Limp [DOODLE]

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Posts

  • McGibsMcGibs TorontoRegistered User regular
    edited June 2009
    lulz. These past 3 pages have reminded me of the good ol' days oc the paac.
    I was going to yell at this guy, but that was 2 and a half pages ago, and bev and mul have done all that yelling for me. Thanks ladies.

    I'd post doodles, but everything I'm working on now is under nda.

    McGibs on
    website_header.jpg
  • beavotronbeavotron Registered User regular
    edited June 2009
    grats on the NDA work, gibs!

    beavotron on
  • WassermeloneWassermelone Registered User regular
    edited June 2009
    A doodle.
    artpg.jpg

    Wassermelone on
  • mullymully Registered User regular
    edited June 2009
    oops

    i thought you were someone else

    anyway, i really like that - the weighting on it is really great and i love the spread toes, adds character

    mully on
  • LoomdunLoomdun Registered User
    edited June 2009
    I dont think thats f87

    edit oops

    owlboy2.jpg

    artpg.jpg

    Loomdun on
    splat
  • mullymully Registered User regular
    edited June 2009
    you would be right, thank you for pointing that out
    i dont know why i didnt even think to look at the user name, i just started typing
    that was retarded of me

    mully on
  • LoomdunLoomdun Registered User
    edited June 2009
    WHATEVER BOMBARDIER

    Loomdun on
    splat
  • McGibsMcGibs TorontoRegistered User regular
    edited June 2009
    Well, Ive been doing NDA freelance work for like... two years. But now I have a full job at a game company, so its all NDA until its released.
    Actually I've had the job for the last two months (and 6 months commission before that), I just havn't been very active on any forums, what with graduating school and all.

    Actually, I guess I can post some of this stuff. I work for a company that makes casual facebook games (I know, they arnt -real- games, but the art is fun). This is stuff for a game called Mousehunt I did since Christmas. Basically just crazy themed-mice. (they're not my links, any theyre a bit big. ts)

    Bear.jpg

    Gargoyle.jpg

    goblin.jpg

    ooze.jpg

    inbm92.jpg

    vnfg4g.jpg

    spider.jpg

    Sylvan.jpg

    wight.jpg

    Gate_Guardian.jpg

    EagleOwl.jpg

    McGibs on
    website_header.jpg
  • OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited June 2009
    definitely a ringer for F87's work, though. intense.

    Orikaeshigitae on
  • ProjeckProjeck Registered User regular
    edited June 2009
    beavs, i'm loving that, i want it in wallpaper size when you're done :'o

    (just make sure not to use any textures!!)

    Projeck on
  • DelzhandDelzhand Hard to miss. Registered User regular
    edited June 2009
    Ooze mouse is best.

    Delzhand on
    Steam|FFXIV|Switch SW-3472-4893-0802
  • beavotronbeavotron Registered User regular
    edited June 2009
    i want to hug that first one so hard

    beavotron on
  • WassermeloneWassermelone Registered User regular
    edited June 2009
    Gibs, that stuff is great.
    definitely a ringer for F87's work, though. intense.

    I'm certainly not F87, I don't even know who that is :P ... actually that was the first art Ive posted on the PA boards other than my avatar.

    Another doodle
    teaknight.jpg

    and the start of a painting Im doing:
    witchy.jpg

    Wassermelone on
  • OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited June 2009
    oh, no, you guys just have similar rendering styles. i wasn't accusing you or anything. it's actually sort of a compliment :P

    Orikaeshigitae on
  • F87F87 So Say We All Registered User regular
    edited June 2009
    actually sort of a compliment..

    haha ..

    I don't think our art looks at all similar. Very strange. You're stuff is very intriguing, Wasser-san.

    F87 on
  • DelzhandDelzhand Hard to miss. Registered User regular
    edited June 2009
    Y'know, while I'm doing all this animating, I might as well improve myself as an artist. I've got a bit of a problem. Basically, while blocking out a human, I have NO idea how to draw knees or connect upper and lower legs. When a character is standing I can usually muff it out, but since I now HAVE to draw a crouch, I'm running into problems. The cylinder method doesn't seem to help because of how the leg deforms when the calf is pressed against the thigh.

    crouchblocks.png

    Delzhand on
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  • MustangMustang Registered User regular
    edited June 2009
    Gibs if I were a dog and you were my master i'd totally hump your leg.

    Mustang on
  • NibCromNibCrom Registered User regular
    edited June 2009
    Delzhand wrote: »
    Y'know, while I'm doing all this animating, I might as well improve myself as an artist. I've got a bit of a problem. Basically, while blocking out a human, I have NO idea how to draw knees or connect upper and lower legs. When a character is standing I can usually muff it out, but since I now HAVE to draw a crouch, I'm running into problems. The cylinder method doesn't seem to help because of how the leg deforms when the calf is pressed against the thigh.

    crouchblocks.png

    I would have your friends pose for you. Take pictures if you need to.

    NibCrom on
  • WassermeloneWassermelone Registered User regular
    edited June 2009
    F87 wrote: »
    actually sort of a compliment..

    haha ..

    I don't think our art looks at all similar. Very strange. You're stuff is very intriguing, Wasser-san.

    Oh hah, hey Frank. We've met actually.


    We were roomies at the San Fran CA workshop.

    Wassermelone on
  • F87F87 So Say We All Registered User regular
    edited June 2009
    oh yeah!! Bad ass! How have you been?

