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Recently started playing D&D 4e with my friends, and now I've got a yearning for some Planescape/Icewind Dale/BG2 action. Except I want something new and shiny!
Has anything good come out in the last 5 years or so? I am drawing a blank here.
I just started playing Drakensang, which I'd say is very much akin to BG, but if you're looking for something that uses D&D 4th edition rules, then it might not fit your bill.
chrono_traveller on
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett
It isn't out yet, but Dragon Age: Origins is a new rpg coming out soon from Bioware that might be the "new and shiny" that you're looking for.
It isn't based on D&D. Its a brand new IP that Bioware has developed. The reason for this, to my understanding, is that they wanted to break away from the hard and fast rules of D&D and get a bit more creative liberty with their games.
You can bet it will share some similarities with D&D though, since that's where Bioware's roots are.
No games use 4e yet, which is really funny when you think about all the people that go ZOMG 4E IS TEH VIDYAGAEM.
NEO|Phyte on
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
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No games use 4e yet, which is really funny when you think about all the people that go ZOMG 4E IS TEH VIDYAGAEM.
The funny thing about this is that 4th Edition is at it's worst when posed as a system for a multiplayer RPG, like say...an MMO. Simply put, 4th Edition has a big emphasis on exacting movement and useage of actions to work as a tactical unit, something that would really work best in a turn based single player RPG.
I would like to second the recommendation for Drakensang if you are looking for a party-based, Baldurs Gate-like single-player RPG.
Regarding D&D 4e, it does seem like the perfect system when it comes to playing a party-based BG type of game, though I do agree it'd probably not be quite so perfect in an online sort've multiplayer game.
Not really related to D&D at all, but I'd recommend King's Bounty if you like turn based SRPG's. It's colourful and creative and a lot of fun.
On the other end of the "not D&D" spectrum, there's the Witcher, which is a single character RPG based in a morally ambiguous and reltatively dark fantasy universe. Also very good.
Sorry, can't think of anything that really hails from the Baldur's Gate school of gameplay.
So many people like ToEE, so it might be worth a buy, especially given how cheap it is at this point. One caveat though: If you are going to play this game, you have to find a player-made patch that fix all the glitches and bugs, because Troika never did.
I did this a long time ago when I decided to give the game a try, and it was fairly painless... but I didn't really like the game much so didn't play it for long.
Because of the nature of the gameplay, the videos might make it look a bit bland, but it's really a very polished and fun SRPG.
Haven't gotten onto the later stages, and apparently the game starts running out of ideas near the end (no word on how things are in the expansion pack yet, it should be coming soon), but it's definitely well worth it. I was instantly hooked when I tried the demo, and I'd suggest to anyone even mildly interested to try it as well.
EDIT: I have no idea about what the 3D glasses in that trailer are about. But hey, I'm willing to try it if it's novel.
Temple of Elemental Evil has the best implementation of D&D mechanics ever...but it's also not all that great otherwise. The story/quests/characters are not interesting, the game itself isn't very long (you cap out at level 9, IIRC), and it's buggy as fuck.
But it's worth giving a shot, if only to see how D&D combat should be in a single-player game.
The Witcher was a great RPG and worth recommending, but don't go into it expecting anything like Baldur's Gate. The combat is mouse-click rythm-based, which takes a bit of getting used to, but is pretty fun despite the fact that it never feels like you're actually hitting stuff.
The Witcher was a great RPG and worth recommending, but don't go into it expecting anything like Baldur's Gate. The combat is mouse-click rythm-based, which takes a bit of getting used to, but is pretty fun despite the fact that it never feels like you're actually hitting stuff.
Regarding King's Bounty.... what is an SRPG?
I'm tempted to say the console version of the Witcher might end up being superior if only because of that. I wager the combat will feel much more natural on a controller. It definitely never quite felt right timing clicks with a mouse.
Oh, it's coming to console? That sorta makes me regret buying it for the PC, even though I did really enjoy the game despite these shortcomings.
But yes I totally agree, timing button presses feels far more natural than doing so on a mouse, especially since I'm also having to turn and such with the mouse to face opponents.
The action felt fine to me to be honest, I loved the combat system. Simple but did the job, I really like the animation for it.
It does look as if they're going to make it a bit more in-depth for the console release however, which is to be expected. Apparently they're re-doing the whole engine from scratch.
