MustangArbiter of Unpopular OpinionsRegistered Userregular
edited June 2009
That texture is mucho overpowering grenn, is it just the compression?
and yes to a biplane, or better yet a nutty quad-plane (more wings are always better), and a cloud with evil undertones, because nobody ever suspects the cloud.
Drop the texture back a little. Or find something a little more natural looking.
winter_combat_knight on
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NakedZerglingA more apocalyptic post apocalypse Portland OregonRegistered Userregular
edited June 2009
My aunt runs an art tour in CA, and she passes out an envelope for donations. She asked if i would draw on one for her. SO i did a Mucha study..and this is the result..Thoughts?
Okay, so this animation has SERIOUS issues. I'm trying to catalog them and get a grip on what needs to be done on the whole before I start touching up individual frames. There are numerous issues with pixelation, coloring, and general put-togetherness. What I'm looking for are critiques on fluidity - I know the orientation of the feet will probably jump out at most people as the most obvious problem - rest assured they'll be fixed, but not until I have the animation smoothed out.
Spritesheet spoilered for h-scroll
Here's what I've picked up on so far:
Gap between 3/4 too great
Gap between 4/5 too small
Gap between 5/6 too small
Gap between 6/7 too great
Gap between 8/9 too great
Delzhand, I've noticed this in your animations so far, but have always been too far away from your posts to really say much. But your run animation doesn't account for the fact that a person's head and torso go up and down with the movements of their legs. That waist should be rising and falling, along with the head.
Well, in the last animation I did, I only had a 1 pixel shift from frame to frame because I was learning from SNES/NES era sprites while creating them at a much higher res. There is more movement in the head/torso (which is followed with a slight delay by bounce in the arms/gun) of this one. But I omitted the upper body from the animation because I haven't animated the torso and the arms are out of whack. That's why I was hesitant to post this:
I've approximated the bounce as best I could from the frame numbers, but I wanted to get the feet right so I could better match it with the step/pass frames.
Your guy seems caught between walk and run, He doesn't want to straiten his legs or bend his knees.
Spoiled for H scroll:
The pencil is a walk, Your guy seems to have no weight, he isn't pushing off from the ground or falling into his step any. Hes basically walking the way you would mime walking with two fingers in the air, and you want him to hit the ground and spring off.
Here's a print I'll be selling on July 1 at a cute little exhibition! 3 x prints for $30, 6 x prints for $50! About 8 or 9 artists.
(yes it's one of my paintings cropped and inverted and desaturated -- technical requirements for the paper things were being printed on and a fucked deadline. I still like it though.)
robits someday when i'm not poor, i am going to commission you to paint me cute little things to hang on my walls in my room.
very few things hang on those walls
actually right now i have a minus the bear poster print which is incredible, a darwynn cooke original comic page inked and signed and everything that i gave humble for chrimmus, and then hopefully i'll get around to hanging up the ferrets iruka painted me. they used to sit on a little shelf over my ferret's cages and they'd always try to lick the paint.
they were so silly.
robits someday when i'm not poor, i am going to commission you to paint me cute little things to hang on my walls in my room.
very few things hang on those walls
actually right now i have a minus the bear poster print which is incredible, a darwynn cooke original comic page inked and signed and everything that i gave humble for chrimmus, and then hopefully i'll get around to hanging up the ferrets iruka painted me. they used to sit on a little shelf over my ferret's cages and they'd always try to lick the paint.
they were so silly.
which darwyn cooke page if you don't mind me asking?
ManonvonSuperock on
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MetalbourneInside a cluster b personalityRegistered Userregular
robits someday when i'm not poor, i am going to commission you to paint me cute little things to hang on my walls in my room.
very few things hang on those walls
actually right now i have a minus the bear poster print which is incredible, a darwynn cooke original comic page inked and signed and everything that i gave humble for chrimmus, and then hopefully i'll get around to hanging up the ferrets iruka painted me. they used to sit on a little shelf over my ferret's cages and they'd always try to lick the paint.
they were so silly.
which darwyn cooke page if you don't mind me asking?