    F87 on
  • bombardierbombardier Moderator mod
    edited June 2009
    Loomdun wrote: »
    WHATEVER BOMBARDIER

    FUCK YOU LARLAR

    bombardier on
  • McGibsMcGibs TorontoRegistered User regular
    edited June 2009
    @Delz: Just remember that most of the calf and thigh are squishy, and can mush into each other. Plus your guy has pants on, so I wouldn't get too wrapped up in specific anatomy, because you can wrap it all up.

    Main problem is just the general pose. In a crouched firing position, the front leg should be at a right angle (the calf going straight down), and the back leg should be tucked under the bum.

    image1669.jpg

    McGibs on
    website_header.jpg
  • WassermeloneWassermelone Registered User regular
    edited June 2009
    F87 wrote: »
    oh yeah!! Bad ass! How have you been?

    Good! Graduated, got a job doing concept art, got a dog, and got a fiance. :P

    You? The art on your website is a huge step from what I saw at the workshop... but that was 3-4? years ago?

    Wassermelone on
  • TamTam Registered User regular
    edited June 2009
    Holy hell, McGibs. Ghost mouse FTW.

    Tam on
  • GodfatherGodfather Registered User regular
    edited June 2009
    McGibs wrote: »
    Bear.jpg

    Reminds me of the guy at the bottom panel:
    13.jpg

    Godfather on
  • joshua1joshua1 Registered User regular
    edited June 2009
    not to bring up that phototexture flame war, but those two images posted, the LOTR one and the one that looked like a cliffside airport, were they for or against photo textures?

    I still think they look a bit plasticy.

    Am I alone with my observations?

    joshua1 on
  • F87F87 So Say We All Registered User regular
    edited June 2009
    F87 wrote: »
    oh yeah!! Bad ass! How have you been?

    Good! Graduated, got a job doing concept art, got a dog, and got a fiance. :P

    You? The art on your website is a huge step from what I saw at the workshop... but that was 3-4? years ago?

    Yeah it was a while back! Congrats on all your good fortune. I am really trying to find a low-level concept position somewhere..

    oh and btw, you should enter the next PA challenge.

    F87 on
  • D-RobeD-Robe Registered User regular
    edited June 2009
    Those are all pretty awesome Gibs. It's cool to see you back and congrats on the cintiq, job, and money.

    D-Robe on
    Cheese.
  • McGibsMcGibs TorontoRegistered User regular
    edited June 2009
    I can't remember if I posted these before or not... but here's some more NDA stuff from last year. These were for a comic that's coming out from Red 5.

    drone1.jpg

    drone2.jpg

    drone3.jpg

    I had a whack of concepts as well, but they arnt uploaded or on this computer...

    McGibs on
    website_header.jpg
  • F87F87 So Say We All Registered User regular
    edited June 2009
    Damn, that's pretty epic art, my friend. How long did you spend on those, each?

    F87 on
  • IrukaIruka Registered User, Moderator mod
    edited June 2009
    Were those just individual panels?

    Iruka on
  • McGibsMcGibs TorontoRegistered User regular
    edited June 2009
    Iruka wrote: »
    Were those just individual panels?

    No, but they were taken from specific points in the script. I think they'll be used as spash pages and for advertising. I spent maybe 4 or 5 hours on each.
    Unfortunately, I'm not terribly happy with the actual artist they got to do the comic itself. They just hired me to design the robots and do these spot paintings,
    McGibs wrote: »
    I can't remember if I posted these before or not... but here's some more NDA stuff from last year. These were for a comic that's coming out from Red 5.

    drone1.jpg

    drone2.jpg

    drone3.jpg

    I had a whack of concepts as well, but they arnt uploaded or on this computer...

    botp

    McGibs on
    website_header.jpg
  • F87F87 So Say We All Registered User regular
    edited June 2009
    It seems as if you put a great deal of consideration for the major flow of your compositions. The way the lines flow into each other. Good work, Gibs.

    F87 on
  • McGibsMcGibs TorontoRegistered User regular
    edited June 2009
    If by consideration you mean "probably subconsciously doing it" then yes.... I consider it a lot.
    I just fiddle with stuff until it looks alright.

    McGibs on
    website_header.jpg
  • F87F87 So Say We All Registered User regular
    edited June 2009
    Ah, such a good way to do things. No matter what you're doing.

    F87 on
  • PennyfreqsPennyfreqs Registered User regular
    edited June 2009
    First hour of a WIP doodle, I want to turn it into a finished piece, which, for me in Photoshop, is almost unheard of. Current problems I'm having with this piece are the overlay of the hand on the face, and the background. I know you're supposed to begin with the composition laid out as a whole, but I started this as a concept/experiment piece. Other problems I have with in general that show in this are skin tones and light direction/refraction.

    Also, first post, long time lurker, hi all! Big fan, McGibs.

    upperbodyrain.gif

    Pennyfreqs on
    You don't have to be wrong for me to be right.
  • ManonvonSuperockManonvonSuperock Registered User regular
    edited June 2009
    gibs, where's that flash game with the space dude and grappling hook you had?

    ManonvonSuperock on
  • McGibsMcGibs TorontoRegistered User regular
    edited June 2009
    XNA game. It's under wraps until its ready for some hype generation.
    We recently won a $10,000 grant from a entrepreneur contest (3rd place), so it actually has a budget now.

    McGibs on
    website_header.jpg
  • WassermeloneWassermelone Registered User regular
    edited June 2009
    An update on one of those earlier doodles:
    teaknight.jpg

    Wassermelone on
  • ManonvonSuperockManonvonSuperock Registered User regular
    edited June 2009
    sweet shit, gibs. good luck on that.

    ManonvonSuperock on
This discussion has been closed.