The action felt fine to me to be honest, I loved the combat system. Simple but did the job, I really like the animation for it.
It does look as if they're going to make it a bit more in-depth for the console release however, which is to be expected. Apparently they're re-doing the whole engine from scratch.
It was well-animated, but it never quite felt right to me to have to consistently keep the mouse over my target while clicking, lest I accidentally move or target something else. It just felt kinda clumsy with a mouse.
The Witcher was a great RPG and worth recommending, but don't go into it expecting anything like Baldur's Gate. The combat is mouse-click rythm-based, which takes a bit of getting used to, but is pretty fun despite the fact that it never feels like you're actually hitting stuff.
Regarding King's Bounty.... what is an SRPG?
I'm tempted to say the console version of the Witcher might end up being superior if only because of that. I wager the combat will feel much more natural on a controller. It definitely never quite felt right timing clicks with a mouse.
If you are playing with friends, Neverwinter Nights or NWN2 are great. It's multiplayer, and you can have a DM, and both have an enormous amount of player-created modules out there.
If you are playing by yourself, The Witcher, NWN2: Mask of the Betrayer (NOT the original campaign, the first expansion pack), or Drakensang are pretty good.
Kings bounty looks like it could be alot of fun... But does it ever get boring/repeitive with the turn based fighting that the videos show on the grid?
Kings bounty looks like it could be alot of fun... But does it ever get boring/repeitive with the turn based fighting that the videos show on the grid?
I really enjoyed the combat, that's pretty much where the gameplay is. Although from what I've read, the game's stretched out to around 60-80 hours, and it can't quite maintain the creativity and gameplay over that period. Basically they were stretching it a bit thin by the end, or at least that's what I've read over at RPS.
But in any case, for the time it does work, it's still a really awesome game. Seriously, try the demo if you're interested.
Does anyone here have an opinion on whether Vampire: The Masquerade - Bloodlines or Drakensang is better? I'm looking for a game to hold me over until Dragon Age and I've got it down to these two. I tried NWN 2 but the camera gave me a head ache.
Does anyone here have an opinion on whether Vampire: The Masquerade - Bloodlines or Drakensang is better? I'm looking for a game to hold me over until Dragon Age and I've got it down to these two. I tried NWN 2 but the camera gave me a head ache.
I'm not far into Drakensang, so I can't compare really, but while some of the quests in Bloodlines are good, the combat was really pretty horrible. Melee is really just mashing left-click.
chrono_traveller on
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett
Does anyone here have an opinion on whether Vampire: The Masquerade - Bloodlines or Drakensang is better? I'm looking for a game to hold me over until Dragon Age and I've got it down to these two. I tried NWN 2 but the camera gave me a head ache.
If the camera in NWN2 really gives you a headache, the camera in Drakensang is very similar, so you might want to avoid it. Unfortunately, from all appearances, Dragon Age will have the same camera as NWN/NWN2 (with the much-needed addition of a 3rd person overhead as well). Fortunately, they will allow you to customize it to your liking.
Does anyone here have an opinion on whether Vampire: The Masquerade - Bloodlines or Drakensang is better? I'm looking for a game to hold me over until Dragon Age and I've got it down to these two. I tried NWN 2 but the camera gave me a head ache.
If the camera in NWN2 really gives you a headache, the camera in Drakensang is very similar, so you might want to avoid it. Unfortunately, from all appearances, Dragon Age will have the same camera as NWN/NWN2 (with the much-needed addition of a 3rd person overhead as well). Fortunately, they will allow you to customize it to your liking.
The thing that gave me a head ache about NWN 2's camera was that when i just tapped the edge of the screen with the mouse the camera would spin too fast even at the slowest setting.
Igpx407 on
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kaliyamaLeft to find less-moderated foraRegistered Userregular
Does anyone here have an opinion on whether Vampire: The Masquerade - Bloodlines or Drakensang is better? I'm looking for a game to hold me over until Dragon Age and I've got it down to these two. I tried NWN 2 but the camera gave me a head ache.
Vampire's gameplay is HL2 based and buggy at times. It isn't party-oriented. However, it has a fantastic plot and some great setpieces, though the action scenes in the middle 30% of the game are pretty tedius. It's a brilliant, but flawed diamond and so cheap it's definitely worth playing.
