnant come to mind.).
They have been on an action RPG kick for a while. The stories still mostly suck or are dragged down by horrible writing. They haven't started going on an idiotic morality binge yet, have they? I hate most of those.
Couscous on
0
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
They have been on an action RPG kick for a while. The stories still mostly suck or are dragged down by horrible writing. They haven't started going on an idiotic morality binge yet, have they? I hate most of those.
Naw, but they make of for the lack of morality choices with the hero's constantly giving "Evil is bad!" speeches.
I actually like the morality thing because normally I would be the guy to send kittens off the college with a full scholarship and I play the game like that. In my mind that's what the game's story is, I'm a super nice guy. But when there's that one punk that just gets on my nerves I have the option to go all Jack Bauer and start poppin' knee caps. I was like 90% Paragon and 10% Renegade in Mass Effect.
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited March 2009
As for the guy who said something about RPG system haven't really changed since the SNES that isn't really true. I mean there are plenty of games in the last years that have had pretty good systems. Rogue Galaxy, Valkyria Chronicles, Last Remnant like you mentioned and some I haven't even thought of.
And then even though some games still use the ATB system, there have been enough tweaks to them to make them work in pretty different ways. They also provide different feels to begin with. Games like FFX, Shadow Hearts(2 at least), and quite a few other still use a turn-based system but manage to do so in pretty unique ways by adding stuff to how you interact with them I will agree that the gult of them are pretty cookie-cutter, but that is any genre).
And really as far as games go in general, when you use such a barebones generalization that could account to a lot of games. And even still, while most games do have a lot of bells and whistles attached, basic functionally is still based off their predecessors. In a FPS you still point and shoot, in a puzzle you're still puzzle solving, in a racer you're still trying to get to the end of the race, in a platformer you're probably going to be jumping and running a lot. How you achieve that goal is important, however.
But even in that sense people forget that innovation tends to be the exception, not the rule. And even when innovation happens, it happens to bits and rarely once at a time.
It kind of reminds me of cover in shooters. It didn't become a big thing overnight(actually the first game that had it that I remember, Killswitch, was pretty much forgotten). It wasn't until years later when it was made workable in Gears that it became a bit thing. Not to say it wasn't present to some degree in games before it, but that shows the baby steps it had to take.
Xenogears feels like a game in which the developers decided to put as many idiotic religious and philosophical references while still having cliches like a amnesiac main character with a secret past.
Except he's not an amnesiac but has
split personality syndrome and the character everyone knows is actually a minor personality so the major personality controls him
There, I fucking spoiled Xenogears to you, it was freaking epic. I was scared that the character known as "Fei" would cease to exist at any time, what would happen to his friends, or anyone else then?
Has anyone ever had split personalities in a video game? Especially for such a major character? BlackIsle? Bioware? Not that I recall. It was unique then, and unique now. And what a colossal plot twist it was.
As for religious references, it's more like hidden people using religion to control lesser beings. Not a reference, it was goddamn real!
And look, 40 minutes have passed and nothing! Oops, guess he shouldn't have said that. Seriously people, not all jRPGs are bad. Do you see me playing Unfinite Undiscovery? No, some are bad but not all. Quite a few are great, like any other genre.
Fixed that. That was something I liked about Star Ocean 2, it doesn't try to be too serious. It's a game, you have fun, some of it is serious, some of it is light-hearted.
Star Ocean 3 I thought tried to be too serious all the time, and I only watched my roommate play it and was satisfied only watching and not playing.
HOWEVER, the constant input of overly cute/young characters always irks me in most JRPGs. It used to appeal to me when I was young, but now that I'm (only slighty) more mature, it just irritates me.
I still think when it comes to a classic JRPG style, the Breath of Fire series are what I consider the apex. They don't do anything really innovative or new, but they have a good story, good characters, good visuals, and good gameplay (except dragon quarter which was very different from the rest of the series; but that's why they didnt call it BoF5).
Posts
[edit]Ok, got past it now, this is Korean MMO level grinding!
- The Four Horsemen of the Apocalypse (2017, colorized)
Anyone who has played Persona 3 or 4 knows how incredible that series has been at reviving jRPGs. Everyone has their own favourites, like Shadow Hearts, Xenogears, Star Ocean, Valkyrie Profile, Parasite Eve and other great innovative jRPGs.
Only haters still believe the things for years without ever actually checking the fact, jRPGs have produced some great games that measure up to any other genre or place of development.
This is seriously insulting, jRPG haters sound like 5 year olds playing a broken record, no one thinks you're funny and you're completely offbase.
Come back when you have played as many games as me, then we'll talk.
- The Four Horsemen of the Apocalypse (2017, colorized)
If you are genuinely insulted, you take your JRPGs way too seriously, in which case you probably deserve to be insulted by the parody.
NintendoID: Nailbunny 3DS: 3909-8796-4685
It's a joke, bro.
I was probably more abrasive in the OP than I meant to be. I'm actually a fan of traditional old-school JRPGs, and I just thought it was a funny wink-and-nod satire. Like Progress Quest.
Although the irony of a poster with a Star Ocean avatar complaining about this Flash game is just searing.
Animal Crossing - 3566 5318 4585/2492 7891 0383 Deacon/Akisha in Crayon
Are you talking to me? Because I can certainly strech my own epeen and have played hundreds of games.
Here's an easy challenge for me:
Tell me the stories of Xenogears, Parasite Eve, Shadow Hears, Persona 3 or 4, Valkyrie Profile, Final Fantasy 6, Suikoden 2. You can only leave one 1 game out of these 7 games and you have a max of 15 mins for a quick recap.