I thought this was "darwin's cookie" that god awful webcomic that floated through here a few days ago.
ah. Ballin' ass comic artist with a heavy-inked, retro 60s kind of style. He did the DC New Frontier comic that was made into an animated feature a year or two back.
robits someday when i'm not poor, i am going to commission you to paint me cute little things to hang on my walls in my room.
very few things hang on those walls
actually right now i have a minus the bear poster print which is incredible, a darwynn cooke original comic page inked and signed and everything that i gave humble for chrimmus, and then hopefully i'll get around to hanging up the ferrets iruka painted me. they used to sit on a little shelf over my ferret's cages and they'd always try to lick the paint.
they were so silly.
which darwyn cooke page if you don't mind me asking?
I really studied those sequences Iruka gave me, along with a few other materials I found. I realized that my problem was that I was trying to extrapolate an entire animation from the placement of the thighs. So I scrapped everything I had and decided to start with just a floating hip structure.
Fake edit: Is spoilering for h-scroll breakage still a thing? I know it destroyed the forum window in the old forum versions, but it doesn't anymore.
I would have maybe tried a shorter haircut to accentuate the long neck and make it look more deliberate, rather than 'i had a stroke when I was doing the neck'... Also the highlights along the throat sort of make it look like she has weird neck flaps.
Posts
and yes to a biplane, or better yet a nutty quad-plane (more wings are always better), and a cloud with evil undertones, because nobody ever suspects the cloud.
A plane of some kind was already on my list -- I love the idea of an evil cloud, that's going on too!
I also always liked that one cus the girl is flippin the bird in it.
Okay, so this animation has SERIOUS issues. I'm trying to catalog them and get a grip on what needs to be done on the whole before I start touching up individual frames. There are numerous issues with pixelation, coloring, and general put-togetherness. What I'm looking for are critiques on fluidity - I know the orientation of the feet will probably jump out at most people as the most obvious problem - rest assured they'll be fixed, but not until I have the animation smoothed out.
Spritesheet spoilered for h-scroll
Here's what I've picked up on so far:
Gap between 3/4 too great
Gap between 4/5 too small
Gap between 5/6 too small
Gap between 6/7 too great
Gap between 8/9 too great
Here's an example of what I mean: Look at the "run" section. His head goes up and down.
Delz, if you dont have it, This Book will save your life when it comes to animation principals.
I've approximated the bounce as best I could from the frame numbers, but I wanted to get the feet right so I could better match it with the step/pass frames.
Spoiled for H scroll:
The pencil is a walk, Your guy seems to have no weight, he isn't pushing off from the ground or falling into his step any. Hes basically walking the way you would mime walking with two fingers in the air, and you want him to hit the ground and spring off.
Hope that helps.
Took ages to get perspective right.
man it's no big secret!
girl is pretty outwardly amazing
(yes it's one of my paintings cropped and inverted and desaturated -- technical requirements for the paper things were being printed on and a fucked deadline. I still like it though.)
very few things hang on those walls
actually right now i have a minus the bear poster print which is incredible, a darwynn cooke original comic page inked and signed and everything that i gave humble for chrimmus, and then hopefully i'll get around to hanging up the ferrets iruka painted me. they used to sit on a little shelf over my ferret's cages and they'd always try to lick the paint.
they were so silly.
Hugs for errybody.
I think my flu rablets are tipping in.
repost soon
I hope people tell you on a daily basis how wonderful you are, because that is probably the most helpful thing I could have imagined.
which darwyn cooke page if you don't mind me asking?
I thought this was "darwin's cookie" that god awful webcomic that floated through here a few days ago.
its the origin of karin grace from new frontier
I had the colors as red and blue, but then it just kinda looked like the obama pictures and then I picture obama with big boobs.
Do you sell prints of your stuff? I know you got that book, but I'm thinking of more wall decoration.
Not where Wakkawa wants to work!
...
Ahem.
Spritesheet (spoilered for h-scroll)
I really studied those sequences Iruka gave me, along with a few other materials I found. I realized that my problem was that I was trying to extrapolate an entire animation from the placement of the thighs. So I scrapped everything I had and decided to start with just a floating hip structure.
Fake edit: Is spoilering for h-scroll breakage still a thing? I know it destroyed the forum window in the old forum versions, but it doesn't anymore.
Edit: I don't mean to dominate the thread - should I create a new thread for this stuff since it's a lot of critique and refinement?
to me, it's really amazing how much i've gotten better at heads after only a day of doing loomis studies.
WIP but i need to not look at it for a while and see if i have any good ideas
getting.. better with color, i think? maybe. i dunno