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It isn't based on D&D. Its a brand new IP that Bioware has developed. The reason for this, to my understanding, is that they wanted to break away from the hard and fast rules of D&D and get a bit more creative liberty with their games.
You can bet it will share some similarities with D&D though, since that's where Bioware's roots are.
http://dragonage.bioware.com/
You'll get mixed reviews on NWN. I liked them okay, but probably not as much as the old Infinity Engine games.
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The funny thing about this is that 4th Edition is at it's worst when posed as a system for a multiplayer RPG, like say...an MMO. Simply put, 4th Edition has a big emphasis on exacting movement and useage of actions to work as a tactical unit, something that would really work best in a turn based single player RPG.
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Regarding D&D 4e, it does seem like the perfect system when it comes to playing a party-based BG type of game, though I do agree it'd probably not be quite so perfect in an online sort've multiplayer game.
And the game does not need to be 4e.
How is Temple of Elemental Evil?
On the other end of the "not D&D" spectrum, there's the Witcher, which is a single character RPG based in a morally ambiguous and reltatively dark fantasy universe. Also very good.
Sorry, can't think of anything that really hails from the Baldur's Gate school of gameplay.
Thank you, Rubacava!
So many people like ToEE, so it might be worth a buy, especially given how cheap it is at this point. One caveat though: If you are going to play this game, you have to find a player-made patch that fix all the glitches and bugs, because Troika never did.
I did this a long time ago when I decided to give the game a try, and it was fairly painless... but I didn't really like the game much so didn't play it for long.
I'll second the Witcher as well. It's the best CRPG I've played in recent years. Definitely more action-y than any of the IE games though.
The full game is large, perhaps a bit too long for it's own good.
Anyway, trailer:
http://www.gametrailers.com/player/33145.html
There's also an expansion pack coming out for it now. You even get your own pet dragon to raise.
http://www.gametrailers.com/player/47612.html
http://www.gametrailers.com/player/47621.html
Because of the nature of the gameplay, the videos might make it look a bit bland, but it's really a very polished and fun SRPG.
Haven't gotten onto the later stages, and apparently the game starts running out of ideas near the end (no word on how things are in the expansion pack yet, it should be coming soon), but it's definitely well worth it. I was instantly hooked when I tried the demo, and I'd suggest to anyone even mildly interested to try it as well.
EDIT: I have no idea about what the 3D glasses in that trailer are about. But hey, I'm willing to try it if it's novel.
But it's worth giving a shot, if only to see how D&D combat should be in a single-player game.
Regarding King's Bounty.... what is an SRPG?
Strategy with units that level up, basically.
I'm tempted to say the console version of the Witcher might end up being superior if only because of that. I wager the combat will feel much more natural on a controller. It definitely never quite felt right timing clicks with a mouse.
But yes I totally agree, timing button presses feels far more natural than doing so on a mouse, especially since I'm also having to turn and such with the mouse to face opponents.
It does look as if they're going to make it a bit more in-depth for the console release however, which is to be expected. Apparently they're re-doing the whole engine from scratch.
It was well-animated, but it never quite felt right to me to have to consistently keep the mouse over my target while clicking, lest I accidentally move or target something else. It just felt kinda clumsy with a mouse.
I completely disagree.
If you are playing by yourself, The Witcher, NWN2: Mask of the Betrayer (NOT the original campaign, the first expansion pack), or Drakensang are pretty good.
I really enjoyed the combat, that's pretty much where the gameplay is. Although from what I've read, the game's stretched out to around 60-80 hours, and it can't quite maintain the creativity and gameplay over that period. Basically they were stretching it a bit thin by the end, or at least that's what I've read over at RPS.
But in any case, for the time it does work, it's still a really awesome game. Seriously, try the demo if you're interested.
I'm not far into Drakensang, so I can't compare really, but while some of the quests in Bloodlines are good, the combat was really pretty horrible. Melee is really just mashing left-click.
The thing that gave me a head ache about NWN 2's camera was that when i just tapped the edge of the screen with the mouse the camera would spin too fast even at the slowest setting.
Vampire's gameplay is HL2 based and buggy at times. It isn't party-oriented. However, it has a fantastic plot and some great setpieces, though the action scenes in the middle 30% of the game are pretty tedius. It's a brilliant, but flawed diamond and so cheap it's definitely worth playing.