I'm doing this because you probably didn't play them, they're some of the best of the genre. if you are going to criticize the genre, play their games first. The time limit is small enough you don't have time to use Wikipedia.
It's insulting because when talking of jRPGs, haters categorically refuse to let reality in the way. Do you want to talk to someone who believes the world is flat, or how about who don't believe in evolution? It's the same thing, it's tiring and insulting to everything you know.
I've played them all, I played Planescape :Torment, I played Persona 4. Anachronox. Beyond Good & Evil. Have you? I have an open mind, don't take things "too seriously". Really it comes down to this, the more genres you like, the more fun gaming will be for you. You're really denying yourself a lot of great games.
Your sarcasm detector, it does nothing!
NintendoID: Nailbunny 3DS: 3909-8796-4685
man what the fuck is wrong with Star Ocean....
Why? It's great, there are so many twists and turns, the world is believable, the story is epic, the love story is powerful. I'd call the game a drudge at times and a bad 2nd CD, but not full of itself.
Ginormo Sword. I think I'll go play that right now.
This is the worst
http://babarageo.com/flash/ginormo/
Play it, mother fucker.
Xenogears feels like a game in which the developers decided to put as many idiotic religious and philosophical references while still having cliches like a amnesiac main character with a secret past.
That may be true...but it had giant robots in it(and a love story that was actually kind of nice) so it is still one of my most favorite games ever.
As for all the religious references, I think that goes back to when Japan was still on its Christianity kick and the whole "WAT IF G0D WAS EBILZ!!!???" phase. I'm glad...for the most part...they've gotten over that.
Setting aside the creepy as shit doll-faces, and her screechy voice, that was actually pretty funny. I laughed at the "give me the human meat!" line, and her lines at the end in regards to the blonde-haired uncanny valley knockoff. If that sort of dickery goes on in the newest SO regularly then I might have to pick it up.
That being said, all JRPG's are are basically advanced number games with a pretty GUI. You could make the case for quite a few games being that, but nowhere is it more prominent then in JRPG's, which typically outright give you the numbers up front to crunch and haven't really progressed technically (Aside from graphics.) since the SNES era. Don't see why people are getting so upset about it.
Edit: Ironically, the exception to that would be games like Star Ocean and the Tales series, which ignore the oldschool ATB/turn based battle systems in favor of putting your characters on an interactable field. But then, I think that the Tales series has been around since the SNES days, or, at least, early PS1. Either way, mainstream JRPG's are just starting to catch up to them (FF12 and Last Remnant come to mind.).
Ginormo Sword.
EDIT: Beaten, badly too.
Sumimasen, for I am a gaijin baka, but I really didn't like Final Fantasy 6.
Naw, but they make of for the lack of morality choices with the hero's constantly giving "Evil is bad!" speeches.
And then even though some games still use the ATB system, there have been enough tweaks to them to make them work in pretty different ways. They also provide different feels to begin with. Games like FFX, Shadow Hearts(2 at least), and quite a few other still use a turn-based system but manage to do so in pretty unique ways by adding stuff to how you interact with them I will agree that the gult of them are pretty cookie-cutter, but that is any genre).
And really as far as games go in general, when you use such a barebones generalization that could account to a lot of games. And even still, while most games do have a lot of bells and whistles attached, basic functionally is still based off their predecessors. In a FPS you still point and shoot, in a puzzle you're still puzzle solving, in a racer you're still trying to get to the end of the race, in a platformer you're probably going to be jumping and running a lot. How you achieve that goal is important, however.
But even in that sense people forget that innovation tends to be the exception, not the rule. And even when innovation happens, it happens to bits and rarely once at a time.
It kind of reminds me of cover in shooters. It didn't become a big thing overnight(actually the first game that had it that I remember, Killswitch, was pretty much forgotten). It wasn't until years later when it was made workable in Gears that it became a bit thing. Not to say it wasn't present to some degree in games before it, but that shows the baby steps it had to take.
Except he's not an amnesiac but has
There, I fucking spoiled Xenogears to you, it was freaking epic. I was scared that the character known as "Fei" would cease to exist at any time, what would happen to his friends, or anyone else then?
Has anyone ever had split personalities in a video game? Especially for such a major character? BlackIsle? Bioware? Not that I recall. It was unique then, and unique now. And what a colossal plot twist it was.
As for religious references, it's more like hidden people using religion to control lesser beings. Not a reference, it was goddamn real!
And look, 40 minutes have passed and nothing! Oops, guess he shouldn't have said that. Seriously people, not all jRPGs are bad. Do you see me playing Unfinite Undiscovery? No, some are bad but not all. Quite a few are great, like any other genre.
I'm putting my money on either he didn't give a shit or didn't feel he had to "prove" anything to you.
Fixed that. That was something I liked about Star Ocean 2, it doesn't try to be too serious. It's a game, you have fun, some of it is serious, some of it is light-hearted.
Star Ocean 3 I thought tried to be too serious all the time, and I only watched my roommate play it and was satisfied only watching and not playing.
HOWEVER, the constant input of overly cute/young characters always irks me in most JRPGs. It used to appeal to me when I was young, but now that I'm (only slighty) more mature, it just irritates me.
I still think when it comes to a classic JRPG style, the Breath of Fire series are what I consider the apex. They don't do anything really innovative or new, but they have a good story, good characters, good visuals, and good gameplay (except dragon quarter which was very different from the rest of the series; but that's why they didnt call it BoF5).